Foundation [Lvl: 2]
El + Jewl + Jewl + El
Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe, Gloves, Quad Charm
- +100 to Attack Rating
- +30 Defense
- +3 to Light Radius
- Requirements -20%
Auric Shields, Voodoo Heads, Shield, Boots, Hex Charm
- +100 to Attack Rating
- +30 Defense
- +3 to Light Radius
- Requirements -20%
Helm, Circlet, Pelt, Primal Helm, Armor, Tall Charm
- +100 to Attack Rating
- +30 Defense
- +3 to Light Radius
- Requirements -20%
Salutations [Lvl: 4]
Eld + El + Jewl
Auric Shields, Voodoo Heads, Shield, Boots
- 14-19% Increased Chance of Blocking
- +15-20 Defense
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
- Requirements -10%
Salute [Lvl: 4]
Eld + El
Auric Shields, Voodoo Heads, Shield, Boots
- 14-19% Increased Chance of Blocking
- +15-20 Defense
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
- Requirements -10%
Salute? [Lvl: 4]
Eld + El
Hex Charm
- 10-13% Increased Chance of Blocking
- +7-10 Defense
- +1 to Light Radius
- Requirements -10%
Booster [Lvl: 6]
Tir + Tir
Belt
- +15-30 to Attack Rating
- +15-30 Defense
- +15-30 to Life
- Replenish Life +2-4
- +15-30 to Mana
- +4 to Mana after each Kill
Boots
- +15-30 to Attack Rating
- +15-30 Defense
- +15-30 to Life
- Replenish Life +2-4
- +15-30 to Mana
- +4 to Mana after each Kill
Booster@ [Lvl: 6]
Tir + Tir
Narrow Charm, Quad Charm, Grand Charm
- +7-15 to Attack Rating
- +7-15 Defense
- +7-15 to Life
- Replenish Life +1-2
- +7-15 to Mana
- +4 to Mana after each Kill
Hex Charm
- +7-15 to Attack Rating
- +7-15 Defense
- +7-15 to Life
- Replenish Life +1-2
- +7-15 to Mana
- +4 to Mana after each Kill
Tall Charm, Large Charm
- +7-15 to Attack Rating
- +7-15 Defense
- +7-15 to Life
- Replenish Life +1-2
- +7-15 to Mana
- +4 to Mana after each Kill
Crunch [Lvl: 6]
Tir + Tir
Hammer
- 1-2 to Barbarian Skill Levels
- +10-20% Increased Attack Speed
- +10-40 to Attack Rating
- +5-20 to Mana
- +4 to Mana after each Kill
Glass [Lvl: 6]
Eld + Tir
Armor
- +5-15% Faster Run/Walk
- +10-20 Defense
- 30-40% Stamina Drain
- +4-5 to Mana after each Kill
- Repairs 1 Durability in 20 Seconds
Glass? [Lvl: 6]
Eld + Tir
Tall Charm
- +2-7% Faster Run/Walk
- +5-10 Defense
- 22-27% Stamina Drain
- +3-4 to Mana after each Kill
Glassy [Lvl: 6]
Eld + Tir + Jewl
Armor
- +5-15% Faster Run/Walk
- +10-20 Defense
- 30-40% Stamina Drain
- +4-5 to Mana after each Kill
- Repairs 1 Durability in 20 Seconds
Harvest [Lvl: 6]
Eld + Tir
Belt
- +10-50 to Attack Rating
- +10-50 Defense
- +10-50 to Life
- 15% Stamina Drain
- +2 to Mana after each Kill
- +1-3 to Light Radius
Boots
- 7% Increased Chance of Blocking
- +10-50 to Attack Rating
- +10-50 Defense
- +10-50 to Life
- +2 to Mana after each Kill
- +1-3 to Light Radius
Harvest@ [Lvl: 6]
Eld + Tir
Narrow Charm, Quad Charm, Grand Charm
- +5-25 to Attack Rating
- Slows target by +25%
- +5-25 Defense
- +5-25 to Life
- +2 to Mana after each Kill
- +1-2 to Light Radius
Hex Charm
- 7% Increased Chance of Blocking
- +5-25 to Attack Rating
- +5-25 Defense
- +5-25 to Life
- +2 to Mana after each Kill
- +1-2 to Light Radius
Tall Charm, Large Charm
- +5-25 to Attack Rating
- +5-25 Defense
- +5-25 to Life
- 15% Stamina Drain
- +2 to Mana after each Kill
- +1-2 to Light Radius
Jab [Lvl: 6]
Tir + Tir
Polearm
- 1-2 to Druid Skill Levels
- +10-20% Increased Attack Speed
- +10-40 to Attack Rating
- +5-20 to Mana
- +4 to Mana after each Kill
Marble [Lvl: 6]
El + Tir + Eld
Hex Charm
- +5-20% Increased Attack Speed
- 7% Increased Chance of Blocking
- +10-50 to Life
- Magic Resist +5-15%
- Cold Resist +5-15%
- Lightning Resist +5-15%
- Fire Resist +5-15%
- Poison Resist +5-15%
- +2 to Mana after each Kill
- +1 to Light Radius
- Requirements -10%
Tall Charm
- +5-20% Increased Attack Speed
- +10-50 to Life
- 15% Stamina Drain
- Magic Resist +5-15%
- Cold Resist +5-15%
- Lightning Resist +5-15%
- Fire Resist +5-15%
- Poison Resist +5-15%
- +2 to Mana after each Kill
- +1 to Light Radius
- Requirements -10%
Quad Charm, Grand Charm
- +5-20% Increased Attack Speed
- Slows target by +25%
- +10-50 to Life
- Magic Resist +5-15%
- Cold Resist +5-15%
- Lightning Resist +5-15%
- Fire Resist +5-15%
- Poison Resist +5-15%
- +2 to Mana after each Kill
- +1 to Light Radius
- Requirements -10%
Pallor [Lvl: 6]
Tir + Tir
Wand
- 1-2 to Necromancer Skill Levels
- +10-20% Increased Attack Speed
- +10-40 to Attack Rating
- +5-20 to Mana
- +4 to Mana after each Kill
Slash [Lvl: 6]
Tir + Tir
Hand to Hand, Hand to Hand 2
- 1-2 to Assassin Skill Levels
- +10-20% Increased Attack Speed
- +10-40 to Attack Rating
- +5-20 to Mana
- +4 to Mana after each Kill
Smack [Lvl: 6]
Tir + Tir
Scepter
- 1-2 to Paladin Skill Levels
- +10-20% Increased Attack Speed
- +10-40 to Attack Rating
- +5-20 to Mana
- +4 to Mana after each Kill
Sparkles [Lvl: 6]
Tir + Tir
Orb, Staff
- 1-2 to Sorceress Skill Levels
- +10-20% Increased Attack Speed
- +10-40 to Attack Rating
- +5-20 to Mana
- +4 to Mana after each Kill
Steel [Lvl: 6]
Tir + El
Sword, Axe, Throwing Axe, Mace
- +3-8 Damage
- +75-125 to Attack Rating
- +4-5 to Mana after each Kill
- +1-2 to Light Radius
- Repairs 1 Durability in 20 Seconds
- Requirements -10%
Steel? [Lvl: 6]
Tir + El
Quad Charm
- +1-4 Damage
- +37-62 to Attack Rating
- +3-4 to Mana after each Kill
- +1 to Light Radius
- Requirements -10%
Steely [Lvl: 6]
Tir + El + Jewl
Sword, Axe, Throwing Axe, Mace
- +3-8 Damage
- +75-125 to Attack Rating
- +4-5 to Mana after each Kill
- +1-2 to Light Radius
- Repairs 1 Durability in 20 Seconds
- Requirements -10%
Testorossa [Lvl: 6]
El + Eld + Tir
Gloves
- +5-20 Damage
- +10-30 to Attack Rating
- Slows target by +25%
- +10-30 Defense
- +2 to Mana after each Kill
- Requirements -10%
Boots
- 7% Increased Chance of Blocking
- +5-20 Damage
- +10-30 to Attack Rating
- +10-30 Defense
- +2 to Mana after each Kill
- Requirements -10%
Tall Charm, Helm, Circlet, Pelt, Primal Helm
- +5-20 Damage
- +10-30 to Attack Rating
- +10-30 Defense
- 15% Stamina Drain
- +2 to Mana after each Kill
- Requirements -10%
Blas? [Lvl: 8]
Nef + Nef + Nef
Auric Shields, Voodoo Heads, Shield, Boots
- +5% to Enhanced Defense
- Replenish Life +1-2
- Magic Resist +5-10%
- Cold Resist +5-10%
- Lightning Resist +5-10%
- Fire Resist +5-10%
- Poison Resist +5-10%
- Damage Reduced by 2
- +30 Life after each Kill
Helm, Circlet, Pelt, Primal Helm, Armor
- +5% to Enhanced Defense
- Replenish Life +1-2
- Magic Resist +5-10%
- Cold Resist +5-10%
- Lightning Resist +5-10%
- Fire Resist +5-10%
- Poison Resist +5-10%
- Damage Reduced by 2
- +30 Life after each Kill
Gloves
- +5% to Enhanced Defense
- Replenish Life +1-2
- Magic Resist +5-10%
- Cold Resist +5-10%
- Lightning Resist +5-10%
- Fire Resist +5-10%
- Poison Resist +5-10%
- Damage Reduced by 2
- +30 Life after each Kill
Harken [Lvl: 8]
Nef + Eld
Belt
- +5-20% Faster Run/Walk
- +5-15% Increased Attack Speed
- +10-30 to Attack Rating
- +10-30 to Life
- 15% Stamina Drain
- +10 Life after each Kill
Boots
- +5-20% Faster Run/Walk
- +5-15% Increased Attack Speed
- 7% Increased Chance of Blocking
- +10-30 to Attack Rating
- +10-30 to Life
- +10 Life after each Kill
Harken@ [Lvl: 8]
Nef + Eld
Narrow Charm, Quad Charm, Grand Charm
- +10-20% Faster Run/Walk
- +10-20% Increased Attack Speed
- +10-37 to Attack Rating
- Slows target by +25%
- +10 Life after each Kill
Hex Charm
- +10-20% Faster Run/Walk
- +10-20% Increased Attack Speed
- 7% Increased Chance of Blocking
- +10-37 to Attack Rating
- +10 Life after each Kill
Tall Charm, Large Charm
- +10-20% Faster Run/Walk
- +10-20% Increased Attack Speed
- +10-37 to Attack Rating
- 15% Stamina Drain
- +10 Life after each Kill
Malaise [Lvl: 8]
Nef + Nef + Nef
Javelin, Amazon Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Orb, Hand to Hand, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Club, Javelin, Amazon Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Amazon Javelin, Knife, Sword, Axe, Throwing Axe
- +5-10% Enhanced Damage
- 5-25% bonus to Attack Rating
- +5-25 Magic Damage
- 10-40% Chance of Open Wounds
- +30 Life after each Kill
- +1-3 to Light Radius
Nadir [Lvl: 8]
Nef + Tir
Helm, Circlet, Pelt, Primal Helm
- +50% to Enhanced Defense
- +10 Defense
- +5 to Strength
- +10 Life after each Kill
- +2 to Mana after each Kill
- -33% extra gold from monsters
- -3 to Light Radius
- Level 13 Cloak of Shadows, 9 charges
- Repairs 1 Durability in 10 Seconds
Nadir? [Lvl: 8]
Nef + Tir
Tall Charm
- +25% to Enhanced Defense
- +5 Defense
- +2 to Strength
- +10 Life after each Kill
- +2 to Mana after each Kill
- -15% extra gold from monsters
- -1 to Light Radius
- Level 6 Cloak of Shadows, 4 charges
Nadirae [Lvl: 8]
Nef + Tir + Jewl
Helm, Circlet, Pelt, Primal Helm
- +50% to Enhanced Defense
- +10 Defense
- +5 to Strength
- +10 Life after each Kill
- +2 to Mana after each Kill
- -33% extra gold from monsters
- -3 to Light Radius
- Level 13 Cloak of Shadows, 9 charges
- Repairs 1 Durability in 20 Seconds
Patience [Lvl: 8]
Eld + Nef
Crossbow, Bow, Amazon Bow
- 5% Chance to cast Level 10 Amplify Damage on hit
- Piercing Attack
- +150% Damage to Undead
- +100 to Attack Rating against Undead
- Slows target by +25%
- +10 Life after each Kill
Patience? [Lvl: 8]
Eld + Nef
Quad Charm
- 2% Chance to cast Level 5 Amplify Damage on hit
- Piercing Attack
- +75% Damage to Undead
- +50 to Attack Rating against Undead
- Slows target by +25%
- +10 Life after each Kill
Patiently [Lvl: 8]
Eld + Nef + Jewl
Crossbow, Bow, Amazon Bow
- 5% Chance to cast Level 10 Amplify Damage on hit
- Piercing Attack
- +150% Damage to Undead
- +100 to Attack Rating against Undead
- Slows target by +25%
- +10 Life after each Kill
Piety [Lvl: 8]
El + Nef
Gloves
- 5% Chance to cast Level 5 Charged Bolt on hit
- 1 to Paladin Skill Levels
- +1-4 Damage
- +50-100 to Attack Rating
- +10 Life after each Kill
- +1-2 to Light Radius
- Repairs 1 Durability in 20 Seconds
- Requirements -10%
Piety? [Lvl: 8]
El + Nef
Quad Charm
- 2% Chance to cast Level 2 Charged Bolt on hit
- 1 to Paladin Skill Levels
- +1-2 Damage
- +25-50 to Attack Rating
- +10 Life after each Kill
- +1 to Light Radius
- Requirements -10%
Pious [Lvl: 8]
El + Nef + Jewl
Gloves
- 5% Chance to cast Level 5 Charged Bolt on hit
- 1 to Paladin Skill Levels
- +1-4 Damage
- +50-100 to Attack Rating
- +10 Life after each Kill
- +1-2 to Light Radius
- Repairs 1 Durability in 20 Seconds
- Requirements -10%
Sidekick [Lvl: 8]
Tir + Nef
Belt
- +10-50 Defense
- +10-50 Defense vs. Missile
- Replenish Life +2-5
- +2 to Mana after each Kill
- +10 Life after each Kill
- +1-3 to Light Radius
Boots
- +10-50 Defense
- +10-50 Defense vs. Missile
- Replenish Life +2-5
- +2 to Mana after each Kill
- +10 Life after each Kill
- +1-3 to Light Radius
Sidekick@ [Lvl: 8]
Tir + Nef
Narrow Charm, Quad Charm, Grand Charm
- +5-25 Defense
- +5-25 Defense vs. Missile
- Replenish Life +1-3
- +2 to Mana after each Kill
- +10 Life after each Kill
- +1-2 to Light Radius
Hex Charm
- +5-25 Defense
- +5-25 Defense vs. Missile
- Replenish Life +1-3
- +2 to Mana after each Kill
- +10 Life after each Kill
- +1-2 to Light Radius
Tall Charm, Large Charm
- +5-25 Defense
- +5-25 Defense vs. Missile
- Replenish Life +1-3
- +2 to Mana after each Kill
- +10 Life after each Kill
- +1-2 to Light Radius
Bauble [Lvl: 10]
Eth + Eld + Tir
Hex Charm
- 7% Increased Chance of Blocking
- +25 Defense
- +10-50 to Life
- 5-15% Stamina Drain
- Magic Resist +5-15%
- Cold Resist +5-15%
- Lightning Resist +5-15%
- Fire Resist +5-15%
- Poison Resist +5-15%
- +2 to Mana after each Kill
- +1 to Light Radius
Tall Charm
- +25 Defense
- +10-50 to Life
- 20-30% Stamina Drain
- Magic Resist +5-15%
- Cold Resist +5-15%
- Lightning Resist +5-15%
- Fire Resist +5-15%
- Poison Resist +5-15%
- +2 to Mana after each Kill
- +1 to Light Radius
Quad Charm, Grand Charm
- Slows target by +25%
- -25 to Monster Defense Per Hit
- +10-50 to Life
- 5-15% Stamina Drain
- Magic Resist +5-15%
- Cold Resist +5-15%
- Lightning Resist +5-15%
- Fire Resist +5-15%
- Poison Resist +5-15%
- +2 to Mana after each Kill
- +1 to Light Radius
Cracked Glass [Lvl: 10]
Eld + Eth + Jewl
Auric Shields, Voodoo Heads, Shield
- +20-30% Faster Cast Rate
- 17% Increased Chance of Blocking
- +25 Defense
- Regenerate Mana +10%
- 15-20% Stamina Drain
- Repairs 1 Durability in 33.3 Seconds
Crackle Glass [Lvl: 10]
Eld + Eth
Auric Shields, Voodoo Heads, Shield
- +20-30% Faster Cast Rate
- 17% Increased Chance of Blocking
- +25 Defense
- Regenerate Mana +10%
- 15-20% Stamina Drain
- Repairs 1 Durability in 20 Seconds
Crackle Glass? [Lvl: 10]
Eld + Eth
Hex Charm
- +10-15% Faster Cast Rate
- 12% Increased Chance of Blocking
- +25 Defense
- Regenerate Mana +5%
- 7-10% Stamina Drain
Dog Ate Dog [Lvl: 10]
Tir + Eth + Jewl
Pelt
- 10% Chance to cast Level 10 Nova when struck
- 1 to Druid Skill Levels
- +25 Defense
- Regenerate Mana +25%
- +6 to Mana after each Kill
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
Dog Eat Dog [Lvl: 10]
Tir + Eth
Pelt
- 10% Chance to cast Level 10 Nova when struck
- 1 to Druid Skill Levels
- +25 Defense
- Regenerate Mana +25%
- +6 to Mana after each Kill
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
Dog Eat Dog? [Lvl: 10]
Tir + Eth
Tall Charm
- 5% Chance to cast Level 5 Nova when struck
- 1 to Druid Skill Levels
- +25 Defense
- Regenerate Mana +12%
- +4 to Mana after each Kill
- +1 to Light Radius
Doh [Lvl: 10]
Eth + Eld
Helm, Circlet, Pelt, Primal Helm
- +25 Defense
- Regenerate Mana 10-15%
- 25-30% Stamina Drain
- +2 to Mana after each Kill
- Repairs 1 Durability in 20 Seconds
Doh-nut [Lvl: 10]
Eth + Eld + Jewl
Helm, Circlet, Pelt, Primal Helm
- +25 Defense
- Regenerate Mana 10-15%
- 25-30% Stamina Drain
- +2 to Mana after each Kill
- Repairs 1 Durability in 20 Seconds
Doh? [Lvl: 10]
Eth + Eld
Tall Charm
- +25 Defense
- Regenerate Mana 5-7%
- 20-22% Stamina Drain
- +1 to Mana after each Kill
Praise [Lvl: 10]
Eth + Tir
Helm, Circlet, Pelt, Primal Helm
- +25 Defense
- Regenerate Mana +10%
- +5 to Mana after each Kill
- +2 to Light Radius
- Repairs 1 Durability in 20 Seconds
Praise? [Lvl: 10]
Eth + Tir
Tall Charm
- +25 Defense
- Regenerate Mana +5%
- +3 to Mana after each Kill
- +1 to Light Radius
Praiseworthy [Lvl: 10]
Eth + Tir + Jewl
Helm, Circlet, Pelt, Primal Helm
- +25 Defense
- Regenerate Mana +10%
- +5 to Mana after each Kill
- +2 to Light Radius
- Repairs 1 Durability in 20 Seconds
Brass [Lvl: 15]
Eld + Ith
Armor
- +15-25% Faster Run/Walk
- +15-25 Defense
- 30-40% Stamina Drain
- Magic Resist +30%
- 15-25% Damage Taken Goes To Mana
- Repairs 1 Durability in 20 Seconds
Brass? [Lvl: 15]
Eld + Ith
Tall Charm
- +7-12% Faster Run/Walk
- +7-12 Defense
- 22-27% Stamina Drain
- Magic Resist +30%
- 7-12% Damage Taken Goes To Mana
Brassy [Lvl: 15]
Eld + Ith + Jewl
Armor
- +15-25% Faster Run/Walk
- +15-25 Defense
- 30-40% Stamina Drain
- Magic Resist +30%
- 15-25% Damage Taken Goes To Mana
- Repairs 1 Durability in 33.3 Seconds
Breeze [Lvl: 15]
Ith + Eth
Crossbow, Bow, Amazon Bow
- 1 to Amazon Skill Levels
- Piercing Attack
- +40 Maximum Damage
- -45--55 to Monster Defense Per Hit
Breeze? [Lvl: 15]
Ith + Eth
Quad Charm
- 1 to Amazon Skill Levels
- Piercing Attack
- +30 Maximum Damage
- -35--40 to Monster Defense Per Hit
Breezy [Lvl: 15]
Ith + Eth + Jewl
Crossbow, Bow, Amazon Bow
- 1 to Amazon Skill Levels
- Piercing Attack
- +40 Maximum Damage
- -45--55 to Monster Defense Per Hit
Crystal [Lvl: 15]
Ith + Eld
Helm, Circlet, Pelt, Primal Helm, Circlet
- 1 to Sorceress Skill Levels
- +10% Faster Cast Rate
- +10 Defense
- +10 to Mana
- 15% Stamina Drain
- Magic Resist +30%
- 20% Damage Taken Goes To Mana
- Repairs 1 Durability in 20 Seconds
Crystal? [Lvl: 15]
Ith + Eld
Tall Charm
- 1 to Sorceress Skill Levels
- +5% Faster Cast Rate
- +5 Defense
- +5 to Mana
- 15% Stamina Drain
- Magic Resist +30%
- 10% Damage Taken Goes To Mana
Crystallic [Lvl: 15]
Ith + Eld + Jewl
Helm, Circlet, Pelt, Primal Helm, Circlet
- 1 to Sorceress Skill Levels
- +10% Faster Cast Rate
- +10 Defense
- +10 to Mana
- 15% Stamina Drain
- Magic Resist +30%
- 20% Damage Taken Goes To Mana
- Repairs 1 Durability in 33.3 Seconds
Dead Heat [Lvl: 15]
Nef + Ith
Voodoo Heads
- 2-3 to Necromancer Skill Levels
- +10-30 Defense
- +60-90 to Life
- Magic Resist +40-50%
- Cold Resist +10-20%
- Lightning Resist +10-20%
- Fire Resist +10-20%
- Poison Resist +10-20%
- Damage Reduced by 15
- +10 Life after each Kill
- Repairs 1 Durability in 25 Seconds
Departed [Lvl: 15]
Nef + Ith
Wand
- 2-3 to Necromancer Skill Levels
- +10-30% Increased Attack Speed
- +10-40 Damage
- +30 to 90 Poison Damage over 1 Seconds
- Slain Monsters Rest in Peace
- +10 Life after each Kill
- Repairs 1 Durability in 25 Seconds
Malice [Lvl: 15]
Ith + El + Eth
Orb, Hand to Hand, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Club, Javelin, Amazon Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Amazon Javelin, Knife, Sword, Axe, Throwing Axe
- +33% Enhanced Damage
- +20 Maximum Damage
- 100% Chance of Open Wounds
- Prevent Monster Heal
- -125 to Monster Defense Per Hit
- Replenish Life -5
- -1 to Light Radius
- Repairs 1 Durability in 10 Seconds
- Requirements -10%
Malice? [Lvl: 15]
Ith + El + Eth
Quad Charm
- +15% Enhanced Damage
- +20 Maximum Damage
- 50% Chance of Open Wounds
- Prevent Monster Heal
- -75 to Monster Defense Per Hit
- Replenish Life -5
- -1 to Light Radius
- Requirements -10%
Malicious [Lvl: 15]
Ith + El + Eth + Jewl
Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe
- +33% Enhanced Damage
- +20 Maximum Damage
- 100% Chance of Open Wounds
- Prevent Monster Heal
- -125 to Monster Defense Per Hit
- Replenish Life -5
- -1 to Light Radius
- Requirements -10%
Mist [Lvl: 15]
Nef + Ith
Gloves
- 5% Chance to cast Level 10 Amplify Damage on hit
- +10-50 Damage
- Hit blinds target +1
- +10 Life after each Kill
- Repairs 1 Durability in 10 Seconds
Mist? [Lvl: 15]
Nef + Ith
Quad Charm
- 2% Chance to cast Level 5 Amplify Damage on hit
- +5-35 Damage
- Hit blinds target +1
- +10 Life after each Kill
Misty [Lvl: 15]
Nef + Ith + Jewl
Gloves
- 5% Chance to cast Level 10 Amplify Damage on hit
- +10-50 Damage
- Hit blinds target +1
- +10 Life after each Kill
- Repairs 1 Durability in 20 Seconds
Poverty [Lvl: 15]
Nef + Ith
Auric Shields
- 1-2 to Paladin Skill Levels
- +10-30 Defense
- +40-60 to Life
- Magic Resist +40-50%
- Cold Resist +10-20%
- Lightning Resist +10-20%
- Fire Resist +10-20%
- Poison Resist +10-20%
- Damage Reduced by 15
- +10 Life after each Kill
- Attacker Takes Damage of 10
- Repairs 1 Durability in 25 Seconds
Reflex [Lvl: 15]
Nef + Ith
Primal Helm
- 2-3 to Barbarian Skill Levels
- +10-30 Defense
- +60-90 to Life
- Magic Resist +40-50%
- Cold Resist +10-20%
- Lightning Resist +10-20%
- Fire Resist +10-20%
- Poison Resist +10-20%
- Damage Reduced by 15
- +10 Life after each Kill
- Repairs 1 Durability in 25 Seconds
Seashell [Lvl: 15]
Eth + Ith
Helm, Circlet, Pelt, Primal Helm
- +25 Defense
- Regenerate Mana 15-25%
- Magic Resist +30%
- 15-25% Damage Taken Goes To Mana
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
Seashell? [Lvl: 15]
Eth + Ith
Tall Charm
- +25 Defense
- Regenerate Mana 7-12%
- Magic Resist +30%
- 7-12% Damage Taken Goes To Mana
- +1 to Light Radius
Seashore [Lvl: 15]
Eth + Ith + Jewl
Helm, Circlet, Pelt, Primal Helm
- +25 Defense
- Regenerate Mana 15-25%
- Magic Resist +30%
- 15-25% Damage Taken Goes To Mana
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
Shimmers [Lvl: 15]
Ith + Ith
Circlet
- 2-4 to Sorceress Skill Levels
- +20-50 Defense
- +30-75 to Life
- Replenish Life +3-8
- Magic Resist +60%
- +2-4 to Light Radius
Slither [Lvl: 15]
Nef + Ith + Tir
Crossbow, Bow, Amazon Bow
- 5% Chance to cast Level 5 Charged Bolt on hit
- 1 to Amazon Skill Levels
- Piercing Attack
- +4-50 Damage
- +10 Life after each Kill
- +4 to Mana after each Kill
- +2 to Light Radius
Slither? [Lvl: 15]
Nef + Ith + Tir
Quad Charm
- 2% Chance to cast Level 2 Charged Bolt on hit
- 1 to Amazon Skill Levels
- Piercing Attack
- +4-40 Damage
- +10 Life after each Kill
- +3-4 to Mana after each Kill
- +1 to Light Radius
Slithering [Lvl: 15]
Nef + Ith + Tir + Jewl
Crossbow, Bow, Amazon Bow
- 5% Chance to cast Level 5 Charged Bolt on hit
- 1 to Amazon Skill Levels
- Piercing Attack
- +8-60 Damage
- +10 Life after each Kill
- +4 to Mana after each Kill
- +2 to Light Radius
Thread [Lvl: 15]
Ith + Nef
Crossbow, Bow, Amazon Bow
- 5% Chance to cast Level 10 Lightning on hit
- +1-35 Damage
- -15--25 to Monster Defense Per Hit
- +10 Life after each Kill
Thread? [Lvl: 15]
Ith + Nef
Tall Charm
- 2% Chance to cast Level 5 Lightning on hit
- +1-7 Damage
- -15--25 to Monster Defense Per Hit
- Magic Resist +30%
- +10 Life after each Kill
Threads [Lvl: 15]
Ith + Nef + Jewl
Crossbow, Bow, Amazon Bow
- 5% Chance to cast Level 10 Lightning on hit
- +1-35 Damage
- -15--25 to Monster Defense Per Hit
- +10 Life after each Kill
Trinket [Lvl: 15]
Ith + Tir + Eld
Hex Charm
- +5-20% Faster Run/Walk
- 7% Increased Chance of Blocking
- +10-50 to Life
- Magic Resist +35-45%
- Cold Resist +5-15%
- Lightning Resist +5-15%
- Fire Resist +5-15%
- Poison Resist +5-15%
- +2 to Mana after each Kill
- +1 to Light Radius
Tall Charm
- +5-20% Faster Run/Walk
- +10-50 to Life
- 15% Stamina Drain
- Magic Resist +35-45%
- Cold Resist +5-15%
- Lightning Resist +5-15%
- Fire Resist +5-15%
- Poison Resist +5-15%
- +2 to Mana after each Kill
- +1 to Light Radius
Quad Charm, Grand Charm
- +5-20% Faster Run/Walk
- +20 Maximum Damage
- Slows target by +25%
- +10-50 to Life
- Magic Resist +5-15%
- Cold Resist +5-15%
- Lightning Resist +5-15%
- Fire Resist +5-15%
- Poison Resist +5-15%
- +2 to Mana after each Kill
- +1 to Light Radius
Vapor [Lvl: 15]
Ith + El
Crossbow, Bow, Amazon Bow
- +30% Increased Attack Speed
- +5-30 Damage
- +75 to Attack Rating
- 20-50% Deadly Strike
- +3 to Light Radius
- Requirements -10%
Vapor? [Lvl: 15]
Ith + El
Quad Charm
- +15% Increased Attack Speed
- +2-25 Damage
- +37 to Attack Rating
- 10-25% Deadly Strike
- +1 to Light Radius
- Requirements -10%
Vaporous [Lvl: 15]
Ith + El + Jewl
Crossbow, Bow, Amazon Bow
- +30% Increased Attack Speed
- +5-30 Damage
- +75 to Attack Rating
- 20-50% Deadly Strike
- +3 to Light Radius
- Requirements -10%
Vision [Lvl: 15]
Ith + Nef
Orb, Staff, Wand, Scepter
- 5% Chance to cast Level 15 Charged Bolt on hit
- +35 Maximum Damage
- +25 to Attack Rating
- +10 Life after each Kill
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
Vision? [Lvl: 15]
Ith + Nef
Quad Charm
- 3% Chance to cast Level 7 Charged Bolt on hit
- +27 Maximum Damage
- +12 to Attack Rating
- +10 Life after each Kill
- +1 to Light Radius
Witch [Lvl: 15]
Nef + Ith
Orb
- 4-7 to Sorceress Skill Levels
- +10-20% Faster Cast Rate
- +20 Maximum Damage
- Slain Monsters Rest in Peace
- Slows target by 5-20%
- Regenerate Mana 10-30%
- Magic Resist +10-20%
- Cold Resist +10-20%
- Lightning Resist +10-20%
- Fire Resist +10-20%
- Poison Resist +10-20%
- +10 Life after each Kill
- Repairs 1 Durability in 25 Seconds
Wolfpup [Lvl: 15]
Nef + Ith
Pelt
- 2-3 to Druid Skill Levels
- +10-30 Defense
- +60-90 to Life
- Magic Resist +40-50%
- Cold Resist +10-20%
- Lightning Resist +10-20%
- Fire Resist +10-20%
- Poison Resist +10-20%
- Damage Reduced by 15
- +10 Life after each Kill
- Repairs 1 Durability in 25 Seconds
Blend [Lvl: 20]
Tal + Tal + Tal
Auric Shields, Voodoo Heads, Shield, Boots
- +10% to Enhanced Defense
- Replenish Life +2-3
- Magic Resist +10-20%
- Cold Resist +10-20%
- Lightning Resist +10-20%
- Fire Resist +10-20%
- Poison Resist +100-110%
- Damage Reduced by 4
Helm, Circlet, Pelt, Primal Helm, Armor
- +10% to Enhanced Defense
- Replenish Life +2-3
- Magic Resist +10-20%
- Cold Resist +10-20%
- Lightning Resist +10-20%
- Fire Resist +10-20%
- Poison Resist +100-110%
- Damage Reduced by 4
Gloves
- +921 Poison Damage over 1 Seconds
- +10% to Enhanced Defense
- Replenish Life +2-3
- Magic Resist +10-20%
- Cold Resist +10-20%
- Lightning Resist +10-20%
- Fire Resist +10-20%
- Poison Resist +10-20%
- Damage Reduced by 4
Chump Change [Lvl: 20]
Tir + Tal
Narrow Charm, Quad Charm, Grand Charm
- +5-20% Faster Run/Walk
- +5-30% Faster Cast Rate
- +307 Poison Damage over 1 Seconds
- Magic Resist +3-15%
- Cold Resist +3-15%
- Lightning Resist +3-15%
- Fire Resist +3-15%
- Poison Resist +3-15%
- +2 to Mana after each Kill
- +1-2 to Light Radius
Hex Charm
- +5-20% Faster Run/Walk
- +5-30% Faster Cast Rate
- Magic Resist +3-15%
- Cold Resist +3-15%
- Lightning Resist +3-15%
- Fire Resist +3-15%
- Poison Resist +33-45%
- +2 to Mana after each Kill
- +1-2 to Light Radius
Tall Charm, Large Charm
- +5-20% Faster Run/Walk
- +5-30% Faster Cast Rate
- Magic Resist +3-15%
- Cold Resist +3-15%
- Lightning Resist +3-15%
- Fire Resist +3-15%
- Poison Resist +33-45%
- +2 to Mana after each Kill
- +1-2 to Light Radius
Huntress [Lvl: 20]
Tal + Ith
Amazon Spear
- 1-2 to Amazon Skill Levels
- +10-20% Increased Attack Speed
- +20 Maximum Damage
- +25-50 Cold Damage, Chilled for 2 Seconds
- +307 Poison Damage over 1 Seconds
- 1% Life stolen per hit
- +2 to Mana after each Kill
- Repairs 1 Durability in 33.3 Seconds
Huntress [Lvl: 20]
Tal + Ith
Amazon Javelin
- 1-2 to Amazon Skill Levels
- +10-20% Increased Attack Speed
- +20 Maximum Damage
- +25-50 Cold Damage, Chilled for 2 Seconds
- +307 Poison Damage over 1 Seconds
- 1% Life stolen per hit
- +2 to Mana after each Kill
- Repairs 1 Durability in 33.3 Seconds
Huntress [Lvl: 20]
Tal + Ith
Amazon Bow
- 1-2 to Amazon Skill Levels
- +10-20% Increased Attack Speed
- +20 Maximum Damage
- +25-50 Cold Damage, Chilled for 2 Seconds
- +307 Poison Damage over 1 Seconds
- 1% Life stolen per hit
- Hit Causes Monster To Flee +7.8%
- +2 to Mana after each Kill
Lister [Lvl: 20]
Tir + Nef + Eth + Ith + Tal
Hex Charm
- +25 Defense
- +5% to Increase Maximum Life
- Magic Resist +35-50%
- Cold Resist +5-20%
- Lightning Resist +5-20%
- Fire Resist +5-20%
- Poison Resist +35-50%
- +2 to Mana after each Kill
- +10 Life after each Kill
- +1-3 to Light Radius
- Level 25 Clay Golem, 20 charges
Meander [Lvl: 20]
Tal + Tal + Tal
Javelin, Amazon Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Orb, Hand to Hand, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Club, Javelin, Amazon Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Amazon Javelin, Knife, Sword, Axe, Throwing Axe
- +8-15% Enhanced Damage
- 10-35% bonus to Attack Rating
- +10-40 Magic Damage
- +921 Poison Damage over 1 Seconds
- 15-50% Chance of Open Wounds
- +2-4 to Light Radius
Peasant [Lvl: 20]
Ith + Tal
Crossbow
- 1 to Paladin Skill Levels
- +15% Increased Attack Speed
- +15-65 Damage
- +307 Poison Damage over 1 Seconds
- 1-3% Life stolen per hit
- Knockback
Raven Klaw [Lvl: 20]
Tal + Eld
Hand to Hand, Hand to Hand 2
- 10% Increased Chance of Blocking
- +100% Damage to Undead
- +75 to Attack Rating against Undead
- +607 Poison Damage over 2 Seconds
- Slows target by +25%
- Repairs 1 Durability in 20 Seconds
Raven Klaw? [Lvl: 20]
Tal + Eld
Quad Charm
- 5% Increased Chance of Blocking
- +50% Damage to Undead
- +37 to Attack Rating against Undead
- +457 Poison Damage over 2 Seconds
- Slows target by +25%
Rimmer [Lvl: 20]
Tal + Ith + Eth + Nef + Tir
Hex Charm
- +25 Defense
- +5% to Increase Maximum Life
- Magic Resist +35-50%
- Cold Resist +5-20%
- Lightning Resist +5-20%
- Fire Resist +5-20%
- Poison Resist +35-50%
- +2 to Mana after each Kill
- +10 Life after each Kill
- +1-3 to Light Radius
- Level 25 Clay Golem, 20 charges
Serf [Lvl: 20]
Ith + Tal
Scepter
- 5% Chance to cast Level 5 Charged Bolt on hit
- 1 to Paladin Skill Levels
- +10% Increased Attack Speed
- +15-65 Damage
- +307 Poison Damage over 1 Seconds
- 1-3% Life stolen per hit
- Repairs 1 Durability in 50 Seconds
Short Stop [Lvl: 20]
Tal + Tir
Narrow Charm, Quad Charm, Grand Charm
- +5-20% Faster Run/Walk
- +5-30% Faster Cast Rate
- +307 Poison Damage over 1 Seconds
- Magic Resist +3-15%
- Cold Resist +3-15%
- Lightning Resist +3-15%
- Fire Resist +3-15%
- Poison Resist +3-15%
- +2 to Mana after each Kill
- +1-2 to Light Radius
Hex Charm
- +5-20% Faster Run/Walk
- +5-30% Faster Cast Rate
- Magic Resist +3-15%
- Cold Resist +3-15%
- Lightning Resist +3-15%
- Fire Resist +3-15%
- Poison Resist +33-45%
- +2 to Mana after each Kill
- +1-2 to Light Radius
Tall Charm, Large Charm
- +5-20% Faster Run/Walk
- +5-30% Faster Cast Rate
- Magic Resist +3-15%
- Cold Resist +3-15%
- Lightning Resist +3-15%
- Fire Resist +3-15%
- Poison Resist +33-45%
- +2 to Mana after each Kill
- +1-2 to Light Radius
Stealth [Lvl: 20]
Tal + Eth
Armor
- +15% Faster Run/Walk
- +15% Faster Cast Rate
- +15% Faster Hit Recovery
- +25 Defense
- +15 to Dexterity
- +15 Maximum Stamina
- Poison Resist +30%
- Magic Damage Reduced by 5
Stealth? [Lvl: 20]
Tal + Eth
Tall Charm
- +7% Faster Run/Walk
- +7% Faster Cast Rate
- +7% Faster Hit Recovery
- +25 Defense
- +7 to Dexterity
- +7 Maximum Stamina
- Poison Resist +30%
- Magic Damage Reduced by 2
Stealthy [Lvl: 20]
Tal + Eth + Jewl
Armor
- +15% Faster Run/Walk
- +15% Faster Cast Rate
- +15% Faster Hit Recovery
- +25 Defense
- +15 to Dexterity
- +15 Maximum Stamina
- Poison Resist +30%
- Magic Damage Reduced by 5
Touchstone [Lvl: 20]
Eth + Tir + Tal
Hex Charm
- +25 Defense
- +10-50 to Life
- Replenish Life +1-3
- Magic Resist +5-20%
- Cold Resist +5-20%
- Lightning Resist +5-20%
- Fire Resist +5-20%
- Poison Resist +35-50%
- +2 to Mana after each Kill
- +1-2 to Light Radius
Tall Charm
- +25 Defense
- +10-50 to Life
- Replenish Life +1-3
- Magic Resist +5-20%
- Cold Resist +5-20%
- Lightning Resist +5-20%
- Fire Resist +5-20%
- Poison Resist +35-50%
- +2 to Mana after each Kill
- +1-2 to Light Radius
Quad Charm, Grand Charm
- +307 Poison Damage over 1 Seconds
- -25 to Monster Defense Per Hit
- +10-50 to Life
- Replenish Life +1-3
- Magic Resist +5-20%
- Cold Resist +5-20%
- Lightning Resist +5-20%
- Fire Resist +5-20%
- Poison Resist +5-20%
- +2 to Mana after each Kill
- +1-2 to Light Radius
Veil [Lvl: 20]
Tal + Ith
Hand to Hand, Hand to Hand 2
- 1-2 to Assassin Skill Levels
- +10-20% Increased Attack Speed
- +20 Maximum Damage
- +407 Poison Damage over 1 Seconds
- 2% Life stolen per hit
- Repairs 1 Durability in 33.3 Seconds
Chekov [Lvl: 25]
Tal + Ral + Eth + Ith
Hex Charm
- +25 Defense
- +5% to Increase Maximum Life
- Magic Resist +35-45%
- Cold Resist +5-15%
- Lightning Resist +5-15%
- Fire Resist +35-45%
- Poison Resist +35-45%
- +1-3 to Light Radius
- Level 25 Shape Shifting, 30 charges
Tall Charm
- +25 Defense
- +5% to Increase Maximum Life
- Magic Resist +35-45%
- Cold Resist +5-15%
- Lightning Resist +5-15%
- Fire Resist +35-45%
- Poison Resist +35-45%
- +1-3 to Light Radius
- Level 25 Shape Shifting, 30 charges
Quad Charm
- +20 Maximum Damage
- +5-30 Fire Damage
- +307 Poison Damage over 1 Seconds
- -25 to Monster Defense Per Hit
- +5% to Increase Maximum Life
- Magic Resist +5-15%
- Cold Resist +5-15%
- Lightning Resist +5-15%
- Fire Resist +5-15%
- Poison Resist +5-15%
- +1-3 to Light Radius
- Level 25 Shape Shifting, 30 charges
Embrace [Lvl: 25]
Eth + Ral
Belt
- +20-75 to Attack Rating
- +45-100 Defense
- Replenish Life +3-6
- +20-75 to Mana
- Fire Resist +30%
Boots
- +20-75 to Attack Rating
- +45-100 Defense
- Replenish Life +3-6
- +20-75 to Mana
- Fire Resist +30%
Embrace@ [Lvl: 25]
Eth + Ral
Narrow Charm, Quad Charm, Grand Charm
- +10-37 to Attack Rating
- +5-30 Fire Damage
- -25 to Monster Defense Per Hit
- +10-37 Defense
- Replenish Life +1-3
- +10-37 to Mana
Hex Charm
- +10-37 to Attack Rating
- +35-62 Defense
- Replenish Life +1-3
- +10-37 to Mana
- Fire Resist +30%
Tall Charm, Large Charm
- +10-37 to Attack Rating
- +35-62 Defense
- Replenish Life +1-3
- +10-37 to Mana
- Fire Resist +30%
Horacer77 [Lvl: 25]
Ith + Ral
Javelin, Amazon Javelin, Throwing Axe, Throwing Knife, Crossbow, Bow, Amazon Bow, Orb, Hand to Hand, Hand to Hand 2, Staff, Wand, Scepter, Mace, Hammer, Club, Javelin, Amazon Javelin, Throwing Axe, Throwing Knife, Polearm, Spear, Amazon Spear, Javelin, Amazon Javelin, Knife, Throwing Knife, Sword, Axe, Throwing Axe
- +10% Faster Run/Walk
- +10% Increased Attack Speed
- +5-35 Damage
- +15-70 Fire Damage
- +1 to Light Radius
Horacer777 [Lvl: 25]
Ith + Ral + Jewl
Javelin, Amazon Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Orb, Hand to Hand, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Club, Javelin, Amazon Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Amazon Javelin, Knife, Sword, Axe, Throwing Axe
- +10% Faster Run/Walk
- +10% Increased Attack Speed
- +5-35 Damage
- +15-70 Fire Damage
- +1 to Light Radius
Horacer77? [Lvl: 25]
Ith + Ral
Quad Charm
- +5% Faster Run/Walk
- +5% Increased Attack Speed
- +2-27 Damage
- +10-50 Fire Damage
- +1 to Light Radius
Leaf [Lvl: 25]
Tir + Ral
Staff
- 3 to Sorceress Skill Levels
- +5-30 Fire Damage
- +9 to Warmth
- +1 to Defense (Per Character level)
- Cold Resist +33%
- +2 to Mana after each Kill
Leaf? [Lvl: 25]
Tir + Ral
Quad Charm
- 1 to Sorceress Skill Levels
- +5-30 Fire Damage
- +3-6 to Warmth
- +0.5 to Defense (Per Character level)
- Cold Resist +15%
- +2 to Mana after each Kill
Leaves [Lvl: 25]
Tir + Ral + Jewl
Staff
- 3 to Sorceress Skill Levels
- +5-30 Fire Damage
- +9 to Warmth
- +1 to Defense (Per Character level)
- Cold Resist +33%
- +2 to Mana after each Kill
Mulder [Lvl: 25]
Nef + Ral + Tal + Eth + Eld
Hex Charm
- 7% Increased Chance of Blocking
- +25 Defense
- +5% to Increase Maximum Life
- Magic Resist +5-20%
- Cold Resist +5-20%
- Lightning Resist +5-20%
- Fire Resist +35-50%
- Poison Resist +35-50%
- +10 Life after each Kill
- +1-3 to Light Radius
- Level 25 Clay Golem, 20 charges
Order [Lvl: 25]
Eth + Ral + Eld
Scepter
- 100% Target Defense
- +400% Damage to Undead
- +200 to Attack Rating against Undead
- +35-150 Fire Damage
- Slows target by +25%
- -25 to Monster Defense Per Hit
- +30-50 Defense
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
Order? [Lvl: 25]
Eth + Ral + Eld
Quad Charm
- 50% Target Defense
- +200% Damage to Undead
- +100 to Attack Rating against Undead
- +25-90 Fire Damage
- Slows target by +25%
- -25 to Monster Defense Per Hit
- +15-25 Defense
- +1 to Light Radius
Orderly Conduct [Lvl: 25]
Eth + Ral + Eld + Jewl
Scepter
- 100% Target Defense
- +400% Damage to Undead
- +200 to Attack Rating against Undead
- +45-150 Fire Damage
- Slows target by +25%
- -25 to Monster Defense Per Hit
- +30-50 Defense
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
Red [Lvl: 25]
Ral + Eth
Orb
- +25-90 Fire Damage
- Knockback
- -25 to Monster Defense Per Hit
- Regenerate Mana 15-20%
- Fire Resist +20-30%
- Repairs 1 Durability in 20 Seconds
Red? [Lvl: 25]
Ral + Eth
Quad Charm
- +15-60 Fire Damage
- Knockback
- -25 to Monster Defense Per Hit
- Regenerate Mana 7-10%
- Fire Resist +10-15%
Short Change [Lvl: 25]
Nef + Ral
Narrow Charm, Quad Charm, Grand Charm
- +5-20% Faster Run/Walk
- +5-30% Faster Cast Rate
- +5-30 Fire Damage
- Magic Resist +3-15%
- Cold Resist +3-15%
- Lightning Resist +3-15%
- Fire Resist +3-15%
- Poison Resist +3-15%
- +10 Life after each Kill
- +1-2 to Light Radius
Hex Charm
- +5-20% Faster Run/Walk
- +5-30% Faster Cast Rate
- Magic Resist +3-15%
- Cold Resist +3-15%
- Lightning Resist +3-15%
- Fire Resist +33-45%
- Poison Resist +3-15%
- +10 Life after each Kill
- +1-2 to Light Radius
Tall Charm, Large Charm
- +5-20% Faster Run/Walk
- +5-30% Faster Cast Rate
- Magic Resist +3-15%
- Cold Resist +3-15%
- Lightning Resist +3-15%
- Fire Resist +33-45%
- Poison Resist +3-15%
- +10 Life after each Kill
- +1-2 to Light Radius
Sulu [Lvl: 25]
Eth + Ith + Ral + Tal
Hex Charm
- +25 Defense
- +5% to Increase Maximum Life
- Magic Resist +35-45%
- Cold Resist +5-15%
- Lightning Resist +5-15%
- Fire Resist +35-45%
- Poison Resist +35-45%
- +1-3 to Light Radius
- Level 25 Shape Shifting, 30 charges
Tall Charm
- +25 Defense
- +5% to Increase Maximum Life
- Magic Resist +35-45%
- Cold Resist +5-15%
- Lightning Resist +5-15%
- Fire Resist +35-45%
- Poison Resist +35-45%
- +1-3 to Light Radius
- Level 25 Shape Shifting, 30 charges
Quad Charm
- +20 Maximum Damage
- +5-30 Fire Damage
- +307 Poison Damage over 1 Seconds
- -25 to Monster Defense Per Hit
- +5% to Increase Maximum Life
- Magic Resist +5-15%
- Cold Resist +5-15%
- Lightning Resist +5-15%
- Fire Resist +5-15%
- Poison Resist +5-15%
- +1-3 to Light Radius
- Level 25 Shape Shifting, 30 charges
Ancient's Legacy [Lvl: 30]
Ral + Ort + Tal + Jewl
Auric Shields, Voodoo Heads, Shield
- +50% to Enhanced Defense
- Magic Resist +43%
- Cold Resist +43%
- Lightning Resist +43%
- Fire Resist +43%
- Poison Resist +43%
- 10% Damage Taken Goes To Mana
Ancient's Pledge [Lvl: 30]
Ral + Ort + Tal
Auric Shields, Voodoo Heads, Shield
- +50% to Enhanced Defense
- Magic Resist +43%
- Cold Resist +43%
- Lightning Resist +43%
- Fire Resist +43%
- Poison Resist +43%
- 10% Damage Taken Goes To Mana
Ancient's Pledge? [Lvl: 30]
Ral + Ort + Tal
Hex Charm
- +25% to Enhanced Defense
- Magic Resist +30%
- Cold Resist +30%
- Lightning Resist +30%
- Fire Resist +30%
- Poison Resist +30%
- 5% Damage Taken Goes To Mana
Catastrophe [Lvl: 30]
Ort + Nef
Gloves, Orb, Hand to Hand, Hand to Hand 2, Staff, Wand, Scepter, Mace, Hammer, Club, Javelin, Amazon Javelin, Throwing Axe, Throwing Knife, Polearm, Spear, Amazon Spear, Javelin, Amazon Javelin, Knife, Throwing Knife, Sword, Axe, Throwing Axe
- 5% Chance to cast Level 5 Meteor on hit
- +10-30 Damage
- +5-250 Lightning Damage
- +60 Defense vs. Missile
- Replenish Life -5
- +10 Life after each Kill
- +5 to Light Radius
Catastrophe? [Lvl: 30]
Ort + Nef
Quad Charm
- 2% Chance to cast Level 2 Meteor on hit
- +5-15 Damage
- +3-150 Lightning Damage
- +30 Defense vs. Missile
- Replenish Life -5
- +10 Life after each Kill
- +2 to Light Radius
Catastrophic [Lvl: 30]
Ort + Nef + Jewl
Gloves, Orb, Hand to Hand, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Club, Javelin, Amazon Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Amazon Javelin, Knife, Sword, Axe, Throwing Axe
- 5% Chance to cast Level 5 Meteor on hit
- +10-30 Damage
- +5-250 Lightning Damage
- +60 Defense vs. Missile
- Replenish Life -5
- +10 Life after each Kill
- +5 to Light Radius
Holy Strike [Lvl: 30]
Eth + Ral + Ort + Tal + Jewl
Scepter
- +60% Enhanced Damage
- +30 Maximum Damage
- +5-30 Fire Damage
- +21-110 Lightning Damage
- +307 Poison Damage over 1 Seconds
- +3 to Holy Shock
- -25 to Monster Defense Per Hit
- +5% to Maximum Lightning Resist
- Lightning Resist +60%
- Level 7 Chain Lightning, 60 charges
Holy Thunder [Lvl: 30]
Eth + Ral + Ort + Tal
Scepter
- +60% Enhanced Damage
- +30 Maximum Damage
- +5-30 Fire Damage
- +21-110 Lightning Damage
- +307 Poison Damage over 1 Seconds
- +3 to Holy Shock
- -25 to Monster Defense Per Hit
- +5% to Maximum Lightning Resist
- Lightning Resist +60%
- Level 7 Chain Lightning, 60 charges
Holy Thunder? [Lvl: 30]
Eth + Ral + Ort + Tal
Quad Charm
- +30% Enhanced Damage
- +15 Maximum Damage
- +5-30 Fire Damage
- +11-80 Lightning Damage
- +307 Poison Damage over 1 Seconds
- +1 to Holy Shock
- -25 to Monster Defense Per Hit
- +3% to Maximum Lightning Resist
- Lightning Resist +30%
- Level 3 Chain Lightning, 30 charges
Mighty Mite [Lvl: 30]
Ort + Tir
Narrow Charm, Quad Charm, Grand Charm
- +5-20% Faster Run/Walk
- +5-30% Faster Cast Rate
- +1-50 Lightning Damage
- Magic Resist +3-15%
- Cold Resist +3-15%
- Lightning Resist +3-15%
- Fire Resist +3-15%
- Poison Resist +3-15%
- +2 to Mana after each Kill
- +1-2 to Light Radius
Hex Charm
- +5-20% Faster Run/Walk
- +5-30% Faster Cast Rate
- Magic Resist +3-15%
- Cold Resist +3-15%
- Lightning Resist +33-45%
- Fire Resist +3-15%
- Poison Resist +3-15%
- +2 to Mana after each Kill
- +1-2 to Light Radius
Tall Charm, Large Charm
- +5-20% Faster Run/Walk
- +5-30% Faster Cast Rate
- Magic Resist +3-15%
- Cold Resist +3-15%
- Lightning Resist +33-45%
- Fire Resist +3-15%
- Poison Resist +3-15%
- +2 to Mana after each Kill
- +1-2 to Light Radius
Moby Dick [Lvl: 30]
Ral + Eth + Tal + Ort + Nef + Tir
Hex Charm
- +25 Defense
- +5% to Increase Maximum Life
- Magic Resist +5-30%
- Cold Resist +5-30%
- Lightning Resist +35-60%
- Fire Resist +35-60%
- Poison Resist +35-60%
- +10 Life after each Kill
- +2 to Mana after each Kill
- +1-4 to Light Radius
- Level 25 BloodGolem, 20 charges
Toy [Lvl: 30]
Ort + Ral + Tal
Hex Charm
- +1 to All Skills
- +10-50 to Life
- Magic Resist +5-20%
- Cold Resist +5-20%
- Lightning Resist +35-50%
- Fire Resist +35-50%
- Poison Resist +35-50%
- +1-2 to Light Radius
Tall Charm
- +1 to All Skills
- +10-50 to Life
- Magic Resist +5-20%
- Cold Resist +5-20%
- Lightning Resist +35-50%
- Fire Resist +35-50%
- Poison Resist +35-50%
- +1-2 to Light Radius
Quad Charm, Grand Charm
- +1 to All Skills
- +5-30 Fire Damage
- +1-50 Lightning Damage
- +307 Poison Damage over 1 Seconds
- +10-50 to Life
- Magic Resist +5-20%
- Cold Resist +5-20%
- Lightning Resist +5-20%
- Fire Resist +5-20%
- Poison Resist +5-20%
- +1-2 to Light Radius
Trial by Fire [Lvl: 30]
Ort + Ral + Nef + Tir
Boots, Auric Shields, Voodoo Heads, Shield
- +30-40 Defense vs. Missile
- Cold Resist +30%
- Lightning Resist +60%
- Fire Resist +30%
- +10 Life after each Kill
- +4 to Mana after each Kill
- 15-25% Damage Taken Goes To Mana
Helm, Circlet, Pelt, Primal Helm, Armor
- +30-40 Defense vs. Missile
- Cold Resist +30%
- Lightning Resist +60%
- Fire Resist +30%
- +10 Life after each Kill
- +4 to Mana after each Kill
- 15-25% Damage Taken Goes To Mana
Trial by Fire? [Lvl: 30]
Ort + Ral + Nef + Tir
Hex Charm
- +15-20 Defense vs. Missile
- Cold Resist +15%
- Lightning Resist +45%
- Fire Resist +30%
- +10 Life after each Kill
- +3 to Mana after each Kill
- 7-12% Damage Taken Goes To Mana
Tall Charm
- +15-20 Defense vs. Missile
- Cold Resist +15%
- Lightning Resist +45%
- Fire Resist +30%
- +10 Life after each Kill
- +3 to Mana after each Kill
- 7-12% Damage Taken Goes To Mana
Uhura [Lvl: 30]
Nef + Ort + Ral + Ith
Hex Charm
- +5% to Increase Maximum Life
- Magic Resist +35-45%
- Cold Resist +5-15%
- Lightning Resist +35-45%
- Fire Resist +35-45%
- Poison Resist +5-15%
- +10 Life after each Kill
- +1-3 to Light Radius
- Level 25 Shape Shifting, 30 charges
Tall Charm
- +5% to Increase Maximum Life
- Magic Resist +35-45%
- Cold Resist +5-15%
- Lightning Resist +35-45%
- Fire Resist +35-45%
- Poison Resist +5-15%
- +10 Life after each Kill
- +1-3 to Light Radius
- Level 25 Shape Shifting, 30 charges
Quad Charm
- +20 Maximum Damage
- +5-30 Fire Damage
- +1-50 Lightning Damage
- +5% to Increase Maximum Life
- Magic Resist +5-15%
- Cold Resist +5-15%
- Lightning Resist +5-15%
- Fire Resist +5-15%
- Poison Resist +5-15%
- +10 Life after each Kill
- +1-3 to Light Radius
- Level 25 Shape Shifting, 30 charges
Zephyr [Lvl: 30]
Ort + Eth
Crossbow, Bow, Amazon Bow
- 7% Chance to cast Level 1 Twister when struck
- +25% Faster Run/Walk
- +33% Enhanced Damage
- +25% Increased Attack Speed
- +66 to Attack Rating
- +1-50 Lightning Damage
- -25 to Monster Defense Per Hit
Zephyr? [Lvl: 30]
Ort + Eth
Quad Charm
- 3% Chance to cast Level 1 Twister when struck
- +12% Faster Run/Walk
- +16% Enhanced Damage
- +12% Increased Attack Speed
- +33 to Attack Rating
- +1-50 Lightning Damage
- -25 to Monster Defense Per Hit
Zephyros [Lvl: 30]
Ort + Eth + Jewl
Crossbow, Bow, Amazon Bow
- 7% Chance to cast Level 1 Twister when struck
- +25% Faster Run/Walk
- +33% Enhanced Damage
- +25% Increased Attack Speed
- +66 to Attack Rating
- +1-50 Lightning Damage
- -25 to Monster Defense Per Hit
Amity [Lvl: 35]
Thul + Tir + Eld
Scepter, Mace, Club
- +200% Damage to Undead
- +200 to Attack Rating against Undead
- +16-50 Cold Damage, Chilled for 6 Seconds
- Freezes target +1
- Slows target by 45-55%
- Replenish Life +4-6
- +6 to Mana after each Kill
Amity? [Lvl: 35]
Thul + Tir + Eld
Quad Charm
- +100% Damage to Undead
- +100 to Attack Rating against Undead
- +13-35 Cold Damage, Chilled for 3 Seconds
- Freezes target +1
- Slows target by 35-40%
- Replenish Life +2-3
- +4 to Mana after each Kill
Banal [Lvl: 35]
Thul + Thul + Thul
Auric Shields, Voodoo Heads, Shield, Boots
- +15% to Enhanced Defense
- Replenish Life +3-5
- Magic Resist +15-30%
- Cold Resist +105-120%
- Lightning Resist +15-30%
- Fire Resist +15-30%
- Poison Resist +15-30%
- Damage Reduced by 6
Helm, Circlet, Pelt, Primal Helm, Armor
- +15% to Enhanced Defense
- Replenish Life +3-5
- Magic Resist +15-30%
- Cold Resist +105-120%
- Lightning Resist +15-30%
- Fire Resist +15-30%
- Poison Resist +15-30%
- Damage Reduced by 6
Gloves
- +30-60 Cold Damage, Chilled for 2 Seconds
- +15% to Enhanced Defense
- Replenish Life +3-5
- Magic Resist +15-30%
- Cold Resist +15-30%
- Lightning Resist +15-30%
- Fire Resist +15-30%
- Poison Resist +15-30%
- Damage Reduced by 6
Bandit [Lvl: 35]
Thul + Ith
Knife, Throwing Knife, Crossbow
- +5-40 Damage
- +100 to Attack Rating
- +40-80 Cold Damage, Chilled for 12 Seconds
- Repairs 1 Durability in 20 Seconds
Bandit? [Lvl: 35]
Thul + Ith
Quad Charm
- +2-30 Damage
- +50 to Attack Rating
- +25-50 Cold Damage, Chilled for 6 Seconds
Banditry [Lvl: 35]
Thul + Ith + Jewl
Knife, Crossbow
- +5-40 Damage
- +100 to Attack Rating
- +40-80 Cold Damage, Chilled for 12 Seconds
- Repairs 1 Durability in 20 Seconds
Bead [Lvl: 35]
Thul + Nef + Tir
Hex Charm
- +5-20% Faster Hit Recovery
- +10-50 to Life
- Magic Resist +5-20%
- Cold Resist +35-50%
- Lightning Resist +5-20%
- Fire Resist +5-20%
- Poison Resist +5-20%
- +10 Life after each Kill
- +2 to Mana after each Kill
- +1-2 to Light Radius
Tall Charm
- +5-20% Faster Hit Recovery
- +10-50 to Life
- Magic Resist +5-20%
- Cold Resist +35-50%
- Lightning Resist +5-20%
- Fire Resist +5-20%
- Poison Resist +5-20%
- +10 Life after each Kill
- +2 to Mana after each Kill
- +1-2 to Light Radius
Quad Charm, Grand Charm
- +5-20% Faster Hit Recovery
- +10-20 Cold Damage, Chilled for 2 Seconds
- +10-50 to Life
- Magic Resist +5-20%
- Cold Resist +5-20%
- Lightning Resist +5-20%
- Fire Resist +5-20%
- Poison Resist +5-20%
- +2 to Mana after each Kill
- +10 Life after each Kill
- +1-2 to Light Radius
Bone Chip [Lvl: 35]
Tir + Tal + Ith + Thul
Auric Shields, Voodoo Heads, Shield
- +20-30 Defense
- Magic Resist +30%
- Cold Resist +30%
- Poison Resist +40%
- +4 to Mana after each Kill
- Level 10 Raise Skeleton, 50 charges
- Repairs 1 Durability in 20 Seconds
Armor, Helm, Circlet, Pelt, Primal Helm
- +20-30 Defense
- Magic Resist +30%
- Cold Resist +30%
- Poison Resist +40%
- +4 to Mana after each Kill
- Level 10 Raise Skeleton, 50 charges
- Repairs 1 Durability in 20 Seconds
Bone Chip? [Lvl: 35]
Tir + Tal + Ith + Thul
Hex Charm
- +10-15 Defense
- Magic Resist +30%
- Cold Resist +30%
- Poison Resist +35%
- +3 to Mana after each Kill
- Level 4 Raise Skeleton, 25 charges
Tall Charm
- +10-15 Defense
- Magic Resist +30%
- Cold Resist +30%
- Poison Resist +35%
- +3 to Mana after each Kill
- Level 4 Raise Skeleton, 25 charges
Checked Out [Lvl: 35]
Tal + Thul
Wand
- 3-4 to Necromancer Skill Levels
- +25-50% Increased Attack Speed
- +20-40 Damage
- +10-20 Cold Damage, Chilled for 2 Seconds
- +367 to 427 Poison Damage over 1 Seconds
- Slain Monsters Rest in Peace
- Repairs 1 Durability in 20 Seconds
Creepy Vine [Lvl: 35]
Nef + Thul + Tal
Gloves
- +10-20 Cold Damage, Chilled for 2 Seconds
- +307 Poison Damage over 1 Seconds
- +20-30 Defense
- Poison Resist +20%
- +10 Life after each Kill
- Level 5 Plague Poppy, 30 charges
Boots
- +20-30 Defense
- Cold Resist +30%
- Poison Resist +50%
- +10 Life after each Kill
- Level 5 Plague Poppy, 30 charges
Creepy Vine? [Lvl: 35]
Nef + Thul + Tal
Quad Charm
- +10-20 Cold Damage, Chilled for 2 Seconds
- +307 Poison Damage over 1 Seconds
- +10-15 Defense
- Poison Resist +10%
- +10 Life after each Kill
- Level 2 Plague Poppy, 15 charges
Hex Charm
- +10-15 Defense
- Cold Resist +30%
- Poison Resist +40%
- +10 Life after each Kill
- Level 2 Plague Poppy, 15 charges
Dead Giveaway [Lvl: 35]
Tal + Thul
Voodoo Heads
- 3-4 to Necromancer Skill Levels
- +30-90 Defense
- +90-150 to Life
- Magic Resist +20-40%
- Cold Resist +50-70%
- Lightning Resist +20-40%
- Fire Resist +20-40%
- Poison Resist +50-70%
- Damage Reduced by 30
- Repairs 1 Durability in 20 Seconds
Disguise [Lvl: 35]
Thul + Ral
Hand to Hand, Hand to Hand 2
- 2-3 to Assassin Skill Levels
- +20-30% Increased Attack Speed
- +5-30 Fire Damage
- +10-20 Cold Damage, Chilled for 2 Seconds
- +150 Poison Damage over 1 Seconds
- 4% Life stolen per hit
- Repairs 1 Durability in 25 Seconds
Ernie [Lvl: 35]
Eld + Thul
Wand
- 1 to Necromancer Skill Levels
- +100% Damage to Undead
- +100 to Attack Rating against Undead
- +30-60 Cold Damage, Chilled for 6 Seconds
- Slows target by +25%
- +50 to Life
- Repairs 1 Durability in 20 Seconds
Ernie? [Lvl: 35]
Eld + Thul
Quad Charm
- 1 to Necromancer Skill Levels
- +50% Damage to Undead
- +50 to Attack Rating against Undead
- +20-40 Cold Damage, Chilled for 3 Seconds
- Slows target by +25%
- +25 to Life
Familiar [Lvl: 35]
Eld + Thul + Ral
Hex Charm
- 7% Increased Chance of Blocking
- +10-50 to Life
- Regenerate Mana 10-30%
- Magic Resist +5-20%
- Cold Resist +35-50%
- Lightning Resist +5-20%
- Fire Resist +35-50%
- Poison Resist +5-20%
- +1-2 to Light Radius
Tall Charm
- +10-50 to Life
- Regenerate Mana 10-30%
- 15% Stamina Drain
- Magic Resist +5-20%
- Cold Resist +35-50%
- Lightning Resist +5-20%
- Fire Resist +35-50%
- Poison Resist +5-20%
- +1-2 to Light Radius
Quad Charm, Grand Charm
- +5-30 Fire Damage
- +10-20 Cold Damage, Chilled for 2 Seconds
- Slows target by +25%
- +10-50 to Life
- Regenerate Mana 10-30%
- Magic Resist +5-20%
- Cold Resist +5-20%
- Lightning Resist +5-20%
- Fire Resist +5-20%
- Poison Resist +5-20%
- +1-2 to Light Radius
Gigantor [Lvl: 35]
Thul + Ort + Ral + Tal + Ith + Eth
Hex Charm
- +25 Defense
- +5% to Increase Maximum Life
- Magic Resist +35-60%
- Cold Resist +35-60%
- Lightning Resist +35-60%
- Fire Resist +35-60%
- Poison Resist +35-60%
- +1-4 to Light Radius
- Level 25 BloodGolem, 20 charges
Kirk [Lvl: 35]
Tal + Ral + Ort + Thul
Hex Charm
- +5% to Increase Maximum Life
- Magic Resist +5-15%
- Cold Resist +35-45%
- Lightning Resist +35-45%
- Fire Resist +35-45%
- Poison Resist +35-45%
- +1-3 to Light Radius
- Level 25 Shape Shifting, 30 charges
Tall Charm
- +5% to Increase Maximum Life
- Magic Resist +5-15%
- Cold Resist +35-45%
- Lightning Resist +35-45%
- Fire Resist +35-45%
- Poison Resist +35-45%
- +1-3 to Light Radius
- Level 25 Shape Shifting, 30 charges
Quad Charm
- +5-30 Fire Damage
- +1-50 Lightning Damage
- +10-20 Cold Damage, Chilled for 2 Seconds
- +307 Poison Damage over 1 Seconds
- +5% to Increase Maximum Life
- Magic Resist +5-15%
- Cold Resist +5-15%
- Lightning Resist +5-15%
- Fire Resist +5-15%
- Poison Resist +5-15%
- +1-3 to Light Radius
- Level 25 Shape Shifting, 30 charges
Kryten [Lvl: 35]
Thul + Ort + Ral + Tal + Ith
Hex Charm
- +5% to Increase Maximum Life
- Magic Resist +35-50%
- Cold Resist +35-50%
- Lightning Resist +35-50%
- Fire Resist +35-50%
- Poison Resist +35-50%
- +1-3 to Light Radius
- Level 25 Clay Golem, 20 charges
Lamia [Lvl: 35]
Tal + Thul
Orb
- 6-10 to Sorceress Skill Levels
- +20-40% Faster Cast Rate
- +10-20 Cold Damage, Chilled for 2 Seconds
- +307 Poison Damage over 1 Seconds
- Slain Monsters Rest in Peace
- Slows target by 15-30%
- Regenerate Mana 25-50%
- Magic Resist +20-40%
- Cold Resist +20-40%
- Lightning Resist +20-40%
- Fire Resist +20-40%
- Poison Resist +20-40%
- Repairs 1 Durability in 20 Seconds
Lioness [Lvl: 35]
Thul + Ral
Amazon Spear
- 2-3 to Amazon Skill Levels
- +15-25% Increased Attack Speed
- +5-30 Fire Damage
- +60-95 Cold Damage, Chilled for 3 Seconds
- 2% Life stolen per hit
- +4 to Mana after each Kill
- Repairs 1 Durability in 25 Seconds
Lioness [Lvl: 35]
Thul + Ral
Amazon Javelin
- 2-3 to Amazon Skill Levels
- +15-25% Increased Attack Speed
- +5-30 Fire Damage
- +60-95 Cold Damage, Chilled for 3 Seconds
- 2% Life stolen per hit
- +4 to Mana after each Kill
- Repairs 1 Durability in 25 Seconds
Lioness [Lvl: 35]
Thul + Ral
Amazon Bow
- 2-3 to Amazon Skill Levels
- +15-25% Increased Attack Speed
- +5-30 Fire Damage
- +60-95 Cold Damage, Chilled for 3 Seconds
- 2% Life stolen per hit
- Hit Causes Monster To Flee +11.7%
- +4 to Mana after each Kill
Meagre [Lvl: 35]
Tal + Thul
Auric Shields
- 2-3 to Paladin Skill Levels
- +30-90 Defense
- +60-100 to Life
- Magic Resist +20-40%
- Cold Resist +50-70%
- Lightning Resist +20-40%
- Fire Resist +20-40%
- Poison Resist +50-70%
- Damage Reduced by 30
- Attacker Takes Damage of 20
- Repairs 1 Durability in 20 Seconds
Morose [Lvl: 35]
Thul + Thul + Thul
Javelin, Amazon Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Orb, Hand to Hand, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Club, Javelin, Amazon Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Amazon Javelin, Knife, Sword, Axe, Throwing Axe
- +10-20% Enhanced Damage
- 15-50% bonus to Attack Rating
- +15-55 Magic Damage
- +30-60 Cold Damage, Chilled for 2 Seconds
- 20-60% Chance of Open Wounds
- +2-5 to Light Radius
Pee Wee [Lvl: 35]
Ral + Thul
Narrow Charm, Quad Charm, Grand Charm
- +5-20% Faster Run/Walk
- +5-30% Faster Cast Rate
- +5-30 Fire Damage
- +10-20 Cold Damage, Chilled for 2 Seconds
- Magic Resist +3-15%
- Cold Resist +3-15%
- Lightning Resist +3-15%
- Fire Resist +3-15%
- Poison Resist +3-15%
- +1-2 to Light Radius
Hex Charm
- +5-20% Faster Run/Walk
- +5-30% Faster Cast Rate
- Magic Resist +3-15%
- Cold Resist +33-45%
- Lightning Resist +3-15%
- Fire Resist +33-45%
- Poison Resist +3-15%
- +1-2 to Light Radius
Tall Charm, Large Charm
- +5-20% Faster Run/Walk
- +5-30% Faster Cast Rate
- Magic Resist +3-15%
- Cold Resist +33-45%
- Lightning Resist +3-15%
- Fire Resist +33-45%
- Poison Resist +3-15%
- +1-2 to Light Radius
Penitence [Lvl: 35]
Thul + Tal
Belt
- +40% Faster Cast Rate
- -30 to Strength
- --30 to Vitality
- Cold Resist +70%
- Fire Resist +50%
- Poison Resist +70%
- Repairs 1 Durability in 10 Seconds
Penitence? [Lvl: 35]
Thul + Tal
Tall Charm
- +20% Faster Cast Rate
- -30 to Strength
- --30 to Vitality
- Cold Resist +50%
- Fire Resist +25%
- Poison Resist +50%
Pointer [Lvl: 35]
Ral + Thul
Crossbow
- 2-3 to Paladin Skill Levels
- +20-30% Increased Attack Speed
- +45-90 Damage
- +5-30 Fire Damage
- +10-20 Cold Damage, Chilled for 2 Seconds
- 3-5% Life stolen per hit
- Knockback
Quey Quig [Lvl: 35]
Eth + Tal + Ort + Thul + El + Eld
Hex Charm
- 7% Increased Chance of Blocking
- +25 Defense
- +5% to Increase Maximum Life
- Magic Resist +5-30%
- Cold Resist +35-60%
- Lightning Resist +35-60%
- Fire Resist +5-30%
- Poison Resist +35-60%
- +1-4 to Light Radius
- Level 25 BloodGolem, 20 charges
- Requirements -10%
Rhythm [Lvl: 35]
Thul + Ort + Thul
Javelin, Amazon Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Orb, Hand to Hand, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Club, Javelin, Amazon Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Amazon Javelin, Knife, Sword, Axe, Throwing Axe, Gloves, Quad Charm, Grand Charm
- +15-40% Increased Attack Speed
- +30-180 to Attack Rating
- +1-50 Lightning Damage
- +20-40 Cold Damage, Chilled for 2 Seconds
- +30-180 Defense
- Replenish Life +2-6
- Regenerate Mana 10-25%
- Magic Resist +15-40%
- Cold Resist +15-40%
- Lightning Resist +15-40%
- Fire Resist +15-40%
- Poison Resist +15-40%
- Repairs 1 Durability in 20 Seconds
Auric Shields, Voodoo Heads, Shield, Boots, Hex Charm
- +15-40% Increased Attack Speed
- +30-180 to Attack Rating
- +30-180 Defense
- Replenish Life +2-6
- Regenerate Mana 10-25%
- Magic Resist +15-40%
- Cold Resist +75-100%
- Lightning Resist +45-70%
- Fire Resist +15-40%
- Poison Resist +15-40%
- Repairs 1 Durability in 20 Seconds
Helm, Circlet, Pelt, Primal Helm, Armor, Tall Charm
- +15-40% Increased Attack Speed
- +30-180 to Attack Rating
- +30-180 Defense
- Replenish Life +2-6
- Regenerate Mana 10-25%
- Magic Resist +15-40%
- Cold Resist +75-100%
- Lightning Resist +45-70%
- Fire Resist +15-40%
- Poison Resist +15-40%
- Repairs 1 Durability in 20 Seconds
Savage [Lvl: 35]
Tal + Thul
Primal Helm
- 3-4 to Barbarian Skill Levels
- +30-90 Defense
- +90-150 to Life
- Magic Resist +20-40%
- Cold Resist +50-70%
- Lightning Resist +20-40%
- Fire Resist +20-40%
- Poison Resist +50-70%
- Damage Reduced by 30
- Repairs 1 Durability in 20 Seconds
Scully [Lvl: 35]
Thul + Eth + Ort + Ith + Tal
Hex Charm
- +25 Defense
- +5% to Increase Maximum Life
- Magic Resist +35-50%
- Cold Resist +35-50%
- Lightning Resist +35-50%
- Fire Resist +5-20%
- Poison Resist +35-50%
- +1-3 to Light Radius
- Level 25 Clay Golem, 20 charges
Spock [Lvl: 35]
Thul + Ort + Ral + Tal
Hex Charm
- +5% to Increase Maximum Life
- Magic Resist +5-15%
- Cold Resist +35-45%
- Lightning Resist +35-45%
- Fire Resist +35-45%
- Poison Resist +35-45%
- +1-3 to Light Radius
- Level 25 Shape Shifting, 30 charges
Tall Charm
- +5% to Increase Maximum Life
- Magic Resist +5-15%
- Cold Resist +35-45%
- Lightning Resist +35-45%
- Fire Resist +35-45%
- Poison Resist +35-45%
- +1-3 to Light Radius
- Level 25 Shape Shifting, 30 charges
Quad Charm
- +5-30 Fire Damage
- +1-50 Lightning Damage
- +10-20 Cold Damage, Chilled for 2 Seconds
- +307 Poison Damage over 1 Seconds
- +5% to Increase Maximum Life
- Magic Resist +5-15%
- Cold Resist +5-15%
- Lightning Resist +5-15%
- Fire Resist +5-15%
- Poison Resist +5-15%
- +1-3 to Light Radius
- Level 25 Shape Shifting, 30 charges
Squire [Lvl: 35]
Ral + Thul
Scepter
- 5% Chance to cast Level 10 Charged Bolt on hit
- 2-3 to Paladin Skill Levels
- +10-20% Increased Attack Speed
- +45-90 Damage
- +5-30 Fire Damage
- +10-20 Cold Damage, Chilled for 2 Seconds
- 3-5% Life stolen per hit
- Repairs 1 Durability in 33.3 Seconds
Starbuck [Lvl: 35]
Ith + Eth + Nef + Ral + Thul + Tir
Hex Charm
- +25 Defense
- +5% to Increase Maximum Life
- Magic Resist +35-60%
- Cold Resist +35-60%
- Lightning Resist +5-30%
- Fire Resist +35-60%
- Poison Resist +5-30%
- +10 Life after each Kill
- +2 to Mana after each Kill
- +1-4 to Light Radius
- Level 25 BloodGolem, 20 charges
Warden [Lvl: 35]
Thul + Ral + Nef + El
Helm, Circlet, Pelt, Primal Helm, Armor
- +20% Faster Hit Recovery
- +30-40 Defense
- +10-15 Defense vs. Missile
- Magic Resist +20-30%
- Cold Resist +50-60%
- Lightning Resist +20-30%
- Fire Resist +50-60%
- Poison Resist +20-30%
- +10 Life after each Kill
- +3 to Light Radius
- Requirements -10%
Warden of the Marches [Lvl: 35]
Thul + Ral + Nef + El + Jewl
Armor
- +20% Faster Hit Recovery
- +30-40 Defense
- +10-15 Defense vs. Missile
- Magic Resist +20-30%
- Cold Resist +50-60%
- Lightning Resist +20-30%
- Fire Resist +50-60%
- Poison Resist +20-30%
- +10 Life after each Kill
- +3 to Light Radius
- Requirements -10%
Warden? [Lvl: 35]
Thul + Ral + Nef + El
Tall Charm
- +10% Faster Hit Recovery
- +15-20 Defense
- +5-7 Defense vs. Missile
- Magic Resist +10-15%
- Cold Resist +40-45%
- Lightning Resist +10-15%
- Fire Resist +40-45%
- Poison Resist +10-15%
- +10 Life after each Kill
- +1 to Light Radius
- Requirements -10%
Wolfing [Lvl: 35]
Tal + Thul
Pelt
- 3-4 to Druid Skill Levels
- +30-90 Defense
- +90-150 to Life
- Magic Resist +20-40%
- Cold Resist +50-70%
- Lightning Resist +20-40%
- Fire Resist +20-40%
- Poison Resist +50-70%
- Damage Reduced by 30
- Repairs 1 Durability in 20 Seconds
Band of Brothers [Lvl: 40]
Amn + Ral
Belt
- +20-50 Fire Damage
- Replenish Life +7
- Fire Resist +50%
- Attacker Takes Damage of 10
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
Band of Brothers? [Lvl: 40]
Amn + Ral
Tall Charm
- +10-25 Fire Damage
- Replenish Life +7
- Fire Resist +40%
- Attacker Takes Damage of 5
- +1 to Light Radius
Bert [Lvl: 40]
Eld + Amn
Voodoo Heads
- 1 to Necromancer Skill Levels
- 7% Increased Chance of Blocking
- +100% Damage to Undead
- Replenish Life +7
- +50 to Mana
- 10-20% Stamina Drain
- Attacker Takes Damage of 10
- Repairs 1 Durability in 20 Seconds
Bert? [Lvl: 40]
Eld + Amn
Hex Charm
- 1 to Necromancer Skill Levels
- 7% Increased Chance of Blocking
- +50% Damage to Undead
- Replenish Life +7
- +25 to Mana
- 5-10% Stamina Drain
- Attacker Takes Damage of 5
Bertrum [Lvl: 40]
Eld + Amn + Jewl
Voodoo Heads
- 1 to Necromancer Skill Levels
- 7% Increased Chance of Blocking
- +100% Damage to Undead
- Replenish Life +7
- +50 to Mana
- 10-20% Stamina Drain
- Attacker Takes Damage of 10
- Repairs 1 Durability in 20 Seconds
Doom Spiral [Lvl: 40]
Amn + Eth + Jewl
Helm, Circlet, Pelt, Primal Helm
- +75 Defense
- Replenish Life +7
- Regenerate Mana 10-20%
- Damage Reduced by 5
- Attacker Takes Damage of 16
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
Doom Spire [Lvl: 40]
Amn + Eth
Helm, Circlet, Pelt, Primal Helm
- +75 Defense
- Replenish Life +7
- Regenerate Mana 10-20%
- Damage Reduced by 5
- Attacker Takes Damage of 16
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
Doom Spire? [Lvl: 40]
Amn + Eth
Tall Charm
- +50 Defense
- Replenish Life +7
- Regenerate Mana 5-10%
- Damage Reduced by 2
- Attacker Takes Damage of 8
- +1 to Light Radius
Eagle Eye [Lvl: 40]
Nef + Thul + Amn + Tal + Jewl
Crossbow, Bow, Amazon Bow
- 5% Chance to cast Level 10 Meteor on hit
- +15-40 Cold Damage, Chilled for 3 Seconds
- +407 Poison Damage over 1 Seconds
- 10% Life stolen per hit
- Slain Monsters Rest in Peace
- +10 Life after each Kill
- +5 to Light Radius
Gryphon [Lvl: 40]
Amn + Ral + Tal
Hand to Hand, Hand to Hand 2
- 5% Chance to cast Level 10 Weaken on hit
- +20-120 Fire Damage
- +607 Poison Damage over 2 Seconds
- 15% Life stolen per hit
- Repairs 1 Durability in 20 Seconds
Gryphon Klaw [Lvl: 40]
Amn + Ral + Tal + Jewl
Hand to Hand 2
- 5% Chance to cast Level 10 Weaken on hit
- +20-120 Fire Damage
- +607 Poison Damage over 2 Seconds
- 15% Life stolen per hit
- Repairs 1 Durability in 20 Seconds
Gryphon? [Lvl: 40]
Amn + Ral + Tal
Quad Charm
- 2% Chance to cast Level 5 Weaken on hit
- +12-75 Fire Damage
- +457 Poison Damage over 2 Seconds
- 10% Life stolen per hit
Hawkeye [Lvl: 40]
Nef + Thul + Amn + Tal
Crossbow, Bow, Amazon Bow
- 5% Chance to cast Level 10 Meteor on hit
- +15-40 Cold Damage, Chilled for 3 Seconds
- +407 Poison Damage over 1 Seconds
- 10% Life stolen per hit
- Slain Monsters Rest in Peace
- +10 Life after each Kill
- +5 to Light Radius
Hawkeye? [Lvl: 40]
Nef + Thul + Amn + Tal
Quad Charm
- 2% Chance to cast Level 5 Meteor on hit
- +12-30 Cold Damage, Chilled for 1.4 Seconds
- +357 Poison Damage over 1 Seconds
- 7% Life stolen per hit
- Slain Monsters Rest in Peace
- +10 Life after each Kill
- +2 to Light Radius
King's Grace [Lvl: 40]
Amn + Ral + Thul
Sword, Scepter
- +100% Enhanced Damage
- +150 to Attack Rating
- +100% Damage to Demons
- +100 to Attack Rating against Demons
- +50% Damage to Undead
- +100 to Attack Rating against Undead
- +5-30 Fire Damage
- +10-20 Cold Damage, Chilled for 2 Seconds
- 5% Life stolen per hit
- Repairs 1 Durability in 10 Seconds
King's Grace? [Lvl: 40]
Amn + Ral + Thul
Quad Charm
- +50% Enhanced Damage
- +75 to Attack Rating
- +50% Damage to Demons
- +50 to Attack Rating against Demons
- +25% Damage to Undead
- +50 to Attack Rating against Undead
- +5-30 Fire Damage
- +10-20 Cold Damage, Chilled for 2 Seconds
- 5% Life stolen per hit
King's Ransom [Lvl: 40]
Amn + Ral + Thul + Jewl
Sword, Scepter
- +100% Enhanced Damage
- +150 to Attack Rating
- +100% Damage to Demons
- +100 to Attack Rating against Demons
- +50% Damage to Undead
- +100 to Attack Rating against Undead
- +5-30 Fire Damage
- +10-20 Cold Damage, Chilled for 2 Seconds
- 5% Life stolen per hit
- Repairs 1 Durability in 10 Seconds
Love Everlasting [Lvl: 40]
Amn + Thul + Ort + Ral + Tal + Jewl
Armor
- +30% Faster Cast Rate
- Replenish Life +17
- Magic Resist +30%
- Cold Resist +60%
- Lightning Resist +60%
- Fire Resist +60%
- Poison Resist +60%
- Attacker Takes Damage of 20
- +3 to Light Radius
MBWorshipper [Lvl: 40]
Ith + Amn + Ral
Auric Shields
- 1-3 to Paladin Skill Levels
- +20-50 to Life
- +15% to Increase Maximum Life
- Replenish Life +10-13
- Magic Resist +30%
- Fire Resist +30%
- Level 10 Clay Golem, 12 charges
Scepter
- 1-3 to Paladin Skill Levels
- +20 Maximum Damage
- +5-30 Fire Damage
- 5% Life stolen per hit
- +20-50 to Life
- +15% to Increase Maximum Life
- Replenish Life +3-6
- Level 10 Clay Golem, 12 charges
Pattern [Lvl: 40]
Amn + Nef
Boots
- +1 to All Skills
- +20-40% Faster Run/Walk
- +50 Defense vs. Missile
- Replenish Life +7
- +10 Life after each Kill
- Attacker Takes Damage of 20
- +3 to Light Radius
- Repairs 1 Durability in 10 Seconds
Pattern? [Lvl: 40]
Amn + Nef
Hex Charm
- +1 to All Skills
- +10-20% Faster Run/Walk
- +25 Defense vs. Missile
- Replenish Life +7
- +10 Life after each Kill
- Attacker Takes Damage of 10
- +1 to Light Radius
Patterns [Lvl: 40]
Amn + Nef + Jewl
Boots
- +1 to All Skills
- +20-40% Faster Run/Walk
- +50 Defense vs. Missile
- Replenish Life +7
- +10 Life after each Kill
- Attacker Takes Damage of 20
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
Persuis [Lvl: 40]
Amn + Tal + Amn + Tal
Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe
- 5% Chance to cast Level 10 Nova on hit
- +1-3 to All Skills
- +20-40% Increased Attack Speed
- +8-32 Lightning Damage
- +614 Poison Damage over 1 Seconds
- 10% Life stolen per hit
- +15-30 to Strength
- +15-30 to Dexterity
- +30-100 to Life
Phoenix [Lvl: 40]
Thul + Ort + Ral + Amn + Tal
Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 21% Chance to cast Level 45 Frozen Orb on hit
- +255-530 Fire Damage
- +51-550 Lightning Damage
- +90-180 Cold Damage, Chilled for 6 Seconds
- +307 Poison Damage over 1 Seconds
- 5% Life stolen per hit
- 60-90% Chance of Crushing Blow
Phoenix Resurrection [Lvl: 40]
Thul + Ort + Ral + Amn + Tal + Jewl
Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 21% Chance to cast Level 45 Frozen Orb on hit
- +255-530 Fire Damage
- +51-550 Lightning Damage
- +90-180 Cold Damage, Chilled for 6 Seconds
- +307 Poison Damage over 1 Seconds
- 5% Life stolen per hit
- 60-90% Chance of Crushing Blow
Phoenix? [Lvl: 40]
Thul + Ort + Ral + Amn + Tal
Hex Charm
- 9% Chance to cast Level 21 Frozen Orb on hit
- +125-250 Fire Damage
- +25-250 Lightning Damage
- +40-80 Cold Damage, Chilled for 3 Seconds
- 30-45% Chance of Crushing Blow
- Replenish Life +7
- Cold Resist +30%
- Lightning Resist +30%
- Fire Resist +30%
- Poison Resist +30%
Pride [Lvl: 40]
Amn + Nef + Eth
Armor
- +1 to Defense (Per Character level)
- +25 Defense
- +75-150 Defense vs. Missile
- +15% to Increase Maximum Life
- Replenish Life +7
- Regenerate Mana 30-60%
- +10 Life after each Kill
- Attacker Takes Damage of 20
- +3 to Light Radius
- Repairs 1 Durability in 10 Seconds
Pride's Fall [Lvl: 40]
Amn + Nef + Eth + Jewl
Armor
- +0.5 to Defense (Per Character level)
- +25 Defense
- +75 Defense vs. Missile
- Replenish Life +7
- Regenerate Mana +30%
- +10 Life after each Kill
- Attacker Takes Damage of 20
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
Pride? [Lvl: 40]
Amn + Nef + Eth
Tall Charm
- +0.25 to Defense (Per Character level)
- +25 Defense
- +37 Defense vs. Missile
- Replenish Life +7
- Regenerate Mana +15%
- +10 Life after each Kill
- Attacker Takes Damage of 10
- +1 to Light Radius
Quandry [Lvl: 40]
Eth + Amn
Hand to Hand, Hand to Hand 2
- 1 to Assassin Skill Levels
- +10-20 Damage
- 15% Life stolen per hit
- -100 to Monster Defense Per Hit
Quandry? [Lvl: 40]
Eth + Amn
Quad Charm
- 1 to Assassin Skill Levels
- +5-10 Damage
- 10% Life stolen per hit
- -62 to Monster Defense Per Hit
Strength [Lvl: 40]
Amn + Tir
Orb, Hand to Hand, Hand to Hand 2, Staff, Wand, Scepter, Mace, Hammer, Club, Javelin, Amazon Javelin, Throwing Axe, Throwing Knife, Polearm, Spear, Amazon Spear, Javelin, Amazon Javelin, Knife, Throwing Knife, Sword, Axe, Throwing Axe
- +10% Enhanced Damage
- 5% Life stolen per hit
- +0.5 to to Strength (Per Character level)
- +10 to Vitality
- +2 to Mana after each Kill
Strength? [Lvl: 40]
Amn + Tir
Quad Charm
- +5% Enhanced Damage
- 5% Life stolen per hit
- +0.25 to to Strength (Per Character level)
- +5 to Vitality
- +2 to Mana after each Kill
Strengthen [Lvl: 40]
Amn + Tir + Jewl
Orb, Hand to Hand, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Club, Javelin, Amazon Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Amazon Javelin, Knife, Sword, Axe, Throwing Axe
- +10% Enhanced Damage
- 5% Life stolen per hit
- +0.5 to to Strength (Per Character level)
- +10 to Vitality
- +2 to Mana after each Kill
The Lovers [Lvl: 40]
Amn + Thul + Ort + Ral + Tal
Armor
- +30% Faster Cast Rate
- Replenish Life +17
- Magic Resist +30%
- Cold Resist +60%
- Lightning Resist +60%
- Fire Resist +60%
- Poison Resist +60%
- Attacker Takes Damage of 20
- +3 to Light Radius
The Lovers? [Lvl: 40]
Amn + Thul + Ort + Ral + Tal
Hex Charm
- +15% Faster Cast Rate
- Replenish Life +12
- Magic Resist +15%
- Cold Resist +45%
- Lightning Resist +45%
- Fire Resist +45%
- Poison Resist +45%
- Attacker Takes Damage of 10
- +1 to Light Radius
Camouflage [Lvl: 45]
Sol + Ral
Hand to Hand, Hand to Hand 2
- 3 to Assassin Skill Levels
- +25-40% Increased Attack Speed
- +15 Minimum Damage
- +5-30 Fire Damage
- +175 Poison Damage over 1 Seconds
- 6% Life stolen per hit
- 5-10% Deadly Strike
- Repairs 1 Durability in 20 Seconds
Dead Ringer [Lvl: 45]
Ral + Sol
Voodoo Heads
- 3-5 to Necromancer Skill Levels
- +60-180 Defense
- +120-225 to Life
- Magic Resist +30-60%
- Cold Resist +30-60%
- Lightning Resist +30-60%
- Fire Resist +60-90%
- Poison Resist +30-60%
- Damage Reduced by 55
- Repairs 1 Durability in 20 Seconds
Defunct [Lvl: 45]
Ral + Sol
Wand
- 3-5 to Necromancer Skill Levels
- +40-70% Increased Attack Speed
- +45-60 Damage
- +5-30 Fire Damage
- +90 to 150 Poison Damage over 1 Seconds
- Slain Monsters Rest in Peace
- Repairs 1 Durability in 20 Seconds
Folklore [Lvl: 45]
Ort + Sol + Jewl
Helm, Circlet, Pelt, Primal Helm
- +1 to All Skills
- +8-100 Lightning Damage
- +10 to Energy
- Lightning Resist +30%
- Damage Reduced by 10
- +2 to Mana after each Kill
- 20% Damage Taken Goes To Mana
- +2 to Light Radius
- Repairs 1 Durability in 20 Seconds
Footman [Lvl: 45]
Ral + Sol
Scepter
- 2% Chance to cast Level 5 Static Field on hit
- 3-4 to Paladin Skill Levels
- +15-25% Increased Attack Speed
- +80-120 Damage
- +5-30 Fire Damage
- 4-7% Life stolen per hit
- Repairs 1 Durability in 25 Seconds
Geomancer [Lvl: 45]
Ral + Sol
Orb
- 7-12 to Sorceress Skill Levels
- +30-60% Faster Cast Rate
- +15 Minimum Damage
- +5-30 Fire Damage
- Slain Monsters Rest in Peace
- Slows target by 25-40%
- Regenerate Mana 40-70%
- Magic Resist +30-60%
- Cold Resist +30-60%
- Lightning Resist +30-60%
- Fire Resist +30-60%
- Poison Resist +30-60%
- Repairs 1 Durability in 20 Seconds
Honor [Lvl: 45]
Amn + El + Ith + Tir + Sol
Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- +1 to All Skills
- +160% Enhanced Damage
- +15-20 Damage
- +200 to Attack Rating
- 5% Life stolen per hit
- 25% Deadly Strike
- +30 to Strength
- Replenish Life +10
- +2 to Mana after each Kill
- Repairs 1 Durability in 20 Seconds
- Requirements -10%
Honor Guard [Lvl: 45]
Amn + El + Ith + Tir + Sol + Jewl
Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- +1 to All Skills
- +160% Enhanced Damage
- +15-20 Damage
- +200 to Attack Rating
- 5% Life stolen per hit
- 25% Deadly Strike
- +30 to Strength
- Replenish Life +10
- +2 to Mana after each Kill
- Repairs 1 Durability in 33.3 Seconds
- Requirements -10%
Honor? [Lvl: 45]
Amn + El + Ith + Tir + Sol
Hex Charm
- +1 to All Skills
- +80% Enhanced Damage
- +100 to Attack Rating
- 12% Deadly Strike
- +15 to Strength
- Replenish Life +12
- Magic Resist +30%
- Damage Reduced by 10
- +2 to Mana after each Kill
- Requirements -10%
Instinct [Lvl: 45]
Ral + Sol
Primal Helm
- 3-5 to Barbarian Skill Levels
- +60-180 Defense
- +120-225 to Life
- Magic Resist +30-60%
- Cold Resist +30-60%
- Lightning Resist +30-60%
- Fire Resist +60-90%
- Poison Resist +30-60%
- Damage Reduced by 55
- Repairs 1 Durability in 20 Seconds
Lore [Lvl: 45]
Ort + Sol
Helm, Circlet, Pelt, Primal Helm
- +1 to All Skills
- +8-100 Lightning Damage
- +10 to Energy
- Lightning Resist +30%
- Damage Reduced by 10
- +2 to Mana after each Kill
- 20% Damage Taken Goes To Mana
- +2 to Light Radius
- Repairs 1 Durability in 20 Seconds
Lore? [Lvl: 45]
Ort + Sol
Tall Charm
- +1 to All Skills
- +4-50 Lightning Damage
- +5 to Energy
- Lightning Resist +30%
- Damage Reduced by 10
- +1 to Mana after each Kill
- 10% Damage Taken Goes To Mana
- +1 to Light Radius
Priestess [Lvl: 45]
Sol + Thul
Amazon Spear
- 3% Chance to cast Level 10 Chain Lightning on hit
- 3-4 to Amazon Skill Levels
- +20-30% Increased Attack Speed
- +15 Minimum Damage
- +85-120 Cold Damage, Chilled for 3 Seconds
- 2% Life stolen per hit
- +4 to Mana after each Kill
- Repairs 1 Durability in 20 Seconds
Priestess [Lvl: 45]
Sol + Thul
Amazon Bow
- 3% Chance to cast Level 10 Chain Lightning on hit
- 3-4 to Amazon Skill Levels
- +20-30% Increased Attack Speed
- +15 Minimum Damage
- +85-120 Cold Damage, Chilled for 3 Seconds
- 2% Life stolen per hit
- Hit Causes Monster To Flee +15.6%
- +4 to Mana after each Kill
Priestess [Lvl: 45]
Sol + Thul
Amazon Javelin
- 3% Chance to cast Level 10 Chain Lightning on hit
- 3-4 to Amazon Skill Levels
- +20-30% Increased Attack Speed
- +15 Minimum Damage
- +85-120 Cold Damage, Chilled for 3 Seconds
- 2% Life stolen per hit
- +4 to Mana after each Kill
- Repairs 1 Durability in 20 Seconds
Radiance [Lvl: 45]
Nef + Sol + Ith
Helm, Circlet, Pelt, Primal Helm
- +75% to Enhanced Defense
- +10 to Vitality
- +10 to Energy
- +33 to Mana
- Magic Resist +30%
- Damage Reduced by 10
- Magic Damage Reduced by 3
- +10 Life after each Kill
- +5 to Light Radius
- Repairs 1 Durability in 20 Seconds
Radiance? [Lvl: 45]
Nef + Sol + Ith
Tall Charm
- +37% to Enhanced Defense
- +5 to Vitality
- +5 to Energy
- +15 to Mana
- Magic Resist +30%
- Damage Reduced by 10
- Magic Damage Reduced by 1
- +10 Life after each Kill
- +2 to Light Radius
Radiant Glory [Lvl: 45]
Nef + Sol + Ith + Jewl
Helm, Circlet, Pelt, Primal Helm
- +75% to Enhanced Defense
- +10 to Vitality
- +10 to Energy
- +33 to Mana
- Magic Resist +30%
- Damage Reduced by 10
- Magic Damage Reduced by 3
- +10 Life after each Kill
- +5 to Light Radius
- Repairs 1 Durability in 20 Seconds
Scrape [Lvl: 45]
Ral + Sol
Auric Shields
- 3-4 to Paladin Skill Levels
- +60-180 Defense
- +80-150 to Life
- Magic Resist +30-60%
- Cold Resist +30-60%
- Lightning Resist +30-60%
- Fire Resist +60-90%
- Poison Resist +30-60%
- Damage Reduced by 55
- Attacker Takes Damage of 30
- Repairs 1 Durability in 20 Seconds
Shadow of Deception [Lvl: 45]
Sol + El + Jewl
Helm, Circlet, Pelt, Primal Helm
- +75 to Attack Rating
- +0.5 to Defense (Per Character level)
- Damage Reduced by 30
- +2 to Light Radius
- Repairs 1 Durability in 20 Seconds
- Requirements -10%
Shadow of Doubt [Lvl: 45]
Sol + El
Helm, Circlet, Pelt, Primal Helm
- +75 to Attack Rating
- +0.5 to Defense (Per Character level)
- Damage Reduced by 30
- +2 to Light Radius
- Repairs 1 Durability in 20 Seconds
- Requirements -10%
Shadow of Doubt? [Lvl: 45]
Sol + El
Tall Charm
- +37 to Attack Rating
- +0.25 to Defense (Per Character level)
- Damage Reduced by 20
- +1 to Light Radius
- Requirements -10%
Targeteer [Lvl: 45]
Ral + Sol
Crossbow
- 3-4 to Paladin Skill Levels
- +25-35% Increased Attack Speed
- +80-120 Damage
- +5-30 Fire Damage
- 4-7% Life stolen per hit
- Knockback
The Brute [Lvl: 45]
Sol + Ith
Staff, Wand, Scepter, Mace, Hammer, Club
- +30-80 Damage
- Slain Monsters Rest in Peace
- Knockback
- -50 to Monster Defense Per Hit
- Replenish Life -3
- -0% to Increase Maximum Durability
The Brute? [Lvl: 45]
Sol + Ith
Quad Charm
- +22-50 Damage
- Slain Monsters Rest in Peace
- Knockback
- -25 to Monster Defense Per Hit
- Replenish Life -3
The Brutish [Lvl: 45]
Sol + Ith + Jewl
Staff, Scepter, Mace, Hammer, Club
- +30-80 Damage
- Slain Monsters Rest in Peace
- Knockback
- -50 to Monster Defense Per Hit
- Replenish Life -3
- -0% to Increase Maximum Durability
Wolfen [Lvl: 45]
Ral + Sol
Pelt
- 3-5 to Druid Skill Levels
- +60-180 Defense
- +120-225 to Life
- Magic Resist +30-60%
- Cold Resist +30-60%
- Lightning Resist +30-60%
- Fire Resist +60-90%
- Poison Resist +30-60%
- Damage Reduced by 55
- Repairs 1 Durability in 20 Seconds
Afterthought [Lvl: 50]
Eth + Shael + Ith + Jewl
Circlet
- 1 to Sorceress Skill Levels
- +60% Faster Hit Recovery
- +25 Defense
- +50 to Mana
- Regenerate Mana +30%
- Magic Resist +30%
- 25% Damage Taken Goes To Mana
- Repairs 1 Durability in 20 Seconds
Bishop [Lvl: 50]
Shael + Thul + Eld + Ort
Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe
- +35-40% Increased Attack Speed
- +20% Faster Cast Rate
- +150-200 to Attack Rating
- +75% Damage to Undead
- +50 to Attack Rating against Undead
- +2-100 Lightning Damage
- +15-40 Cold Damage, Chilled for 3 Seconds
- Slows target by 35-40%
Bishop? [Lvl: 50]
Shael + Thul + Eld + Ort
Quad Charm
- +27-30% Increased Attack Speed
- +20% Faster Cast Rate
- +75-100 to Attack Rating
- +37% Damage to Undead
- +25 to Attack Rating against Undead
- +2-75 Lightning Damage
- +12-30 Cold Damage, Chilled for 3 Seconds
- Slows target by 30-32%
Bone Crack [Lvl: 50]
Ith + Thul + Ort + Shael
Auric Shields, Voodoo Heads, Shield
- +20% Faster Block Rate
- +30-40 Defense
- Magic Resist +30%
- Cold Resist +30%
- Lightning Resist +30%
- Poison Resist +15%
- +3 to Mana after each Kill
- Level 15 Raise Skeleton, 40 charges
- Repairs 1 Durability in 20 Seconds
Armor, Helm, Circlet, Pelt, Primal Helm
- +20% Faster Hit Recovery
- +30-40 Defense
- Magic Resist +30%
- Cold Resist +30%
- Lightning Resist +30%
- Poison Resist +15%
- +3 to Mana after each Kill
- Level 15 Raise Skeleton, 40 charges
- Repairs 1 Durability in 20 Seconds
Bone Crack? [Lvl: 50]
Ith + Thul + Ort + Shael
Hex Charm
- +20% Faster Block Rate
- +15-20 Defense
- Magic Resist +30%
- Cold Resist +30%
- Lightning Resist +30%
- Poison Resist +7%
- +1 to Mana after each Kill
- Level 7 Raise Skeleton, 20 charges
Tall Charm
- +20% Faster Hit Recovery
- +15-20 Defense
- Magic Resist +30%
- Cold Resist +30%
- Lightning Resist +30%
- Poison Resist +7%
- +1 to Mana after each Kill
- Level 7 Raise Skeleton, 20 charges
Bramble [Lvl: 50]
Sol + Shael
Gloves
- 7% Chance to cast Level 5 Frost Nova on hit
- +40% Increased Attack Speed
- +20% Faster Cast Rate
- +25-20 Damage
Bramble? [Lvl: 50]
Sol + Shael
Quad Charm
- 3% Chance to cast Level 2 Frost Nova on hit
- +30% Increased Attack Speed
- +20% Faster Cast Rate
- +20-10 Damage
Brambles [Lvl: 50]
Sol + Shael + Jewl
Gloves
- 7% Chance to cast Level 5 Frost Nova on hit
- +40% Increased Attack Speed
- +20% Faster Cast Rate
- +25-20 Damage
Cardinal [Lvl: 50]
Shael + Thul + Eld + Ort + Jewl
Throwing Axe, Crossbow, Bow, Amazon Bow, Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- +35-40% Increased Attack Speed
- +20% Faster Cast Rate
- +150-200 to Attack Rating
- +75% Damage to Undead
- +50 to Attack Rating against Undead
- +2-100 Lightning Damage
- +15-40 Cold Damage, Chilled for 3 Seconds
- Slows target by 35-40%
Desire [Lvl: 50]
Amn + Shael
Primal Helm
- +1 to All Skills
- +30-50% Increased Attack Speed
- +50% Faster Hit Recovery
- 3% Life stolen per hit
- Replenish Life +7
- Attacker Takes Lightning Damage of 16
- Repairs 1 Durability in 20 Seconds
Desire? [Lvl: 50]
Amn + Shael
Tall Charm
- +1 to All Skills
- +15-25% Increased Attack Speed
- +35% Faster Hit Recovery
- 1% Life stolen per hit
- Replenish Life +7
- Attacker Takes Lightning Damage of 8
Desires [Lvl: 50]
Amn + Shael + Jewl
Primal Helm
- +1 to All Skills
- +30-50% Increased Attack Speed
- +50% Faster Hit Recovery
- 3% Life stolen per hit
- Replenish Life +7
- Attacker Takes Lightning Damage of 16
- Repairs 1 Durability in 10 Seconds
Falcon Klaw [Lvl: 50]
Ith + Shael
Hand to Hand, Hand to Hand 2
- +60% Increased Attack Speed
- +20% Faster Cast Rate
- +15% Faster Block Rate
- +70 Maximum Damage
- 5-8% Life stolen per hit
- Repairs 1 Durability in 20 Seconds
Falcon Klaw? [Lvl: 50]
Ith + Shael
Quad Charm
- +40% Increased Attack Speed
- +20% Faster Cast Rate
- +7% Faster Block Rate
- +35 Maximum Damage
- Knockback
Lightning [Lvl: 50]
Shael + Sol + Nef + Ort
Staff
- 12% Chance to cast Level 25 Charged Bolt on hit
- +5 to Cold Skills (Sorceress only)
- +120-170% Increased Attack Speed
- +20% Faster Cast Rate
- +15-40 Damage
- +41-530 Lightning Damage
- +10 Life after each Kill
- Repairs 1 Durability in 10 Seconds
Lightning? [Lvl: 50]
Shael + Sol + Nef + Ort
Quad Charm
- 6% Chance to cast Level 12 Charged Bolt on hit
- +2 to Cold Skills (Sorceress only)
- +70-95% Increased Attack Speed
- +20% Faster Cast Rate
- +15-20 Damage
- +21-290 Lightning Damage
- +10 Life after each Kill
Oblivion [Lvl: 50]
Nef + Eld + Shael
Orb, Hand to Hand, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Club, Javelin, Amazon Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Amazon Javelin, Knife, Sword, Axe, Throwing Axe
- +1 to All Skills
- +100-120% Increased Attack Speed
- +20% Faster Cast Rate
- +50 Maximum Damage
- +300% Damage to Undead
- +300 to Attack Rating against Undead
- Slows target by +25%
- -100 to Monster Defense Per Hit
- +10 Life after each Kill
- Repairs 1 Durability in 10 Seconds
Oblivion's Threshold [Lvl: 50]
Nef + Eld + Shael + Jewl
Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe
- +1 to All Skills
- +100-120% Increased Attack Speed
- +20% Faster Cast Rate
- +50 Maximum Damage
- +300% Damage to Undead
- +300 to Attack Rating against Undead
- Slows target by +25%
- -100 to Monster Defense Per Hit
- +10 Life after each Kill
- Repairs 1 Durability in 20 Seconds
Oblivion? [Lvl: 50]
Nef + Eld + Shael
Quad Charm
- +1 to All Skills
- +60-70% Increased Attack Speed
- +20% Faster Cast Rate
- +25 Maximum Damage
- +150% Damage to Undead
- +150 to Attack Rating against Undead
- Slows target by +25%
- -50 to Monster Defense Per Hit
- +10 Life after each Kill
Panic [Lvl: 50]
Eth + Shael
Gloves
- +40-50% Increased Attack Speed
- +20% Faster Cast Rate
- Slain Monsters Rest in Peace
- -25 to Monster Defense Per Hit
- Replenish Life -5
- -2 to Light Radius
- Repairs 1 Durability in 20 Seconds
Panic? [Lvl: 50]
Eth + Shael
Quad Charm
- +30-35% Increased Attack Speed
- +20% Faster Cast Rate
- Slain Monsters Rest in Peace
- -25 to Monster Defense Per Hit
- Replenish Life -5
- -2 to Light Radius
Panicstruck [Lvl: 50]
Eth + Shael + Jewl
Gloves
- +40-50% Increased Attack Speed
- +20% Faster Cast Rate
- Slain Monsters Rest in Peace
- -25 to Monster Defense Per Hit
- Replenish Life -5
- -2 to Light Radius
- Repairs 1 Durability in 20 Seconds
Reason [Lvl: 50]
Tir + Shael
Helm, Circlet, Pelt, Primal Helm
- +50% Faster Hit Recovery
- +50 Defense vs. Missile
- +20 to Energy
- +6 to Mana after each Kill
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
Reason? [Lvl: 50]
Tir + Shael
Tall Charm
- +35% Faster Hit Recovery
- +25 Defense vs. Missile
- +10 to Energy
- +4 to Mana after each Kill
- +1 to Light Radius
Reasonable [Lvl: 50]
Tir + Shael + Jewl
Helm, Circlet, Pelt, Primal Helm
- +50% Faster Hit Recovery
- +50 Defense vs. Missile
- +20 to Energy
- +6 to Mana after each Kill
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
Retribution [Lvl: 50]
Thul + Ort + Ral + Shael + Jewl
Scepter
- 1 to Paladin Skill Levels
- +70-120% Increased Attack Speed
- +20% Faster Cast Rate
- +20-40 Damage
- +35-90 Fire Damage
- +11-130 Lightning Damage
- +30-60 Cold Damage, Chilled for 6 Seconds
- Repairs 1 Durability in 20 Seconds
Rhyme [Lvl: 50]
Shael + Eth
Auric Shields, Voodoo Heads, Shield
- +40% Faster Block Rate
- 10-20% Increased Chance of Blocking
- +25 Defense
- Magic Resist +5-10%
- Cold Resist +5-10%
- Lightning Resist +5-10%
- Fire Resist +5-10%
- Poison Resist +5-10%
- Cannot Be Frozen
- 50% extra gold from monsters
- 25% better chance of getting magic item
Rhyme? [Lvl: 50]
Shael + Eth
Hex Charm
- +30% Faster Block Rate
- 5-10% Increased Chance of Blocking
- +25 Defense
- Magic Resist +2-5%
- Cold Resist +2-5%
- Lightning Resist +2-5%
- Fire Resist +2-5%
- Poison Resist +2-5%
- Cannot Be Frozen
- 25% extra gold from monsters
- 12% better chance of getting magic item
Rhymery [Lvl: 50]
Shael + Eth + Jewl
Auric Shields, Voodoo Heads, Shield
- +40% Faster Block Rate
- 10-20% Increased Chance of Blocking
- +25 Defense
- Magic Resist +5-10%
- Cold Resist +5-10%
- Lightning Resist +5-10%
- Fire Resist +5-10%
- Poison Resist +5-10%
- Cannot Be Frozen
- 50% extra gold from monsters
- 25% better chance of getting magic item
Rift [Lvl: 50]
Tal + Shael
Wand
- 5% Chance to cast Level 20 Corpse Explosion on hit
- 1 to Necromancer Skill Levels
- +100-180% Increased Attack Speed
- +20% Faster Cast Rate
- +507 Poison Damage over 1 Seconds
- Knockback
- Repairs 1 Durability in 20 Seconds
Rift? [Lvl: 50]
Tal + Shael
Quad Charm
- 2% Chance to cast Level 10 Corpse Explosion on hit
- 1 to Necromancer Skill Levels
- +60-100% Increased Attack Speed
- +20% Faster Cast Rate
- +407 Poison Damage over 1 Seconds
- Knockback
Shadow [Lvl: 50]
Shael + Nef
Boots
- +40-60% Faster Run/Walk
- +40% Faster Block Rate
- +50 Defense vs. Missile
- 15% Stamina Drain
- +10 Life after each Kill
- Repairs 1 Durability in 20 Seconds
Shadow? [Lvl: 50]
Shael + Nef
Hex Charm
- +20-30% Faster Run/Walk
- +30% Faster Block Rate
- +25 Defense vs. Missile
- 7% Stamina Drain
- +10 Life after each Kill
Shadows [Lvl: 50]
Shael + Nef + Jewl
Boots
- +40-60% Faster Run/Walk
- +40% Faster Block Rate
- +50 Defense vs. Missile
- 15% Stamina Drain
- +10 Life after each Kill
- Repairs 1 Durability in 20 Seconds
Thought [Lvl: 50]
Eth + Shael + Ith
Circlet
- 1 to Sorceress Skill Levels
- +60% Faster Hit Recovery
- +25 Defense
- +50 to Mana
- Regenerate Mana +30%
- Magic Resist +30%
- 25% Damage Taken Goes To Mana
- Repairs 1 Durability in 20 Seconds
Thought? [Lvl: 50]
Eth + Shael + Ith
Tall Charm
- 1 to Sorceress Skill Levels
- +40% Faster Hit Recovery
- +25 Defense
- +25 to Mana
- Regenerate Mana +15%
- Magic Resist +30%
- 12% Damage Taken Goes To Mana
Vengeance [Lvl: 50]
Thul + Ort + Ral + Shael
Scepter
- 1 to Paladin Skill Levels
- +70-120% Increased Attack Speed
- +20% Faster Cast Rate
- +20-40 Damage
- +35-90 Fire Damage
- +11-130 Lightning Damage
- +30-60 Cold Damage, Chilled for 6 Seconds
- Repairs 1 Durability in 20 Seconds
Vengeance? [Lvl: 50]
Thul + Ort + Ral + Shael
Quad Charm
- 1 to Paladin Skill Levels
- +45-70% Increased Attack Speed
- +20% Faster Cast Rate
- +10-20 Damage
- +20-60 Fire Damage
- +6-90 Lightning Damage
- +20-40 Cold Damage, Chilled for 3 Seconds
Basic [Lvl: 60]
Ral + Amn + Dol
Primal Helm
- 5-7 to Barbarian Skill Levels
- +90-270 Defense
- +150-300 to Life
- Replenish Life +7
- Magic Resist +40-80%
- Cold Resist +40-80%
- Lightning Resist +40-80%
- Fire Resist +70-110%
- Poison Resist +40-80%
- Damage Reduced by 60
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Repairs 1 Durability in 16.7 Seconds
Big Brother [Lvl: 60]
Ith + Ort + Dol + Amn
Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe
- 10% Chance to cast Level 10 Amplify Damage on hit
- +60 Maximum Damage
- +17-250 Lightning Damage
- 14% Life stolen per hit
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +78.1%
- Repairs 1 Durability in 20 Seconds
Big Brother? [Lvl: 60]
Ith + Ort + Dol + Amn
Quad Charm
- 5% Chance to cast Level 5 Amplify Damage on hit
- +40 Maximum Damage
- +9-150 Lightning Damage
- 9% Life stolen per hit
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +39.1%
Big Sister [Lvl: 60]
Ort + Ith + Dol + Amn
Crossbow, Bow, Amazon Bow
- 5% Chance to cast Level 10 Chain Lightning on hit
- Piercing Attack
- +80 Maximum Damage
- +9-150 Lightning Damage
- 9-13% Life stolen per hit
- 25% Chance of Open Wounds
- Knockback
- +3-6 to Mana after each Kill
Big Sister? [Lvl: 60]
Ort + Ith + Dol + Amn
Quad Charm
- 2% Chance to cast Level 5 Chain Lightning on hit
- Piercing Attack
- +40 Maximum Damage
- +5-100 Lightning Damage
- 7-9% Life stolen per hit
- 25% Chance of Open Wounds
- Knockback
- +1-3 to Mana after each Kill
Bigger Brother [Lvl: 60]
Ith + Ort + Dol + Amn + Jewl
Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 10% Chance to cast Level 10 Amplify Damage on hit
- +60 Maximum Damage
- +17-250 Lightning Damage
- 14% Life stolen per hit
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +78.1%
- Repairs 1 Durability in 20 Seconds
Bigger Sister [Lvl: 60]
Ort + Ith + Dol + Amn + Jewl
Crossbow, Bow, Amazon Bow
- 5% Chance to cast Level 10 Chain Lightning on hit
- Piercing Attack
- +80 Maximum Damage
- +9-150 Lightning Damage
- 9-13% Life stolen per hit
- 25% Chance of Open Wounds
- Knockback
- +3-6 to Mana after each Kill
Booga [Lvl: 60]
Dol + Eth
Belt
- +25 Defense
- Replenish Life +10
- Regenerate Mana +10%
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- +2 to Light Radius
- Repairs 1 Durability in 20 Seconds
Booga? [Lvl: 60]
Dol + Eth
Tall Charm
- +25 Defense
- Replenish Life +5
- Regenerate Mana +5%
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- +1 to Light Radius
Cherish [Lvl: 60]
Dol + Tir
Belt
- +25 to Life
- Replenish Life +10
- +20 to Mana
- +6 to Mana after each Kill
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- +2 to Light Radius
- Repairs 1 Durability in 20 Seconds
Cherish? [Lvl: 60]
Dol + Tir
Tall Charm
- +12 to Life
- Replenish Life +5
- +10 to Mana
- +4 to Mana after each Kill
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- +1 to Light Radius
Dead On [Lvl: 60]
Ral + Amn + Dol
Voodoo Heads
- 5-7 to Necromancer Skill Levels
- +90-270 Defense
- +150-300 to Life
- Replenish Life +7
- Magic Resist +40-80%
- Cold Resist +40-80%
- Lightning Resist +40-80%
- Fire Resist +70-110%
- Poison Resist +40-80%
- Damage Reduced by 60
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Repairs 1 Durability in 16.7 Seconds
Eagle Eye [Lvl: 60]
Dol + Thul + Tal + Jewl
Hand to Hand 2
- +90-140 Cold Damage, Chilled for 6 Seconds
- +727 Poison Damage over 2 Seconds
- 25% Chance of Open Wounds
- Slain Monsters Rest in Peace
- Hit blinds target +1
- Hit Causes Monster To Flee +78.1%
- Replenish Life +10
- Repairs 1 Durability in 20 Seconds
Eagle Klaw [Lvl: 60]
Dol + Thul + Tal
Hand to Hand, Hand to Hand 2
- +90-140 Cold Damage, Chilled for 6 Seconds
- +727 Poison Damage over 2 Seconds
- 25% Chance of Open Wounds
- Slain Monsters Rest in Peace
- Hit blinds target +1
- Hit Causes Monster To Flee +78.1%
- Replenish Life +10
- Repairs 1 Durability in 20 Seconds
Eagle Klaw? [Lvl: 60]
Dol + Thul + Tal
Quad Charm
- +50-80 Cold Damage, Chilled for 3 Seconds
- +517 Poison Damage over 2 Seconds
- 25% Chance of Open Wounds
- Slain Monsters Rest in Peace
- Hit blinds target +1
- Hit Causes Monster To Flee +39.1%
- Replenish Life +5
Eke [Lvl: 60]
Ral + Amn + Dol
Auric Shields
- 3-5 to Paladin Skill Levels
- +90-270 Defense
- +100-200 to Life
- Replenish Life +7
- Magic Resist +40-80%
- Cold Resist +40-80%
- Lightning Resist +40-80%
- Fire Resist +70-110%
- Poison Resist +40-80%
- Damage Reduced by 60
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 55
- Repairs 1 Durability in 16.7 Seconds
Famine [Lvl: 60]
Nef + Dol + Tal
Staff, Scepter, Mace, Hammer, Club
- 5% Chance to cast Level 10 Frost Nova on hit
- +607 Poison Damage over 2 Seconds
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +78.1%
- Replenish Life -5
- +10 Life after each Kill
- Attacker Takes Damage of 20
- -2 to Light Radius
- Repairs 1 Durability in 20 Seconds
Famine? [Lvl: 60]
Nef + Dol + Tal
Quad Charm
- 3% Chance to cast Level 5 Frost Nova on hit
- +457 Poison Damage over 1 Seconds
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +39.1%
- Replenish Life -5
- +10 Life after each Kill
- Attacker Takes Damage of 10
- -2 to Light Radius
Famished [Lvl: 60]
Nef + Dol + Tal + Jewl
Staff, Scepter, Mace, Hammer
- 5% Chance to cast Level 10 Frost Nova on hit
- +607 Poison Damage over 2 Seconds
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +78.1%
- Replenish Life -5
- +10 Life after each Kill
- Attacker Takes Damage of 20
- -2 to Light Radius
- Repairs 1 Durability in 20 Seconds
Harmony [Lvl: 60]
Eth + Dol
Belt
- +15-20% Faster Run/Walk
- +10% Increased Attack Speed
- +10% Faster Hit Recovery
- +25 Defense
- Replenish Life +3
- Regenerate Mana +20%
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Repairs 1 Durability in 33.3 Seconds
Harmony? [Lvl: 60]
Eth + Dol
Tall Charm
- +7-10% Faster Run/Walk
- +5% Increased Attack Speed
- +5% Faster Hit Recovery
- +25 Defense
- Replenish Life +1
- Regenerate Mana +10%
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
Man of Arms [Lvl: 60]
Ral + Thul + Dol
Scepter
- 3% Chance to cast Level 10 Static Field on hit
- 4-5 to Paladin Skill Levels
- +20-30% Increased Attack Speed
- +90-150 Damage
- +5-30 Fire Damage
- +10-20 Cold Damage, Chilled for 2 Seconds
- 5-8% Life stolen per hit
- 25% Chance of Open Wounds
- Repairs 1 Durability in 20 Seconds
Mask [Lvl: 60]
Dol + Thul + Ral
Hand to Hand, Hand to Hand 2
- 3-4 to Assassin Skill Levels
- +30-50% Increased Attack Speed
- +5-30 Fire Damage
- +10-20 Cold Damage, Chilled for 2 Seconds
- +200 Poison Damage over 1 Seconds
- 8% Life stolen per hit
- 10-20% Deadly Strike
- 25% Chance of Open Wounds
- Repairs 1 Durability in 20 Seconds
Matron [Lvl: 60]
Dol + Thul + Ral
Amazon Bow
- 5% Chance to cast Level 20 Chain Lightning on hit
- 4-6 to Amazon Skill Levels
- +25-40% Increased Attack Speed
- +5-30 Fire Damage
- +110-170 Cold Damage, Chilled for 4 Seconds
- 4% Life stolen per hit
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +23.4%
- +8 to Mana after each Kill
Matron [Lvl: 60]
Dol + Thul + Ral
Amazon Spear
- 5% Chance to cast Level 20 Chain Lightning on hit
- 4-6 to Amazon Skill Levels
- +25-40% Increased Attack Speed
- +5-30 Fire Damage
- +110-170 Cold Damage, Chilled for 4 Seconds
- 4% Life stolen per hit
- 25% Chance of Open Wounds
- +8 to Mana after each Kill
- Repairs 1 Durability in 20 Seconds
Matron [Lvl: 60]
Dol + Thul + Ral
Amazon Javelin
- 5% Chance to cast Level 20 Chain Lightning on hit
- 4-6 to Amazon Skill Levels
- +25-40% Increased Attack Speed
- +5-30 Fire Damage
- +110-170 Cold Damage, Chilled for 4 Seconds
- 4% Life stolen per hit
- 25% Chance of Open Wounds
- +8 to Mana after each Kill
- Repairs 1 Durability in 20 Seconds
Minya [Lvl: 60]
Eth + Dol
Circlet
- Hit Causes Monster To Flee +23.4%
- +25 Defense
- Replenish Life +3
- +10% to Increase Maximum Mana
- Regenerate Mana +10%
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- +5 to Light Radius
- Repairs 1 Durability in 20 Seconds
Minya? [Lvl: 60]
Eth + Dol
Quad Charm
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +11.7%
- -25 to Monster Defense Per Hit
- Replenish Life +1
- +5% to Increase Maximum Mana
- Regenerate Mana +5%
- +2 to Light Radius
Minyanna [Lvl: 60]
Eth + Dol + Jewl
Circlet
- Hit Causes Monster To Flee +23.4%
- +25 Defense
- Replenish Life +3
- +10% to Increase Maximum Mana
- Regenerate Mana +10%
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- +5 to Light Radius
- Repairs 1 Durability in 20 Seconds
Mustang [Lvl: 60]
Eld + Dol + El
Boots
- +50-100% Faster Run/Walk
- 17% Increased Chance of Blocking
- +50 Defense
- Replenish Life +10
- 20% Stamina Drain
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Repairs 1 Durability in 20 Seconds
- Requirements -10%
Mustang Cobra [Lvl: 60]
Eld + Dol + El + Jewl
Boots
- +50-100% Faster Run/Walk
- 17% Increased Chance of Blocking
- +50 Defense
- Replenish Life +10
- 20% Stamina Drain
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Repairs 1 Durability in 20 Seconds
- Requirements -10%
Mustang? [Lvl: 60]
Eld + Dol + El
Hex Charm
- +25-50% Faster Run/Walk
- 12% Increased Chance of Blocking
- +25 Defense
- Replenish Life +5
- 10% Stamina Drain
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Requirements -10%
Peace [Lvl: 60]
Shael + Dol + Eth
Helm, Circlet, Pelt, Primal Helm
- +50% Faster Hit Recovery
- +25 Defense
- +40 to Vitality
- Replenish Life +10
- Regenerate Mana +30%
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- +5 to Light Radius
- Repairs 1 Durability in 10 Seconds
Peace Eternal [Lvl: 60]
Shael + Dol + Eth + Jewl
Helm, Circlet, Pelt, Primal Helm
- +50% Faster Hit Recovery
- +25 Defense
- +40 to Vitality
- Replenish Life +10
- Regenerate Mana +30%
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- +5 to Light Radius
- Repairs 1 Durability in 20 Seconds
Peace? [Lvl: 60]
Shael + Dol + Eth
Tall Charm
- +35% Faster Hit Recovery
- +25 Defense
- +20 to Vitality
- Replenish Life +5
- Regenerate Mana +15%
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- +2 to Light Radius
Principle [Lvl: 60]
Tir + Dol
Belt
- 15% Chance to cast Level 10 Charged Bolt when struck
- +1 to Defense (Per Character level)
- Replenish Life +10
- +7 to Mana after each Kill
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- +2 to Light Radius
- Repairs 1 Durability in 20 Seconds
Principle? [Lvl: 60]
Tir + Dol
Tall Charm
- 7% Chance to cast Level 5 Charged Bolt when struck
- +0.25 to Defense (Per Character level)
- Replenish Life +5
- +4 to Mana after each Kill
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- +1 to Light Radius
Serendipity [Lvl: 60]
Dol + Ral + Eth
Crossbow, Bow, Amazon Bow
- Fires Explosive Arrows or Bolts
- Piercing Attack
- 100% Target Defense
- +35-90 Fire Damage
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +78.1%
- -25 to Monster Defense Per Hit
Serendipity's Sake [Lvl: 60]
Dol + Ral + Eth + Jewl
Crossbow, Bow, Amazon Bow
- Fires Explosive Arrows or Bolts
- Piercing Attack
- 100% Target Defense
- +35-90 Fire Damage
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +78.1%
- -25 to Monster Defense Per Hit
Serendipity? [Lvl: 60]
Dol + Ral + Eth
Quad Charm
- Piercing Attack
- 50% Target Defense
- +20-60 Fire Damage
- +400 Poison Damage over 4 Seconds
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +39.1%
- -25 to Monster Defense Per Hit
Shooter [Lvl: 60]
Ral + Thul + Dol
Crossbow
- 4-5 to Paladin Skill Levels
- +30-40% Increased Attack Speed
- +90-150 Damage
- +5-30 Fire Damage
- +10-20 Cold Damage, Chilled for 2 Seconds
- 5-8% Life stolen per hit
- 25% Chance of Open Wounds
- Knockback
Sorrow [Lvl: 60]
Eth + Dol + Nef
Voodoo Heads
- 1 to Necromancer Skill Levels
- +30-50% Faster Cast Rate
- Hit Causes Monster To Flee +23.4%
- +75 Defense
- +100 Defense vs. Missile
- Regenerate Mana 20-40%
- +10 Life after each Kill
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Repairs 1 Durability in 20 Seconds
Sorrow's Tears [Lvl: 60]
Eth + Dol + Nef + Jewl
Voodoo Heads
- 1 to Necromancer Skill Levels
- +30-50% Faster Cast Rate
- Hit Causes Monster To Flee +23.4%
- +75 Defense
- +100 Defense vs. Missile
- Regenerate Mana 20-40%
- +10 Life after each Kill
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Repairs 1 Durability in 20 Seconds
Sorrow? [Lvl: 60]
Eth + Dol + Nef
Hex Charm
- 1 to Necromancer Skill Levels
- +15-25% Faster Cast Rate
- Hit Causes Monster To Flee +11.7%
- +50 Defense
- +50 Defense vs. Missile
- Regenerate Mana 10-20%
- +10 Life after each Kill
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
Terror [Lvl: 60]
Dol + Tal
Wand
- 1 to Necromancer Skill Levels
- +607 Poison Damage over 1 Seconds
- 25% Chance of Open Wounds
- Hit blinds target +1
- Hit Causes Monster To Flee +78.1%
- Repairs 1 Durability in 20 Seconds
Terror? [Lvl: 60]
Dol + Tal
Quad Charm
- 1 to Necromancer Skill Levels
- +457 Poison Damage over 1 Seconds
- 25% Chance of Open Wounds
- Hit blinds target +1
- Hit Causes Monster To Flee +39.1%
Thirst [Lvl: 60]
Amn + Dol
Staff, Wand, Scepter
- 6% Mana stolen per hit
- 17% Life stolen per hit
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +46.9%
- Replenish Life -5
- Repairs 1 Durability in 20 Seconds
Thirst? [Lvl: 60]
Amn + Dol
Quad Charm
- 3% Mana stolen per hit
- 11% Life stolen per hit
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +23.4%
- Replenish Life -5
Thirsty [Lvl: 60]
Amn + Dol + Jewl
Staff, Scepter
- 6% Mana stolen per hit
- 17% Life stolen per hit
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +46.9%
- Replenish Life -5
- Repairs 1 Durability in 20 Seconds
Vermilion [Lvl: 60]
Nef + Thul + Dol
Crossbow, Bow, Amazon Bow
- 10% Chance to cast Level 20 Charged Bolt on hit
- Piercing Attack
- +60-100 Cold Damage, Chilled for 6 Seconds
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +23.4%
- Freezes target +1
- +10 Life after each Kill
- +2 to Light Radius
Vermilion? [Lvl: 60]
Nef + Thul + Dol
Quad Charm
- 4% Chance to cast Level 10 Charged Bolt on hit
- Piercing Attack
- +35-60 Cold Damage, Chilled for 3 Seconds
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +11.7%
- Freezes target +1
- +10 Life after each Kill
- +1 to Light Radius
Vermilious Tempest [Lvl: 60]
Nef + Thul + Dol + Jewl
Crossbow, Bow, Amazon Bow
- 10% Chance to cast Level 20 Charged Bolt on hit
- Piercing Attack
- +60-100 Cold Damage, Chilled for 6 Seconds
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +23.4%
- Freezes target +1
- +10 Life after each Kill
- +2 to Light Radius
Vermin [Lvl: 60]
Dol + Tir + Ith
Pelt
- 1 to Druid Skill Levels
- +30-50 Damage
- Replenish Life +10
- Magic Resist +30%
- +6 to Mana after each Kill
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
Vermin Horde [Lvl: 60]
Dol + Tir + Ith + Jewl
Pelt
- 1 to Druid Skill Levels
- +30-50 Damage
- Replenish Life +10
- Magic Resist +30%
- +6 to Mana after each Kill
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
Vermin? [Lvl: 60]
Dol + Tir + Ith
Tall Charm
- 1 to Druid Skill Levels
- +15-25 Damage
- Replenish Life +5
- Magic Resist +30%
- +4 to Mana after each Kill
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- +1 to Light Radius
Virginity [Lvl: 60]
El + Dol
Orb
- 1 to Sorceress Skill Levels
- +75 to Attack Rating
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +39.1%
- +3 to Light Radius
- Requirements -10%
Virginity? [Lvl: 60]
El + Dol
Quad Charm
- 1 to Sorceress Skill Levels
- +37 to Attack Rating
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +19.5%
- +1 to Light Radius
- Requirements -10%
Wolfhound [Lvl: 60]
Ral + Amn + Dol
Pelt
- 5-7 to Druid Skill Levels
- +90-270 Defense
- +150-300 to Life
- Replenish Life +7
- Magic Resist +40-80%
- Cold Resist +40-80%
- Lightning Resist +40-80%
- Fire Resist +70-110%
- Poison Resist +40-80%
- Damage Reduced by 60
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Repairs 1 Durability in 16.7 Seconds
Youth [Lvl: 60]
Dol + Amn
Armor
- Replenish Life +17
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 35
- +5 to Light Radius
- Repairs 1 Durability in 20 Seconds
Youth? [Lvl: 60]
Dol + Amn
Tall Charm
- Replenish Life +12
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 25
- +2 to Light Radius
Youthful [Lvl: 60]
Dol + Amn + Jewl
Armor
- Replenish Life +17
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 35
- +5 to Light Radius
- Repairs 1 Durability in 10 Seconds
Broken Promise [Lvl: 70]
Hel + Nef
Belt
- 5% Chance to cast Level 10 Frost Nova on hit
- +5 to All Skills
- Hit blinds target +1
- +20% to Enhanced Defense
- +10 Life after each Kill
- -30% extra gold from monsters
- -20% better chance of getting magic item
- -3 to Light Radius
Broken Promise? [Lvl: 70]
Hel + Nef
Tall Charm
- 3% Chance to cast Level 5 Frost Nova on hit
- +2 to All Skills
- Hit blinds target +1
- +20% to Enhanced Defense
- +10 Life after each Kill
- -30% extra gold from monsters
- -20% better chance of getting magic item
- -3 to Light Radius
Dabbler [Lvl: 70]
Hel + Eth + Sol + Ort
Auric Shields, Voodoo Heads, Shield
- +10-20% Faster Cast Rate
- +20% to Enhanced Defense
- +45-55 Defense
- Lightning Resist +30%
- Damage Reduced by 10
- -1 to Light Radius
- Level 5 Raise Skeletal Mage, 50 charges
Armor, Helm, Circlet, Pelt, Primal Helm
- +10-20% Faster Cast Rate
- +20% to Enhanced Defense
- +45-55 Defense
- Lightning Resist +30%
- Damage Reduced by 10
- -1 to Light Radius
- Level 5 Raise Skeletal Mage, 50 charges
Dabbler? [Lvl: 70]
Hel + Eth + Sol + Ort
Hex Charm
- +5-10% Faster Cast Rate
- +20% to Enhanced Defense
- +35-40 Defense
- Lightning Resist +30%
- Damage Reduced by 10
- -1 to Light Radius
- Level 4 Raise Skeletal Mage, 25 charges
Tall Charm
- +5-10% Faster Cast Rate
- +20% to Enhanced Defense
- +35-40 Defense
- Lightning Resist +30%
- Damage Reduced by 10
- -1 to Light Radius
- Level 4 Raise Skeletal Mage, 25 charges
Dabblings [Lvl: 70]
Hel + Eth + Sol + Ort + Jewl
Auric Shields, Shield
- +10-20% Faster Cast Rate
- +20% to Enhanced Defense
- +45-55 Defense
- Lightning Resist +30%
- Damage Reduced by 10
- -1 to Light Radius
- Level 8 Raise Skeletal Mage, 50 charges
Armor
- +10-20% Faster Cast Rate
- +20% to Enhanced Defense
- +45-55 Defense
- Lightning Resist +30%
- Damage Reduced by 10
- -1 to Light Radius
- Level 8 Raise Skeletal Mage, 50 charges
Deceased [Lvl: 70]
Thul + Hel
Wand
- 5-7 to Necromancer Skill Levels
- +60-90% Increased Attack Speed
- +40-80 Damage
- 20% bonus to Attack Rating
- +10-20 Cold Damage, Chilled for 2 Seconds
- +120 to 180 Poison Damage over 1 Seconds
- Slain Monsters Rest in Peace
- Repairs 1 Durability in 16.7 Seconds
Dread [Lvl: 70]
Ith + Amn + Eld + Hel
Armor
- +1 to All Skills
- +20% to Enhanced Defense
- Replenish Life +7
- 40% Stamina Drain
- Magic Resist +30%
- Attacker Takes Damage of 20
- 25% Damage Taken Goes To Mana
- -2 to Light Radius
- Repairs 1 Durability in 20 Seconds
Dread? [Lvl: 70]
Ith + Amn + Eld + Hel
Tall Charm
- +1 to All Skills
- +20% to Enhanced Defense
- Replenish Life +7
- 27% Stamina Drain
- Magic Resist +30%
- Attacker Takes Damage of 10
- 12% Damage Taken Goes To Mana
- -2 to Light Radius
Dreaded [Lvl: 70]
Ith + Amn + Eld + Hel + Jewl
Armor
- +1 to All Skills
- +20% to Enhanced Defense
- Replenish Life +7
- 40% Stamina Drain
- Magic Resist +30%
- Attacker Takes Damage of 20
- 25% Damage Taken Goes To Mana
- -2 to Light Radius
- Repairs 1 Durability in 20 Seconds
Exile's Path [Lvl: 70]
Hel + Eld
Boots
- +30-60% Faster Run/Walk
- +20-40% Increased Attack Speed
- 7% Increased Chance of Blocking
- +20% to Enhanced Defense
- 25% Stamina Drain
- -20% extra gold from monsters
- Repairs 1 Durability in 33.3 Seconds
Exile's Path? [Lvl: 70]
Hel + Eld
Hex Charm
- +30-60% Faster Run/Walk
- +20-40% Increased Attack Speed
- 7% Increased Chance of Blocking
- +20% to Enhanced Defense
- 25% Stamina Drain
- -20% extra gold from monsters
Exile's Road [Lvl: 70]
Hel + Eld + Jewl
Boots
- +30-60% Faster Run/Walk
- +20-40% Increased Attack Speed
- 7% Increased Chance of Blocking
- +20% to Enhanced Defense
- 25% Stamina Drain
- -20% extra gold from monsters
- Repairs 1 Durability in 33.3 Seconds
Haruspex [Lvl: 70]
Thul + Hel
Orb
- 8-15 to Sorceress Skill Levels
- +40-80% Faster Cast Rate
- 20% bonus to Attack Rating
- +10-20 Cold Damage, Chilled for 2 Seconds
- Slain Monsters Rest in Peace
- Slows target by 35-50%
- Regenerate Mana 55-90%
- Magic Resist +40-80%
- Cold Resist +40-80%
- Lightning Resist +40-80%
- Fire Resist +40-80%
- Poison Resist +40-80%
- Repairs 1 Durability in 16.7 Seconds
Hermit [Lvl: 70]
Hel + Amn + Dol
Armor
- +1 to All Skills
- +20% to Enhanced Defense
- Replenish Life +17
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 45
- -2 to Light Radius
- Repairs 1 Durability in 20 Seconds
Hermit's Hovel [Lvl: 70]
Hel + Amn + Dol + Jewl
Armor
- +1 to All Skills
- +20% to Enhanced Defense
- Replenish Life +17
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 45
- -2 to Light Radius
- Repairs 1 Durability in 20 Seconds
Hermit? [Lvl: 70]
Hel + Amn + Dol
Tall Charm
- +1 to All Skills
- +20% to Enhanced Defense
- Replenish Life +12
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 30
- -2 to Light Radius
Yellow Thom [Lvl: 70]
Amn + Hel + Tal
Gloves
- +20% Faster Hit Recovery
- 20% bonus to Attack Rating
- +307 Poison Damage over 1 Seconds
- 5% Life stolen per hit
- Replenish Life +3
- Level 5 Oak Sage, 10 charges
Boots
- +20% Faster Hit Recovery
- +20% to Enhanced Defense
- Replenish Life +10
- Poison Resist +30%
- Level 5 Oak Sage, 10 charges
Yellow Thom? [Lvl: 70]
Amn + Hel + Tal
Quad Charm
- +10% Faster Hit Recovery
- 20% bonus to Attack Rating
- +307 Poison Damage over 1 Seconds
- 5% Life stolen per hit
- Replenish Life +1
- Level 2 Oak Sage, 5 charges
Hex Charm
- +10% Faster Hit Recovery
- +20% to Enhanced Defense
- Replenish Life +8
- Poison Resist +30%
- Level 2 Oak Sage, 5 charges
Yellow Vane [Lvl: 70]
Amn + Hel + Tal + Jewl
Gloves
- +20% Faster Hit Recovery
- 20% bonus to Attack Rating
- +307 Poison Damage over 1 Seconds
- 5% Life stolen per hit
- Replenish Life +3
- Level 5 Oak Sage, 10 charges
Boots
- +20% Faster Hit Recovery
- +20% to Enhanced Defense
- Replenish Life +10
- Poison Resist +30%
- Level 5 Oak Sage, 10 charges
Black [Lvl: 80]
Thul + Io + Nef
Club, Hammer, Mace
- 5% Chance to cast Level 10 Frost Nova on hit
- +15% Increased Attack Speed
- +20 Maximum Damage
- +50 to Attack Rating
- +10-20 Cold Damage, Chilled for 2 Seconds
- +20 to Vitality
- Magic Damage Reduced by 2
- +10 Life after each Kill
- Level 4 Corpse Explosion, 12 charges
Black? [Lvl: 80]
Thul + Io + Nef
Quad Charm
- 3% Chance to cast Level 5 Frost Nova on hit
- +7% Increased Attack Speed
- +10 Maximum Damage
- +25 to Attack Rating
- +10-20 Cold Damage, Chilled for 2 Seconds
- +20 to Vitality
- Magic Damage Reduced by 1
- +10 Life after each Kill
- Level 2 Corpse Explosion, 6 charges
Blackout [Lvl: 80]
Thul + Io + Nef + Jewl
Hammer, Mace
- 5% Chance to cast Level 10 Frost Nova on hit
- +15% Increased Attack Speed
- +20 Maximum Damage
- +50 to Attack Rating
- +10-20 Cold Damage, Chilled for 2 Seconds
- +20 to Vitality
- Magic Damage Reduced by 2
- +10 Life after each Kill
- Level 4 Corpse Explosion, 12 charges
Bone Knob [Lvl: 80]
Ort + Shael + Sol + Io + Dol
Auric Shields, Shield
- +20% Faster Block Rate
- +40-60 Defense
- +20 to Vitality
- Lightning Resist +30%
- Poison Resist +20%
- Damage Reduced by 10
- +4 to Mana after each Kill
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 25 Raise Skeleton, 30 charges
- Repairs 1 Durability in 20 Seconds
Armor
- +20% Faster Hit Recovery
- +40-60 Defense
- +20 to Vitality
- Lightning Resist +30%
- Poison Resist +20%
- Damage Reduced by 10
- +4 to Mana after each Kill
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 25 Raise Skeleton, 30 charges
- Repairs 1 Durability in 20 Seconds
Bone Knob? [Lvl: 80]
Ort + Shael + Sol + Io + Dol
Hex Charm
- +20% Faster Block Rate
- +20-30 Defense
- +20 to Vitality
- Lightning Resist +30%
- Poison Resist +10%
- Damage Reduced by 10
- +2 to Mana after each Kill
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 12 Raise Skeleton, 15 charges
Bulldog [Lvl: 80]
Io + Dol + Nef
Helm, Circlet, Pelt, Primal Helm, Armor
- +75% Faster Run/Walk
- +70 to Vitality
- Replenish Life +10
- 30% Stamina Drain
- +10 Life after each Kill
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Repairs 1 Durability in 20 Seconds
Boots
- +75% Faster Run/Walk
- +70 to Vitality
- Replenish Life +10
- 30% Stamina Drain
- +10 Life after each Kill
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Repairs 1 Durability in 20 Seconds
Bulldog? [Lvl: 80]
Io + Dol + Nef
Tall Charm
- +37% Faster Run/Walk
- +45 to Vitality
- Replenish Life +5
- 15% Stamina Drain
- +10 Life after each Kill
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
Hex Charm
- +37% Faster Run/Walk
- +45 to Vitality
- Replenish Life +5
- 15% Stamina Drain
- +10 Life after each Kill
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
Bullhog [Lvl: 80]
Io + Dol + Nef + Jewl
Helm, Circlet, Pelt, Primal Helm, Armor
- +75% Faster Run/Walk
- +70 to Vitality
- Replenish Life +10
- 30% Stamina Drain
- +10 Life after each Kill
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Repairs 1 Durability in 20 Seconds
Boots
- +75% Faster Run/Walk
- +70 to Vitality
- Replenish Life +10
- 30% Stamina Drain
- +10 Life after each Kill
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Repairs 1 Durability in 20 Seconds
Cake Monster [Lvl: 80]
Sol + Io + Nef + Amn + Jewl
Armor
- 4 to Necromancer Skill Levels
- +100 Defense vs. Missile
- +50 to Vitality
- Replenish Life +7
- Damage Reduced by 30
- +10 Life after each Kill
- Attacker Takes Damage of 20
- +5 to Light Radius
- Repairs 1 Durability in 20 Seconds
Cookie Monster [Lvl: 80]
Sol + Io + Nef + Amn
Armor
- 4 to Necromancer Skill Levels
- +100 Defense vs. Missile
- +50 to Vitality
- Replenish Life +7
- Damage Reduced by 30
- +10 Life after each Kill
- Attacker Takes Damage of 20
- +5 to Light Radius
- Repairs 1 Durability in 5 Seconds
Cookie Monster? [Lvl: 80]
Sol + Io + Nef + Amn
Tall Charm
- 2 to Necromancer Skill Levels
- +50 Defense vs. Missile
- +35 to Vitality
- Replenish Life +7
- Damage Reduced by 20
- +10 Life after each Kill
- Attacker Takes Damage of 10
- +2 to Light Radius
Fa?ade [Lvl: 80]
Io + Sol + Thul
Hand to Hand, Hand to Hand 2
- 4-6 to Assassin Skill Levels
- +50-75% Increased Attack Speed
- +15 Minimum Damage
- +10-20 Cold Damage, Chilled for 2 Seconds
- +300 Poison Damage over 1 Seconds
- 10% Life stolen per hit
- 20-30% Deadly Strike
- Freezes target +1
- +20 to Vitality
- Repairs 1 Durability in 16.7 Seconds
Humbled [Lvl: 80]
Sol + Nef + Eld + Io + Jewl
Armor
- 2 to Paladin Skill Levels
- +30-50% Faster Run/Walk
- +60-100 Defense vs. Missile
- +50 to Vitality
- 45% Stamina Drain
- Damage Reduced by 20
- +10 Life after each Kill
- Repairs 1 Durability in 33.3 Seconds
Humility [Lvl: 80]
Sol + Nef + Eld + Io
Armor
- 2 to Paladin Skill Levels
- +30-50% Faster Run/Walk
- +60-100 Defense vs. Missile
- +50 to Vitality
- 45% Stamina Drain
- Damage Reduced by 20
- +10 Life after each Kill
- Repairs 1 Durability in 20 Seconds
Humility? [Lvl: 80]
Sol + Nef + Eld + Io
Tall Charm
- 1 to Paladin Skill Levels
- +15-25% Faster Run/Walk
- +30-50 Defense vs. Missile
- +35 to Vitality
- 30% Stamina Drain
- Damage Reduced by 15
- +10 Life after each Kill
Maddening [Lvl: 80]
Io + Dol + Jewl
Helm, Circlet, Pelt, Primal Helm
- +50% Faster Hit Recovery
- Hit Causes Monster To Flee +78.1%
- +70 to Vitality
- +60 to Energy
- Replenish Life -10
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- -30% better chance of getting magic item
- Repairs 1 Durability in 20 Seconds
Madness [Lvl: 80]
Io + Dol
Helm, Circlet, Pelt, Primal Helm
- +50% Faster Hit Recovery
- Hit Causes Monster To Flee +78.1%
- +70 to Vitality
- +60 to Energy
- Replenish Life -10
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- -30% better chance of getting magic item
- Repairs 1 Durability in 20 Seconds
Mistress [Lvl: 80]
Io + Sol + Thul
Amazon Bow
- 7% Chance to cast Level 25 Chain Lightning on hit
- 5-7 to Amazon Skill Levels
- +30-50% Increased Attack Speed
- +15 Minimum Damage
- +160-245 Cold Damage, Chilled for 6 Seconds
- 6% Life stolen per hit
- Hit Causes Monster To Flee +31.3%
- +20 to Vitality
- +16 to Mana after each Kill
Mistress [Lvl: 80]
Io + Sol + Thul
Amazon Javelin
- 7% Chance to cast Level 25 Chain Lightning on hit
- 5-7 to Amazon Skill Levels
- +30-50% Increased Attack Speed
- +15 Minimum Damage
- +160-245 Cold Damage, Chilled for 6 Seconds
- 6% Life stolen per hit
- +20 to Vitality
- +16 to Mana after each Kill
- Repairs 1 Durability in 16.7 Seconds
Mistress [Lvl: 80]
Io + Sol + Thul
Amazon Spear
- 7% Chance to cast Level 25 Chain Lightning on hit
- 5-7 to Amazon Skill Levels
- +30-50% Increased Attack Speed
- +15 Minimum Damage
- +160-245 Cold Damage, Chilled for 6 Seconds
- 6% Life stolen per hit
- +20 to Vitality
- +16 to Mana after each Kill
- Repairs 1 Durability in 16.7 Seconds
Pumus [Lvl: 80]
Thul + Ith + Ort + Io
Auric Shields, Voodoo Heads, Shield
- +20-30 Defense
- +20 to Vitality
- Magic Resist +30%
- Cold Resist +30%
- Lightning Resist +30%
- +2 to Light Radius
- Level 5 Clay Golem, 50 charges
Armor, Helm, Circlet, Pelt, Primal Helm
- +20-30 Defense
- +20 to Vitality
- Magic Resist +30%
- Cold Resist +30%
- Lightning Resist +30%
- +2 to Light Radius
- Level 5 Clay Golem, 50 charges
Pumus Stone [Lvl: 80]
Thul + Ith + Ort + Io + Jewl
Auric Shields, Shield
- +20-30 Defense
- +20 to Vitality
- Magic Resist +30%
- Cold Resist +30%
- Lightning Resist +30%
- +2 to Light Radius
- Level 8 Clay Golem, 50 charges
Armor
- +20-30 Defense
- +20 to Vitality
- Magic Resist +30%
- Cold Resist +30%
- Lightning Resist +30%
- +2 to Light Radius
- Level 8 Clay Golem, 50 charges
Pumus? [Lvl: 80]
Thul + Ith + Ort + Io
Hex Charm
- +10-15 Defense
- +20 to Vitality
- Magic Resist +30%
- Cold Resist +30%
- Lightning Resist +30%
- +1 to Light Radius
- Level 4 Clay Golem, 25 charges
Tall Charm
- +10-15 Defense
- +20 to Vitality
- Magic Resist +30%
- Cold Resist +30%
- Lightning Resist +30%
- +1 to Light Radius
- Level 4 Clay Golem, 25 charges
Rook [Lvl: 80]
Io + Sol + Amn + Eth
Auric Shields, Voodoo Heads, Shield
- +25 Defense
- +10-15 to Dexterity
- +30 to Vitality
- Replenish Life +10-12
- Regenerate Mana 15-20%
- Damage Reduced by 10
- Attacker Takes Damage of 15
Armor
- +25 Defense
- +10-15 to Dexterity
- +30 to Vitality
- Replenish Life +10-12
- Regenerate Mana 15-20%
- Damage Reduced by 10
- Attacker Takes Damage of 15
Rook's Vigil [Lvl: 80]
Io + Sol + Amn + Eth + Jewl
Auric Shields, Shield
- +25 Defense
- +10-15 to Dexterity
- +30 to Vitality
- Replenish Life +10-12
- Regenerate Mana 15-20%
- Damage Reduced by 10
- Attacker Takes Damage of 15
Armor
- +25 Defense
- +10-15 to Dexterity
- +30 to Vitality
- Replenish Life +10-12
- Regenerate Mana 15-20%
- Damage Reduced by 10
- Attacker Takes Damage of 15
Rook? [Lvl: 80]
Io + Sol + Amn + Eth
Tall Charm
- +25 Defense
- +5-7 to Dexterity
- +25 to Vitality
- Replenish Life +8-9
- Regenerate Mana 7-10%
- Damage Reduced by 10
- Attacker Takes Damage of 7
Hex Charm
- +25 Defense
- +5-7 to Dexterity
- +25 to Vitality
- Replenish Life +8-9
- Regenerate Mana 7-10%
- Damage Reduced by 10
- Attacker Takes Damage of 7
Turbo [Lvl: 80]
Io + Eld
Boots
- +20% Faster Run/Walk
- 7% Increased Chance of Blocking
- +50 to Vitality
- 20% Stamina Drain
- Level 20 Quickness, 30 charges
- Repairs 1 Durability in 5 Seconds
Turbo? [Lvl: 80]
Io + Eld
Hex Charm
- +10% Faster Run/Walk
- 7% Increased Chance of Blocking
- +35 to Vitality
- 10% Stamina Drain
- Level 10 Quickness, 15 charges
Turboron [Lvl: 80]
Io + Eld + Jewl
Boots
- +20% Faster Run/Walk
- 7% Increased Chance of Blocking
- +50 to Vitality
- 20% Stamina Drain
- Level 20 Quickness, 30 charges
- Repairs 1 Durability in 20 Seconds
White [Lvl: 80]
Dol + Io
Wand
- +3 to Poison and Bone Skills (Necromancer only)
- +20% Faster Cast Rate
- 25% Chance of Open Wounds
- +9 to Skeleton Mastery
- +20 to Vitality
- +13 to Mana
- Magic Damage Reduced by 4
White Thom [Lvl: 80]
Io + Tal + Amn
Gloves
- +20% Faster Hit Recovery
- +307 Poison Damage over 1 Seconds
- 5% Life stolen per hit
- +20 to Vitality
- Replenish Life +3
- Level 5 Cycle of Life, 10 charges
Boots
- +20% Faster Hit Recovery
- +20 to Vitality
- Replenish Life +10
- Poison Resist +30%
- Level 5 Cycle of Life, 10 charges
White Thom? [Lvl: 80]
Io + Tal + Amn
Quad Charm
- +10% Faster Hit Recovery
- +307 Poison Damage over 1 Seconds
- 5% Life stolen per hit
- +20 to Vitality
- Replenish Life +1
- Level 2 Cycle of Life, 5 charges
Hex Charm
- +10% Faster Hit Recovery
- +20 to Vitality
- Replenish Life +8
- Poison Resist +30%
- Level 2 Cycle of Life, 5 charges
White Vane [Lvl: 80]
Io + Tal + Amn + Jewl
Gloves
- +20% Faster Hit Recovery
- +307 Poison Damage over 1 Seconds
- 5% Life stolen per hit
- +20 to Vitality
- Replenish Life +3
- Level 5 Cycle of Life, 10 charges
Boots
- +20% Faster Hit Recovery
- +20 to Vitality
- Replenish Life +10
- Poison Resist +30%
- Level 5 Cycle of Life, 10 charges
White? [Lvl: 80]
Dol + Io
Quad Charm
- +1 to Poison and Bone Skills (Necromancer only)
- +10% Faster Cast Rate
- 25% Chance of Open Wounds
- +4 to Skeleton Mastery
- +20 to Vitality
- +6 to Mana
- Magic Damage Reduced by 2
Wind [Lvl: 80]
Nef + Io
Boots
- +30% Faster Run/Walk
- +75 Defense vs. Missile
- +45 to Vitality
- +10 Life after each Kill
- Level 5 Leap, 30 charges
- Repairs 1 Durability in 20 Seconds
Wind? [Lvl: 80]
Nef + Io
Hex Charm
- +15% Faster Run/Walk
- +37 Defense vs. Missile
- +32 to Vitality
- +10 Life after each Kill
- Level 2 Leap, 15 charges
Windy [Lvl: 80]
Nef + Io + Jewl
Boots
- +30% Faster Run/Walk
- +75 Defense vs. Missile
- +45 to Vitality
- +10 Life after each Kill
- Level 5 Leap, 30 charges
- Repairs 1 Durability in 20 Seconds
Bone [Lvl: 90]
Dol + Nef + Lum
Primal Helm
- Hit Causes Monster To Flee +58.6%
- Knockback
- +200 Defense vs. Missile
- +15 to Dexterity
- +35 to Energy
- Replenish Life +8
- +10 Life after each Kill
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 15 Bone Armor, 49 charges
Bone Blade [Lvl: 90]
Dol + Nef + Lum + Jewl
Primal Helm
- Hit Causes Monster To Flee +58.6%
- Knockback
- +200 Defense vs. Missile
- +15 to Dexterity
- +35 to Energy
- Replenish Life +8
- +10 Life after each Kill
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 15 Bone Armor, 49 charges
Bone? [Lvl: 90]
Dol + Nef + Lum
Tall Charm
- Hit Causes Monster To Flee +28.9%
- Knockback
- +100 Defense vs. Missile
- +7 to Dexterity
- +27 to Energy
- Replenish Life +4
- +10 Life after each Kill
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 7 Bone Armor, 24 charges
Corsair [Lvl: 90]
Lum + Shael + Eth + Amn
Sword
- 5% Chance to cast Level 10 Static Field on hit
- +120% Increased Attack Speed
- +20% Faster Cast Rate
- +75 Maximum Damage
- 100% Target Defense
- 15% Life stolen per hit
- -25 to Monster Defense Per Hit
- +50 to Energy
- Repairs 1 Durability in 20 Seconds
Corsair? [Lvl: 90]
Lum + Shael + Eth + Amn
Quad Charm
- 3% Chance to cast Level 5 Static Field on hit
- +70% Increased Attack Speed
- +20% Faster Cast Rate
- +37 Maximum Damage
- 50% Target Defense
- 10% Life stolen per hit
- -25 to Monster Defense Per Hit
- +35 to Energy
Faerie [Lvl: 90]
Eth + Lum
Staff, Wand, Scepter, Orb
- 2 to Sorceress Skill Levels
- -25 to Monster Defense Per Hit
- +40 to Energy
- +50 to Mana
- Regenerate Mana +25%
- Repairs 1 Durability in 20 Seconds
Faerie? [Lvl: 90]
Eth + Lum
Quad Charm
- 1 to Sorceress Skill Levels
- -25 to Monster Defense Per Hit
- +30 to Energy
- +25 to Mana
- Regenerate Mana +12%
Insight [Lvl: 90]
Lum + Ith
Helm, Circlet, Pelt, Primal Helm
- +10-30% Faster Cast Rate
- +40 to Energy
- +20 to Mana
- Regenerate Mana +15%
- Magic Resist +30%
- 25% Damage Taken Goes To Mana
- Repairs 1 Durability in 6.7 Seconds
Insight? [Lvl: 90]
Lum + Ith
Tall Charm
- +5-15% Faster Cast Rate
- +30 to Energy
- +10 to Mana
- Regenerate Mana +7%
- Magic Resist +30%
- 12% Damage Taken Goes To Mana
Insightful [Lvl: 90]
Lum + Ith + Jewl
Helm, Circlet, Pelt, Primal Helm
- +10-30% Faster Cast Rate
- +40 to Energy
- +20 to Mana
- Regenerate Mana +15%
- Magic Resist +30%
- 25% Damage Taken Goes To Mana
- Repairs 1 Durability in 33.3 Seconds
Law [Lvl: 90]
Nef + Lum + Shael
Helm, Circlet, Pelt, Primal Helm
- +30-50% Faster Cast Rate
- +60-90% Faster Hit Recovery
- +10% to Enhanced Defense
- +50-100 Defense vs. Missile
- +45 to Energy
- +10 Life after each Kill
- Repairs 1 Durability in 20 Seconds
Law? [Lvl: 90]
Nef + Lum + Shael
Tall Charm
- +30-50% Faster Cast Rate
- +60-90% Faster Hit Recovery
- +10% to Enhanced Defense
- +50-100 Defense vs. Missile
- +45 to Energy
- +10 Life after each Kill
Lawmaker [Lvl: 90]
Nef + Lum + Shael + Jewl
Helm, Circlet, Pelt, Primal Helm
- +30-50% Faster Cast Rate
- +60-90% Faster Hit Recovery
- +10% to Enhanced Defense
- +50-100 Defense vs. Missile
- +45 to Energy
- +10 Life after each Kill
- Repairs 1 Durability in 20 Seconds
Maurader [Lvl: 90]
Lum + Shael + Eth + Amn + Jewl
Sword
- 5% Chance to cast Level 10 Static Field on hit
- +120% Increased Attack Speed
- +20% Faster Cast Rate
- +75 Maximum Damage
- 100% Target Defense
- 15% Life stolen per hit
- -25 to Monster Defense Per Hit
- +50 to Energy
- Repairs 1 Durability in 20 Seconds
Memory [Lvl: 90]
Lum + Io + Sol + Eth
Staff
- 3 to Sorceress Skill Levels
- +33% Faster Cast Rate
- +15 Minimum Damage
- +5 to Static Field
- -25 to Monster Defense Per Hit
- +50% to Enhanced Defense
- +20 to Vitality
- +20 to Energy
- +20% to Increase Maximum Mana
- Magic Damage Reduced by 12
Memory? [Lvl: 90]
Lum + Io + Sol + Eth
Quad Charm
- 1 to Sorceress Skill Levels
- +16% Faster Cast Rate
- +15 Minimum Damage
- +2 to Static Field
- -25 to Monster Defense Per Hit
- +25% to Enhanced Defense
- +20 to Vitality
- +20 to Energy
- +10% to Increase Maximum Mana
- Magic Damage Reduced by 6
Red Thom [Lvl: 90]
Tal + Amn + Lum
Gloves
- +20% Faster Hit Recovery
- +307 Poison Damage over 1 Seconds
- 5% Life stolen per hit
- +20 to Energy
- Replenish Life +3
- Level 5 Heart of Wolverine, 10 charges
Boots
- +20% Faster Hit Recovery
- +20 to Energy
- Replenish Life +10
- Poison Resist +30%
- Level 5 Heart of Wolverine, 10 charges
Red Thom? [Lvl: 90]
Tal + Amn + Lum
Quad Charm
- +10% Faster Hit Recovery
- +307 Poison Damage over 1 Seconds
- 5% Life stolen per hit
- +20 to Energy
- Replenish Life +1
- Level 2 Heart of Wolverine, 5 charges
Hex Charm
- +10% Faster Hit Recovery
- +20 to Energy
- Replenish Life +8
- Poison Resist +30%
- Level 2 Heart of Wolverine, 5 charges
Red Vane [Lvl: 90]
Tal + Amn + Lum + Jewl
Gloves
- +20% Faster Hit Recovery
- +307 Poison Damage over 1 Seconds
- 5% Life stolen per hit
- +20 to Energy
- Replenish Life +3
- Level 5 Heart of Wolverine, 10 charges
Boots
- +20% Faster Hit Recovery
- +20 to Energy
- Replenish Life +10
- Poison Resist +30%
- Level 5 Heart of Wolverine, 10 charges
Smoke [Lvl: 90]
Nef + Lum
Armor
- +20% Faster Hit Recovery
- +75% to Enhanced Defense
- +250 Defense vs. Missile
- +20 to Energy
- Magic Resist +50%
- Cold Resist +50%
- Lightning Resist +50%
- Fire Resist +50%
- Poison Resist +50%
- +10 Life after each Kill
- -1 to Light Radius
- Level 6 Weaken, 18 charges
Smoke? [Lvl: 90]
Nef + Lum
Tall Charm
- +10% Faster Hit Recovery
- +37% to Enhanced Defense
- +125 Defense vs. Missile
- +20 to Energy
- Magic Resist +25%
- Cold Resist +25%
- Lightning Resist +25%
- Fire Resist +25%
- Poison Resist +25%
- +10 Life after each Kill
- -1 to Light Radius
- Level 3 Weaken, 9 charges
Smokescreen [Lvl: 90]
Nef + Lum + Jewl
Armor
- +20% Faster Hit Recovery
- +75% to Enhanced Defense
- +250 Defense vs. Missile
- +20 to Energy
- Magic Resist +50%
- Cold Resist +50%
- Lightning Resist +50%
- Fire Resist +50%
- Poison Resist +50%
- +10 Life after each Kill
- -1 to Light Radius
- Level 6 Weaken, 18 charges
Vanquish [Lvl: 90]
Lum + Tal + Amn
Scepter
- 1 to Paladin Skill Levels
- +80 Maximum Damage
- +307 Poison Damage over 1 Seconds
- 17% Life stolen per hit
- Knockback
- +50 to Energy
- Poison Resist +40%
- Repairs 1 Durability in 20 Seconds
Vanquish? [Lvl: 90]
Lum + Tal + Amn
Quad Charm
- 1 to Paladin Skill Levels
- +40 Maximum Damage
- +307 Poison Damage over 1 Seconds
- 11% Life stolen per hit
- Knockback
- +35 to Energy
- Poison Resist +20%
Vanquished [Lvl: 90]
Lum + Tal + Amn + Jewl
Scepter
- 1 to Paladin Skill Levels
- +80 Maximum Damage
- +307 Poison Damage over 1 Seconds
- 17% Life stolen per hit
- Knockback
- +50 to Energy
- Poison Resist +40%
- Repairs 1 Durability in 20 Seconds
Wisdom [Lvl: 90]
Lum + Nef
Circlet
- +2 to All Skills
- +75 Defense vs. Missile
- +50 to Energy
- +10 Life after each Kill
- +2 to Light Radius
- Repairs 1 Durability in 20 Seconds
Wisdom? [Lvl: 90]
Lum + Nef
Tall Charm
- +1 to All Skills
- +37 Defense vs. Missile
- +35 to Energy
- +10 Life after each Kill
- +1 to Light Radius
Wisecrack [Lvl: 90]
Lum + Nef + Jewl
Circlet
- +2 to All Skills
- +75 Defense vs. Missile
- +50 to Energy
- +10 Life after each Kill
- +2 to Light Radius
- Repairs 1 Durability in 20 Seconds
Bad Bird [Lvl: 100]
Ko + Dol + Tal + Jewl
Voodoo Heads
- 2 to Necromancer Skill Levels
- +10-15% Faster Block Rate
- +400 Poison Damage over 4 Seconds
- +60 to Dexterity
- Replenish Life +10
- Poison Resist +30%
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Repairs 1 Durability in 20 Seconds
Big Bird [Lvl: 100]
Ko + Dol + Tal
Voodoo Heads
- 2 to Necromancer Skill Levels
- +10-15% Faster Block Rate
- +400 Poison Damage over 4 Seconds
- +60 to Dexterity
- Replenish Life +10
- Poison Resist +30%
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Repairs 1 Durability in 20 Seconds
Big Bird? [Lvl: 100]
Ko + Dol + Tal
Hex Charm
- 1 to Necromancer Skill Levels
- +5-7% Faster Block Rate
- +200 Poison Damage over 4 Seconds
- +40 to Dexterity
- Replenish Life +5
- Poison Resist +30%
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
Dead Horse [Lvl: 100]
Sol + Hel + Ko
Voodoo Heads
- 8-12 to Necromancer Skill Levels
- +20% to Enhanced Defense
- +270-810 Defense
- +20 to Dexterity
- +300-600 to Life
- Magic Resist +80-160%
- Cold Resist +80-160%
- Lightning Resist +80-160%
- Fire Resist +80-160%
- Poison Resist +80-160%
- Damage Reduced by 85
- Repairs 1 Durability in 14.3 Seconds
Duchess [Lvl: 100]
Ko + Dol + Sol
Amazon Spear
- 8% Chance to cast Level 30 Chain Lightning on hit
- 7-9 to Amazon Skill Levels
- +50-75% Increased Attack Speed
- +15 Minimum Damage
- +200-300 Cold Damage, Chilled for 8 Seconds
- 8% Life stolen per hit
- 25% Chance of Open Wounds
- +20 to Dexterity
- +24 to Mana after each Kill
- Repairs 1 Durability in 12.5 Seconds
Duchess [Lvl: 100]
Ko + Dol + Sol
Amazon Bow
- 8% Chance to cast Level 30 Chain Lightning on hit
- 7-9 to Amazon Skill Levels
- +50-75% Increased Attack Speed
- +15 Minimum Damage
- +200-300 Cold Damage, Chilled for 8 Seconds
- 8% Life stolen per hit
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +39.1%
- +20 to Dexterity
- +24 to Mana after each Kill
Duchess [Lvl: 100]
Ko + Dol + Sol
Amazon Javelin
- 8% Chance to cast Level 30 Chain Lightning on hit
- 7-9 to Amazon Skill Levels
- +50-75% Increased Attack Speed
- +15 Minimum Damage
- +200-300 Cold Damage, Chilled for 8 Seconds
- 8% Life stolen per hit
- 25% Chance of Open Wounds
- +20 to Dexterity
- +24 to Mana after each Kill
- Repairs 1 Durability in 12.5 Seconds
Fasting [Lvl: 100]
Sol + Hel + Ko
Auric Shields
- 5-7 to Paladin Skill Levels
- +20% to Enhanced Defense
- +270-810 Defense
- +20 to Dexterity
- +200-400 to Life
- Magic Resist +80-160%
- Cold Resist +80-160%
- Lightning Resist +80-160%
- Fire Resist +80-160%
- Poison Resist +80-160%
- Damage Reduced by 85
- Attacker Takes Damage of 80
- Repairs 1 Durability in 14.3 Seconds
Growl [Lvl: 100]
Tal + Io + Ko
Gloves
- +307 Poison Damage over 1 Seconds
- +20-30 Defense
- +20 to Dexterity
- +20 to Vitality
- Magic Resist +10%
- Cold Resist +10%
- Lightning Resist +10%
- Fire Resist +10%
- Poison Resist +10%
- Level 10 Shape Shifting, 60 charges
Boots
- +20-30 Defense
- +20 to Dexterity
- +20 to Vitality
- Magic Resist +10%
- Cold Resist +10%
- Lightning Resist +10%
- Fire Resist +10%
- Poison Resist +40%
- Level 10 Shape Shifting, 60 charges
Growl? [Lvl: 100]
Tal + Io + Ko
Quad Charm
- +307 Poison Damage over 1 Seconds
- +10-15 Defense
- +20 to Dexterity
- +20 to Vitality
- Magic Resist +5%
- Cold Resist +5%
- Lightning Resist +5%
- Fire Resist +5%
- Poison Resist +5%
- Level 4 Shape Shifting, 30 charges
Hex Charm
- +10-15 Defense
- +20 to Dexterity
- +20 to Vitality
- Magic Resist +5%
- Cold Resist +5%
- Lightning Resist +5%
- Fire Resist +5%
- Poison Resist +35%
- Level 4 Shape Shifting, 30 charges
Growlies [Lvl: 100]
Tal + Io + Ko + Jewl
Gloves
- +307 Poison Damage over 1 Seconds
- +20-30 Defense
- +20 to Dexterity
- +20 to Vitality
- Magic Resist +10%
- Cold Resist +10%
- Lightning Resist +10%
- Fire Resist +10%
- Poison Resist +10%
- Level 10 Shape Shifting, 60 charges
Boots
- +20-30 Defense
- +20 to Dexterity
- +20 to Vitality
- Magic Resist +10%
- Cold Resist +10%
- Lightning Resist +10%
- Fire Resist +10%
- Poison Resist +40%
- Level 10 Shape Shifting, 60 charges
Krinkle [Lvl: 100]
Ko + Tal + Ko + Tal + Shael
Staff, Scepter, Mace, Hammer
- +20% Increased Attack Speed
- +20% Faster Cast Rate
- +0.5% to Enhanced Minimum Damage (Per Character level)
- +0.5% to Enhanced Maximum Damage (Per Character level)
- +1 to to Maximum Damage (Per Character level)
- +0.5 to to Minimum Damage (Per Character level)
- +614 Poison Damage over 1 Seconds
- 10-30% Chance of Crushing Blow
- -100 to Monster Defense Per Hit
- +40 to Dexterity
- Level 10 Shock Wave, 30 charges
Krinkled [Lvl: 100]
Ko + Tal + Ko + Tal + Shael + Jewl
Staff, Scepter, Mace, Hammer
- +20% Increased Attack Speed
- +20% Faster Cast Rate
- +0.5% to Enhanced Minimum Damage (Per Character level)
- +0.5% to Enhanced Maximum Damage (Per Character level)
- +1 to to Maximum Damage (Per Character level)
- +0.5 to to Minimum Damage (Per Character level)
- +614 Poison Damage over 1 Seconds
- 10-30% Chance of Crushing Blow
- -100 to Monster Defense Per Hit
- +40 to Dexterity
- Level 10 Shock Wave, 30 charges
Melodic Windsong [Lvl: 100]
Shael + Ko + Nef + Jewl
Crossbow, Bow, Amazon Bow
- +3 to Bow and Crossbow Skills (Amazon only)
- +50% Enhanced Damage
- +20% Increased Attack Speed
- +20% Faster Cast Rate
- +300% Damage to Undead
- +9 to Slow Missiles
- +20 to Dexterity
- +10 Life after each Kill
Melody [Lvl: 100]
Shael + Ko + Nef
Crossbow, Bow, Amazon Bow
- +3 to Bow and Crossbow Skills (Amazon only)
- +50% Enhanced Damage
- +20% Increased Attack Speed
- +20% Faster Cast Rate
- +300% Damage to Undead
- +9 to Slow Missiles
- +20 to Dexterity
- +10 Life after each Kill
Melody? [Lvl: 100]
Shael + Ko + Nef
Quad Charm
- +1 to Bow and Crossbow Skills (Amazon only)
- +25% Enhanced Damage
- +20% Increased Attack Speed
- +20% Faster Cast Rate
- +150% Damage to Undead
- +3 to Slow Missiles
- +20 to Dexterity
- +10 Life after each Kill
Mirage [Lvl: 100]
Ko + Dol + Sol
Hand to Hand, Hand to Hand 2
- 6-8 to Assassin Skill Levels
- +75-100% Increased Attack Speed
- +15 Minimum Damage
- +400 Poison Damage over 1 Seconds
- 12% Life stolen per hit
- 30-50% Deadly Strike
- 25% Chance of Open Wounds
- Freezes target +1
- +20 to Dexterity
- Repairs 1 Durability in 12.5 Seconds
Poison Ivy [Lvl: 100]
Thul + Dol + Amn + Ko
Gloves
- +10-20 Cold Damage, Chilled for 2 Seconds
- 5% Life stolen per hit
- 25% Chance of Open Wounds
- +30-40 Defense
- +20 to Dexterity
- Poison Resist +30%
- Level 10 Plague Poppy, 30 charges
Boots
- +30-40 Defense
- +20 to Dexterity
- Replenish Life +7
- Cold Resist +30%
- Poison Resist +30%
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 10 Plague Poppy, 30 charges
Poison Ivy? [Lvl: 100]
Thul + Dol + Amn + Ko
Quad Charm
- +10-20 Cold Damage, Chilled for 2 Seconds
- 5% Life stolen per hit
- 25% Chance of Open Wounds
- +15-20 Defense
- +20 to Dexterity
- Poison Resist +15%
- Level 5 Plague Poppy, 15 charges
Hex Charm
- +15-20 Defense
- +20 to Dexterity
- Replenish Life +7
- Cold Resist +30%
- Poison Resist +15%
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 5 Plague Poppy, 15 charges
Primal [Lvl: 100]
Sol + Hel + Ko
Primal Helm
- 8-12 to Barbarian Skill Levels
- +20% to Enhanced Defense
- +270-810 Defense
- +20 to Dexterity
- +300-600 to Life
- Magic Resist +80-160%
- Cold Resist +80-160%
- Lightning Resist +80-160%
- Fire Resist +80-160%
- Poison Resist +80-160%
- Damage Reduced by 85
- Repairs 1 Durability in 14.3 Seconds
Shout [Lvl: 100]
Ith + Sol + Ko
Helm, Circlet, Pelt, Primal Helm
- 1 to Barbarian Skill Levels
- +60 to Dexterity
- Magic Resist +30%
- Damage Reduced by 40
- 25% Damage Taken Goes To Mana
- Level 20 Shout, 30 charges
- Repairs 1 Durability in 20 Seconds
Shout It Out [Lvl: 100]
Ith + Sol + Ko + Jewl
Helm, Circlet, Pelt, Primal Helm
- 1 to Barbarian Skill Levels
- +60 to Dexterity
- Magic Resist +30%
- Damage Reduced by 40
- 25% Damage Taken Goes To Mana
- Level 20 Shout, 30 charges
- Repairs 1 Durability in 20 Seconds
Shout? [Lvl: 100]
Ith + Sol + Ko
Tall Charm
- 1 to Barbarian Skill Levels
- +40 to Dexterity
- Magic Resist +30%
- Damage Reduced by 25
- 12% Damage Taken Goes To Mana
- Level 10 Shout, 15 charges
Sparkly Thom [Lvl: 100]
Tal + Amn + Ko
Gloves
- +20% Faster Hit Recovery
- +307 Poison Damage over 1 Seconds
- 5% Life stolen per hit
- +20 to Dexterity
- Replenish Life +3
- Level 5 Spirit of Barbs, 10 charges
Boots
- +20% Faster Hit Recovery
- +20 to Dexterity
- Replenish Life +10
- Poison Resist +30%
- Level 5 Spirit of Barbs, 10 charges
Sparkly Thom? [Lvl: 100]
Tal + Amn + Ko
Quad Charm
- +10% Faster Hit Recovery
- +307 Poison Damage over 1 Seconds
- 5% Life stolen per hit
- +20 to Dexterity
- Replenish Life +1
- Level 2 Spirit of Barbs, 5 charges
Hex Charm
- +10% Faster Hit Recovery
- +20 to Dexterity
- Replenish Life +8
- Poison Resist +30%
- Level 2 Spirit of Barbs, 5 charges
Sparkly Vane [Lvl: 100]
Tal + Amn + Ko + Jewl
Gloves
- +20% Faster Hit Recovery
- +307 Poison Damage over 1 Seconds
- 5% Life stolen per hit
- +20 to Dexterity
- Replenish Life +3
- Level 5 Spirit of Barbs, 10 charges
Boots
- +20% Faster Hit Recovery
- +20 to Dexterity
- Replenish Life +10
- Poison Resist +30%
- Level 5 Spirit of Barbs, 10 charges
Sparks [Lvl: 100]
Ral + Amn + Nef + Ko
Auric Shields, Voodoo Heads, Shield
- +10-20% Faster Hit Recovery
- +12-36 Fire Damage
- +20-30 Defense
- +20 to Dexterity
- Replenish Life +7
- Fire Resist +30%
- +10 Life after each Kill
- Level 5 FireGolem, 50 charges
Armor, Helm, Circlet, Pelt, Primal Helm
- +10-20% Faster Hit Recovery
- +12-36 Fire Damage
- +20-30 Defense
- +20 to Dexterity
- Replenish Life +7
- Fire Resist +30%
- +10 Life after each Kill
- Level 5 FireGolem, 50 charges
Sparks Flying [Lvl: 100]
Ral + Amn + Nef + Ko + Jewl
Auric Shields, Shield
- +10-20% Faster Hit Recovery
- +12-36 Fire Damage
- +20-30 Defense
- +20 to Dexterity
- Replenish Life +7
- Fire Resist +30%
- +10 Life after each Kill
- Level 10 FireGolem, 50 charges
Armor
- +10-20% Faster Hit Recovery
- +12-36 Fire Damage
- +20-30 Defense
- +20 to Dexterity
- Replenish Life +7
- Fire Resist +30%
- +10 Life after each Kill
- Level 10 FireGolem, 50 charges
Sparks? [Lvl: 100]
Ral + Amn + Nef + Ko
Hex Charm
- +5-10% Faster Hit Recovery
- +6-18 Fire Damage
- +10-15 Defense
- +20 to Dexterity
- Replenish Life +7
- Fire Resist +30%
- +10 Life after each Kill
- Level 2 FireGolem, 25 charges
Tall Charm
- +5-10% Faster Hit Recovery
- +6-18 Fire Damage
- +10-15 Defense
- +20 to Dexterity
- Replenish Life +7
- Fire Resist +30%
- +10 Life after each Kill
- Level 2 FireGolem, 25 charges
SteppenWolf [Lvl: 100]
Sol + Hel + Ko
Pelt
- 8-12 to Druid Skill Levels
- +20% to Enhanced Defense
- +270-810 Defense
- +20 to Dexterity
- +300-600 to Life
- Magic Resist +80-160%
- Cold Resist +80-160%
- Lightning Resist +80-160%
- Fire Resist +80-160%
- Poison Resist +80-160%
- Damage Reduced by 85
- Repairs 1 Durability in 14.3 Seconds
Treacherous Deceit [Lvl: 100]
Tal + Dol + Ko + Jewl
Gloves
- +707 Poison Damage over 4 Seconds
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +23.4%
- +50 to Dexterity
- Replenish Life -3
- -10% better chance of getting magic item
- -3 to Light Radius
Treachery [Lvl: 100]
Tal + Dol + Ko
Gloves
- +707 Poison Damage over 4 Seconds
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +23.4%
- +50 to Dexterity
- Replenish Life -3
- -10% better chance of getting magic item
- -3 to Light Radius
Treachery? [Lvl: 100]
Tal + Dol + Ko
Quad Charm
- +507 Poison Damage over 4 Seconds
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +11.7%
- +35 to Dexterity
- Replenish Life -3
- -10% better chance of getting magic item
- -3 to Light Radius
Wings of Glory [Lvl: 100]
Hel + Eld + Ko + Jewl
Boots
- +50-80% Faster Run/Walk
- 7% Increased Chance of Blocking
- +20% to Enhanced Defense
- +50 to Dexterity
- 30% Stamina Drain
- Repairs 1 Durability in 20 Seconds
Wings of Hope [Lvl: 100]
Hel + Eld + Ko
Boots
- +50-80% Faster Run/Walk
- 7% Increased Chance of Blocking
- +20% to Enhanced Defense
- +50 to Dexterity
- 30% Stamina Drain
- Repairs 1 Durability in 20 Seconds
Wings of Hope? [Lvl: 100]
Hel + Eld + Ko
Hex Charm
- +25-40% Faster Run/Walk
- 7% Increased Chance of Blocking
- +20% to Enhanced Defense
- +35 to Dexterity
- 15% Stamina Drain
Wolfenstein [Lvl: 100]
Io + Tal + Ko + Jewl
Gloves
- +307 Poison Damage over 1 Seconds
- +20-30 Defense
- +20 to Dexterity
- +20 to Vitality
- Magic Resist +10%
- Cold Resist +10%
- Lightning Resist +10%
- Fire Resist +10%
- Poison Resist +10%
- Level 10 Shape Shifting, 60 charges
Boots
- +20-30 Defense
- +20 to Dexterity
- +20 to Vitality
- Magic Resist +10%
- Cold Resist +10%
- Lightning Resist +10%
- Fire Resist +10%
- Poison Resist +40%
- Level 10 Shape Shifting, 60 charges
Woof Woof [Lvl: 100]
Io + Tal + Ko
Gloves
- +307 Poison Damage over 1 Seconds
- +20-30 Defense
- +20 to Dexterity
- +20 to Vitality
- Magic Resist +10%
- Cold Resist +10%
- Lightning Resist +10%
- Fire Resist +10%
- Poison Resist +10%
- Level 10 Shape Shifting, 60 charges
Boots
- +20-30 Defense
- +20 to Dexterity
- +20 to Vitality
- Magic Resist +10%
- Cold Resist +10%
- Lightning Resist +10%
- Fire Resist +10%
- Poison Resist +40%
- Level 10 Shape Shifting, 60 charges
Woof Woof? [Lvl: 100]
Io + Tal + Ko
Quad Charm
- +307 Poison Damage over 1 Seconds
- +10-15 Defense
- +20 to Dexterity
- +20 to Vitality
- Magic Resist +5%
- Cold Resist +5%
- Lightning Resist +5%
- Fire Resist +5%
- Poison Resist +5%
- Level 4 Shape Shifting, 30 charges
Hex Charm
- +10-15 Defense
- +20 to Dexterity
- +20 to Vitality
- Magic Resist +5%
- Cold Resist +5%
- Lightning Resist +5%
- Fire Resist +5%
- Poison Resist +35%
- Level 4 Shape Shifting, 30 charges
Apprentice [Lvl: 110]
Fal + Ort + Io + Shael
Auric Shields, Voodoo Heads, Shield
- +20-30% Faster Cast Rate
- +20% Faster Block Rate
- +30-40 Defense
- +20 to Strength
- +20 to Vitality
- Lightning Resist +30%
- -2 to Light Radius
- Level 10 Raise Skeletal Mage, 40 charges
Armor, Helm, Circlet, Pelt, Primal Helm
- +20-30% Faster Cast Rate
- +20% Faster Hit Recovery
- +30-40 Defense
- +20 to Strength
- +20 to Vitality
- Lightning Resist +30%
- -2 to Light Radius
- Level 10 Raise Skeletal Mage, 40 charges
Apprenticeship [Lvl: 110]
Fal + Ort + Io + Shael + Jewl
Auric Shields, Shield
- +20-30% Faster Cast Rate
- +20% Faster Block Rate
- +30-40 Defense
- +20 to Strength
- +20 to Vitality
- Lightning Resist +30%
- -2 to Light Radius
- Level 10 Raise Skeletal Mage, 40 charges
Armor
- +20-30% Faster Cast Rate
- +20% Faster Hit Recovery
- +30-40 Defense
- +20 to Strength
- +20 to Vitality
- Lightning Resist +30%
- -2 to Light Radius
- Level 10 Raise Skeletal Mage, 40 charges
Bone Bracer [Lvl: 110]
Sol + Io + Hel + Fal + Lum + Jewl
Auric Shields, Shield
- +20% to Enhanced Defense
- +60-80 Defense
- +20 to Strength
- +20 to Vitality
- +20 to Energy
- Poison Resist +20%
- Damage Reduced by 10
- +5 to Mana after each Kill
- Level 30 Raise Skeleton, 25 charges
- Repairs 1 Durability in 20 Seconds
Armor
- +20% to Enhanced Defense
- +60-80 Defense
- +20 to Strength
- +20 to Vitality
- +20 to Energy
- Poison Resist +20%
- Damage Reduced by 10
- +5 to Mana after each Kill
- Level 30 Raise Skeleton, 25 charges
- Repairs 1 Durability in 20 Seconds
Bone Weave [Lvl: 110]
Sol + Io + Hel + Fal + Lum
Auric Shields, Shield
- +20% to Enhanced Defense
- +60-80 Defense
- +20 to Strength
- +20 to Vitality
- +20 to Energy
- Poison Resist +20%
- Damage Reduced by 10
- +5 to Mana after each Kill
- Level 31 Raise Skeleton, 25 charges
- Repairs 1 Durability in 20 Seconds
Armor
- +20% to Enhanced Defense
- +60-80 Defense
- +20 to Strength
- +20 to Vitality
- +20 to Energy
- Poison Resist +20%
- Damage Reduced by 10
- +5 to Mana after each Kill
- Level 31 Raise Skeleton, 25 charges
- Repairs 1 Durability in 20 Seconds
Bone Weave? [Lvl: 110]
Sol + Io + Hel + Fal + Lum
Hex Charm
- +20% to Enhanced Defense
- +30-40 Defense
- +20 to Strength
- +20 to Vitality
- +20 to Energy
- Poison Resist +10%
- Damage Reduced by 10
- +2 to Mana after each Kill
- Level 17 Raise Skeleton, 12 charges
Bound by Duty [Lvl: 110]
Fal + Ko + Hel + Dol
Armor
- +50% Faster Hit Recovery
- 30% Increased Chance of Blocking
- +20% to Enhanced Defense
- +50 to Strength
- +50 to Dexterity
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 15 Battle Command, 20 charges
- Repairs 1 Durability in 20 Seconds
Auric Shields, Voodoo Heads, Shield
- +50% Faster Hit Recovery
- 30% Increased Chance of Blocking
- +20% to Enhanced Defense
- +50 to Strength
- +50 to Dexterity
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 15 Battle Command, 20 charges
- Repairs 1 Durability in 20 Seconds
Bound by Duty? [Lvl: 110]
Fal + Ko + Hel + Dol
Tall Charm
- +25% Faster Hit Recovery
- 15% Increased Chance of Blocking
- +20% to Enhanced Defense
- +35 to Strength
- +35 to Dexterity
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 7 Battle Command, 10 charges
Hex Charm
- +25% Faster Hit Recovery
- 15% Increased Chance of Blocking
- +20% to Enhanced Defense
- +35 to Strength
- +35 to Dexterity
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 7 Battle Command, 10 charges
Bound by Honor [Lvl: 110]
Fal + Ko + Hel + Dol + Jewl
Armor
- +50% Faster Hit Recovery
- 30% Increased Chance of Blocking
- +20% to Enhanced Defense
- +50 to Strength
- +50 to Dexterity
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 15 Battle Command, 20 charges
- Repairs 1 Durability in 20 Seconds
Auric Shields, Shield
- +50% Faster Hit Recovery
- 30% Increased Chance of Blocking
- +20% to Enhanced Defense
- +50 to Strength
- +50 to Dexterity
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 15 Battle Command, 20 charges
- Repairs 1 Durability in 20 Seconds
Cyclops [Lvl: 110]
Fal + Io + Ith
Helm, Circlet, Pelt, Primal Helm
- +50-100 Damage
- +100 Defense vs. Missile
- +95 to Strength
- +70 to Vitality
- Magic Resist +30%
- -6 to Light Radius
- Repairs 1 Durability in 20 Seconds
Cyclops' Eye [Lvl: 110]
Fal + Io + Ith + Jewl
Helm, Circlet, Pelt, Primal Helm
- +50-100 Damage
- +100 Defense vs. Missile
- +95 to Strength
- +70 to Vitality
- Magic Resist +30%
- -6 to Light Radius
- Repairs 1 Durability in 20 Seconds
Cyclops? [Lvl: 110]
Fal + Io + Ith
Tall Charm
- +25-50 Damage
- +50 Defense vs. Missile
- +57 to Strength
- +45 to Vitality
- Magic Resist +30%
- -6 to Light Radius
Ebony [Lvl: 110]
Tal + Fal + Dol + Shael
Sword
- +100-170% Increased Attack Speed
- +20% Faster Cast Rate
- +707 Poison Damage over 2 Seconds
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +39.1%
- Knockback
- +50 to Strength
- -5 to Light Radius
- Repairs 1 Durability in 20 Seconds
Ebony Black [Lvl: 110]
Tal + Fal + Dol + Shael + Jewl
Sword
- +100-170% Increased Attack Speed
- +20% Faster Cast Rate
- +707 Poison Damage over 2 Seconds
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +39.1%
- Knockback
- +50 to Strength
- -5 to Light Radius
- Repairs 1 Durability in 20 Seconds
Ebony? [Lvl: 110]
Tal + Fal + Dol + Shael
Quad Charm
- +60-95% Increased Attack Speed
- +20% Faster Cast Rate
- +507 Poison Damage over 2 Seconds
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +19.5%
- Knockback
- +35 to Strength
- -5 to Light Radius
Flagbearer [Lvl: 110]
Ral + Thul + Dol + Fal
Scepter
- 6% Chance to cast Level 20 Static Field on hit
- 5-7 to Paladin Skill Levels
- +30-50% Increased Attack Speed
- +150-240 Damage
- +5-30 Fire Damage
- +10-20 Cold Damage, Chilled for 2 Seconds
- 8-12% Life stolen per hit
- 25% Chance of Open Wounds
- +20 to Strength
- Repairs 1 Durability in 10 Seconds
Ivory [Lvl: 110]
Ort + Fal + Dol + Shael
Sword
- +120-180% Increased Attack Speed
- +20% Faster Cast Rate
- +13-350 Lightning Damage
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +46.9%
- Knockback
- +20 to Strength
- +30 to Dexterity
- +5 to Light Radius
- Repairs 1 Durability in 20 Seconds
Ivory White [Lvl: 110]
Ort + Fal + Dol + Shael + Jewl
Sword
- +120-180% Increased Attack Speed
- +20% Faster Cast Rate
- +13-350 Lightning Damage
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +46.9%
- Knockback
- +20 to Strength
- +30 to Dexterity
- +5 to Light Radius
- Repairs 1 Durability in 20 Seconds
Ivory? [Lvl: 110]
Ort + Fal + Dol + Shael
Quad Charm
- +70-100% Increased Attack Speed
- +20% Faster Cast Rate
- +7-200 Lightning Damage
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +23.4%
- Knockback
- +20 to Strength
- +15 to Dexterity
- +2 to Light Radius
Lionheart [Lvl: 110]
Hel + Lum + Fal
Armor
- +20% Enhanced Damage
- +20% to Enhanced Defense
- +35 to Strength
- +15 to Dexterity
- +20 to Vitality
- +20 to Energy
- +50 to Life
- Magic Resist +30%
- Cold Resist +30%
- Lightning Resist +30%
- Fire Resist +30%
- Poison Resist +30%
Lionheart's Regent [Lvl: 110]
Hel + Lum + Fal + Jewl
Armor, Tall Charm
- +20% Enhanced Damage
- +20% to Enhanced Defense
- +35 to Strength
- +15 to Dexterity
- +20 to Vitality
- +20 to Energy
- +50 to Life
- Magic Resist +30%
- Cold Resist +30%
- Lightning Resist +30%
- Fire Resist +30%
- Poison Resist +30%
Lionheart? [Lvl: 110]
Hel + Lum + Fal
Tall Charm
- +10% Enhanced Damage
- +20% to Enhanced Defense
- +27 to Strength
- +7 to Dexterity
- +10 to Vitality
- +20 to Energy
- +25 to Life
- Magic Resist +15%
- Cold Resist +15%
- Lightning Resist +15%
- Fire Resist +15%
- Poison Resist +15%
Marksman [Lvl: 110]
Ral + Thul + Dol + Fal
Crossbow
- 5-7 to Paladin Skill Levels
- +40-60% Increased Attack Speed
- +150-240 Damage
- +5-30 Fire Damage
- +10-20 Cold Damage, Chilled for 2 Seconds
- 8-12% Life stolen per hit
- 25% Chance of Open Wounds
- Knockback
- +20 to Strength
Ox [Lvl: 110]
Fal + Io
Belt
- -10% Faster Run/Walk
- +70 to Strength
- +70 to Vitality
- 20% Stamina Drain
Ox? [Lvl: 110]
Fal + Io
Tall Charm
- -10% Faster Run/Walk
- +45 to Strength
- +45 to Vitality
- 10% Stamina Drain
Passion [Lvl: 110]
Ko + Fal + Dol + Eth
Armor
- 3 to Barbarian Skill Levels
- +20% Faster Run/Walk
- +225 Defense
- +40 to Strength
- +20 to Dexterity
- Replenish Life +12
- Regenerate Mana +30%
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Repairs 1 Durability in 10 Seconds
Passion Enflamed [Lvl: 110]
Ko + Fal + Dol + Eth + Jewl
Armor
- 3 to Barbarian Skill Levels
- +20% Faster Run/Walk
- +225 Defense
- +40 to Strength
- +20 to Dexterity
- Replenish Life +12
- Regenerate Mana +30%
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Repairs 1 Durability in 20 Seconds
Passion? [Lvl: 110]
Ko + Fal + Dol + Eth
Tall Charm
- 1 to Barbarian Skill Levels
- +10% Faster Run/Walk
- +125 Defense
- +30 to Strength
- +20 to Dexterity
- Replenish Life +6
- Regenerate Mana +15%
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
Prudence [Lvl: 110]
Fal + Ko
Gloves
- +30% Faster Cast Rate
- +60 to Strength
- +60 to Dexterity
- Half Freeze Duration
- Repairs 1 Durability in 20 Seconds
Prudence? [Lvl: 110]
Fal + Ko
Quad Charm
- +15% Faster Cast Rate
- +40 to Strength
- +40 to Dexterity
- Half Freeze Duration
Prudent [Lvl: 110]
Fal + Ko + Jewl
Gloves
- +30% Faster Cast Rate
- +60 to Strength
- +60 to Dexterity
- Half Freeze Duration
- Repairs 1 Durability in 20 Seconds
Aardvark [Lvl: 120]
Shael + Lem
Pelt
- 1 to Druid Skill Levels
- +50% Faster Hit Recovery
- +20% Faster Block Rate
- 100% extra gold from monsters
- 15% better chance of getting magic item
- Repairs 1 Durability in 20 Seconds
Aardvark? [Lvl: 120]
Shael + Lem
Tall Charm
- 1 to Druid Skill Levels
- +35% Faster Hit Recovery
- +10% Faster Block Rate
- 50% extra gold from monsters
- 15% better chance of getting magic item
Awaken [Lvl: 120]
Io + Sol + Lem + Ral
Auric Shields, Voodoo Heads, Shield, Boots
- +10-20% Increased Attack Speed
- +20-30 Defense
- +20 to Vitality
- Magic Resist +20%
- Cold Resist +20%
- Lightning Resist +20%
- Fire Resist +50%
- Poison Resist +20%
- Damage Reduced by 10
- 15% better chance of getting magic item
- Level 10 Revive, 50 charges
Armor
- +10-20% Increased Attack Speed
- +20-30 Defense
- +20 to Vitality
- Magic Resist +20%
- Cold Resist +20%
- Lightning Resist +20%
- Fire Resist +50%
- Poison Resist +20%
- Damage Reduced by 10
- 15% better chance of getting magic item
- Level 10 Revive, 50 charges
Awaken? [Lvl: 120]
Io + Sol + Lem + Ral
Hex Charm
- +5-10% Increased Attack Speed
- +10-15 Defense
- +20 to Vitality
- Magic Resist +10%
- Cold Resist +10%
- Lightning Resist +10%
- Fire Resist +40%
- Poison Resist +10%
- Damage Reduced by 10
- 15% better chance of getting magic item
- Level 4 Revive, 25 charges
Tall Charm
- +5-10% Increased Attack Speed
- +10-15 Defense
- +20 to Vitality
- Magic Resist +10%
- Cold Resist +10%
- Lightning Resist +10%
- Fire Resist +40%
- Poison Resist +10%
- Damage Reduced by 10
- 15% better chance of getting magic item
- Level 4 Revive, 25 charges
Awakening [Lvl: 120]
Io + Sol + Lem + Ral + Jewl
Auric Shields, Shield
- +10-20% Increased Attack Speed
- +20-30 Defense
- +20 to Vitality
- Magic Resist +20%
- Cold Resist +20%
- Lightning Resist +20%
- Fire Resist +50%
- Poison Resist +20%
- Damage Reduced by 10
- 15% better chance of getting magic item
- Level 8 Revive, 50 charges
Armor
- +10-20% Increased Attack Speed
- +20-30 Defense
- +20 to Vitality
- Magic Resist +20%
- Cold Resist +20%
- Lightning Resist +20%
- Fire Resist +50%
- Poison Resist +20%
- Damage Reduced by 10
- 15% better chance of getting magic item
- Level 8 Revive, 50 charges
Bow Wow [Lvl: 120]
Hel + Thul + Eth + Lem
Auric Shields, Voodoo Heads, Shield, Boots
- +1 to All Skills
- +20% to Enhanced Defense
- +45-55 Defense
- Cold Resist +30%
- Damage Resist +3%
- 15% better chance of getting magic item
- -0% to Increase Maximum Durability
- Level 5 Summon Spirit Wolf, 50 charges
Armor
- +1 to All Skills
- +20% to Enhanced Defense
- +45-55 Defense
- Cold Resist +30%
- Damage Resist +3%
- 15% better chance of getting magic item
- -0% to Increase Maximum Durability
- Level 5 Summon Spirit Wolf, 50 charges
Bow Wow Blues [Lvl: 120]
Hel + Thul + Eth + Lem + Jewl
Auric Shields, Shield
- +1 to All Skills
- +20% to Enhanced Defense
- +45-55 Defense
- Cold Resist +30%
- Damage Resist +3%
- 15% better chance of getting magic item
- -0% to Increase Maximum Durability
- Level 5 Summon Spirit Wolf, 50 charges
Armor
- +1 to All Skills
- +20% to Enhanced Defense
- +45-55 Defense
- Cold Resist +30%
- Damage Resist +3%
- 15% better chance of getting magic item
- -0% to Increase Maximum Durability
- Level 5 Summon Spirit Wolf, 50 charges
Bow Wow? [Lvl: 120]
Hel + Thul + Eth + Lem
Hex Charm
- +1 to All Skills
- +20% to Enhanced Defense
- +35-40 Defense
- Cold Resist +30%
- Damage Resist +1%
- 15% better chance of getting magic item
- Level 4 Summon Spirit Wolf, 25 charges
Tall Charm
- +1 to All Skills
- +20% to Enhanced Defense
- +35-40 Defense
- Cold Resist +30%
- Damage Resist +1%
- 15% better chance of getting magic item
- Level 4 Summon Spirit Wolf, 25 charges
Crouching Tiger [Lvl: 120]
Lem + Io + Dol
Hand to Hand, Hand to Hand 2
- 6-8 to Assassin Skill Levels
- +75-100% Increased Attack Speed
- +500 Poison Damage over 1 Seconds
- 12% Life stolen per hit
- 25% Chance of Open Wounds
- Slain Monsters Rest in Peace
- Slows target by +30%
- +20 to Vitality
- 15% better chance of getting magic item
- Repairs 1 Durability in 12.5 Seconds
Envious [Lvl: 120]
Lem + Shael + Jewl
Gloves
- +80-100% Increased Attack Speed
- +70% Faster Cast Rate
- +100 Defense vs. Missile
- -50% extra gold from monsters
- -5% better chance of getting magic item
- Repairs 1 Durability in 20 Seconds
Envy [Lvl: 120]
Lem + Shael
Gloves
- +80-100% Increased Attack Speed
- +70% Faster Cast Rate
- +100 Defense vs. Missile
- -50% extra gold from monsters
- -5% better chance of getting magic item
- Repairs 1 Durability in 20 Seconds
Envy? [Lvl: 120]
Lem + Shael
Quad Charm
- +35-40% Increased Attack Speed
- +45% Faster Cast Rate
- +50 Defense vs. Missile
- -50% extra gold from monsters
- -5% better chance of getting magic item
Extinct [Lvl: 120]
Sol + Lem
Wand
- 8-12 to Necromancer Skill Levels
- +80-110% Increased Attack Speed
- +95-160 Damage
- +150 to 240 Poison Damage over 1 Seconds
- Slain Monsters Rest in Peace
- 15% better chance of getting magic item
- Repairs 1 Durability in 14.3 Seconds
Fast Strike [Lvl: 120]
Lem + El + Lem + El + Shael
Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 5% Chance to cast Level 10 Amplify Damage on hit
- +10-40% Enhanced Damage
- +20% Increased Attack Speed
- +20% Faster Cast Rate
- +10-80 Damage
- Knockback
- 30% better chance of getting magic item
- Requirements -20%
Fortitude [Lvl: 120]
Shael + Lem + El
Helm, Circlet, Pelt, Primal Helm
- +40-60% Increased Attack Speed
- +50% Faster Hit Recovery
- +200 to Attack Rating
- +50-100 Defense
- 125-200% extra gold from monsters
- 15% better chance of getting magic item
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
- Requirements -10%
Fortitude Infinitesimal [Lvl: 120]
Shael + Lem + El + Jewl
Helm, Circlet, Pelt, Primal Helm
- +40-60% Increased Attack Speed
- +50% Faster Hit Recovery
- +200 to Attack Rating
- +50-100 Defense
- 125-200% extra gold from monsters
- 15% better chance of getting magic item
- +3 to Light Radius
- Repairs 1 Durability in 33.3 Seconds
- Requirements -10%
Fortitude? [Lvl: 120]
Shael + Lem + El
Tall Charm
- +20-30% Increased Attack Speed
- +35% Faster Hit Recovery
- +100 to Attack Rating
- +25-50 Defense
- 60-100% extra gold from monsters
- 15% better chance of getting magic item
- +1 to Light Radius
- Requirements -10%
Fortune Cookie [Lvl: 120]
Shael + Lem + Jewl
Boots
- +20% Increased Attack Speed
- +30% Faster Hit Recovery
- +35% Faster Block Rate
- 125-200% extra gold from monsters
- 15% better chance of getting magic item
- Repairs 1 Durability in 33.3 Seconds
Fortune's Favor [Lvl: 120]
Shael + Lem
Boots
- +20% Increased Attack Speed
- +30% Faster Hit Recovery
- +35% Faster Block Rate
- 125-200% extra gold from monsters
- 15% better chance of getting magic item
- Repairs 1 Durability in 33.3 Seconds
Fortune's Favor? [Lvl: 120]
Shael + Lem
Hex Charm
- +10% Increased Attack Speed
- +15% Faster Hit Recovery
- +27% Faster Block Rate
- 60-100% extra gold from monsters
- 15% better chance of getting magic item
Hidden Dragon [Lvl: 120]
Io + Lem + Dol
Hand to Hand, Hand to Hand 2
- 6-8 to Assassin Skill Levels
- +75-100% Increased Attack Speed
- +500 Poison Damage over 1 Seconds
- 12% Mana stolen per hit
- 30-50% Chance of Crushing Blow
- 25% Chance of Open Wounds
- Prevent Monster Heal
- +20 to Vitality
- 15% better chance of getting magic item
- Repairs 1 Durability in 12.5 Seconds
Illusion [Lvl: 120]
Lem + Ko + Dol + Sol
Hand to Hand 2
- 8-12 to Assassin Skill Levels
- +100-150% Increased Attack Speed
- +15 Minimum Damage
- +600 Poison Damage over 1 Seconds
- 15% Life stolen per hit
- 20-30% Chance of Crushing Blow
- 25% Chance of Open Wounds
- Freezes target +2
- +20 to Dexterity
- 15% better chance of getting magic item
- Repairs 1 Durability in 10 Seconds
Krash [Lvl: 120]
Lem + Ral + Lem + Ral + Shael
Staff, Scepter, Mace, Hammer
- +20% Increased Attack Speed
- +20% Faster Cast Rate
- +0.625% to Enhanced Minimum Damage (Per Character level)
- +0.625% to Enhanced Maximum Damage (Per Character level)
- +1.125 to to Maximum Damage (Per Character level)
- +0.5625 to to Minimum Damage (Per Character level)
- +10-60 Fire Damage
- 20-40% Chance of Crushing Blow
- -200 to Monster Defense Per Hit
- 30% better chance of getting magic item
- Level 15 Shock Wave, 30 charges
Maiden [Lvl: 120]
Lem + Sol + Hel + Ko
Auric Shields, Voodoo Heads, Shield
- +20% to Enhanced Defense
- +20-30 Defense
- +20 to Dexterity
- Replenish Life +3
- Damage Reduced by 10
- 15% better chance of getting magic item
- +2 to Light Radius
- Level 5 Valkyrie, 50 charges
Armor, Helm, Circlet, Pelt, Primal Helm
- +20% to Enhanced Defense
- +20-30 Defense
- +20 to Dexterity
- Replenish Life +3
- Damage Reduced by 10
- 15% better chance of getting magic item
- +2 to Light Radius
- Level 5 Valkyrie, 50 charges
Maiden's Blessing [Lvl: 120]
Lem + Sol + Hel + Ko + Jewl
Auric Shields, Shield
- +20% to Enhanced Defense
- +20-30 Defense
- +20 to Dexterity
- Replenish Life +3
- Damage Reduced by 10
- 15% better chance of getting magic item
- +2 to Light Radius
- Level 5 Valkyrie, 50 charges
Armor
- +20% to Enhanced Defense
- +20-30 Defense
- +20 to Dexterity
- Replenish Life +3
- Damage Reduced by 10
- 15% better chance of getting magic item
- +2 to Light Radius
- Level 5 Valkyrie, 50 charges
Maiden? [Lvl: 120]
Lem + Sol + Hel + Ko
Hex Charm
- +20% to Enhanced Defense
- +10-15 Defense
- +20 to Dexterity
- Replenish Life +1
- Damage Reduced by 10
- 15% better chance of getting magic item
- +1 to Light Radius
- Level 4 Valkyrie, 25 charges
Tall Charm
- +20% to Enhanced Defense
- +10-15 Defense
- +20 to Dexterity
- Replenish Life +1
- Damage Reduced by 10
- 15% better chance of getting magic item
- +1 to Light Radius
- Level 4 Valkyrie, 25 charges
Majesty [Lvl: 120]
Lem + Ko + Dol + Sol
Amazon Bow
- 3% Chance to cast Level 15 Hydra on hit
- 9-12 to Amazon Skill Levels
- +75-100% Increased Attack Speed
- +15 Minimum Damage
- +300-450 Cold Damage, Chilled for 12 Seconds
- 10% Life stolen per hit
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +46.9%
- +20 to Dexterity
- +32 to Mana after each Kill
- 15% better chance of getting magic item
Majesty [Lvl: 120]
Lem + Ko + Dol + Sol
Amazon Spear
- 3% Chance to cast Level 15 Hydra on hit
- 9-12 to Amazon Skill Levels
- +75-100% Increased Attack Speed
- +15 Minimum Damage
- +300-450 Cold Damage, Chilled for 12 Seconds
- 10% Life stolen per hit
- 25% Chance of Open Wounds
- +20 to Dexterity
- +32 to Mana after each Kill
- 15% better chance of getting magic item
- Repairs 1 Durability in 10 Seconds
Quick to Kill [Lvl: 120]
Lem + El + Lem + El + Shael + Jewl
Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 5% Chance to cast Level 10 Amplify Damage on hit
- +10-40% Enhanced Damage
- +20% Increased Attack Speed
- +20% Faster Cast Rate
- +10-80 Damage
- Knockback
- 30% better chance of getting magic item
- Requirements -20%
Scarecrow [Lvl: 120]
Eld + Shael + Ort + Lem + Jewl
Auric Shields, Shield
- +5-10% Faster Run/Walk
- +20% Faster Block Rate
- 7% Increased Chance of Blocking
- +20-30 Defense
- Lightning Resist +30%
- Damage Reduced by 5
- 15% better chance of getting magic item
- Level 10 IronGolem, 50 charges
Armor
- +5-10% Faster Run/Walk
- +20% Faster Hit Recovery
- +20-30 Defense
- 15% Stamina Drain
- Lightning Resist +30%
- Damage Reduced by 5
- 15% better chance of getting magic item
- Level 10 IronGolem, 50 charges
Shale [Lvl: 120]
Dol + Thul + Shael + Lem
Auric Shields, Voodoo Heads, Shield
- +20% Faster Block Rate
- +30-40 Defense
- Cold Resist +30%
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- 15% better chance of getting magic item
- +3 to Light Radius
- Level 10 Clay Golem, 40 charges
Armor, Helm, Circlet, Pelt, Primal Helm
- +20% Faster Hit Recovery
- +30-40 Defense
- Cold Resist +30%
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- 15% better chance of getting magic item
- +3 to Light Radius
- Level 10 Clay Golem, 40 charges
Shale? [Lvl: 120]
Dol + Thul + Shael + Lem
Hex Charm
- +20% Faster Block Rate
- +15-20 Defense
- Cold Resist +30%
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- 15% better chance of getting magic item
- +1 to Light Radius
- Level 7 Clay Golem, 20 charges
Tall Charm
- +20% Faster Hit Recovery
- +15-20 Defense
- Cold Resist +30%
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- 15% better chance of getting magic item
- +1 to Light Radius
- Level 7 Clay Golem, 20 charges
Shalestone [Lvl: 120]
Dol + Thul + Shael + Lem + Jewl
Auric Shields, Shield
- +20% Faster Block Rate
- +30-40 Defense
- Cold Resist +30%
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- 15% better chance of getting magic item
- +3 to Light Radius
- Level 13 Clay Golem, 40 charges
Armor
- +20% Faster Hit Recovery
- +30-40 Defense
- Cold Resist +30%
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- 15% better chance of getting magic item
- +3 to Light Radius
- Level 13 Clay Golem, 40 charges
Spellbinder [Lvl: 120]
Sol + Lem
Orb
- 9-18 to Sorceress Skill Levels
- +50-100% Faster Cast Rate
- +15 Minimum Damage
- Slain Monsters Rest in Peace
- Slows target by 45-60%
- Regenerate Mana 70-110%
- Magic Resist +80-160%
- Cold Resist +80-160%
- Lightning Resist +80-160%
- Fire Resist +80-160%
- Poison Resist +80-160%
- 15% better chance of getting magic item
- Repairs 1 Durability in 14.3 Seconds
Tin Man [Lvl: 120]
Eld + Shael + Ort + Lem
Auric Shields, Voodoo Heads, Shield
- +5-10% Faster Run/Walk
- +20% Faster Block Rate
- 7% Increased Chance of Blocking
- +20-30 Defense
- Lightning Resist +30%
- Damage Reduced by 5
- 15% better chance of getting magic item
- Level 5 IronGolem, 50 charges
Armor, Helm, Circlet, Pelt, Primal Helm
- +5-10% Faster Run/Walk
- +20% Faster Hit Recovery
- +20-30 Defense
- 15% Stamina Drain
- Lightning Resist +30%
- Damage Reduced by 5
- 15% better chance of getting magic item
- Level 5 IronGolem, 50 charges
Tin Man? [Lvl: 120]
Eld + Shael + Ort + Lem
Hex Charm
- +2-5% Faster Run/Walk
- +20% Faster Block Rate
- 7% Increased Chance of Blocking
- +10-15 Defense
- Lightning Resist +30%
- Damage Reduced by 2
- 15% better chance of getting magic item
- Level 4 IronGolem, 25 charges
Tall Charm
- +2-5% Faster Run/Walk
- +20% Faster Hit Recovery
- +10-15 Defense
- 15% Stamina Drain
- Lightning Resist +30%
- Damage Reduced by 2
- 15% better chance of getting magic item
- Level 4 IronGolem, 25 charges
Wealth [Lvl: 120]
Lem + Ko + Tir
Armor
- +20 to Dexterity
- +2 to Mana after each Kill
- 250% extra gold from monsters
- 115% better chance of getting magic item
Wealth of Knowledge [Lvl: 120]
Lem + Ko + Tir + Jewl
Armor
- +20 to Dexterity
- +2 to Mana after each Kill
- 250% extra gold from monsters
- 115% better chance of getting magic item
Wealth? [Lvl: 120]
Lem + Ko + Tir
Tall Charm
- +20 to Dexterity
- +2 to Mana after each Kill
- 125% extra gold from monsters
- 65% better chance of getting magic item
Yellow Flutterbye [Lvl: 120]
Hel + Fal + Amn + Lem
Gloves
- +40% Faster Hit Recovery
- 20% bonus to Attack Rating
- 5% Life stolen per hit
- +20 to Strength
- Replenish Life +5
- 15% better chance of getting magic item
- Level 10 Oak Sage, 10 charges
Boots
- +40% Faster Hit Recovery
- +20% to Enhanced Defense
- +20 to Strength
- Replenish Life +12
- 15% better chance of getting magic item
- Level 10 Oak Sage, 10 charges
Yellow Flutterbye? [Lvl: 120]
Hel + Fal + Amn + Lem
Quad Charm
- +20% Faster Hit Recovery
- 20% bonus to Attack Rating
- 5% Life stolen per hit
- +20 to Strength
- Replenish Life +2
- 15% better chance of getting magic item
- Level 5 Oak Sage, 5 charges
Hex Charm
- +20% Faster Hit Recovery
- +20% to Enhanced Defense
- +20 to Strength
- Replenish Life +9
- 15% better chance of getting magic item
- Level 5 Oak Sage, 5 charges
Authority [Lvl: 130]
Pul + Tir + Sol
Staff
- +35 Minimum Damage
- +400% Damage to Demons
- +300 to Attack Rating against Demons
- 20% Deadly Strike
- +50% to Enhanced Defense
- +12 to Mana after each Kill
- Level 20 Oak Sage, 10 charges
Authorize [Lvl: 130]
Pul + Tir + Sol + Jewl
Staff
- +35 Minimum Damage
- +400% Damage to Demons
- +300 to Attack Rating against Demons
- 20% Deadly Strike
- +50% to Enhanced Defense
- +12 to Mana after each Kill
- Level 20 Oak Sage, 10 charges
Brand [Lvl: 130]
Pul + Nef + Ral
Crossbow, Bow, Amazon Bow, Javelin, Amazon Javelin
- 12% Chance to cast Level 20 Fire Bolt on hit
- Piercing Attack
- +35-80 Fire Damage
- 20% Deadly Strike
- Slain Monsters Rest in Peace
- +10 Life after each Kill
Conundrum [Lvl: 130]
Fal + Pul + Shael
Auric Shields
- 2 to Paladin Skill Levels
- +50% Faster Block Rate
- +100% to Enhanced Defense
- +50 to Strength
- Regenerate Mana +15%
- Repairs 1 Durability in 20 Seconds
Dilemma [Lvl: 130]
Pul + Shael
Auric Shields
- 1 to Paladin Skill Levels
- +45% Faster Block Rate
- +40% to Enhanced Defense
- Regenerate Mana +15%
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
Dilemmas [Lvl: 130]
Pul + Shael + Jewl
Auric Shields
- 1 to Paladin Skill Levels
- +45% Faster Block Rate
- +40% to Enhanced Defense
- Regenerate Mana +15%
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
Fozzy [Lvl: 130]
Dol + Pul + Nef
Helm, Circlet, Pelt, Primal Helm
- 1 to Necromancer Skill Levels
- +100% to Enhanced Defense
- +150 Defense vs. Missile
- Replenish Life +10
- Regenerate Mana +15%
- Magic Resist +10-20%
- Cold Resist +10-20%
- Lightning Resist +10-20%
- Fire Resist +10-20%
- Poison Resist +10-20%
- +10 Life after each Kill
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- +5 to Light Radius
- Repairs 1 Durability in 20 Seconds
Fozzy Bear [Lvl: 130]
Dol + Pul + Nef + Jewl
Helm, Circlet, Pelt, Primal Helm
- 1 to Necromancer Skill Levels
- +100% to Enhanced Defense
- +150 Defense vs. Missile
- Replenish Life +10
- Regenerate Mana +15%
- Magic Resist +10-20%
- Cold Resist +10-20%
- Lightning Resist +10-20%
- Fire Resist +10-20%
- Poison Resist +10-20%
- +10 Life after each Kill
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- +5 to Light Radius
- Repairs 1 Durability in 20 Seconds
Knight's Quest [Lvl: 130]
Pul + Nef + Eld + Hel + Ith + Jewl
Auric Shields, Shield
- 27% Increased Chance of Blocking
- +120% to Enhanced Defense
- +2 to Defense (Per Character level)
- Regenerate Mana +15%
- Magic Resist +30%
- +10 Life after each Kill
- 25% Damage Taken Goes To Mana
- Repairs 1 Durability in 20 Seconds
Knight's Vigil [Lvl: 130]
Pul + Nef + Eld + Hel + Ith
Auric Shields, Shield
- 27% Increased Chance of Blocking
- +120% to Enhanced Defense
- +2 to Defense (Per Character level)
- Regenerate Mana +15%
- Magic Resist +30%
- +10 Life after each Kill
- 25% Damage Taken Goes To Mana
- Repairs 1 Durability in 10 Seconds
Maverick [Lvl: 130]
Pul + Eth
Boots
- +20-30% Faster Run/Walk
- +20 Kick Damage
- +10% to Enhanced Defense
- +25 Defense
- Regenerate Mana 25-30%
- Repairs 1 Durability in 20 Seconds
Oxymoron [Lvl: 130]
Pul + Fal + Shael + Nef
Auric Shields
- 3 to Paladin Skill Levels
- +60% Faster Block Rate
- +125% to Enhanced Defense
- +100 Defense vs. Missile
- +60 to Strength
- Regenerate Mana +15%
- +10 Life after each Kill
- Repairs 1 Durability in 20 Seconds
Oxymoronic [Lvl: 130]
Pul + Fal + Shael + Nef + Jewl
Auric Shields
- 3 to Paladin Skill Levels
- +60% Faster Block Rate
- +125% to Enhanced Defense
- +100 Defense vs. Missile
- +60 to Strength
- Regenerate Mana +15%
- +10 Life after each Kill
- Repairs 1 Durability in 20 Seconds
Phantom [Lvl: 130]
Pul + Ort + Tir + Dol
Armor
- +40% to Enhanced Defense
- Replenish Life +10
- Regenerate Mana +15%
- Lightning Resist +70%
- +7 to Mana after each Kill
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 15 Energy Shield, 30 charges
- Repairs 1 Durability in 20 Seconds
Phantom Pain [Lvl: 130]
Pul + Ort + Tir + Dol + Jewl
Armor
- +40% to Enhanced Defense
- Replenish Life +10
- Regenerate Mana +15%
- Lightning Resist +70%
- +7 to Mana after each Kill
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 15 Energy Shield, 30 charges
- Repairs 1 Durability in 20 Seconds
Quick Kill [Lvl: 130]
Pul + Eld + Pul + Eld + Shael
Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 6% Chance to cast Level 12 Amplify Damage on hit
- +20-80% Enhanced Damage
- +20% Increased Attack Speed
- +20% Faster Cast Rate
- +20-160 Damage
- 40% Deadly Strike
- Slows target by +50%
- Knockback
Quickening [Lvl: 130]
Pul + Eld + Pul + Eld + Shael + Jewl
Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 6% Chance to cast Level 12 Amplify Damage on hit
- +20-80% Enhanced Damage
- +20% Increased Attack Speed
- +20% Faster Cast Rate
- +20-160 Damage
- 40% Deadly Strike
- Slows target by +50%
- Knockback
Trust [Lvl: 130]
Pul + Fal + Shael + Amn
Auric Shields
- +60% Faster Block Rate
- +30% to Enhanced Defense
- +50 to Strength
- Replenish Life +7
- Regenerate Mana +15%
- Magic Resist +20%
- Cold Resist +20%
- Lightning Resist +20%
- Fire Resist +20%
- Poison Resist +20%
- Attacker Takes Damage of 24
- +5 to Light Radius
- Repairs 1 Durability in 20 Seconds
Trustworthy [Lvl: 130]
Pul + Fal + Shael + Amn + Jewl
Auric Shields
- +60% Faster Block Rate
- +30% to Enhanced Defense
- +50 to Strength
- Replenish Life +7
- Regenerate Mana +15%
- Magic Resist +20%
- Cold Resist +20%
- Lightning Resist +20%
- Fire Resist +20%
- Poison Resist +20%
- Attacker Takes Damage of 24
- +5 to Light Radius
- Repairs 1 Durability in 20 Seconds
Xcolibri [Lvl: 130]
Lum + Hel + Pul + Thul + Lum
Crossbow, Bow, Amazon Bow, Throwing Axe
- +15-30% Faster Run/Walk
- +77% Enhanced Damage
- +30-60% Increased Attack Speed
- Piercing Attack
- 20% bonus to Attack Rating
- +10-20 Cold Damage, Chilled for 2 Seconds
- 3-8% Life stolen per hit
- 60-100% Deadly Strike
- +15-50 to Dexterity
- +40 to Energy
Accord [Lvl: 140]
Um + Pul + Ort
Armor
- +2 to All Skills
- +75% to Enhanced Defense
- Regenerate Mana +15%
- Magic Resist +45%
- Cold Resist +45%
- Lightning Resist +75%
- Fire Resist +45%
- Poison Resist +45%
- +5 to Light Radius
- Level 15 Energy Shield, 50 charges
- Repairs 1 Durability in 20 Seconds
Auric Shields, Voodoo Heads, Shield
- +2 to All Skills
- +75% to Enhanced Defense
- Regenerate Mana +15%
- Magic Resist +45%
- Cold Resist +45%
- Lightning Resist +75%
- Fire Resist +45%
- Poison Resist +45%
- +5 to Light Radius
- Level 15 Energy Shield, 50 charges
- Repairs 1 Durability in 20 Seconds
Accordance [Lvl: 140]
Um + Pul + Ort + Jewl
Armor
- +2 to All Skills
- +75% to Enhanced Defense
- Regenerate Mana +15%
- Magic Resist +45%
- Cold Resist +45%
- Lightning Resist +75%
- Fire Resist +45%
- Poison Resist +45%
- +5 to Light Radius
- Level 15 Energy Shield, 50 charges
- Repairs 1 Durability in 20 Seconds
Auric Shields, Voodoo Heads, Shield
- +2 to All Skills
- +75% to Enhanced Defense
- Regenerate Mana +15%
- Magic Resist +45%
- Cold Resist +45%
- Lightning Resist +75%
- Fire Resist +45%
- Poison Resist +45%
- +5 to Light Radius
- Level 15 Energy Shield, 50 charges
- Repairs 1 Durability in 20 Seconds
Ah-nold [Lvl: 140]
Fal + Io + Um + Jewl
Helm, Circlet, Pelt, Primal Helm
- Slain Monsters Rest in Peace
- Knockback
- +100 to Strength
- +100 to Vitality
- Magic Resist +45%
- Cold Resist +45%
- Lightning Resist +45%
- Fire Resist +45%
- Poison Resist +45%
- Repairs 1 Durability in 20 Seconds
Alkalund [Lvl: 140]
Um + Pul + Shael + Nef + El
Auric Shields, Shield
- +20% Faster Block Rate
- 30% Increased Chance of Blocking
- +50% to Enhanced Defense
- +50 Defense
- +100 Defense vs. Missile
- Regenerate Mana +15%
- Magic Resist +35%
- Cold Resist +35%
- Lightning Resist +35%
- Fire Resist +35%
- Poison Resist +35%
- +10 Life after each Kill
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
- Requirements -10%
Alkalund's Judgement [Lvl: 140]
Um + Pul + Shael + Nef + El + Jewl
Auric Shields, Shield
- +20% Faster Block Rate
- 30% Increased Chance of Blocking
- +50% to Enhanced Defense
- +50 Defense
- +100 Defense vs. Missile
- Regenerate Mana +15%
- Magic Resist +35%
- Cold Resist +35%
- Lightning Resist +35%
- Fire Resist +35%
- Poison Resist +35%
- +10 Life after each Kill
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
- Requirements -10%
Arnold [Lvl: 140]
Fal + Io + Um
Helm, Circlet, Pelt, Primal Helm
- Slain Monsters Rest in Peace
- Knockback
- +100 to Strength
- +100 to Vitality
- Magic Resist +45%
- Cold Resist +45%
- Lightning Resist +45%
- Fire Resist +45%
- Poison Resist +45%
- Repairs 1 Durability in 20 Seconds
Coup de Grace [Lvl: 140]
Um + Tir + Um + Tir + Shael
Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 7% Chance to cast Level 15 Amplify Damage on hit
- +30-120% Enhanced Damage
- +20% Increased Attack Speed
- +20% Faster Cast Rate
- +30-240 Damage
- 40% Chance of Crushing Blow
- Knockback
- +4 to Mana after each Kill
Crescent Moon [Lvl: 140]
Um + Tir + Shael + Amn + Eth
Spear, Amazon Spear, Polearm
- 5% Chance to cast Level 15 Glacial Spike on hit
- +100-120% Increased Attack Speed
- +20% Faster Cast Rate
- +30-50% Faster Hit Recovery
- 100% Target Defense
- 13-20% Life stolen per hit
- 20% Chance of Crushing Blow
- -25 to Monster Defense Per Hit
- Cannot Be Frozen
- +6-10 to Mana after each Kill
Crescent Star [Lvl: 140]
Um + Tir + Shael + Amn + Eth + Jewl
Spear, Amazon Spear, Polearm
- 5% Chance to cast Level 15 Glacial Spike on hit
- +100-120% Increased Attack Speed
- +20% Faster Cast Rate
- +30-50% Faster Hit Recovery
- 100% Target Defense
- 13-20% Life stolen per hit
- 20% Chance of Crushing Blow
- -25 to Monster Defense Per Hit
- Cannot Be Frozen
- +6-10 to Mana after each Kill
Crusade [Lvl: 140]
Um + Pul + Ith + Eth + Jewl
Armor
- 3 to Paladin Skill Levels
- +30% to Enhanced Defense
- +25 Defense
- Regenerate Mana +45%
- Magic Resist +75%
- Cold Resist +45%
- Lightning Resist +45%
- Fire Resist +45%
- Poison Resist +45%
- 30% Damage Taken Goes To Mana
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
Auric Shields, Shield
- 3 to Paladin Skill Levels
- +30% to Enhanced Defense
- +25 Defense
- Regenerate Mana +45%
- Magic Resist +75%
- Cold Resist +45%
- Lightning Resist +45%
- Fire Resist +45%
- Poison Resist +45%
- 30% Damage Taken Goes To Mana
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
Crusader [Lvl: 140]
Um + Pul + Ith + Eth
Armor
- 3 to Paladin Skill Levels
- +30% to Enhanced Defense
- +25 Defense
- Regenerate Mana +45%
- Magic Resist +75%
- Cold Resist +45%
- Lightning Resist +45%
- Fire Resist +45%
- Poison Resist +45%
- 30% Damage Taken Goes To Mana
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
Auric Shields, Voodoo Heads, Shield
- 3 to Paladin Skill Levels
- +30% to Enhanced Defense
- +25 Defense
- Regenerate Mana +45%
- Magic Resist +75%
- Cold Resist +45%
- Lightning Resist +45%
- Fire Resist +45%
- Poison Resist +45%
- 30% Damage Taken Goes To Mana
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
Darkness [Lvl: 140]
Dol + Eld + Thul + Um
Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe
- +200% Damage to Undead
- +50-100 Cold Damage, Chilled for 6 Seconds
- 20% Chance of Crushing Blow
- 75-105% Chance of Open Wounds
- Hit Causes Monster To Flee +31.3%
- Slows target by +25%
- Replenish Life +7-10
- -4 to Light Radius
- Level 15 Cloak of Shadows, 30 charges
Darkness Woven [Lvl: 140]
Dol + Eld + Thul + Um + Jewl
Throwing Axe, Crossbow, Bow, Amazon Bow, Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- +200% Damage to Undead
- +50-100 Cold Damage, Chilled for 6 Seconds
- 20% Chance of Crushing Blow
- 75-105% Chance of Open Wounds
- Hit Causes Monster To Flee +31.3%
- Slows target by +25%
- Replenish Life +7-10
- -4 to Light Radius
- Level 15 Cloak of Shadows, 30 charges
Daylight [Lvl: 140]
Dol + Um + El
Spear, Amazon Spear, Javelin, Amazon Javelin, Polearm
- 5% Chance to cast Level 10 Charged Bolt on hit
- 20% Chance of Crushing Blow
- 105-125% Chance of Open Wounds
- Slain Monsters Rest in Peace
- Hit Causes Monster To Flee +39.1%
- +5 to Light Radius
- Repairs 1 Durability in 20 Seconds
- Requirements -10%
Daylight Savings [Lvl: 140]
Dol + Um + El + Jewl
Spear, Amazon Spear, Javelin, Polearm
- 5% Chance to cast Level 10 Charged Bolt on hit
- 20% Chance of Crushing Blow
- 105-125% Chance of Open Wounds
- Slain Monsters Rest in Peace
- Hit Causes Monster To Flee +39.1%
- +5 to Light Radius
- Repairs 1 Durability in 10 Seconds
- Requirements -10%
Den of Vipers [Lvl: 140]
Tal + Amn + Um + Jewl
Hand to Hand 2
- +607 Poison Damage over 2 Seconds
- 15% Life stolen per hit
- 20% Chance of Crushing Blow
- 30-50% Chance of Open Wounds
- +4 to Mana after each Kill
- Repairs 1 Durability in 20 Seconds
Dweomer [Lvl: 140]
Um + Amn + Ith
Pelt
- 1 to Druid Skill Levels
- Replenish Life +7
- Magic Resist +65%
- Cold Resist +35%
- Lightning Resist +35%
- Fire Resist +35%
- Poison Resist +35%
- Attacker Takes Damage of 20
- 20-40% Damage Taken Goes To Mana
- Repairs 1 Durability in 4 Seconds
Dweomerment [Lvl: 140]
Um + Amn + Ith + Jewl
Pelt
- 1 to Druid Skill Levels
- Replenish Life +7
- Magic Resist +65%
- Cold Resist +35%
- Lightning Resist +35%
- Fire Resist +35%
- Poison Resist +35%
- Attacker Takes Damage of 20
- 20-40% Damage Taken Goes To Mana
- Repairs 1 Durability in 10 Seconds
Edge [Lvl: 140]
Sol + Eth + Um + Nef
Sword
- 5% Chance to cast Level 10 Frost Nova on hit
- +27-40 Damage
- 20% Chance of Crushing Blow
- 100% Chance of Open Wounds
- Slain Monsters Rest in Peace
- -25 to Monster Defense Per Hit
- +10 Life after each Kill
- Repairs 1 Durability in 20 Seconds
Edge of the Abyss [Lvl: 140]
Sol + Eth + Um + Nef + Jewl
Sword
- 5% Chance to cast Level 10 Frost Nova on hit
- +27-40 Damage
- 20% Chance of Crushing Blow
- 100% Chance of Open Wounds
- Slain Monsters Rest in Peace
- -25 to Monster Defense Per Hit
- +10 Life after each Kill
- Repairs 1 Durability in 33.3 Seconds
Embers [Lvl: 140]
Sol + Hel + Ral + Um
Auric Shields, Voodoo Heads, Shield
- +20-30% Faster Hit Recovery
- +24-72 Fire Damage
- +20% to Enhanced Defense
- +30-40 Defense
- Magic Resist +15%
- Cold Resist +15%
- Lightning Resist +15%
- Fire Resist +45%
- Poison Resist +15%
- Damage Reduced by 10
- Level 10 FireGolem, 40 charges
Armor, Helm, Circlet, Pelt, Primal Helm
- +20-30% Faster Hit Recovery
- +24-72 Fire Damage
- +20% to Enhanced Defense
- +30-40 Defense
- Magic Resist +15%
- Cold Resist +15%
- Lightning Resist +15%
- Fire Resist +45%
- Poison Resist +15%
- Damage Reduced by 10
- Level 10 FireGolem, 40 charges
Embers of Rage [Lvl: 140]
Sol + Hel + Ral + Um + Jewl
Auric Shields, Shield
- +20-30% Faster Hit Recovery
- +24-72 Fire Damage
- +20% to Enhanced Defense
- +30-40 Defense
- Magic Resist +15%
- Cold Resist +15%
- Lightning Resist +15%
- Fire Resist +45%
- Poison Resist +15%
- Damage Reduced by 10
- Level 15 FireGolem, 40 charges
Armor
- +20-30% Faster Hit Recovery
- +24-72 Fire Damage
- +20% to Enhanced Defense
- +30-40 Defense
- Magic Resist +15%
- Cold Resist +15%
- Lightning Resist +15%
- Fire Resist +45%
- Poison Resist +15%
- Damage Reduced by 10
- Level 15 FireGolem, 40 charges
Faith [Lvl: 140]
Amn + Pul + Um
Scepter
- +300% Damage to Demons
- +200 to Attack Rating against Demons
- 15% Life stolen per hit
- 20% Chance of Crushing Blow
- 20% Deadly Strike
- 100% Chance of Open Wounds
- Slain Monsters Rest in Peace
- Magic Resist +40%
- Cold Resist +40%
- Lightning Resist +40%
- Fire Resist +40%
- Poison Resist +40%
- Repairs 1 Durability in 10 Seconds
Faithful [Lvl: 140]
Amn + Pul + Um + Jewl
Scepter
- +300% Damage to Demons
- +200 to Attack Rating against Demons
- 15% Life stolen per hit
- 20% Chance of Crushing Blow
- 20% Deadly Strike
- 100% Chance of Open Wounds
- Slain Monsters Rest in Peace
- Magic Resist +40%
- Cold Resist +40%
- Lightning Resist +40%
- Fire Resist +40%
- Poison Resist +40%
- Repairs 1 Durability in 10 Seconds
Gekko [Lvl: 140]
Dol + Nef + Um + Jewl
Pelt
- 2 to Druid Skill Levels
- +120 Defense vs. Missile
- Replenish Life +10
- Magic Resist +45%
- Cold Resist +45%
- Lightning Resist +45%
- Fire Resist +45%
- Poison Resist +45%
- +10 Life after each Kill
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Repairs 1 Durability in 20 Seconds
Gloom [Lvl: 140]
Io + Ko + Um
Helm, Circlet, Pelt, Primal Helm
- +2 to All Skills
- +40-50 to Dexterity
- +40 to Vitality
- Magic Resist +55-75%
- Cold Resist +55-75%
- Lightning Resist +55-75%
- Fire Resist +55-75%
- Poison Resist +55-75%
- -3 to Light Radius
- Level 10 Cloak of Shadows, 30 charges
- Repairs 1 Durability in 20 Seconds
Gloomy [Lvl: 140]
Io + Ko + Um + Jewl
Helm, Circlet, Pelt, Primal Helm
- +2 to All Skills
- +40-50 to Dexterity
- +40 to Vitality
- Magic Resist +55-75%
- Cold Resist +55-75%
- Lightning Resist +55-75%
- Fire Resist +55-75%
- Poison Resist +55-75%
- -3 to Light Radius
- Level 10 Cloak of Shadows, 30 charges
- Repairs 1 Durability in 33.3 Seconds
Krackle [Lvl: 140]
Um + Ort + Um + Ort + Shael
Staff, Scepter, Mace, Hammer
- +20% Increased Attack Speed
- +20% Faster Cast Rate
- +0.75% to Enhanced Minimum Damage (Per Character level)
- +0.75% to Enhanced Maximum Damage (Per Character level)
- +0.625 to to Minimum Damage (Per Character level)
- +1.25 to to Maximum Damage (Per Character level)
- +2-100 Lightning Damage
- 70-90% Chance of Crushing Blow
- -300 to Monster Defense Per Hit
- Level 20 Shock Wave, 30 charges
Krackled [Lvl: 140]
Um + Ort + Um + Ort + Shael + Jewl
Staff, Scepter, Mace, Hammer
- +20% Increased Attack Speed
- +20% Faster Cast Rate
- +0.75% to Enhanced Minimum Damage (Per Character level)
- +0.75% to Enhanced Maximum Damage (Per Character level)
- +0.625 to to Minimum Damage (Per Character level)
- +1.25 to to Maximum Damage (Per Character level)
- +2-100 Lightning Damage
- 70-90% Chance of Crushing Blow
- -300 to Monster Defense Per Hit
- Level 20 Shock Wave, 30 charges
Mercy Kill [Lvl: 140]
Um + Tir + Um + Tir + Shael + Jewl
Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 7% Chance to cast Level 15 Amplify Damage on hit
- +30-120% Enhanced Damage
- +20% Increased Attack Speed
- +20% Faster Cast Rate
- +30-240 Damage
- 40% Chance of Crushing Blow
- Knockback
- +4 to Mana after each Kill
Oath [Lvl: 140]
Pul + Ith + Eld + Um
Auric Shields, Voodoo Heads, Shield
- +30% Faster Run/Walk
- 32% Increased Chance of Blocking
- +30% to Enhanced Defense
- Regenerate Mana +15%
- Magic Resist +75%
- Cold Resist +45%
- Lightning Resist +45%
- Fire Resist +45%
- Poison Resist +45%
- 30% Damage Taken Goes To Mana
- Repairs 1 Durability in 20 Seconds
Oath Sworn [Lvl: 140]
Pul + Ith + Eld + Um + Jewl
Auric Shields, Shield
- +30% Faster Run/Walk
- 32% Increased Chance of Blocking
- +30% to Enhanced Defense
- Regenerate Mana +15%
- Magic Resist +75%
- Cold Resist +45%
- Lightning Resist +45%
- Fire Resist +45%
- Poison Resist +45%
- 30% Damage Taken Goes To Mana
- Repairs 1 Durability in 20 Seconds
Salamander [Lvl: 140]
Dol + Nef + Um
Pelt
- 2 to Druid Skill Levels
- +120 Defense vs. Missile
- Replenish Life +10
- Magic Resist +45%
- Cold Resist +45%
- Lightning Resist +45%
- Fire Resist +45%
- Poison Resist +45%
- +10 Life after each Kill
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Repairs 1 Durability in 20 Seconds
Stallion [Lvl: 140]
Shael + Um + Dol
Boots
- 2 to Assassin Skill Levels
- +100% Faster Run/Walk
- +20% Faster Block Rate
- +40 Kick Damage
- Replenish Life +8
- Magic Resist +35%
- Cold Resist +35%
- Lightning Resist +35%
- Fire Resist +35%
- Poison Resist +35%
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
Stallion's Fury [Lvl: 140]
Shael + Um + Dol + Jewl
Boots
- 2 to Assassin Skill Levels
- +100% Faster Run/Walk
- +20% Faster Block Rate
- +40 Kick Damage
- Replenish Life +8
- Magic Resist +35%
- Cold Resist +35%
- Lightning Resist +35%
- Fire Resist +35%
- Poison Resist +35%
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
Sting [Lvl: 140]
Pul + Um + Dol
Sword
- +0.5 to Damage to Demons (Per Character level)
- +150-300 to Attack Rating against Demons
- 20% Chance of Crushing Blow
- 20% Deadly Strike
- 125% Chance of Open Wounds
- Hit Causes Monster To Flee +23.4%
- +10-20 Life after each Demon Kill
- Repairs 1 Durability in 20 Seconds
Stinger [Lvl: 140]
Pul + Um + Dol + Jewl
Sword
- +0.5 to Damage to Demons (Per Character level)
- +150-300 to Attack Rating against Demons
- 20% Chance of Crushing Blow
- 20% Deadly Strike
- 125% Chance of Open Wounds
- Hit Causes Monster To Flee +23.4%
- +10-20 Life after each Demon Kill
- Repairs 1 Durability in 20 Seconds
The Beast [Lvl: 140]
Dol + Um + Nef
Pelt
- 3 to Druid Skill Levels
- +40% Faster Cast Rate
- +50-100 Defense vs. Missile
- Replenish Life +10-15
- Magic Resist +35%
- Cold Resist +35%
- Lightning Resist +35%
- Fire Resist +35%
- Poison Resist +35%
- +10 Life after each Kill
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Repairs 1 Durability in 20 Seconds
The Beauty [Lvl: 140]
Dol + Um + Nef + Jewl
Pelt
- 3 to Druid Skill Levels
- +40% Faster Cast Rate
- +50-100 Defense vs. Missile
- Replenish Life +10-15
- Magic Resist +35%
- Cold Resist +35%
- Lightning Resist +35%
- Fire Resist +35%
- Poison Resist +35%
- +10 Life after each Kill
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Repairs 1 Durability in 20 Seconds
Viper [Lvl: 140]
Tal + Amn + Um
Hand to Hand, Hand to Hand 2
- +607 Poison Damage over 2 Seconds
- 15% Life stolen per hit
- 20% Chance of Crushing Blow
- 30-50% Chance of Open Wounds
- +4 to Mana after each Kill
- Repairs 1 Durability in 20 Seconds
Vitesse [Lvl: 140]
Um + Shael
Boots
- +40% Faster Run/Walk
- +40% Increased Attack Speed
- +20% Faster Block Rate
- 40% Stamina Drain
- Magic Resist +35%
- Cold Resist +35%
- Lightning Resist +35%
- Fire Resist +35%
- Poison Resist +35%
- Repairs 1 Durability in 20 Seconds
Belt
- +40% Faster Run/Walk
- +40% Increased Attack Speed
- +20% Faster Hit Recovery
- 40% Stamina Drain
- Magic Resist +35%
- Cold Resist +35%
- Lightning Resist +35%
- Fire Resist +35%
- Poison Resist +35%
- Repairs 1 Durability in 20 Seconds
Vitesse Mondo [Lvl: 140]
Um + Shael + Jewl
Boots
- +40% Faster Run/Walk
- +40% Increased Attack Speed
- +20% Faster Block Rate
- 40% Stamina Drain
- Magic Resist +35%
- Cold Resist +35%
- Lightning Resist +35%
- Fire Resist +35%
- Poison Resist +35%
- Repairs 1 Durability in 20 Seconds
Apostle [Lvl: 150]
Mal + Pul + Um
Auric Shields
- 2 to Paladin Skill Levels
- +30% Faster Block Rate
- +100% to Enhanced Defense
- Regenerate Mana +15%
- Magic Resist +45%
- Cold Resist +45%
- Lightning Resist +45%
- Fire Resist +45%
- Poison Resist +45%
- Magic Damage Reduced by 35
- Repairs 1 Durability in 20 Seconds
Apostles [Lvl: 150]
Mal + Pul + Um + Jewl
Auric Shields
- 2 to Paladin Skill Levels
- +30% Faster Block Rate
- +100% to Enhanced Defense
- Regenerate Mana +15%
- Magic Resist +45%
- Cold Resist +45%
- Lightning Resist +45%
- Fire Resist +45%
- Poison Resist +45%
- Magic Damage Reduced by 35
- Repairs 1 Durability in 20 Seconds
Bone Magic [Lvl: 150]
Mal + Io + Ral + Dol + Jewl
Armor
- 8% Chance to cast Level 40 Bone Armor on hit
- Slows target by 20-40%
- +30% to Enhanced Defense
- +20 to Vitality
- Fire Resist +30%
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 25
- Attacker Takes Damage of 15
- Repairs 1 Durability in 20 Seconds
Auric Shields, Shield
- 8% Chance to cast Level 40 Bone Armor on hit
- Slows target by 20-40%
- +30% to Enhanced Defense
- +20 to Vitality
- Fire Resist +30%
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 25
- Attacker Takes Damage of 15
- Repairs 1 Durability in 20 Seconds
Bone Spell [Lvl: 150]
Mal + Io + Ral + Dol
Armor
- 8% Chance to cast Level 40 Bone Armor on hit
- Slows target by 20-40%
- +30% to Enhanced Defense
- +20 to Vitality
- Fire Resist +30%
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 25
- Attacker Takes Damage of 15
- Repairs 1 Durability in 20 Seconds
Auric Shields, Voodoo Heads, Shield
- 8% Chance to cast Level 40 Bone Armor on hit
- Slows target by 20-40%
- +30% to Enhanced Defense
- +20 to Vitality
- Fire Resist +30%
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 25
- Attacker Takes Damage of 15
- Repairs 1 Durability in 20 Seconds
Cold Mastery [Lvl: 150]
Io + Ral + Dol + Mal + Jewl
Armor
- 8% Chance to cast Level 40 Frozen Armor on hit
- Slows target by 20-40%
- +30% to Enhanced Defense
- +20 to Vitality
- Fire Resist +30%
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 25
- Attacker Takes Damage of 15
- Repairs 1 Durability in 20 Seconds
Auric Shields, Shield
- 8% Chance to cast Level 40 Frozen Armor on hit
- Slows target by 20-40%
- +30% to Enhanced Defense
- +20 to Vitality
- Fire Resist +30%
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 25
- Attacker Takes Damage of 15
- Repairs 1 Durability in 20 Seconds
Cold Spell [Lvl: 150]
Io + Ral + Dol + Mal
Armor
- 8% Chance to cast Level 40 Frozen Armor on hit
- Slows target by 20-40%
- +30% to Enhanced Defense
- +20 to Vitality
- Fire Resist +30%
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 25
- Attacker Takes Damage of 15
- Repairs 1 Durability in 20 Seconds
Auric Shields, Voodoo Heads, Shield
- 8% Chance to cast Level 40 Frozen Armor on hit
- Slows target by 20-40%
- +30% to Enhanced Defense
- +20 to Vitality
- Fire Resist +30%
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 25
- Attacker Takes Damage of 15
- Repairs 1 Durability in 20 Seconds
Collusion [Lvl: 150]
Amn + Mal + Eld + Um + Jewl
Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 5% Chance to cast Level 10 Poison Nova on hit
- +250% Damage to Undead
- +150 to Attack Rating against Undead
- +20-30 Magic Damage
- 17% Life stolen per hit
- 20% Chance of Crushing Blow
- 50-80% Chance of Open Wounds
- Slows target by +25%
- Replenish Life -8
- -3 to Light Radius
Corruption [Lvl: 150]
Amn + Mal + Eld + Um
Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe
- 5% Chance to cast Level 10 Poison Nova on hit
- +250% Damage to Undead
- +150 to Attack Rating against Undead
- +20-30 Magic Damage
- 17% Life stolen per hit
- 20% Chance of Crushing Blow
- 50-80% Chance of Open Wounds
- Slows target by +25%
- Replenish Life -8
- -3 to Light Radius
Disease [Lvl: 150]
Tal + Shael + Dol + Um + Mal + Jewl
Polearm
- 5% Chance to cast Level 10 Amplify Damage on hit
- +120-170% Increased Attack Speed
- +20% Faster Cast Rate
- +20-30 Magic Damage
- +807 Poison Damage over 2 Seconds
- 20% Chance of Crushing Blow
- 125% Chance of Open Wounds
- Hit Causes Monster To Flee +39.1%
- Replenish Life -5
- -3 to Light Radius
Dream [Lvl: 150]
Nef + Mal + Dol
Circlet
- +200 Defense vs. Missile
- Replenish Life +10-15
- Regenerate Mana 30-35%
- Magic Damage Reduced by 25
- +10 Life after each Kill
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 20 Valkyrie, 20 charges
- Repairs 1 Durability in 20 Seconds
Dreamer [Lvl: 150]
Nef + Mal + Dol + Jewl
Circlet
- +200 Defense vs. Missile
- Replenish Life +10-15
- Regenerate Mana 30-35%
- Magic Damage Reduced by 25
- +10 Life after each Kill
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 20 Valkyrie, 20 charges
- Repairs 1 Durability in 6.7 Seconds
Epoch [Lvl: 150]
Pul + Mal + Eld + Ith
Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe
- 5% Chance to cast Level 10 Amplify Damage on hit
- +120 Maximum Damage
- +450% Damage to Demons
- +300 to Attack Rating against Demons
- +150% Damage to Undead
- +100 to Attack Rating against Undead
- +20-30 Magic Damage
- 20% Deadly Strike
- Slows target by +25%
- +20 Life after each Demon Kill
Epoch's End [Lvl: 150]
Pul + Mal + Eld + Ith + Jewl
Throwing Axe, Crossbow, Bow, Amazon Bow, Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 5% Chance to cast Level 10 Amplify Damage on hit
- +120 Maximum Damage
- +450% Damage to Demons
- +300 to Attack Rating against Demons
- +150% Damage to Undead
- +100 to Attack Rating against Undead
- +20-30 Magic Damage
- 20% Deadly Strike
- Slows target by +25%
- +20 Life after each Demon Kill
Fang [Lvl: 150]
Ort + Mal + Dol
Hand to Hand, Hand to Hand 2
- 5% Chance to cast Level 10 Corpse Explosion on hit
- 2 to Assassin Skill Levels
- +20% Increased Attack Speed
- +20-30 Magic Damage
- +5-250 Lightning Damage
- 25% Chance of Open Wounds
- Slain Monsters Rest in Peace
- Hit Causes Monster To Flee +78.1%
- Repairs 1 Durability in 20 Seconds
Fang Tooth [Lvl: 150]
Ort + Mal + Dol + Jewl
Hand to Hand 2
- 5% Chance to cast Level 10 Corpse Explosion on hit
- 2 to Assassin Skill Levels
- +20% Increased Attack Speed
- +20-30 Magic Damage
- +5-250 Lightning Damage
- 25% Chance of Open Wounds
- Slain Monsters Rest in Peace
- Hit Causes Monster To Flee +78.1%
- Repairs 1 Durability in 20 Seconds
Godslayer [Lvl: 150]
Tal + Dol + Mal + Mal + Jewl
Crossbow, Bow, Amazon Bow
- 5% Chance to cast Level 10 Amplify Damage on hit
- +40-60 Magic Damage
- +807 Poison Damage over 4 Seconds
- 125% Chance of Open Wounds
- Slain Monsters Rest in Peace
- Hit Causes Monster To Flee +78.1%
- Level 15 Decrepify, 20 charges
- Repairs 1 Durability in 33.3 Seconds
Grover [Lvl: 150]
Mal + Dol + Eth
Boots
- 2 to Necromancer Skill Levels
- +30% Faster Run/Walk
- +25 Defense
- Replenish Life +10
- Regenerate Mana +25%
- Magic Damage Reduced by 30
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Repairs 1 Durability in 5 Seconds
Grover's Cloves [Lvl: 150]
Mal + Dol + Eth + Jewl
Boots
- 2 to Necromancer Skill Levels
- +30% Faster Run/Walk
- +25 Defense
- Replenish Life +10
- Regenerate Mana +25%
- Magic Damage Reduced by 30
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Repairs 1 Durability in 20 Seconds
Heat Spell [Lvl: 150]
Ral + Dol + Mal + Io
Armor
- 10% Chance to cast Level 40 Meteor on hit
- Slows target by 20-40%
- +30% to Enhanced Defense
- +20 to Vitality
- Fire Resist +30%
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 25
- Attacker Takes Damage of 15
- Repairs 1 Durability in 20 Seconds
Auric Shields, Voodoo Heads, Shield
- 10% Chance to cast Level 40 Meteor on hit
- Slows target by 20-40%
- +30% to Enhanced Defense
- +20 to Vitality
- Fire Resist +30%
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 25
- Attacker Takes Damage of 15
- Repairs 1 Durability in 20 Seconds
Heatwave [Lvl: 150]
Ral + Dol + Mal + Io + Jewl
Armor
- 10% Chance to cast Level 40 Meteor on hit
- Slows target by 20-40%
- +30% to Enhanced Defense
- +20 to Vitality
- Fire Resist +30%
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 25
- Attacker Takes Damage of 15
- Repairs 1 Durability in 20 Seconds
Auric Shields, Shield
- 10% Chance to cast Level 40 Meteor on hit
- Slows target by 20-40%
- +30% to Enhanced Defense
- +20 to Vitality
- Fire Resist +30%
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 25
- Attacker Takes Damage of 15
- Repairs 1 Durability in 20 Seconds
Hidden [Lvl: 150]
Ko + Mal + Dol
Armor
- 2 to Necromancer Skill Levels
- +20 to Dexterity
- +30 to Energy
- Replenish Life +10
- +20 to Mana
- Magic Damage Reduced by 35
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- -2 to Light Radius
- Repairs 1 Durability in 20 Seconds
Hidden Agenda [Lvl: 150]
Ko + Mal + Dol + Jewl
Armor
- 2 to Necromancer Skill Levels
- +20 to Dexterity
- +30 to Energy
- Replenish Life +10
- +20 to Mana
- Magic Damage Reduced by 35
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- -2 to Light Radius
- Repairs 1 Durability in 20 Seconds
Hunger [Lvl: 150]
Um + Mal + Amn + Tal
Sword
- 5% Chance to cast Level 10 Amplify Damage on hit
- +20-30 Magic Damage
- +607 Poison Damage over 1 Seconds
- 10-13% Life stolen per hit
- 20% Chance of Crushing Blow
- 100% Chance of Open Wounds
- Replenish Life -5
- -3 to Light Radius
- Repairs 1 Durability in 20 Seconds
Hungering [Lvl: 150]
Um + Mal + Amn + Tal + Jewl
Sword
- 5% Chance to cast Level 10 Amplify Damage on hit
- +20-30 Magic Damage
- +607 Poison Damage over 1 Seconds
- 10-13% Life stolen per hit
- 20% Chance of Crushing Blow
- 100% Chance of Open Wounds
- Replenish Life -5
- -3 to Light Radius
- Repairs 1 Durability in 33.3 Seconds
Jealous Rage [Lvl: 150]
Amn + Tir + Mal + Jewl
Helm, Circlet, Pelt, Primal Helm
- +3 to All Skills
- --20 to Energy
- Replenish Life +7
- Magic Damage Reduced by 27
- +10 to Mana after each Kill
- Attacker Takes Damage of 30
- -30% extra gold from monsters
- Repairs 1 Durability in 33.3 Seconds
Jealousy [Lvl: 150]
Amn + Tir + Mal
Helm, Circlet, Pelt, Primal Helm
- +3 to All Skills
- --20 to Energy
- Replenish Life +7
- Magic Damage Reduced by 27
- +10 to Mana after each Kill
- Attacker Takes Damage of 30
- -30% extra gold from monsters
- Repairs 1 Durability in 33.3 Seconds
Kingslayer [Lvl: 150]
Tal + Dol + Um + Mal
Crossbow, Bow, Amazon Bow
- 5% Chance to cast Level 10 Amplify Damage on hit
- +20-30 Magic Damage
- +807 Poison Damage over 4 Seconds
- 20% Chance of Crushing Blow
- 125% Chance of Open Wounds
- Slain Monsters Rest in Peace
- Hit Causes Monster To Flee +78.1%
- Level 15 Decrepify, 20 charges
- Repairs 1 Durability in 33.3 Seconds
Light Spell [Lvl: 150]
Dol + Mal + Io + Ral
Armor
- 10% Chance to cast Level 40 Chain Lightning on hit
- Slows target by 20-40%
- +30% to Enhanced Defense
- +20 to Vitality
- Fire Resist +30%
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 25
- Attacker Takes Damage of 15
- Repairs 1 Durability in 20 Seconds
Auric Shields, Voodoo Heads, Shield
- 10% Chance to cast Level 40 Chain Lightning on hit
- Slows target by 20-40%
- +30% to Enhanced Defense
- +20 to Vitality
- Fire Resist +30%
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 25
- Attacker Takes Damage of 15
- Repairs 1 Durability in 20 Seconds
Lightning Spell [Lvl: 150]
Dol + Mal + Io + Ral + Jewl
Armor
- 10% Chance to cast Level 40 Chain Lightning on hit
- Slows target by 20-40%
- +30% to Enhanced Defense
- +20 to Vitality
- Fire Resist +30%
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 25
- Attacker Takes Damage of 15
- Repairs 1 Durability in 20 Seconds
Auric Shields, Shield
- 10% Chance to cast Level 40 Chain Lightning on hit
- Slows target by 20-40%
- +30% to Enhanced Defense
- +20 to Vitality
- Fire Resist +30%
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 25
- Attacker Takes Damage of 15
- Repairs 1 Durability in 20 Seconds
Magic User [Lvl: 150]
Mal + Dol + Lem + Lum + Ko + Jewl
Auric Shields, Shield
- +30-40% Faster Cast Rate
- +40-60 Defense
- +20 to Dexterity
- +20 to Energy
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- 15% better chance of getting magic item
- -3 to Light Radius
- Level 25 Raise Skeletal Mage, 30 charges
Armor
- +30-40% Faster Cast Rate
- +40-60 Defense
- +20 to Dexterity
- +20 to Energy
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- 15% better chance of getting magic item
- -3 to Light Radius
- Level 25 Raise Skeletal Mage, 30 charges
Magician [Lvl: 150]
Mal + Dol + Lem + Lum + Ko
Auric Shields, Shield
- +30-40% Faster Cast Rate
- +40-60 Defense
- +20 to Dexterity
- +20 to Energy
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- 15% better chance of getting magic item
- -3 to Light Radius
- Level 20 Raise Skeletal Mage, 30 charges
Armor
- +30-40% Faster Cast Rate
- +40-60 Defense
- +20 to Dexterity
- +20 to Energy
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- 15% better chance of getting magic item
- -3 to Light Radius
- Level 20 Raise Skeletal Mage, 30 charges
Myth [Lvl: 150]
Amn + Mal + Eld + Nef
Auric Shields, Voodoo Heads, Shield
- +20% Faster Run/Walk
- 19% Increased Chance of Blocking
- +100 Defense
- +200 Defense vs. Missile
- Replenish Life +7
- Magic Damage Reduced by 35
- +10 Life after each Kill
- Attacker Takes Damage of 30
- Repairs 1 Durability in 20 Seconds
Myth-Nomers [Lvl: 150]
Amn + Mal + Eld + Nef + Jewl
Auric Shields, Shield
- +20% Faster Run/Walk
- 19% Increased Chance of Blocking
- +100 Defense
- +200 Defense vs. Missile
- Replenish Life +7
- Magic Damage Reduced by 35
- +10 Life after each Kill
- Attacker Takes Damage of 30
- Repairs 1 Durability in 20 Seconds
Paradigm [Lvl: 150]
Mal + Sol + Dol + Eld
Auric Shields, Voodoo Heads, Shield
- 22% Increased Chance of Blocking
- +50 Defense vs. Missile
- Replenish Life +10
- Damage Reduced by 30
- Magic Damage Reduced by 35
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- +2 to Light Radius
- Repairs 1 Durability in 20 Seconds
Paradigm Principle [Lvl: 150]
Mal + Sol + Dol + Eld + Jewl
Auric Shields, Shield
- 22% Increased Chance of Blocking
- +50 Defense vs. Missile
- Replenish Life +10
- Damage Reduced by 30
- Magic Damage Reduced by 35
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- +2 to Light Radius
- Repairs 1 Durability in 20 Seconds
Pestilence [Lvl: 150]
Tal + Shael + Dol + Um + Mal
Polearm
- 5% Chance to cast Level 10 Amplify Damage on hit
- +120-170% Increased Attack Speed
- +20% Faster Cast Rate
- +20-30 Magic Damage
- +807 Poison Damage over 2 Seconds
- 20% Chance of Crushing Blow
- 125% Chance of Open Wounds
- Hit Causes Monster To Flee +39.1%
- Replenish Life -5
- -3 to Light Radius
Pillar of Faith [Lvl: 150]
Pul + Um + Mal + Dol
Armor
- 2 to Paladin Skill Levels
- +50% to Enhanced Defense
- Replenish Life +10
- Regenerate Mana +15%
- Magic Resist +45%
- Cold Resist +45%
- Lightning Resist +45%
- Fire Resist +45%
- Poison Resist +45%
- Magic Damage Reduced by 45
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- +5 to Light Radius
- Repairs 1 Durability in 20 Seconds
Question [Lvl: 150]
Dol + Mal + Hel + Um
Crossbow, Bow, Amazon Bow
- 5% Chance to cast Level 10 Corpse Explosion on hit
- Piercing Attack
- 20% bonus to Attack Rating
- +20-30 Magic Damage
- 20% Chance of Crushing Blow
- 125% Chance of Open Wounds
- Hit Causes Monster To Flee +78.1%
- Freezes target +1
- Knockback
Questionable [Lvl: 150]
Dol + Mal + Hel + Um + Jewl
Crossbow, Bow, Amazon Bow
- 5% Chance to cast Level 10 Corpse Explosion on hit
- Piercing Attack
- 20% bonus to Attack Rating
- +20-30 Magic Damage
- 20% Chance of Crushing Blow
- 125% Chance of Open Wounds
- Hit Causes Monster To Flee +78.1%
- Freezes target +1
- Knockback
Sanctuary [Lvl: 150]
Sol + Mal + Dol
Auric Shields, Voodoo Heads, Shield
- 15% Chance to cast Level 15 Holy Bolt when struck
- Replenish Life +10
- Damage Reduced by 30
- Magic Damage Reduced by 35
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
Sanctuary's Portal [Lvl: 150]
Sol + Mal + Dol + Jewl
Auric Shields, Voodoo Heads, Shield
- 15% Chance to cast Level 15 Holy Bolt when struck
- Replenish Life +10
- Damage Reduced by 30
- Magic Damage Reduced by 35
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
Smartguy [Lvl: 150]
Fal + Ko + Mal + Amn
Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe
- 10% Chance to cast Level 25 Hydra on hit
- +2 to All Skills
- +20-30 Magic Damage
- 13-17% Life stolen per hit
- +40-50 to Strength
- +40-50 to Dexterity
- Repairs 1 Durability in 20 Seconds
Touchstone of Faith [Lvl: 150]
Pul + Um + Mal + Dol + Jewl
Armor
- 2 to Paladin Skill Levels
- +50% to Enhanced Defense
- Replenish Life +10
- Regenerate Mana +15%
- Magic Resist +45%
- Cold Resist +45%
- Lightning Resist +45%
- Fire Resist +45%
- Poison Resist +45%
- Magic Damage Reduced by 45
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- +5 to Light Radius
- Repairs 1 Durability in 20 Seconds
Venom [Lvl: 150]
Tal + Dol + Mal
Javelin, Amazon Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Orb, Hand to Hand, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Club, Javelin, Amazon Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Amazon Javelin, Knife, Sword, Axe, Throwing Axe
- +20-30 Magic Damage
- +619 Poison Damage over 7 Seconds
- 7% Mana stolen per hit
- 25% Chance of Open Wounds
- Slain Monsters Rest in Peace
- Level 28 Poison Nova, 38 charges
Venomous [Lvl: 150]
Tal + Dol + Mal + Jewl
Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe
- +20-30 Magic Damage
- +619 Poison Damage over 7 Seconds
- 7% Mana stolen per hit
- 25% Chance of Open Wounds
- Slain Monsters Rest in Peace
- Level 28 Poison Nova, 38 charges
Voice [Lvl: 150]
Mal + Tal + Eld
Pelt
- 2 to Druid Skill Levels
- 45% Stamina Drain
- Poison Resist +60%
- Magic Damage Reduced by 30
- +2 to Light Radius
- Repairs 1 Durability in 20 Seconds
Voice of Deceit [Lvl: 150]
Mal + Tal + Eld + Jewl
Pelt
- 2 to Druid Skill Levels
- 45% Stamina Drain
- Poison Resist +60%
- Magic Damage Reduced by 30
- +2 to Light Radius
- Repairs 1 Durability in 20 Seconds
War [Lvl: 150]
Um + Mal + Tir + Amn
Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe
- +50-100 Damage
- +20-30 Magic Damage
- 15% Life stolen per hit
- 20% Chance of Crushing Blow
- 25-60% Deadly Strike
- 100% Chance of Open Wounds
- +8 to Mana after each Kill
- Repairs 1 Durability in 20 Seconds
Warrior [Lvl: 150]
Um + Mal + Tir + Amn + Jewl
Throwing Axe, Crossbow, Bow, Amazon Bow, Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- +50-100 Damage
- +20-30 Magic Damage
- 15% Life stolen per hit
- 20% Chance of Crushing Blow
- 25-60% Deadly Strike
- 100% Chance of Open Wounds
- +8 to Mana after each Kill
- Repairs 1 Durability in 20 Seconds
Wiseguy [Lvl: 150]
Fal + Ko + Mal + Amn + Jewl
Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 10% Chance to cast Level 25 Hydra on hit
- +2 to All Skills
- +20-30 Magic Damage
- 13-17% Life stolen per hit
- +40-50 to Strength
- +40-50 to Dexterity
- Repairs 1 Durability in 20 Seconds
Aquarius [Lvl: 160]
Ist + Ko + Ort
Boots, Auric Shields, Voodoo Heads, Shield
- +1-3 to All Skills
- +40-60 to Dexterity
- +3% to Maximum Magic Resist
- Lightning Resist +60-80%
- 15-30% better chance of getting magic item
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
Armor, Helm, Circlet, Pelt, Primal Helm
- +1-3 to All Skills
- +40-60 to Dexterity
- +3% to Maximum Magic Resist
- Lightning Resist +60-80%
- 15-30% better chance of getting magic item
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
Aries [Lvl: 160]
Ist + Lum + Ral
Boots, Auric Shields, Voodoo Heads, Shield
- +1-3 to All Skills
- +40 to Energy
- +3% to Maximum Magic Resist
- Fire Resist +60-80%
- 15-30% better chance of getting magic item
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
Armor, Helm, Circlet, Pelt, Primal Helm
- +1-3 to All Skills
- +40 to Energy
- +3% to Maximum Magic Resist
- Fire Resist +60-80%
- 15-30% better chance of getting magic item
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
Bear Claw [Lvl: 160]
Fal + Mal + Dol + Shael + Ist
Auric Shields, Shield
- +20% Faster Block Rate
- +20% to Enhanced Defense
- +20 to Strength
- +3% to Maximum Magic Resist
- Magic Resist +30-50%
- Cold Resist +30-50%
- Lightning Resist +30-50%
- Fire Resist +30-50%
- Poison Resist +30-50%
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 40 Shadow Master, 40 charges
Armor
- +20% Faster Hit Recovery
- +20% to Enhanced Defense
- +20 to Strength
- +3% to Maximum Magic Resist
- Magic Resist +30-50%
- Cold Resist +30-50%
- Lightning Resist +30-50%
- Fire Resist +30-50%
- Poison Resist +30-50%
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 40 Shadow Master, 40 charges
Bearskin [Lvl: 160]
Fal + Mal + Dol + Shael + Ist + Jewl
Auric Shields, Shield
- +20% Faster Block Rate
- +20% to Enhanced Defense
- +20 to Strength
- +3% to Maximum Magic Resist
- Magic Resist +30-50%
- Cold Resist +30-50%
- Lightning Resist +30-50%
- Fire Resist +30-50%
- Poison Resist +30-50%
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 40 Shadow Master, 40 charges
Armor
- +20% Faster Hit Recovery
- +20% to Enhanced Defense
- +20 to Strength
- +3% to Maximum Magic Resist
- Magic Resist +30-50%
- Cold Resist +30-50%
- Lightning Resist +30-50%
- Fire Resist +30-50%
- Poison Resist +30-50%
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 40 Shadow Master, 40 charges
Cancer [Lvl: 160]
Ist + Fal + Ral
Boots, Auric Shields, Voodoo Heads, Shield
- +1-3 to All Skills
- +40-60 to Strength
- +3% to Maximum Magic Resist
- Fire Resist +60-80%
- 15-30% better chance of getting magic item
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
Armor, Helm, Circlet, Pelt, Primal Helm
- +1-3 to All Skills
- +40-60 to Strength
- +3% to Maximum Magic Resist
- Fire Resist +60-80%
- 15-30% better chance of getting magic item
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
Capricorn [Lvl: 160]
Ist + Lum + Tal
Boots, Auric Shields, Voodoo Heads, Shield
- +1-3 to All Skills
- +40 to Energy
- +3% to Maximum Magic Resist
- Poison Resist +60-80%
- 15-30% better chance of getting magic item
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
Armor, Helm, Circlet, Pelt, Primal Helm
- +1-3 to All Skills
- +40 to Energy
- +3% to Maximum Magic Resist
- Poison Resist +60-80%
- 15-30% better chance of getting magic item
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
Cunning [Lvl: 160]
Hel + Ko + Pul + Ist
Primal Helm
- 12-15 to Barbarian Skill Levels
- +20% to Enhanced Defense
- +810-2400 Defense
- +20 to Dexterity
- +600-1200 to Life
- Regenerate Mana +15%
- +3% to Maximum Magic Resist
- Magic Resist +160-320%
- Cold Resist +160-320%
- Lightning Resist +160-320%
- Fire Resist +160-320%
- Poison Resist +160-320%
- Damage Reduced by 120
- Repairs 1 Durability in 12.5 Seconds
Dead Time [Lvl: 160]
Hel + Ko + Pul + Ist
Voodoo Heads
- 12-15 to Necromancer Skill Levels
- +20% to Enhanced Defense
- +810-2400 Defense
- +20 to Dexterity
- +600-1200 to Life
- Regenerate Mana +15%
- +3% to Maximum Magic Resist
- Magic Resist +160-320%
- Cold Resist +160-320%
- Lightning Resist +160-320%
- Fire Resist +160-320%
- Poison Resist +160-320%
- Damage Reduced by 120
- Repairs 1 Durability in 12.5 Seconds
Dog Claws [Lvl: 160]
Mal + Dol + Shael + Ist + Fal + Jewl
Auric Shields, Shield
- +20% Faster Block Rate
- +20% to Enhanced Defense
- +20 to Strength
- +3% to Maximum Magic Resist
- Magic Resist +30-50%
- Cold Resist +30-50%
- Lightning Resist +30-50%
- Fire Resist +30-50%
- Poison Resist +30-50%
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 40 Shadow Master, 40 charges
Armor
- +20% Faster Hit Recovery
- +20% to Enhanced Defense
- +20 to Strength
- +3% to Maximum Magic Resist
- Magic Resist +30-50%
- Cold Resist +30-50%
- Lightning Resist +30-50%
- Fire Resist +30-50%
- Poison Resist +30-50%
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 40 Shadow Master, 40 charges
Dogs and Claws [Lvl: 160]
Mal + Dol + Shael + Ist + Fal
Auric Shields, Shield
- +20% Faster Block Rate
- +20% to Enhanced Defense
- +20 to Strength
- +3% to Maximum Magic Resist
- Magic Resist +30-50%
- Cold Resist +30-50%
- Lightning Resist +30-50%
- Fire Resist +30-50%
- Poison Resist +30-50%
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 40 Shadow Master, 40 charges
Armor
- +20% Faster Hit Recovery
- +20% to Enhanced Defense
- +20 to Strength
- +3% to Maximum Magic Resist
- Magic Resist +30-50%
- Cold Resist +30-50%
- Lightning Resist +30-50%
- Fire Resist +30-50%
- Poison Resist +30-50%
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 40 Shadow Master, 40 charges
Gemini [Lvl: 160]
Ist + Ko + Thul
Boots, Auric Shields, Voodoo Heads, Shield
- +1-3 to All Skills
- +40-60 to Dexterity
- +3% to Maximum Magic Resist
- Cold Resist +60-80%
- 15-30% better chance of getting magic item
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
Armor, Helm, Circlet, Pelt, Primal Helm
- +1-3 to All Skills
- +40-60 to Dexterity
- +3% to Maximum Magic Resist
- Cold Resist +60-80%
- 15-30% better chance of getting magic item
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
Granite [Lvl: 160]
Ko + Dol + Lum + Ist + Ko
Auric Shields, Shield
- +40-60 Defense
- +40 to Dexterity
- +20 to Energy
- +3% to Maximum Magic Resist
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- +4 to Light Radius
- Level 20 Clay Golem, 30 charges
Armor
- +40-60 Defense
- +40 to Dexterity
- +20 to Energy
- +3% to Maximum Magic Resist
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- +4 to Light Radius
- Level 20 Clay Golem, 30 charges
Granite Guard [Lvl: 160]
Ko + Dol + Lum + Ist + Ko + Jewl
Auric Shields, Shield
- +40-60 Defense
- +40 to Dexterity
- +20 to Energy
- +3% to Maximum Magic Resist
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- +4 to Light Radius
- Level 25 Clay Golem, 30 charges
Armor
- +40-60 Defense
- +40 to Dexterity
- +20 to Energy
- +3% to Maximum Magic Resist
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- +4 to Light Radius
- Level 25 Clay Golem, 30 charges
Groundhog [Lvl: 160]
Dol + Shael + Ist + Fal + Mal + Jewl
Auric Shields, Shield
- +20% Faster Block Rate
- +20% to Enhanced Defense
- +20 to Strength
- +3% to Maximum Magic Resist
- Magic Resist +30-50%
- Cold Resist +30-50%
- Lightning Resist +30-50%
- Fire Resist +30-50%
- Poison Resist +30-50%
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 40 Summon Spirit Wolf, 40 charges
Armor
- +20% Faster Hit Recovery
- +20% to Enhanced Defense
- +20 to Strength
- +3% to Maximum Magic Resist
- Magic Resist +30-50%
- Cold Resist +30-50%
- Lightning Resist +30-50%
- Fire Resist +30-50%
- Poison Resist +30-50%
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 40 Summon Spirit Wolf, 40 charges
Hound Dogs [Lvl: 160]
Dol + Shael + Ist + Fal + Mal
Auric Shields, Shield
- +20% Faster Block Rate
- +20% to Enhanced Defense
- +20 to Strength
- +3% to Maximum Magic Resist
- Magic Resist +30-50%
- Cold Resist +30-50%
- Lightning Resist +30-50%
- Fire Resist +30-50%
- Poison Resist +30-50%
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 40 Summon Spirit Wolf, 40 charges
Armor
- +20% Faster Hit Recovery
- +20% to Enhanced Defense
- +20 to Strength
- +3% to Maximum Magic Resist
- Magic Resist +30-50%
- Cold Resist +30-50%
- Lightning Resist +30-50%
- Fire Resist +30-50%
- Poison Resist +30-50%
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 40 Summon Spirit Wolf, 40 charges
Iron Man [Lvl: 160]
Ith + Lum + Shael + Ist
Auric Shields, Voodoo Heads, Shield
- +10-20% Faster Run/Walk
- +20% Faster Block Rate
- +30-40 Defense
- +20 to Energy
- +3% to Maximum Magic Resist
- Magic Resist +30%
- Damage Reduced by 10
- Level 10 IronGolem, 40 charges
Armor, Helm, Circlet, Pelt, Primal Helm
- +10-20% Faster Run/Walk
- +20% Faster Hit Recovery
- +30-40 Defense
- +20 to Energy
- +3% to Maximum Magic Resist
- Magic Resist +30%
- Damage Reduced by 10
- Level 10 IronGolem, 40 charges
Jinx [Lvl: 160]
Lem + Ist + Tir
Helm, Circlet, Pelt, Primal Helm
- Replenish Life -5
- +3% to Maximum Magic Resist
- +6 to Mana after each Kill
- 100% extra gold from monsters
- 50% better chance of getting magic item
- -3 to Light Radius
- Level 10 Howl, 50 charges
- Repairs 1 Durability in 20 Seconds
Jinxed [Lvl: 160]
Lem + Ist + Tir + Jewl
Helm, Circlet, Pelt, Primal Helm
- Replenish Life -5
- +3% to Maximum Magic Resist
- +6 to Mana after each Kill
- 100% extra gold from monsters
- 50% better chance of getting magic item
- -3 to Light Radius
- Level 10 Howl, 50 charges
- Repairs 1 Durability in 20 Seconds
Krumble [Lvl: 160]
Ist + Thul + Ist + Thul + Shael
Staff, Scepter, Mace, Hammer
- +20% Increased Attack Speed
- +20% Faster Cast Rate
- +0.875% to Enhanced Minimum Damage (Per Character level)
- +0.875% to Enhanced Maximum Damage (Per Character level)
- +1.375 to to Maximum Damage (Per Character level)
- +0.6875 to to Minimum Damage (Per Character level)
- +20-40 Cold Damage, Chilled for 2 Seconds
- +4% to Magic Skill Damage
- 40-60% Chance of Crushing Blow
- -400 to Monster Defense Per Hit
- Level 25 Shock Wave, 30 charges
Leo [Lvl: 160]
Ist + Fal + Thul
Boots, Auric Shields, Voodoo Heads, Shield
- +1-3 to All Skills
- +40-60 to Strength
- +3% to Maximum Magic Resist
- Cold Resist +60-80%
- 15-30% better chance of getting magic item
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
Armor, Helm, Circlet, Pelt, Primal Helm
- +1-3 to All Skills
- +40-60 to Strength
- +3% to Maximum Magic Resist
- Cold Resist +60-80%
- 15-30% better chance of getting magic item
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
Libra [Lvl: 160]
Ist + Fal + Ort
Boots, Auric Shields, Voodoo Heads, Shield
- +1-3 to All Skills
- +40-60 to Strength
- +3% to Maximum Magic Resist
- Lightning Resist +60-80%
- 15-30% better chance of getting magic item
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
Armor, Helm, Circlet, Pelt, Primal Helm
- +1-3 to All Skills
- +40-60 to Strength
- +3% to Maximum Magic Resist
- Lightning Resist +60-80%
- 15-30% better chance of getting magic item
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
Lone Wolf [Lvl: 160]
Hel + Ko + Pul + Ist
Pelt
- 12-15 to Druid Skill Levels
- +20% to Enhanced Defense
- +810-2400 Defense
- +20 to Dexterity
- +600-1200 to Life
- Regenerate Mana +15%
- +3% to Maximum Magic Resist
- Magic Resist +160-320%
- Cold Resist +160-320%
- Lightning Resist +160-320%
- Fire Resist +160-320%
- Poison Resist +160-320%
- Damage Reduced by 120
- Repairs 1 Durability in 12.5 Seconds
Lust [Lvl: 160]
Hel + Io + Um + Nef + Ist
Armor
- +2 to All Skills
- +20% to Enhanced Defense
- +200 Defense vs. Missile
- +45 to Vitality
- +3% to Maximum Magic Resist
- Magic Resist +45%
- Cold Resist +45%
- Lightning Resist +45%
- Fire Resist +45%
- Poison Resist +45%
- +10 Life after each Kill
- 30% better chance of getting magic item
- Repairs 1 Durability in 20 Seconds
Lust for Life [Lvl: 160]
Hel + Io + Um + Nef + Ist + Jewl
Armor
- +2 to All Skills
- +20% to Enhanced Defense
- +200 Defense vs. Missile
- +45 to Vitality
- +3% to Maximum Magic Resist
- Magic Resist +45%
- Cold Resist +45%
- Lightning Resist +45%
- Fire Resist +45%
- Poison Resist +45%
- +10 Life after each Kill
- 30% better chance of getting magic item
- Repairs 1 Durability in 20 Seconds
Man of Steel [Lvl: 160]
Ith + Lum + Shael + Ist + Jewl
Auric Shields, Shield
- +10-20% Faster Run/Walk
- +20% Faster Block Rate
- +30-40 Defense
- +20 to Energy
- +3% to Maximum Magic Resist
- Magic Resist +30%
- Damage Reduced by 10
- Level 13 IronGolem, 40 charges
Armor
- +10-20% Faster Run/Walk
- +20% Faster Hit Recovery
- +30-40 Defense
- +20 to Energy
- +3% to Maximum Magic Resist
- Magic Resist +30%
- Damage Reduced by 10
- Level 13 IronGolem, 40 charges
Pisces [Lvl: 160]
Ist + Lum + Ort
Boots, Auric Shields, Voodoo Heads, Shield
- +1-3 to All Skills
- +40 to Energy
- +3% to Maximum Magic Resist
- Lightning Resist +60-80%
- 15-30% better chance of getting magic item
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
Armor, Helm, Circlet, Pelt, Primal Helm
- +1-3 to All Skills
- +40 to Energy
- +3% to Maximum Magic Resist
- Lightning Resist +60-80%
- 15-30% better chance of getting magic item
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
Princess [Lvl: 160]
Ist + Io + Fal + Um
Auric Shields, Voodoo Heads, Shield
- +30-40 Defense
- +20 to Strength
- +20 to Vitality
- Replenish Life +6
- +3% to Maximum Magic Resist
- Magic Resist +15%
- Cold Resist +15%
- Lightning Resist +15%
- Fire Resist +15%
- Poison Resist +15%
- +3 to Light Radius
- Level 10 Valkyrie, 40 charges
Armor, Helm, Circlet, Pelt, Primal Helm
- +30-40 Defense
- +20 to Strength
- +20 to Vitality
- Replenish Life +6
- +3% to Maximum Magic Resist
- Magic Resist +15%
- Cold Resist +15%
- Lightning Resist +15%
- Fire Resist +15%
- Poison Resist +15%
- +3 to Light Radius
- Level 10 Valkyrie, 40 charges
Princess Warrior [Lvl: 160]
Ist + Io + Fal + Um + Jewl
Auric Shields, Shield
- +30-40 Defense
- +20 to Strength
- +20 to Vitality
- Replenish Life +6
- +3% to Maximum Magic Resist
- Magic Resist +15%
- Cold Resist +15%
- Lightning Resist +15%
- Fire Resist +15%
- Poison Resist +15%
- +3 to Light Radius
- Level 10 Valkyrie, 40 charges
Armor
- +30-40 Defense
- +20 to Strength
- +20 to Vitality
- Replenish Life +6
- +3% to Maximum Magic Resist
- Magic Resist +15%
- Cold Resist +15%
- Lightning Resist +15%
- Fire Resist +15%
- Poison Resist +15%
- +3 to Light Radius
- Level 10 Valkyrie, 40 charges
Rise Up [Lvl: 160]
Lem + Io + Ist + Sol + Lum
Auric Shields, Shield
- +20-30% Increased Attack Speed
- +30-40 Defense
- +20 to Vitality
- +20 to Energy
- +3% to Maximum Magic Resist
- Magic Resist +40%
- Cold Resist +40%
- Lightning Resist +40%
- Fire Resist +40%
- Poison Resist +40%
- Damage Reduced by 10
- 15% better chance of getting magic item
- Level 15 Revive, 40 charges
Armor
- +20-30% Increased Attack Speed
- +30-40 Defense
- +20 to Vitality
- +20 to Energy
- +3% to Maximum Magic Resist
- Magic Resist +40%
- Cold Resist +40%
- Lightning Resist +40%
- Fire Resist +40%
- Poison Resist +40%
- Damage Reduced by 10
- 15% better chance of getting magic item
- Level 15 Revive, 40 charges
Rise Up and Cheer [Lvl: 160]
Lem + Io + Ist + Sol + Lum + Jewl
Auric Shields, Shield
- +20-30% Increased Attack Speed
- +30-40 Defense
- +20 to Vitality
- +20 to Energy
- +3% to Maximum Magic Resist
- Magic Resist +40%
- Cold Resist +40%
- Lightning Resist +40%
- Fire Resist +40%
- Poison Resist +40%
- Damage Reduced by 10
- 15% better chance of getting magic item
- Level 15 Revive, 40 charges
Armor
- +20-30% Increased Attack Speed
- +30-40 Defense
- +20 to Vitality
- +20 to Energy
- +3% to Maximum Magic Resist
- Magic Resist +40%
- Cold Resist +40%
- Lightning Resist +40%
- Fire Resist +40%
- Poison Resist +40%
- Damage Reduced by 10
- 15% better chance of getting magic item
- Level 15 Revive, 40 charges
Sackcloth [Lvl: 160]
Hel + Ko + Pul + Ist
Auric Shields
- 8-12 to Paladin Skill Levels
- +20% to Enhanced Defense
- +810-2400 Defense
- +20 to Dexterity
- +400-800 to Life
- Regenerate Mana +15%
- +3% to Maximum Magic Resist
- Magic Resist +160-320%
- Cold Resist +160-320%
- Lightning Resist +160-320%
- Fire Resist +160-320%
- Poison Resist +160-320%
- Damage Reduced by 120
- Attacker Takes Damage of 160
- Repairs 1 Durability in 12.5 Seconds
Sagittarius [Lvl: 160]
Ist + Io + Thul
Boots, Auric Shields, Voodoo Heads, Shield
- +1-3 to All Skills
- +40 to Vitality
- +3% to Maximum Magic Resist
- Cold Resist +60-80%
- 15-30% better chance of getting magic item
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
Armor, Helm, Circlet, Pelt, Primal Helm
- +1-3 to All Skills
- +40 to Vitality
- +3% to Maximum Magic Resist
- Cold Resist +60-80%
- 15-30% better chance of getting magic item
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
Scorpio [Lvl: 160]
Ist + Io + Tal
Boots, Auric Shields, Voodoo Heads, Shield
- +1-3 to All Skills
- +40 to Vitality
- +3% to Maximum Magic Resist
- Poison Resist +60-80%
- 15-30% better chance of getting magic item
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
Armor, Helm, Circlet, Pelt, Primal Helm
- +1-3 to All Skills
- +40 to Vitality
- +3% to Maximum Magic Resist
- Poison Resist +60-80%
- 15-30% better chance of getting magic item
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
Sisterhood of Steel [Lvl: 160]
Shael + Ist + Fal + Mal + Dol
Auric Shields, Shield
- +20% Faster Block Rate
- +20% to Enhanced Defense
- +20 to Strength
- +3% to Maximum Magic Resist
- Magic Resist +30-50%
- Cold Resist +30-50%
- Lightning Resist +30-50%
- Fire Resist +30-50%
- Poison Resist +30-50%
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 40 Shadow Master, 40 charges
Armor
- +20% Faster Hit Recovery
- +20% to Enhanced Defense
- +20 to Strength
- +3% to Maximum Magic Resist
- Magic Resist +30-50%
- Cold Resist +30-50%
- Lightning Resist +30-50%
- Fire Resist +30-50%
- Poison Resist +30-50%
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 40 Shadow Master, 40 charges
Snuff [Lvl: 160]
Ist + Amn
Gloves
- +1 to All Skills
- 5% Mana stolen per hit
- +2% to Magic Skill Damage
- 15% Life stolen per hit
- 20% better chance of getting magic item
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
Snuffed [Lvl: 160]
Ist + Amn + Jewl
Gloves
- +1 to All Skills
- 5% Mana stolen per hit
- +2% to Magic Skill Damage
- 15% Life stolen per hit
- 20% better chance of getting magic item
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
Steel Soroarity [Lvl: 160]
Shael + Ist + Fal + Mal + Dol + Jewl
Auric Shields, Shield
- +20% Faster Block Rate
- +20% to Enhanced Defense
- +20 to Strength
- +3% to Maximum Magic Resist
- Magic Resist +30-50%
- Cold Resist +30-50%
- Lightning Resist +30-50%
- Fire Resist +30-50%
- Poison Resist +30-50%
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 40 Shadow Master, 40 charges
Armor
- +20% Faster Hit Recovery
- +20% to Enhanced Defense
- +20 to Strength
- +3% to Maximum Magic Resist
- Magic Resist +30-50%
- Cold Resist +30-50%
- Lightning Resist +30-50%
- Fire Resist +30-50%
- Poison Resist +30-50%
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 40 Shadow Master, 40 charges
Sweet [Lvl: 160]
Ist + Io + Fal + Ko + Lum + Lem
Crossbow, Bow, Amazon Bow
- +400-800 Damage
- +2% to Magic Skill Damage
- +20 to Strength
- +1 to to Strength (Per Character level)
- +20 to Dexterity
- +1 to to Dexterity (Per Character level)
- +20 to Vitality
- +1 to to Vitality (Per Character level)
- +20 to Energy
- +1 to to Energy (Per Character level)
- +0.75 to extra gold from monsters (Per Character level)
- 15% better chance of getting magic item
- +0.5 to better chance of getting magic item (Per Character level)
Taurus [Lvl: 160]
Ist + Ko + Tal
Boots, Auric Shields, Voodoo Heads, Shield
- +1-3 to All Skills
- +40-60 to Dexterity
- +3% to Maximum Magic Resist
- Poison Resist +60-80%
- 15-30% better chance of getting magic item
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
Armor, Helm, Circlet, Pelt, Primal Helm
- +1-3 to All Skills
- +40-60 to Dexterity
- +3% to Maximum Magic Resist
- Poison Resist +60-80%
- 15-30% better chance of getting magic item
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
Virgo [Lvl: 160]
Ist + Io + Ral
Boots, Auric Shields, Voodoo Heads, Shield
- +1-3 to All Skills
- +40 to Vitality
- +3% to Maximum Magic Resist
- Fire Resist +60-80%
- 15-30% better chance of getting magic item
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
Armor, Helm, Circlet, Pelt, Primal Helm
- +1-3 to All Skills
- +40 to Vitality
- +3% to Maximum Magic Resist
- Fire Resist +60-80%
- 15-30% better chance of getting magic item
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
White Flutterbye [Lvl: 160]
Lem + Amn + Hel + Ist
Gloves
- +40% Faster Hit Recovery
- 20% bonus to Attack Rating
- 5% Life stolen per hit
- +2% to Magic Skill Damage
- Replenish Life +5
- 15% better chance of getting magic item
- Level 10 Cycle of Life, 10 charges
Boots
- +40% Faster Hit Recovery
- +20% to Enhanced Defense
- Replenish Life +12
- +3% to Maximum Magic Resist
- 15% better chance of getting magic item
- Level 10 Cycle of Life, 10 charges
Zodiac [Lvl: 160]
Ist + Lem + Um
Boots, Auric Shields, Voodoo Heads, Shield
- +4-6 to All Skills
- +3% to Maximum Magic Resist
- Magic Resist +35-45%
- Cold Resist +35-45%
- Lightning Resist +35-45%
- Fire Resist +35-45%
- Poison Resist +35-45%
- 75-100% extra gold from monsters
- 30-45% better chance of getting magic item
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
Armor, Helm, Circlet, Pelt, Primal Helm
- +4-6 to All Skills
- +3% to Maximum Magic Resist
- Magic Resist +35-45%
- Cold Resist +35-45%
- Lightning Resist +35-45%
- Fire Resist +35-45%
- Poison Resist +35-45%
- 75-100% extra gold from monsters
- 30-45% better chance of getting magic item
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
Zodiac Sign [Lvl: 160]
Ist + Lem + Um + Jewl
Boots, Auric Shields, Voodoo Heads, Shield
- +3 to All Skills
- +3% to Maximum Magic Resist
- Magic Resist +35-45%
- Cold Resist +35-45%
- Lightning Resist +35-45%
- Fire Resist +35-45%
- Poison Resist +35-45%
- 75-100% extra gold from monsters
- 30-45% better chance of getting magic item
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
Armor, Helm, Circlet, Pelt, Primal Helm
- +3 to All Skills
- +3% to Maximum Magic Resist
- Magic Resist +35-45%
- Cold Resist +35-45%
- Lightning Resist +35-45%
- Fire Resist +35-45%
- Poison Resist +35-45%
- 75-100% extra gold from monsters
- 30-45% better chance of getting magic item
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
Arrogance [Lvl: 170]
Gul + Amn
Orb, Hand to Hand, Hand to Hand 2, Staff, Wand, Scepter, Mace, Hammer, Club, Javelin, Amazon Javelin, Throwing Axe, Throwing Knife, Polearm, Spear, Amazon Spear, Javelin, Amazon Javelin, Knife, Throwing Knife, Sword, Axe, Throwing Axe
- +30% Increased Attack Speed
- +2% to Poison Skill Damage
- 15% Life stolen per hit
- Slain Monsters Rest in Peace
- -30% extra gold from monsters
- -10% better chance of getting magic item
- +3 to Light Radius
- Repairs 1 Durability in 10 Seconds
Arrogant [Lvl: 170]
Gul + Amn + Jewl
Orb, Hand to Hand, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Club, Javelin, Amazon Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Amazon Javelin, Knife, Sword, Axe, Throwing Axe
- +30% Increased Attack Speed
- +2% to Poison Skill Damage
- 15% Life stolen per hit
- Slain Monsters Rest in Peace
- -30% extra gold from monsters
- -10% better chance of getting magic item
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
Blood Magic [Lvl: 170]
Thul + Shael + Gul + Ko + Jewl
Auric Shields, Shield
- +20% Faster Block Rate
- +30-40 Defense
- +20 to Dexterity
- +5% to Increase Maximum Life
- +3% to Maximum Poison Resist
- Cold Resist +30%
- Damage Reduced by 20
- Level 10 Shadow Master, 40 charges
Armor
- +20% Faster Hit Recovery
- +30-40 Defense
- +20 to Dexterity
- +5% to Increase Maximum Life
- +3% to Maximum Poison Resist
- Cold Resist +30%
- Damage Reduced by 20
- Level 10 Shadow Master, 40 charges
Blood Mana [Lvl: 170]
Thul + Shael + Gul + Ko
Auric Shields, Voodoo Heads, Shield, Boots
- +20% Faster Block Rate
- +30-40 Defense
- +20 to Dexterity
- +5% to Increase Maximum Life
- +3% to Maximum Poison Resist
- Cold Resist +30%
- Damage Reduced by 20
- Level 10 Shadow Master, 40 charges
Armor
- +20% Faster Hit Recovery
- +30-40 Defense
- +20 to Dexterity
- +5% to Increase Maximum Life
- +3% to Maximum Poison Resist
- Cold Resist +30%
- Damage Reduced by 20
- Level 10 Shadow Master, 40 charges
Chow Chow [Lvl: 170]
Lem + Hel + Thul + Gul
Auric Shields, Voodoo Heads, Shield, Boots
- +2 to All Skills
- +20% to Enhanced Defense
- +30-40 Defense
- +3% to Maximum Poison Resist
- Cold Resist +30%
- Damage Resist +6%
- 15% better chance of getting magic item
- -0% to Increase Maximum Durability
- Level 10 Summon Spirit Wolf, 40 charges
Armor
- +2 to All Skills
- +20% to Enhanced Defense
- +30-40 Defense
- +3% to Maximum Poison Resist
- Cold Resist +30%
- Damage Resist +6%
- 15% better chance of getting magic item
- -0% to Increase Maximum Durability
- Level 10 Summon Spirit Wolf, 40 charges
Chow Chow Chow [Lvl: 170]
Lem + Hel + Thul + Gul + Jewl
Auric Shields, Shield
- +2 to All Skills
- +20% to Enhanced Defense
- +30-40 Defense
- +3% to Maximum Poison Resist
- Cold Resist +30%
- Damage Resist +6%
- 15% better chance of getting magic item
- -0% to Increase Maximum Durability
- Level 10 Summon Spirit Wolf, 40 charges
Armor
- +2 to All Skills
- +20% to Enhanced Defense
- +30-40 Defense
- +3% to Maximum Poison Resist
- Cold Resist +30%
- Damage Resist +6%
- 15% better chance of getting magic item
- -0% to Increase Maximum Durability
- Level 10 Summon Spirit Wolf, 40 charges
Conjecture [Lvl: 170]
Hel + Shael + Gul + Jewl
Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe
- +1 to All Skills
- +30% Faster Run/Walk
- +60% Increased Attack Speed
- +20% Faster Cast Rate
- 70% bonus to Attack Rating
- +2% to Poison Skill Damage
- +10% to Maximum Fire Resist
- Repairs 1 Durability in 20 Seconds
Boots
- +1 to All Skills
- +30% Faster Run/Walk
- +40% Increased Attack Speed
- +20% Faster Block Rate
- 50% bonus to Attack Rating
- +20% to Enhanced Defense
- +3% to Maximum Poison Resist
- +10% to Maximum Fire Resist
- Repairs 1 Durability in 20 Seconds
Conjunction [Lvl: 170]
Hel + Shael + Gul
Javelin, Amazon Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Orb, Hand to Hand, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Club, Javelin, Amazon Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Amazon Javelin, Knife, Sword, Axe, Throwing Axe
- +1 to All Skills
- +30% Faster Run/Walk
- +60% Increased Attack Speed
- +20% Faster Cast Rate
- 70% bonus to Attack Rating
- +2% to Poison Skill Damage
- +10% to Maximum Fire Resist
- Repairs 1 Durability in 20 Seconds
Boots
- +1 to All Skills
- +30% Faster Run/Walk
- +40% Increased Attack Speed
- +20% Faster Block Rate
- 50% bonus to Attack Rating
- +20% to Enhanced Defense
- +3% to Maximum Poison Resist
- +10% to Maximum Fire Resist
- Repairs 1 Durability in 20 Seconds
Equinox [Lvl: 170]
Tal + Thul + Gul
Orb, Hand to Hand, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Club, Javelin, Amazon Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Amazon Javelin, Knife, Sword, Axe, Throwing Axe
- 2 to Barbarian Skill Levels
- +30-50 Damage
- +0.5 to to Minimum Damage (Per Character level)
- +1 to to Maximum Damage (Per Character level)
- +40-110 Cold Damage, Chilled for 6 Seconds
- +307 Poison Damage over 1 Seconds
- +2% to Poison Skill Damage
- Slain Monsters Rest in Peace
- Hit blinds target +1
- Repairs 1 Durability in 20 Seconds
Equinox Divide [Lvl: 170]
Tal + Thul + Gul + Jewl
Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe
- 2 to Barbarian Skill Levels
- +30-50 Damage
- +0.5 to to Minimum Damage (Per Character level)
- +1 to to Maximum Damage (Per Character level)
- +40-110 Cold Damage, Chilled for 6 Seconds
- +307 Poison Damage over 1 Seconds
- +2% to Poison Skill Damage
- Slain Monsters Rest in Peace
- Hit blinds target +1
- Repairs 1 Durability in 20 Seconds
Goddess [Lvl: 170]
Gul + Mal + Pul + Lum
Amazon Bow
- 5% Chance to cast Level 25 Hydra on hit
- 12-16 to Amazon Skill Levels
- +150-200% Increased Attack Speed
- +20-30 Magic Damage
- +500-800 Cold Damage, Chilled for 20 Seconds
- +2% to Poison Skill Damage
- 15% Life stolen per hit
- 20% Deadly Strike
- Hit Causes Monster To Flee +78.1%
- +20 to Energy
- +48 to Mana after each Kill
Goddess [Lvl: 170]
Gul + Mal + Pul + Lum
Amazon Spear
- 5% Chance to cast Level 25 Hydra on hit
- 12-16 to Amazon Skill Levels
- +150-200% Increased Attack Speed
- +20-30 Magic Damage
- +500-800 Cold Damage, Chilled for 20 Seconds
- +2% to Poison Skill Damage
- 15% Life stolen per hit
- 20% Deadly Strike
- +20 to Energy
- +48 to Mana after each Kill
- Repairs 1 Durability in 8.3 Seconds
Grizzly [Lvl: 170]
Amn + Mal + Gul
Gloves
- +20-30 Magic Damage
- 5% Life stolen per hit
- +2% to Poison Skill Damage
- +30-40 Defense
- Magic Resist +20%
- Cold Resist +20%
- Lightning Resist +20%
- Fire Resist +20%
- Poison Resist +20%
- Level 20 Shape Shifting, 40 charges
Boots
- +30-40 Defense
- Replenish Life +7
- +3% to Maximum Poison Resist
- Magic Resist +20%
- Cold Resist +20%
- Lightning Resist +20%
- Fire Resist +20%
- Poison Resist +20%
- Magic Damage Reduced by 15
- Level 20 Shape Shifting, 40 charges
Grizzly Bear [Lvl: 170]
Amn + Mal + Gul + Jewl
Gloves
- +20-30 Magic Damage
- 5% Life stolen per hit
- +2% to Poison Skill Damage
- +30-40 Defense
- Magic Resist +20%
- Cold Resist +20%
- Lightning Resist +20%
- Fire Resist +20%
- Poison Resist +20%
- Level 20 Shape Shifting, 40 charges
Boots
- +30-40 Defense
- Replenish Life +7
- +3% to Maximum Poison Resist
- Magic Resist +20%
- Cold Resist +20%
- Lightning Resist +20%
- Fire Resist +20%
- Poison Resist +20%
- Magic Damage Reduced by 15
- Level 20 Shape Shifting, 40 charges
Hologram [Lvl: 170]
Gul + Mal + Pul + Lum
Hand to Hand 2
- 12-16 to Assassin Skill Levels
- +150-200% Increased Attack Speed
- +20-30 Magic Damage
- +1000 Poison Damage over 1 Seconds
- +2% to Poison Skill Damage
- 20% Life stolen per hit
- 30-50% Chance of Crushing Blow
- 20% Deadly Strike
- Freezes target +2
- +20 to Energy
- Repairs 1 Durability in 8.3 Seconds
Ice Age [Lvl: 170]
Thul + Gul + Shael + Nef + Eth
Sword, Crossbow, Bow, Amazon Bow
- 5% Chance to cast Level 10 Frozen Orb on hit
- +70-100% Increased Attack Speed
- +20% Faster Cast Rate
- Piercing Attack
- +130-260 Cold Damage, Chilled for 6 Seconds
- +2% to Poison Skill Damage
- Slain Monsters Rest in Peace
- Freezes target +1
- -25 to Monster Defense Per Hit
- +10 Life after each Kill
Jedi [Lvl: 170]
Ort + El + Gul + Mal
Sword
- +20-40% Increased Attack Speed
- +20 Maximum Damage
- +20-30 Magic Damage
- +31-410 Lightning Damage
- +2% to Poison Skill Damage
- Slain Monsters Rest in Peace
- Hit blinds target +1
- +5 to Light Radius
- Repairs 1 Durability in 20 Seconds
- Requirements -10%
Jedi Knight [Lvl: 170]
Ort + El + Gul + Mal + Jewl
Sword
- +20-40% Increased Attack Speed
- +20 Maximum Damage
- +20-30 Magic Damage
- +31-410 Lightning Damage
- +2% to Poison Skill Damage
- Slain Monsters Rest in Peace
- Hit blinds target +1
- +5 to Light Radius
- Repairs 1 Durability in 20 Seconds
- Requirements -10%
Mortified [Lvl: 170]
Dol + Gul
Wand
- 12-15 to Necromancer Skill Levels
- +100-130% Increased Attack Speed
- +160-320 Damage
- +240 to 300 Poison Damage over 1 Seconds
- +2% to Poison Skill Damage
- 25% Chance of Open Wounds
- Slain Monsters Rest in Peace
- Repairs 1 Durability in 12.5 Seconds
Outcast [Lvl: 170]
Gul + Shael + Sol + Ith
Staff, Scepter, Mace, Hammer, Sword
- 5% Chance to cast Level 10 Lightning on hit
- +70-120% Increased Attack Speed
- +20% Faster Cast Rate
- +55-80 Damage
- +2% to Poison Skill Damage
- Slain Monsters Rest in Peace
- Knockback
- Repairs 1 Durability in 20 Seconds
Rain [Lvl: 170]
Gul + Um + Shael
Crossbow, Bow, Amazon Bow
- 5% Chance to cast Level 10 Twister on hit
- +120-220% Increased Attack Speed
- +20% Faster Cast Rate
- +30 Maximum Damage
- 30-40% bonus to Attack Rating
- +2% to Poison Skill Damage
- 20% Chance of Crushing Blow
- 100% Chance of Open Wounds
- Repairs 1 Durability in 20 Seconds
Rainstorm [Lvl: 170]
Gul + Um + Shael + Jewl
Crossbow, Bow, Amazon Bow
- 5% Chance to cast Level 10 Twister on hit
- +120-220% Increased Attack Speed
- +20% Faster Cast Rate
- +30 Maximum Damage
- 30-40% bonus to Attack Rating
- +2% to Poison Skill Damage
- 20% Chance of Crushing Blow
- 100% Chance of Open Wounds
- Repairs 1 Durability in 20 Seconds
Sibyl [Lvl: 170]
Dol + Gul
Orb
- 12-22 to Sorceress Skill Levels
- +60-120% Faster Cast Rate
- +2% to Poison Skill Damage
- 25% Chance of Open Wounds
- Slain Monsters Rest in Peace
- Slows target by 55-70%
- Regenerate Mana 85-130%
- Magic Resist +160-320%
- Cold Resist +160-320%
- Lightning Resist +160-320%
- Fire Resist +160-320%
- Poison Resist +160-320%
- Repairs 1 Durability in 12.5 Seconds
Solstice [Lvl: 170]
Tal + Ort + Gul
Orb, Hand to Hand, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Club, Javelin, Amazon Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Amazon Javelin, Knife, Sword, Axe, Throwing Axe
- 2 to Barbarian Skill Levels
- +30-50 Damage
- +0.5 to to Minimum Damage (Per Character level)
- +1 to to Maximum Damage (Per Character level)
- +7-350 Lightning Damage
- +307 Poison Damage over 1 Seconds
- +2% to Poison Skill Damage
- Freezes target +1
- Knockback
- Repairs 1 Durability in 20 Seconds
Solstice Waning [Lvl: 170]
Tal + Ort + Gul + Jewl
Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe
- 2 to Barbarian Skill Levels
- +30-50 Damage
- +0.5 to to Minimum Damage (Per Character level)
- +1 to to Maximum Damage (Per Character level)
- +7-350 Lightning Damage
- +307 Poison Damage over 1 Seconds
- +2% to Poison Skill Damage
- Freezes target +1
- Knockback
- Repairs 1 Durability in 20 Seconds
Spirit [Lvl: 170]
Nef + Shael + Gul
Primal Helm
- 2 to Barbarian Skill Levels
- +70% Faster Hit Recovery
- +100 Defense vs. Missile
- +13-18% to Maximum Poison Resist
- +10 Life after each Kill
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
Spirits Within [Lvl: 170]
Nef + Shael + Gul + Jewl
Primal Helm
- 2 to Barbarian Skill Levels
- +70% Faster Hit Recovery
- +100 Defense vs. Missile
- +13-18% to Maximum Poison Resist
- +10 Life after each Kill
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
The Outcast [Lvl: 170]
Gul + Shael + Sol + Ith + Jewl
Staff, Scepter, Mace, Hammer, Sword
- 5% Chance to cast Level 10 Lightning on hit
- +70-120% Increased Attack Speed
- +20% Faster Cast Rate
- +55-80 Damage
- +2% to Poison Skill Damage
- Slain Monsters Rest in Peace
- Knockback
- Repairs 1 Durability in 20 Seconds
Tradition [Lvl: 170]
Gul + Sol + Ith + Mal
Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe
- 5% Chance to cast Level 10 Corpse Explosion on hit
- +40-70 Damage
- +20-30 Magic Damage
- +2% to Poison Skill Damage
- Slain Monsters Rest in Peace
- Knockback
- Repairs 1 Durability in 20 Seconds
Traditional Values [Lvl: 170]
Gul + Sol + Ith + Mal + Jewl
Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 5% Chance to cast Level 10 Corpse Explosion on hit
- +40-70 Damage
- +20-30 Magic Damage
- +2% to Poison Skill Damage
- Slain Monsters Rest in Peace
- Knockback
- Repairs 1 Durability in 20 Seconds
Wolf Pack [Lvl: 170]
Mal + Amn + Gul + Jewl
Gloves
- +20-30 Magic Damage
- 5% Life stolen per hit
- +2% to Poison Skill Damage
- +30-40 Defense
- Magic Resist +20%
- Cold Resist +20%
- Lightning Resist +20%
- Fire Resist +20%
- Poison Resist +20%
- Level 20 Shape Shifting, 40 charges
Boots
- +30-40 Defense
- Replenish Life +7
- +3% to Maximum Poison Resist
- Magic Resist +20%
- Cold Resist +20%
- Lightning Resist +20%
- Fire Resist +20%
- Poison Resist +20%
- Magic Damage Reduced by 15
- Level 20 Shape Shifting, 40 charges
Wolfman [Lvl: 170]
Mal + Amn + Gul
Gloves
- +20-30 Magic Damage
- 5% Life stolen per hit
- +2% to Poison Skill Damage
- +30-40 Defense
- Magic Resist +20%
- Cold Resist +20%
- Lightning Resist +20%
- Fire Resist +20%
- Poison Resist +20%
- Level 20 Shape Shifting, 40 charges
Boots
- +30-40 Defense
- Replenish Life +7
- +3% to Maximum Poison Resist
- Magic Resist +20%
- Cold Resist +20%
- Lightning Resist +20%
- Fire Resist +20%
- Poison Resist +20%
- Magic Damage Reduced by 15
- Level 20 Shape Shifting, 40 charges
zac503 [Lvl: 170]
Hel + Um + Thul + Ral + Gul
Throwing Axe, Crossbow, Bow, Amazon Bow, Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 7% Chance to cast Level 20 Static Field on hit
- +300-500% Enhanced Damage
- +50-300 Damage
- 20% bonus to Attack Rating
- +5-30 Fire Damage
- +10-20 Cold Damage, Chilled for 2 Seconds
- +2% to Poison Skill Damage
- 20% Chance of Crushing Blow
- Slain Monsters Rest in Peace
- Hit blinds target +1
- Knockback
- Repairs 1 Durability in 20 Seconds
zac503zac [Lvl: 170]
Hel + Um + Thul + Ral + Gul + Jewl
Throwing Axe, Crossbow, Bow, Amazon Bow, Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 7% Chance to cast Level 20 Static Field on hit
- +300-500% Enhanced Damage
- +50-300 Damage
- 20% bonus to Attack Rating
- +5-30 Fire Damage
- +10-20 Cold Damage, Chilled for 2 Seconds
- +2% to Poison Skill Damage
- 20% Chance of Crushing Blow
- Slain Monsters Rest in Peace
- Hit blinds target +1
- Knockback
- Repairs 1 Durability in 20 Seconds
Deception [Lvl: 180]
Dol + Vex + Amn
Hand to Hand, Hand to Hand 2
- 3 to Assassin Skill Levels
- 4-6% Mana stolen per hit
- +2% to Fire Skill Damage
- 9-11% Life stolen per hit
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +39.1%
- Replenish Life +5-10
- +5-10% to Maximum Fire Resist
- Level 10 Confuse, 10 charges
Deceptions [Lvl: 180]
Dol + Vex + Amn + Jewl
Hand to Hand 2
- 3 to Assassin Skill Levels
- 4-6% Mana stolen per hit
- +2% to Fire Skill Damage
- 9-11% Life stolen per hit
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +39.1%
- Replenish Life +5-10
- +5-10% to Maximum Fire Resist
- Level 10 Confuse, 10 charges
Eyore [Lvl: 180]
Ort + Dol + Vex
Orb
- 2 to Sorceress Skill Levels
- +20-30 Damage
- +13-350 Lightning Damage
- 15% Mana stolen per hit
- +2% to Fire Skill Damage
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +78.1%
- +5 to Light Radius
- Repairs 1 Durability in 20 Seconds
Flames [Lvl: 180]
Io + Fal + Sol + Vex + Lem
Auric Shields, Shield
- +30-40% Faster Hit Recovery
- +36-108 Fire Damage
- +40-60 Defense
- +20 to Strength
- +20 to Vitality
- +3% to Maximum Fire Resist
- Damage Reduced by 10
- 15% better chance of getting magic item
- Level 20 FireGolem, 30 charges
Armor
- +30-40% Faster Hit Recovery
- +36-108 Fire Damage
- +40-60 Defense
- +20 to Strength
- +20 to Vitality
- +3% to Maximum Fire Resist
- Damage Reduced by 10
- 15% better chance of getting magic item
- Level 20 FireGolem, 30 charges
Flamestrike [Lvl: 180]
Io + Fal + Sol + Vex + Lem + Jewl
Auric Shields, Shield
- +30-40% Faster Hit Recovery
- +36-108 Fire Damage
- +40-60 Defense
- +20 to Strength
- +20 to Vitality
- +3% to Maximum Fire Resist
- Damage Reduced by 10
- 15% better chance of getting magic item
- Level 25 FireGolem, 30 charges
Armor
- +30-40% Faster Hit Recovery
- +36-108 Fire Damage
- +40-60 Defense
- +20 to Strength
- +20 to Vitality
- +3% to Maximum Fire Resist
- Damage Reduced by 10
- 15% better chance of getting magic item
- Level 25 FireGolem, 30 charges
Ghost [Lvl: 180]
Vex + Amn + Ort + Mal
Staff
- 5% Chance to cast Level 10 Corpse Explosion on hit
- +20-30 Magic Damage
- +4-200 Lightning Damage
- 10% Mana stolen per hit
- +2% to Fire Skill Damage
- 15% Life stolen per hit
- +3 to Light Radius
- Level 15 Bone Spirit, 50 charges
- Repairs 1 Durability in 20 Seconds
Hatred [Lvl: 180]
Vex + Tir + Amn
Primal Helm
- 10% Mana stolen per hit
- 10% Life stolen per hit
- Prevent Monster Heal
- Replenish Life +7
- +3% to Maximum Fire Resist
- +10 to Mana after each Kill
- +20 Life after each Demon Kill
- -20% better chance of getting magic item
- Repairs 1 Durability in 20 Seconds
Hatred's Face [Lvl: 180]
Vex + Tir + Amn + Jewl
Primal Helm
- 10% Mana stolen per hit
- 10% Life stolen per hit
- Prevent Monster Heal
- Replenish Life +7
- +3% to Maximum Fire Resist
- +10 to Mana after each Kill
- +20 Life after each Demon Kill
- -20% better chance of getting magic item
- Repairs 1 Durability in 33.3 Seconds
Holy Lamentations [Lvl: 180]
Vex + Amn + Eld + Jewl
Crossbow
- 3 to Paladin Skill Levels
- 10-20% Increased Chance of Blocking
- +400-500% Damage to Undead
- +300 to Attack Rating against Undead
- 4-8% Mana stolen per hit
- +2% to Fire Skill Damage
- 9-13% Life stolen per hit
- Slows target by +25%
- Attacker Takes Damage of 10
Holy Tears [Lvl: 180]
Vex + Amn + Eld
Crossbow
- 3 to Paladin Skill Levels
- 10-20% Increased Chance of Blocking
- +400-500% Damage to Undead
- +300 to Attack Rating against Undead
- 4-8% Mana stolen per hit
- +2% to Fire Skill Damage
- 9-13% Life stolen per hit
- Slows target by +25%
- Attacker Takes Damage of 10
Kanga [Lvl: 180]
Thul + Dol + Vex
Orb
- 2 to Sorceress Skill Levels
- +20-30 Damage
- +46-164 Cold Damage, Chilled for 12 Seconds
- 15% Mana stolen per hit
- +2% to Fire Skill Damage
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +78.1%
- +5 to Light Radius
- Repairs 1 Durability in 20 Seconds
Krush [Lvl: 180]
Vex + Amn + Vex + Amn + Shael
Staff, Scepter, Mace, Hammer
- +20% Increased Attack Speed
- +20% Faster Cast Rate
- +1% to Enhanced Minimum Damage (Per Character level)
- +1% to Enhanced Maximum Damage (Per Character level)
- +0.75 to to Minimum Damage (Per Character level)
- +1.5 to to Maximum Damage (Per Character level)
- 10% Life stolen per hit
- +4% to Fire Skill Damage
- 50-75% Chance of Crushing Blow
- -500 to Monster Defense Per Hit
- Level 31 Shock Wave, 30 charges
Krushed [Lvl: 180]
Vex + Amn + Vex + Amn + Shael + Jewl
Staff, Scepter, Mace, Hammer
- +20% Increased Attack Speed
- +20% Faster Cast Rate
- +1% to Enhanced Minimum Damage (Per Character level)
- +1% to Enhanced Maximum Damage (Per Character level)
- +0.75 to to Minimum Damage (Per Character level)
- +1.5 to to Maximum Damage (Per Character level)
- 10% Life stolen per hit
- +4% to Fire Skill Damage
- 50-75% Chance of Crushing Blow
- -500 to Monster Defense Per Hit
- Level 31 Shock Wave, 30 charges
Piglet [Lvl: 180]
Tal + Dol + Vex
Orb
- 2 to Sorceress Skill Levels
- +20-30 Damage
- +607 Poison Damage over 2 Seconds
- 15% Mana stolen per hit
- +2% to Fire Skill Damage
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +78.1%
- +5 to Light Radius
- Repairs 1 Durability in 20 Seconds
Pooh [Lvl: 180]
Amn + Dol + Vex
Orb
- 2 to Sorceress Skill Levels
- +20-30 Damage
- 15% Mana stolen per hit
- 15% Life stolen per hit
- +2% to Fire Skill Damage
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +78.1%
- +5 to Light Radius
- Repairs 1 Durability in 20 Seconds
Quest for Knowledge [Lvl: 180]
Vex + Tir + Ist + Jewl
Staff
- +2 to All Skills
- 10% Mana stolen per hit
- +2% to Fire Skill Damage
- +2% to Magic Skill Damage
- Knockback
- +7 to Mana after each Kill
- 30% better chance of getting magic item
- Repairs 1 Durability in 20 Seconds
Rapture [Lvl: 180]
Vex + Ral
Circlet, Belt
- 5 to Sorceress Skill Levels
- +80% Faster Cast Rate
- +60-180 Fire Damage
- +3 Defense
- Regenerate Mana +30%
- +23% to Maximum Fire Resist
- Fire Resist +70%
Silence [Lvl: 180]
Dol + Eld + Hel + Ist + Tir + Vex
Throwing Axe, Crossbow, Bow, Amazon Bow, Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- +2 to All Skills
- +200% Enhanced Damage
- +30% Increased Attack Speed
- +20% Faster Hit Recovery
- 20% bonus to Attack Rating
- 4% Mana stolen per hit
- +2% to Magic Skill Damage
- +2% to Fire Skill Damage
- 25% Chance of Open Wounds
- Hit blinds target +33
- Slows target by +25%
- Magic Resist +75%
- Cold Resist +75%
- Lightning Resist +75%
- Fire Resist +75%
- Poison Resist +75%
- +2 to Mana after each Kill
Starbrite [Lvl: 180]
Eld + Vex + Lem + Jewl
Circlet
- +40-80 Fire Damage
- 45% Stamina Drain
- +13-23% to Maximum Fire Resist
- 100% extra gold from monsters
- 15% better chance of getting magic item
- +5 to Light Radius
- Repairs 1 Durability in 20 Seconds
Starlight [Lvl: 180]
Eld + Vex + Lem
Circlet
- +40-80 Fire Damage
- 45% Stamina Drain
- +13-23% to Maximum Fire Resist
- 100% extra gold from monsters
- 15% better chance of getting magic item
- +5 to Light Radius
- Repairs 1 Durability in 20 Seconds
Thirst for Knowledge [Lvl: 180]
Vex + Tir + Ist
Staff
- +2 to All Skills
- 10% Mana stolen per hit
- +2% to Fire Skill Damage
- +2% to Magic Skill Damage
- Knockback
- +7 to Mana after each Kill
- 30% better chance of getting magic item
- Repairs 1 Durability in 20 Seconds
Tigger [Lvl: 180]
Ral + Dol + Vex
Orb
- 2 to Sorceress Skill Levels
- +20-30 Damage
- +65-270 Fire Damage
- 15% Mana stolen per hit
- +2% to Fire Skill Damage
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +78.1%
- +5 to Light Radius
- Repairs 1 Durability in 20 Seconds
Victory [Lvl: 180]
Vex + Amn + Tir + El
Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe
- +10-40 Damage
- +100 to Attack Rating
- 10% Mana stolen per hit
- +2% to Fire Skill Damage
- 15% Life stolen per hit
- +2 to Mana after each Kill
- +10 Life after each Demon Kill
- +2 to Light Radius
- Repairs 1 Durability in 20 Seconds
- Requirements -10%
Victory Dance [Lvl: 180]
Vex + Amn + Tir + El + Jewl
Throwing Axe, Crossbow, Bow, Amazon Bow, Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- +10-40 Damage
- +100 to Attack Rating
- 10% Mana stolen per hit
- +2% to Fire Skill Damage
- 15% Life stolen per hit
- +2 to Mana after each Kill
- +10 Life after each Demon Kill
- +2 to Light Radius
- Repairs 1 Durability in 20 Seconds
- Requirements -10%
Coincidence [Lvl: 190]
Ohm + Dol + Nef
Orb, Hand to Hand, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Club, Javelin, Amazon Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Amazon Javelin, Knife, Sword, Axe, Throwing Axe
- 5% Chance to cast Level 10 Frost Nova on hit
- +1 to All Skills
- +100% Enhanced Damage
- +2% to Lightning Skill Damage
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +39.1%
- +100 Defense vs. Missile
- Replenish Life +8
- +10 Life after each Kill
- Repairs 1 Durability in 20 Seconds
Auric Shields, Voodoo Heads, Shield
- 5% Chance to cast Level 10 Frost Nova on hit
- +1 to All Skills
- +100% Enhanced Damage
- Hit Causes Monster To Flee +39.1%
- +100 Defense vs. Missile
- Replenish Life +8
- +3% to Maximum Cold Resist
- +10 Life after each Kill
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Repairs 1 Durability in 20 Seconds
Coincidences [Lvl: 190]
Ohm + Dol + Nef + Jewl
Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe
- 5% Chance to cast Level 10 Frost Nova on hit
- +1 to All Skills
- +100% Enhanced Damage
- +2% to Lightning Skill Damage
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +39.1%
- +100 Defense vs. Missile
- Replenish Life +8
- +10 Life after each Kill
- Repairs 1 Durability in 20 Seconds
Auric Shields, Voodoo Heads, Shield
- 5% Chance to cast Level 10 Frost Nova on hit
- +1 to All Skills
- +100% Enhanced Damage
- Hit Causes Monster To Flee +39.1%
- +100 Defense vs. Missile
- Replenish Life +8
- +3% to Maximum Cold Resist
- +10 Life after each Kill
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Repairs 1 Durability in 20 Seconds
Disconcerted [Lvl: 190]
Shael + Ohm + Fal + Jewl
Helm, Circlet, Pelt, Primal Helm
- +80-120% Enhanced Damage
- +50-100% Increased Attack Speed
- undefined% Faster Hit Recovery
- -20% Faster Block Rate
- +40-50 to Strength
- +3% to Maximum Cold Resist
- -3 to Light Radius
- Repairs 1 Durability in 20 Seconds
Discontent [Lvl: 190]
Shael + Ohm + Fal
Helm, Circlet, Pelt, Primal Helm
- +80-120% Enhanced Damage
- +50-100% Increased Attack Speed
- undefined% Faster Hit Recovery
- -20% Faster Block Rate
- +40-50 to Strength
- +3% to Maximum Cold Resist
- -3 to Light Radius
- Repairs 1 Durability in 20 Seconds
Maelstrom [Lvl: 190]
Ith + Gul + Ohm + Amn
Crossbow, Bow, Amazon Bow
- 15% Chance to cast Level 45 Eruption on hit
- +100% Enhanced Damage
- +30-110 Damage
- +2% to Poison Skill Damage
- +2% to Lightning Skill Damage
- 10% Life stolen per hit
- Slain Monsters Rest in Peace
Maelstrom's Maw [Lvl: 190]
Ith + Gul + Ohm + Amn + Jewl
Crossbow, Bow, Amazon Bow
- 15% Chance to cast Level 45 Eruption on hit
- +100% Enhanced Damage
- +30-110 Damage
- +2% to Poison Skill Damage
- +2% to Lightning Skill Damage
- 10% Life stolen per hit
- Slain Monsters Rest in Peace
Mage King [Lvl: 190]
Ohm + Ko + Ist + Pul + Um
Auric Shields, Shield
- +40-60% Faster Cast Rate
- +50-75 Defense
- +20 to Dexterity
- Regenerate Mana +15%
- +3% to Maximum Magic Resist
- +3% to Maximum Cold Resist
- Magic Resist +15%
- Cold Resist +15%
- Lightning Resist +15%
- Fire Resist +15%
- Poison Resist +15%
- -4 to Light Radius
- Level 30 Raise Skeletal Mage, 25 charges
Armor
- +40-60% Faster Cast Rate
- +50-75 Defense
- +20 to Dexterity
- Regenerate Mana +15%
- +3% to Maximum Magic Resist
- +3% to Maximum Cold Resist
- Magic Resist +15%
- Cold Resist +15%
- Lightning Resist +15%
- Fire Resist +15%
- Poison Resist +15%
- -4 to Light Radius
- Level 30 Raise Skeletal Mage, 25 charges
Mage Kingdom [Lvl: 190]
Ohm + Ko + Ist + Pul + Um + Jewl
Auric Shields, Shield
- +40-60% Faster Cast Rate
- +50-75 Defense
- +20 to Dexterity
- Regenerate Mana +15%
- +3% to Maximum Magic Resist
- +3% to Maximum Cold Resist
- Magic Resist +15%
- Cold Resist +15%
- Lightning Resist +15%
- Fire Resist +15%
- Poison Resist +15%
- -4 to Light Radius
- Level 30 Raise Skeletal Mage, 25 charges
Armor
- +40-60% Faster Cast Rate
- +50-75 Defense
- +20 to Dexterity
- Regenerate Mana +15%
- +3% to Maximum Magic Resist
- +3% to Maximum Cold Resist
- Magic Resist +15%
- Cold Resist +15%
- Lightning Resist +15%
- Fire Resist +15%
- Poison Resist +15%
- -4 to Light Radius
- Level 30 Raise Skeletal Mage, 25 charges
Morning Dew [Lvl: 190]
Mal + Ohm + Gul
Gloves, Mace
- 5% Chance to cast Level 10 Amplify Damage on hit
- 5% Chance to cast Level 20 Chain Lightning on attack
- +1 to All Skills
- +300% Enhanced Damage
- +20-30 Magic Damage
- +2% to Lightning Skill Damage
- +2% to Poison Skill Damage
- Slain Monsters Rest in Peace
- Knockback
- Repairs 1 Durability in 10 Seconds
Morning Mist [Lvl: 190]
Mal + Ohm + Gul + Jewl
Gloves, Mace
- 5% Chance to cast Level 10 Amplify Damage on hit
- 5% Chance to cast Level 20 Chain Lightning on attack
- +1 to All Skills
- +300% Enhanced Damage
- +20-30 Magic Damage
- +2% to Lightning Skill Damage
- +2% to Poison Skill Damage
- Slain Monsters Rest in Peace
- Knockback
- Repairs 1 Durability in 20 Seconds
Nightmare [Lvl: 190]
Eth + Ohm + Mal + Amn
Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe
- 5% Chance to cast Level 10 Amplify Damage on hit
- +200% Enhanced Damage
- -20% Increased Attack Speed
- +0.25 to to Minimum Damage (Per Character level)
- +0.5 to to Maximum Damage (Per Character level)
- +20-30 Magic Damage
- +2% to Lightning Skill Damage
- 20% Life stolen per hit
- Slain Monsters Rest in Peace
- -25 to Monster Defense Per Hit
- Repairs 1 Durability in 20 Seconds
Nightmare's Memory [Lvl: 190]
Eth + Ohm + Mal + Amn + Jewl
Throwing Axe, Crossbow, Bow, Amazon Bow, Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 5% Chance to cast Level 10 Amplify Damage on hit
- +200% Enhanced Damage
- -20% Increased Attack Speed
- +0.25 to to Minimum Damage (Per Character level)
- +0.5 to to Maximum Damage (Per Character level)
- +20-30 Magic Damage
- +2% to Lightning Skill Damage
- 20% Life stolen per hit
- Slain Monsters Rest in Peace
- -25 to Monster Defense Per Hit
- Repairs 1 Durability in 20 Seconds
Prowess in Battle [Lvl: 190]
Gul + Shael + Ohm
Gloves
- 1 to Amazon Skill Levels
- +100% Enhanced Damage
- +60-100% Increased Attack Speed
- +20% Faster Cast Rate
- 100% bonus to Attack Rating
- +2% to Poison Skill Damage
- +2% to Lightning Skill Damage
- Hit blinds target +1
- Knockback
- Repairs 1 Durability in 20 Seconds
Prowess in War [Lvl: 190]
Gul + Shael + Ohm + Jewl
Gloves
- 1 to Amazon Skill Levels
- +100% Enhanced Damage
- +60-100% Increased Attack Speed
- +20% Faster Cast Rate
- 100% bonus to Attack Rating
- +2% to Poison Skill Damage
- +2% to Lightning Skill Damage
- Hit blinds target +1
- Knockback
- Repairs 1 Durability in 20 Seconds
Rhaevyn [Lvl: 190]
Dol + Ral + Nef + Shael + Ohm
Polearm, Spear, Amazon Spear, Axe, Throwing Axe
- 5% Chance to cast Level 10 Static Field on hit
- 4 to Druid Skill Levels
- +100% Enhanced Damage
- +70% Increased Attack Speed
- +20% Faster Cast Rate
- 100% bonus to Attack Rating
- +505-1530 Fire Damage
- +2% to Lightning Skill Damage
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +39.1%
- +10 Life after each Kill
Rhaevyn's Victory [Lvl: 190]
Dol + Ral + Nef + Shael + Ohm + Jewl
Polearm, Spear, Amazon Spear, Axe, Throwing Axe
- 5% Chance to cast Level 10 Static Field on hit
- 4 to Druid Skill Levels
- +100% Enhanced Damage
- +70% Increased Attack Speed
- +20% Faster Cast Rate
- 100% bonus to Attack Rating
- +505-1530 Fire Damage
- +2% to Lightning Skill Damage
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +39.1%
- +10 Life after each Kill
Spitfire [Lvl: 190]
Ohm + Ral + Nef
Crossbow
- 10% Chance to cast Level 25 Meteor on hit
- +100% Enhanced Damage
- +50-100% Increased Attack Speed
- Fires Explosive Arrows or Bolts
- +35-210 Fire Damage
- +2% to Lightning Skill Damage
- +10 Life after each Kill
Spitfire Grill [Lvl: 190]
Ohm + Ral + Nef + Jewl
Crossbow
- 10% Chance to cast Level 25 Meteor on hit
- +100% Enhanced Damage
- +50-100% Increased Attack Speed
- Fires Explosive Arrows or Bolts
- +35-210 Fire Damage
- +2% to Lightning Skill Damage
- +10 Life after each Kill
Wonder [Lvl: 190]
Mal + Nef + Ohm
Crossbow, Bow, Amazon Bow
- 17% Chance to cast Level 40 Meteor on hit
- 2 to Amazon Skill Levels
- +100% Enhanced Damage
- Fires Explosive Arrows or Bolts
- Piercing Attack
- +20-30 Magic Damage
- +2% to Lightning Skill Damage
- +10 Life after each Kill
Wonderlust [Lvl: 190]
Mal + Nef + Ohm + Jewl
Crossbow, Bow, Amazon Bow
- 17% Chance to cast Level 40 Meteor on hit
- 2 to Amazon Skill Levels
- +100% Enhanced Damage
- Fires Explosive Arrows or Bolts
- Piercing Attack
- +20-30 Magic Damage
- +2% to Lightning Skill Damage
- +10 Life after each Kill
Xterra [Lvl: 190]
Eld + Ohm + Io + Dol
Boots
- +1 to All Skills
- +60% Faster Run/Walk
- +20-30% Faster Block Rate
- 7% Increased Chance of Blocking
- +20 to Vitality
- Replenish Life +10
- +3% to Maximum Cold Resist
- Magic Resist +10%
- Cold Resist +10%
- Lightning Resist +10%
- Fire Resist +10%
- Poison Resist +10%
- +3 to Mana after each Kill
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
Adamantium [Lvl: 200]
Thul + Pul + Lum + Lo + Ist
Auric Shields, Shield
- +20-30% Faster Run/Walk
- +40-60 Defense
- +20 to Energy
- Regenerate Mana +15%
- +3% to Maximum Magic Resist
- +3% to Maximum Lightning Resist
- Cold Resist +30%
- Damage Reduced by 20
- Level 20 IronGolem, 30 charges
Armor
- +20-30% Faster Run/Walk
- +40-60 Defense
- +20 to Energy
- Regenerate Mana +15%
- +3% to Maximum Magic Resist
- +3% to Maximum Lightning Resist
- Cold Resist +30%
- Damage Reduced by 20
- Level 20 IronGolem, 30 charges
Adamantium Defense [Lvl: 200]
Thul + Pul + Lum + Lo + Ist + Jewl
Auric Shields, Shield
- +20-30% Faster Run/Walk
- +40-60 Defense
- +20 to Energy
- Regenerate Mana +15%
- +3% to Maximum Magic Resist
- +3% to Maximum Lightning Resist
- Cold Resist +30%
- Damage Reduced by 20
- Level 25 IronGolem, 30 charges
Armor
- +20-30% Faster Run/Walk
- +40-60 Defense
- +20 to Energy
- Regenerate Mana +15%
- +3% to Maximum Magic Resist
- +3% to Maximum Lightning Resist
- Cold Resist +30%
- Damage Reduced by 20
- Level 25 IronGolem, 30 charges
Black Widow [Lvl: 200]
Ohm + Lo + Mal + Tal + Jewl
Crossbow, Bow, Amazon Bow
- 5% Chance to cast Level 10 Corpse Explosion on hit
- 3 to Amazon Skill Levels
- +100-200% Enhanced Damage
- Piercing Attack
- +20-30 Magic Damage
- +807 Poison Damage over 4 Seconds
- +2% to Lightning Skill Damage
- +2% to Cold Skill Damage
- 50-100% Deadly Strike
- Knockback
Blood [Lvl: 200]
Gul + Um + Lo + Nef + Tal
Throwing Axe, Crossbow, Bow, Amazon Bow, Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 5% Chance to cast Level 10 Poison Explosion on hit
- 50-100% bonus to Attack Rating
- +707 Poison Damage over 4 Seconds
- +2% to Poison Skill Damage
- +2% to Cold Skill Damage
- 20% Chance of Crushing Blow
- 100% Chance of Open Wounds
- Prevent Monster Heal
- Magic Resist +30-50%
- Cold Resist +30-50%
- Lightning Resist +30-50%
- Fire Resist +30-50%
- Poison Resist +30-50%
- +10 Life after each Kill
- Level 20 Corpse Explosion, 49 charges
Blood Brother [Lvl: 200]
Gul + Um + Lo + Nef + Tal + Jewl
Throwing Axe, Crossbow, Bow, Amazon Bow, Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 5% Chance to cast Level 10 Poison Explosion on hit
- 50-100% bonus to Attack Rating
- +707 Poison Damage over 4 Seconds
- +2% to Poison Skill Damage
- +2% to Cold Skill Damage
- 20% Chance of Crushing Blow
- 100% Chance of Open Wounds
- Prevent Monster Heal
- Magic Resist +30-50%
- Cold Resist +30-50%
- Lightning Resist +30-50%
- Fire Resist +30-50%
- Poison Resist +30-50%
- +10 Life after each Kill
- Level 20 Corpse Explosion, 49 charges
Breath of the Dying [Lvl: 200]
Vex + Lo + Tir + Amn
Crossbow, Bow, Amazon Bow
- 5% Chance to cast Level 10 Poison Explosion on hit
- 10-15% Mana stolen per hit
- +2% to Fire Skill Damage
- +2% to Cold Skill Damage
- 15-20% Life stolen per hit
- 30-40% Chance of Crushing Blow
- 60-80% Deadly Strike
- +10-12 to Mana after each Kill
Chaos [Lvl: 200]
Um + Lo + Amn + Nef
Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe
- 5% Chance to cast Level 10 Frost Nova on hit
- +2% to Cold Skill Damage
- 13% Life stolen per hit
- 20% Chance of Crushing Blow
- 40-75% Deadly Strike
- 60-80% Chance of Open Wounds
- +10 Life after each Kill
- Level 45 Blizzard, 90 charges
Chaos Theory [Lvl: 200]
Um + Lo + Amn + Nef + Jewl
Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 5% Chance to cast Level 10 Frost Nova on hit
- +2% to Cold Skill Damage
- 13% Life stolen per hit
- 20% Chance of Crushing Blow
- 40-75% Deadly Strike
- 60-80% Chance of Open Wounds
- +10 Life after each Kill
- Level 45 Blizzard, 90 charges
Cuisinart [Lvl: 200]
Um + Mal + Amn + Gul + Lo
Sword
- 5% Chance to cast Level 10 Corpse Explosion on hit
- +100-400 Damage
- +20-30 Magic Damage
- 15% Life stolen per hit
- +2% to Poison Skill Damage
- +2% to Cold Skill Damage
- 20% Chance of Crushing Blow
- 60-90% Deadly Strike
- 100% Chance of Open Wounds
- Slain Monsters Rest in Peace
Cuisinart Finery [Lvl: 200]
Um + Mal + Amn + Gul + Lo + Jewl
Sword
- 5% Chance to cast Level 10 Corpse Explosion on hit
- +100-400 Damage
- +20-30 Magic Damage
- 15% Life stolen per hit
- +2% to Poison Skill Damage
- +2% to Cold Skill Damage
- 20% Chance of Crushing Blow
- 60-90% Deadly Strike
- 100% Chance of Open Wounds
- Slain Monsters Rest in Peace
Desolation [Lvl: 200]
Lo + Vex + Gul + Ohm + Jewl
Auric Shields, Shield
- 20% Increased Chance of Blocking
- +18% to Maximum Poison Resist
- +18% to Maximum Cold Resist
- +18% to Maximum Lightning Resist
- +18% to Maximum Fire Resist
- -3 to Light Radius
- Repairs 1 Durability in 6.7 Seconds
Despair [Lvl: 200]
Lo + Vex + Gul + Ohm
Auric Shields, Voodoo Heads, Shield
- 20% Increased Chance of Blocking
- +18% to Maximum Poison Resist
- +18% to Maximum Cold Resist
- +18% to Maximum Lightning Resist
- +18% to Maximum Fire Resist
- -3 to Light Radius
- Repairs 1 Durability in 20 Seconds
Duress [Lvl: 200]
Mal + Lum + Ral + Lo
Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe
- 5% Chance to cast Level 10 Amplify Damage on hit
- 5% Chance to cast Level 15 Fire Ball on attack
- +20-30 Magic Damage
- +65-270 Fire Damage
- +2% to Cold Skill Damage
- 75-100% Deadly Strike
- Slain Monsters Rest in Peace
- +50 to Energy
- Repairs 1 Durability in 20 Seconds
Duressed [Lvl: 200]
Mal + Lum + Ral + Lo + Jewl
Throwing Axe, Crossbow, Bow, Amazon Bow, Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 5% Chance to cast Level 10 Amplify Damage on hit
- 5% Chance to cast Level 15 Fire Ball on attack
- +20-30 Magic Damage
- +65-270 Fire Damage
- +2% to Cold Skill Damage
- 75-100% Deadly Strike
- Slain Monsters Rest in Peace
- +50 to Energy
- Repairs 1 Durability in 33.3 Seconds
Flickering Flame [Lvl: 200]
Ral + Lo + Shael + El
Crossbow, Bow, Amazon Bow
- 5% Chance to cast Level 10 Fire Wall on hit
- +120% Increased Attack Speed
- +20% Faster Cast Rate
- Fires Explosive Arrows or Bolts
- Piercing Attack
- +65-270 Fire Damage
- +2% to Cold Skill Damage
- 50-100% Deadly Strike
- +5 to Light Radius
- Requirements -10%
Flickering Inferno [Lvl: 200]
Ral + Lo + Shael + El + Jewl
Crossbow, Bow, Amazon Bow
- 5% Chance to cast Level 10 Fire Wall on hit
- +120% Increased Attack Speed
- +20% Faster Cast Rate
- Fires Explosive Arrows or Bolts
- Piercing Attack
- +65-270 Fire Damage
- +2% to Cold Skill Damage
- 50-100% Deadly Strike
- +5 to Light Radius
- Requirements -10%
Gasp of the Dying [Lvl: 200]
Vex + Lo + Tir + Amn + Jewl
Crossbow, Bow, Amazon Bow
- 5% Chance to cast Level 10 Poison Explosion on hit
- 10-15% Mana stolen per hit
- +2% to Fire Skill Damage
- +2% to Cold Skill Damage
- 15-20% Life stolen per hit
- 30-40% Chance of Crushing Blow
- 60-80% Deadly Strike
- +10-12 to Mana after each Kill
Last Wish [Lvl: 200]
Nef + Eth + Lo
Gloves
- +2% to Cold Skill Damage
- 40-80% Deadly Strike
- Slain Monsters Rest in Peace
- Knockback
- -25 to Monster Defense Per Hit
- +5% to Enhanced Defense
- +10 Life after each Kill
- Repairs 1 Durability in 5 Seconds
Lasting Wish [Lvl: 200]
Nef + Eth + Lo + Jewl
Gloves
- +2% to Cold Skill Damage
- 40-80% Deadly Strike
- Slain Monsters Rest in Peace
- Knockback
- -25 to Monster Defense Per Hit
- +5% to Enhanced Defense
- +10 Life after each Kill
- Repairs 1 Durability in 6.7 Seconds
Mage Kill [Lvl: 200]
Dol + Lum + Lo + Um + Lem
Auric Shields, Shield
- +40-50 Defense
- +20 to Energy
- +10% to Increase Maximum Life
- +3% to Maximum Lightning Resist
- Magic Resist +15%
- Cold Resist +15%
- Lightning Resist +15%
- Fire Resist +15%
- Poison Resist +15%
- Damage Reduced by 30
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- 15% better chance of getting magic item
- Level 20 Shadow Master, 30 charges
Armor
- +40-50 Defense
- +20 to Energy
- +10% to Increase Maximum Life
- +3% to Maximum Lightning Resist
- Magic Resist +15%
- Cold Resist +15%
- Lightning Resist +15%
- Fire Resist +15%
- Poison Resist +15%
- Damage Reduced by 30
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- 15% better chance of getting magic item
- Level 20 Shadow Master, 30 charges
Mage Killer [Lvl: 200]
Dol + Lum + Lo + Um + Lem + Jewl
Auric Shields, Shield
- +40-50 Defense
- +20 to Energy
- +10% to Increase Maximum Life
- +3% to Maximum Lightning Resist
- Magic Resist +15%
- Cold Resist +15%
- Lightning Resist +15%
- Fire Resist +15%
- Poison Resist +15%
- Damage Reduced by 30
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- 15% better chance of getting magic item
- Level 20 Shadow Master, 30 charges
Armor
- +40-50 Defense
- +20 to Energy
- +10% to Increase Maximum Life
- +3% to Maximum Lightning Resist
- Magic Resist +15%
- Cold Resist +15%
- Lightning Resist +15%
- Fire Resist +15%
- Poison Resist +15%
- Damage Reduced by 30
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- 15% better chance of getting magic item
- Level 20 Shadow Master, 30 charges
Moulinex [Lvl: 200]
Lo + Fal + Sol + Ith + Eth
Sword
- +100% Enhanced Damage
- +165-470 Damage
- +2% to Cold Skill Damage
- 60-90% Deadly Strike
- Knockback
- -25 to Monster Defense Per Hit
- +120 to Strength
Moulinex Blender [Lvl: 200]
Lo + Fal + Sol + Ith + Eth + Jewl
Sword
- +100% Enhanced Damage
- +165-470 Damage
- +2% to Cold Skill Damage
- 60-90% Deadly Strike
- Knockback
- -25 to Monster Defense Per Hit
- +120 to Strength
Phalanx [Lvl: 200]
Lo + Um + Amn + Ith
Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe
- 10% Chance to cast Level 15 Iron Maiden on hit
- +20 Maximum Damage
- 200% Target Defense
- +2% to Cold Skill Damage
- 15% Life stolen per hit
- 20% Chance of Crushing Blow
- 50-90% Deadly Strike
- 100% Chance of Open Wounds
- Slain Monsters Rest in Peace
- Repairs 1 Durability in 20 Seconds
Phalanx Form [Lvl: 200]
Lo + Um + Amn + Ith + Jewl
Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 10% Chance to cast Level 15 Iron Maiden on hit
- +20 Maximum Damage
- 200% Target Defense
- +2% to Cold Skill Damage
- 15% Life stolen per hit
- 20% Chance of Crushing Blow
- 50-90% Deadly Strike
- 100% Chance of Open Wounds
- Slain Monsters Rest in Peace
- Repairs 1 Durability in 20 Seconds
Prayer [Lvl: 200]
Ohm + Lo + Shael
Gloves
- 5% Chance to cast Level 15 Holy Bolt on hit
- +100% Enhanced Damage
- +120% Increased Attack Speed
- +20% Faster Cast Rate
- +2% to Lightning Skill Damage
- +2% to Cold Skill Damage
- 50-100% Deadly Strike
- Slain Monsters Rest in Peace
- +3 to Light Radius
- Repairs 1 Durability in 10 Seconds
Prayer Offering [Lvl: 200]
Ohm + Lo + Shael + Jewl
Gloves
- 5% Chance to cast Level 15 Holy Bolt on hit
- +100% Enhanced Damage
- +120% Increased Attack Speed
- +20% Faster Cast Rate
- +2% to Lightning Skill Damage
- +2% to Cold Skill Damage
- 50-100% Deadly Strike
- Slain Monsters Rest in Peace
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
Queen [Lvl: 200]
Lo + Lem + Mal + Vex + Dol
Auric Shields, Shield
- +40-60 Defense
- Replenish Life +9
- +3% to Maximum Lightning Resist
- +3% to Maximum Fire Resist
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- 15% better chance of getting magic item
- +4 to Light Radius
- Level 20 Valkyrie, 30 charges
Armor
- +40-60 Defense
- Replenish Life +9
- +3% to Maximum Lightning Resist
- +3% to Maximum Fire Resist
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- 15% better chance of getting magic item
- +4 to Light Radius
- Level 20 Valkyrie, 30 charges
Queen Bee [Lvl: 200]
Lo + Lem + Mal + Vex + Dol + Jewl
Auric Shields, Shield
- +40-60 Defense
- Replenish Life +9
- +3% to Maximum Lightning Resist
- +3% to Maximum Fire Resist
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- 15% better chance of getting magic item
- +4 to Light Radius
- Level 20 Valkyrie, 30 charges
Armor
- +40-60 Defense
- Replenish Life +9
- +3% to Maximum Lightning Resist
- +3% to Maximum Fire Resist
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- 15% better chance of getting magic item
- +4 to Light Radius
- Level 20 Valkyrie, 30 charges
Red Flutterbye [Lvl: 200]
Amn + Hel + Pul + Lo
Gloves
- +40% Faster Hit Recovery
- 20% bonus to Attack Rating
- 5% Life stolen per hit
- +2% to Cold Skill Damage
- 20% Deadly Strike
- Replenish Life +5
- Level 10 Heart of Wolverine, 10 charges
Boots
- +40% Faster Hit Recovery
- +20% to Enhanced Defense
- Replenish Life +12
- Regenerate Mana +15%
- +3% to Maximum Lightning Resist
- Level 10 Heart of Wolverine, 10 charges
Stomp [Lvl: 200]
Lo + Ith + Shael
Boots
- 2 to Assassin Skill Levels
- +50-80% Faster Run/Walk
- +20% Faster Block Rate
- +30-50 Kick Damage
- 30-80% Deadly Strike
- +50-100 Defense
- +3% to Maximum Lightning Resist
- Magic Resist +30%
- Repairs 1 Durability in 20 Seconds
Stomper [Lvl: 200]
Lo + Ith + Shael + Jewl
Boots
- 2 to Assassin Skill Levels
- +50-80% Faster Run/Walk
- +20% Faster Block Rate
- +30-50 Kick Damage
- 30-80% Deadly Strike
- +50-100 Defense
- +3% to Maximum Lightning Resist
- Magic Resist +30%
- Repairs 1 Durability in 20 Seconds
Tempest [Lvl: 200]
Lo + Shael + Nef + Dol
Staff
- 10% Chance to cast Level 30 Twister on hit
- +70-120% Increased Attack Speed
- +20% Faster Cast Rate
- +2% to Cold Skill Damage
- 50-100% Deadly Strike
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +39.1%
- +10 Life after each Kill
- Repairs 1 Durability in 20 Seconds
Thunder [Lvl: 200]
Nef + Ort + Vex + Lo
Hammer
- 12% Chance to cast Level 35 Nova on hit
- +40 Maximum Damage
- +17-450 Lightning Damage
- 10% Mana stolen per hit
- +2% to Fire Skill Damage
- +2% to Cold Skill Damage
- 50-100% Deadly Strike
- +10 Life after each Kill
- Repairs 1 Durability in 20 Seconds
Thunderbolt [Lvl: 200]
Nef + Ort + Vex + Lo + Jewl
Hammer
- 12% Chance to cast Level 35 Nova on hit
- +40 Maximum Damage
- +17-450 Lightning Damage
- 10% Mana stolen per hit
- +2% to Fire Skill Damage
- +2% to Cold Skill Damage
- 50-100% Deadly Strike
- +10 Life after each Kill
- Repairs 1 Durability in 20 Seconds
Widowmaker [Lvl: 200]
Ohm + Lo + Mal + Tal
Crossbow, Bow, Amazon Bow
- 5% Chance to cast Level 10 Corpse Explosion on hit
- 3 to Amazon Skill Levels
- +100-200% Enhanced Damage
- Piercing Attack
- +20-30 Magic Damage
- +807 Poison Damage over 4 Seconds
- +2% to Lightning Skill Damage
- +2% to Cold Skill Damage
- 50-100% Deadly Strike
- Knockback
Wyvern Klaw [Lvl: 200]
Lo + Mal + Tal
Hand to Hand, Hand to Hand 2
- 5% Chance to cast Level 10 Corpse Explosion on hit
- 20% Increased Chance of Blocking
- +20-30 Magic Damage
- +807 Poison Damage over 2 Seconds
- +2% to Cold Skill Damage
- 60-80% Deadly Strike
- Slain Monsters Rest in Peace
- Freezes target +1
- Repairs 1 Durability in 20 Seconds
Chance [Lvl: 210]
Lem + Sur + Ist
Armor
- +2 to All Skills
- +50% Faster Cast Rate
- +10% to Increase Maximum Life
- +23% to Increase Maximum Mana
- +3% to Maximum Magic Resist
- 100% extra gold from monsters
- 55% better chance of getting magic item
Chances [Lvl: 210]
Lem + Sur + Ist + Jewl
Armor
- +2 to All Skills
- +50% Faster Cast Rate
- +10% to Increase Maximum Life
- +23% to Increase Maximum Mana
- +3% to Maximum Magic Resist
- 100% extra gold from monsters
- 55% better chance of getting magic item
Delirious [Lvl: 210]
Sur + Tal + Jewl
Hand to Hand, Hand to Hand 2
- 5% Chance to cast Level 10 Confuse on hit
- 2 to Assassin Skill Levels
- +30-40% Increased Attack Speed
- +100-300 Damage
- +807 Poison Damage over 2 Seconds
- 5% Mana stolen per hit
- Slain Monsters Rest in Peace
- Repairs 1 Durability in 20 Seconds
Delirium [Lvl: 210]
Sur + Tal
Hand to Hand, Hand to Hand 2
- 5% Chance to cast Level 10 Confuse on hit
- 2 to Assassin Skill Levels
- +30-40% Increased Attack Speed
- +100-300 Damage
- +807 Poison Damage over 2 Seconds
- 5% Mana stolen per hit
- Slain Monsters Rest in Peace
- Repairs 1 Durability in 20 Seconds
Dragon [Lvl: 210]
Sur + Um + Shael
Hand to Hand, Hand to Hand 2
- 1 to Assassin Skill Levels
- +120-220% Increased Attack Speed
- +20% Faster Cast Rate
- 12% Increased Chance of Blocking
- +50-200 Damage
- +300 Poison Damage over 2 Seconds
- 5% Mana stolen per hit
- 20% Chance of Crushing Blow
- 80-100% Chance of Open Wounds
- Repairs 1 Durability in 6.7 Seconds
Dragon Fang [Lvl: 210]
Sur + Um + Shael + Jewl
Hand to Hand 2
- 1 to Assassin Skill Levels
- +120-220% Increased Attack Speed
- +20% Faster Cast Rate
- 12% Increased Chance of Blocking
- +50-200 Damage
- +300 Poison Damage over 2 Seconds
- 5% Mana stolen per hit
- 20% Chance of Crushing Blow
- 80-100% Chance of Open Wounds
- Repairs 1 Durability in 20 Seconds
Enigma [Lvl: 210]
Sur + Eld + Amn
Helm, Circlet, Pelt, Primal Helm
- Replenish Life +7
- +100 to Mana
- +13% to Increase Maximum Mana
- 45% Stamina Drain
- Half Freeze Duration
- Attacker Takes Lightning Damage of 30
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
Enigma's Veil [Lvl: 210]
Sur + Eld + Amn + Jewl
Helm, Circlet, Pelt, Primal Helm
- Replenish Life +7
- +100 to Mana
- +13% to Increase Maximum Mana
- 45% Stamina Drain
- Half Freeze Duration
- Attacker Takes Lightning Damage of 30
- +3 to Light Radius
- Repairs 1 Durability in 33.3 Seconds
Herald [Lvl: 210]
Dol + Amn + Gul + Sur + Lo
Polearm
- 10% Chance to cast Level 25 Corpse Explosion on hit
- 5% Mana stolen per hit
- 20% Life stolen per hit
- +2% to Poison Skill Damage
- +2% to Cold Skill Damage
- 50-100% Deadly Strike
- 25% Chance of Open Wounds
- Slain Monsters Rest in Peace
- Hit Causes Monster To Flee +78.1%
- Repairs 1 Durability in 20 Seconds
Herald of Destruction [Lvl: 210]
Dol + Amn + Gul + Sur + Lo + Jewl
Polearm
- 10% Chance to cast Level 25 Corpse Explosion on hit
- 5% Mana stolen per hit
- 20% Life stolen per hit
- +2% to Poison Skill Damage
- +2% to Cold Skill Damage
- 50-100% Deadly Strike
- 25% Chance of Open Wounds
- Slain Monsters Rest in Peace
- Hit Causes Monster To Flee +78.1%
- Repairs 1 Durability in 20 Seconds
Innocence [Lvl: 210]
El + Sur
Orb
- 1 to Sorceress Skill Levels
- +4-200 Lightning Damage
- 5% Mana stolen per hit
- Slain Monsters Rest in Peace
- Slows target by 30-60%
- +20% to Increase Maximum Life
- +5 to Light Radius
- Requirements -10%
Kato [Lvl: 210]
Sur + Nef + Shael
Javelin, Amazon Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Orb, Hand to Hand, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Club, Javelin, Amazon Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Amazon Javelin, Knife, Sword, Axe, Throwing Axe
- 10% Chance to cast Level 40 Hydra on hit
- +7 to All Skills
- +120% Increased Attack Speed
- +20% Faster Cast Rate
- +50% Faster Hit Recovery
- 5% Mana stolen per hit
- +150 Defense vs. Missile
- +20% to Increase Maximum Life
- +10 Life after each Kill
Armor, Helm, Circlet, Pelt, Primal Helm
- 10% Chance to cast Level 40 Hydra on hit
- +7 to All Skills
- +100% Increased Attack Speed
- +70% Faster Hit Recovery
- +150 Defense vs. Missile
- +20% to Increase Maximum Life
- +3% to Increase Maximum Mana
- +10 Life after each Kill
Auric Shields, Voodoo Heads, Shield
- 10% Chance to cast Level 40 Hydra on hit
- +7 to All Skills
- +100% Increased Attack Speed
- +50% Faster Hit Recovery
- +20% Faster Block Rate
- +150 Defense vs. Missile
- +20% to Increase Maximum Life
- +100 to Mana
- +10 Life after each Kill
Kato's Reply [Lvl: 210]
Sur + Nef + Shael + Jewl
Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe
- 10% Chance to cast Level 40 Hydra on hit
- +7 to All Skills
- +120% Increased Attack Speed
- +20% Faster Cast Rate
- +50% Faster Hit Recovery
- 5% Mana stolen per hit
- +150 Defense vs. Missile
- +20% to Increase Maximum Life
- +10 Life after each Kill
Armor, Helm, Circlet, Pelt, Primal Helm
- 10% Chance to cast Level 40 Hydra on hit
- +7 to All Skills
- +100% Increased Attack Speed
- +70% Faster Hit Recovery
- +150 Defense vs. Missile
- +20% to Increase Maximum Life
- +3% to Increase Maximum Mana
- +10 Life after each Kill
Auric Shields, Voodoo Heads, Shield
- 10% Chance to cast Level 40 Hydra on hit
- +7 to All Skills
- +100% Increased Attack Speed
- +50% Faster Hit Recovery
- +20% Faster Block Rate
- +150 Defense vs. Missile
- +20% to Increase Maximum Life
- +100 to Mana
- +10 Life after each Kill
Marksman [Lvl: 210]
Sur + Um + Nef + Lo + Gul
Crossbow, Bow, Amazon Bow
- 10% Chance to cast Level 20 Lightning on hit
- 4 to Amazon Skill Levels
- Fires Explosive Arrows or Bolts
- Piercing Attack
- 5% Mana stolen per hit
- +2% to Cold Skill Damage
- +2% to Poison Skill Damage
- 20% Chance of Crushing Blow
- 80-100% Deadly Strike
- Slain Monsters Rest in Peace
- +10 Life after each Kill
Mysterious Ways [Lvl: 210]
Sur + Dol + Ith + Nef + Sol + Jewl
Crossbow, Bow, Amazon Bow
- 10% Chance to cast Level 20 Amplify Damage on hit
- Piercing Attack
- +65-120 Damage
- 5% Mana stolen per hit
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +39.1%
- Knockback
- +10 Life after each Kill
Mystery [Lvl: 210]
Sur + Dol + Ith + Nef + Sol
Crossbow, Bow, Amazon Bow
- 10% Chance to cast Level 20 Amplify Damage on hit
- Piercing Attack
- +65-120 Damage
- 5% Mana stolen per hit
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +39.1%
- Knockback
- +10 Life after each Kill
Obsession [Lvl: 210]
Sur + Dol + Sol
Circlet
- 3 to Sorceress Skill Levels
- +100% Faster Cast Rate
- Replenish Life +10
- +103% to Increase Maximum Mana
- Regenerate Mana +30%
- Damage Reduced by 40
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Repairs 1 Durability in 10 Seconds
Obsession's Snare [Lvl: 210]
Sur + Dol + Sol + Jewl
Circlet
- 3 to Sorceress Skill Levels
- +100% Faster Cast Rate
- Replenish Life +10
- +103% to Increase Maximum Mana
- Regenerate Mana +30%
- Damage Reduced by 40
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Repairs 1 Durability in 20 Seconds
Punisher [Lvl: 210]
Nef + Sur + Lo + Um + Jewl
Staff, Scepter, Mace, Hammer
- 10% Chance to cast Level 30 Iron Maiden on hit
- +100-600 Damage
- +0.25 to to Minimum Damage (Per Character level)
- +0.5 to to Maximum Damage (Per Character level)
- 5% Mana stolen per hit
- +2% to Cold Skill Damage
- 20% Chance of Crushing Blow
- 75-100% Deadly Strike
- 75-100% Chance of Open Wounds
- +10 Life after each Kill
- Repairs 1 Durability in 20 Seconds
Punishment [Lvl: 210]
Nef + Sur + Lo + Um
Staff, Scepter, Mace, Hammer
- 10% Chance to cast Level 30 Iron Maiden on hit
- +100-600 Damage
- +0.25 to to Minimum Damage (Per Character level)
- +0.5 to to Maximum Damage (Per Character level)
- 5% Mana stolen per hit
- +2% to Cold Skill Damage
- 20% Chance of Crushing Blow
- 75-100% Deadly Strike
- 75-100% Chance of Open Wounds
- +10 Life after each Kill
- Repairs 1 Durability in 20 Seconds
Requiem [Lvl: 210]
Ist + Sur + Shael
Helm, Circlet, Pelt, Primal Helm, Circlet
- +50% Faster Hit Recovery
- +50 Defense
- +100 Defense vs. Missile
- +23% to Increase Maximum Mana
- Regenerate Mana +25%
- +3% to Maximum Magic Resist
- 50% better chance of getting magic item
- Repairs 1 Durability in 20 Seconds
Sharpshooter [Lvl: 210]
Sur + Um + Nef + Lo + Gul + Jewl
Crossbow, Bow, Amazon Bow
- 10% Chance to cast Level 20 Lightning on hit
- 4 to Amazon Skill Levels
- Fires Explosive Arrows or Bolts
- Piercing Attack
- 5% Mana stolen per hit
- +2% to Cold Skill Damage
- +2% to Poison Skill Damage
- 20% Chance of Crushing Blow
- 80-100% Deadly Strike
- Slain Monsters Rest in Peace
- +10 Life after each Kill
Spin [Lvl: 210]
Sur + Vex + Amn + Ith
Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe
- 10% Chance to cast Level 30 Twister on hit
- +70 Maximum Damage
- 15% Mana stolen per hit
- +2% to Fire Skill Damage
- 15% Life stolen per hit
- +5 to Light Radius
- Repairs 1 Durability in 20 Seconds
Spin Artist [Lvl: 210]
Sur + Vex + Amn + Ith + Jewl
Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 10% Chance to cast Level 30 Twister on hit
- +70 Maximum Damage
- 15% Mana stolen per hit
- +2% to Fire Skill Damage
- 15% Life stolen per hit
- +5 to Light Radius
- Repairs 1 Durability in 20 Seconds
Synchronicity [Lvl: 210]
Sur + Lum + Pul + Ith
Auric Shields, Voodoo Heads, Shield
- +200% to Enhanced Defense
- +60 to Energy
- +100 to Mana
- +20% to Increase Maximum Mana
- Regenerate Mana +15%
- Magic Resist +30%
- 25% Damage Taken Goes To Mana
- +5 to Light Radius
- Level 15 Energy Shield, 50 charges
Armor
- +200% to Enhanced Defense
- +60 to Energy
- +23% to Increase Maximum Mana
- Regenerate Mana +15%
- Magic Resist +30%
- 25% Damage Taken Goes To Mana
- +5 to Light Radius
- Level 15 Energy Shield, 50 charges
Synchronized in Time [Lvl: 210]
Sur + Lum + Pul + Ith + Jewl
Auric Shields, Shield
- +200% to Enhanced Defense
- +60 to Energy
- +100 to Mana
- +20% to Increase Maximum Mana
- Regenerate Mana +15%
- Magic Resist +30%
- 25% Damage Taken Goes To Mana
- +5 to Light Radius
- Level 15 Energy Shield, 50 charges
Armor
- +200% to Enhanced Defense
- +60 to Energy
- +23% to Increase Maximum Mana
- Regenerate Mana +15%
- Magic Resist +30%
- 25% Damage Taken Goes To Mana
- +5 to Light Radius
- Level 15 Energy Shield, 50 charges
Violation [Lvl: 210]
Sur + Lo + Vex + Amn + Thul + Ith
Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 5% Chance to cast Level 20 Decrepify on hit
- +100% Enhanced Damage
- +620 Maximum Damage
- +210-420 Cold Damage, Chilled for 12 Seconds
- 5% Mana stolen per hit
- +2% to Cold Skill Damage
- +2% to Fire Skill Damage
- 15% Life stolen per hit
- 30-50% Deadly Strike
- Slain Monsters Rest in Peace
Whisper [Lvl: 210]
Sur + Ohm + Dol + Nef
Crossbow, Bow, Amazon Bow
- 5% Chance to cast Level 15 Charged Bolt on hit
- 3 to Amazon Skill Levels
- +75-200% Enhanced Damage
- Piercing Attack
- 5% Mana stolen per hit
- +2% to Lightning Skill Damage
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +46.9%
- Freezes target +1
- Slows target by 20-40%
- +10 Life after each Kill
Whisperings [Lvl: 210]
Sur + Ohm + Dol + Nef + Jewl
Crossbow, Bow, Amazon Bow
- 5% Chance to cast Level 15 Charged Bolt on hit
- 3 to Amazon Skill Levels
- +75-200% Enhanced Damage
- Piercing Attack
- 5% Mana stolen per hit
- +2% to Lightning Skill Damage
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +46.9%
- Freezes target +1
- Slows target by 20-40%
- +10 Life after each Kill
Woe [Lvl: 210]
Sur + Tal + Gul + Nef + Ohm
Crossbow, Bow, Amazon Bow
- 10% Chance to cast Level 15 Iron Maiden on hit
- +200% Enhanced Damage
- Fires Explosive Arrows or Bolts
- Piercing Attack
- +707 Poison Damage over 1 Seconds
- 5% Mana stolen per hit
- +2% to Poison Skill Damage
- +2% to Lightning Skill Damage
- Slain Monsters Rest in Peace
- +10 Life after each Kill
Woe and Misery [Lvl: 210]
Sur + Tal + Gul + Nef + Ohm + Jewl
Crossbow, Bow, Amazon Bow
- 10% Chance to cast Level 15 Iron Maiden on hit
- +200% Enhanced Damage
- Fires Explosive Arrows or Bolts
- Piercing Attack
- +707 Poison Damage over 1 Seconds
- 5% Mana stolen per hit
- +2% to Poison Skill Damage
- +2% to Lightning Skill Damage
- Slain Monsters Rest in Peace
- +10 Life after each Kill
Armageddon [Lvl: 220]
Shael + Ber + Tal + Ort + Ral
Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- +20% Enhanced Damage
- +140-220% Increased Attack Speed
- +20% Faster Cast Rate
- +185-280 Fire Damage
- +41-250 Lightning Damage
- +60-120 Cold Damage, Chilled for 4 Seconds
- +707 Poison Damage over 2 Seconds
- 50-80% Chance of Crushing Blow
- Level 20 Armageddon, 50 charges
Armageddon's Prelude [Lvl: 220]
Shael + Ber + Tal + Ort + Ral + Jewl
Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- +20% Enhanced Damage
- +140-220% Increased Attack Speed
- +20% Faster Cast Rate
- +185-280 Fire Damage
- +41-250 Lightning Damage
- +60-120 Cold Damage, Chilled for 4 Seconds
- +707 Poison Damage over 2 Seconds
- 50-80% Chance of Crushing Blow
- Level 20 Armageddon, 50 charges
Beautiful [Lvl: 220]
Dol + Ber + Nef + Jewl
Helm, Circlet, Pelt, Primal Helm
- +3 to All Skills
- +150-250 Defense vs. Missile
- Replenish Life +10-15
- Damage Resist +15-25%
- +10 Life after each Kill
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- +5 to Light Radius
- Level 50 Summon Fenris, 148 charges
Beauty [Lvl: 220]
Dol + Ber + Nef
Helm, Circlet, Pelt, Primal Helm
- +3 to All Skills
- +150-250 Defense vs. Missile
- Replenish Life +10-15
- Damage Resist +15-25%
- +10 Life after each Kill
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- +5 to Light Radius
- Level 50 Summon Fenris, 148 charges
Call to Arms [Lvl: 220]
Ber + Shael
Belt
- +2-3 to All Skills
- 2 to Paladin Skill Levels
- +30-50% Increased Attack Speed
- +50% Faster Hit Recovery
- 30-50% Chance of Crushing Blow
- Damage Resist +25%
- +5 to Light Radius
Destruction [Lvl: 220]
Ber + Ral + Nef + Ohm + Gul
Throwing Axe, Crossbow, Bow, Amazon Bow, Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 5% Chance to cast Level 10 Frost Nova on hit
- +120-220% Enhanced Damage
- +100% Increased Attack Speed
- +65-270 Fire Damage
- +2% to Lightning Skill Damage
- +2% to Poison Skill Damage
- 30-50% Chance of Crushing Blow
- Slain Monsters Rest in Peace
- +10 Life after each Kill
- Repairs 1 Durability in 20 Seconds
Destruction's Wake [Lvl: 220]
Ber + Ral + Nef + Ohm + Gul + Jewl
Throwing Axe, Crossbow, Bow, Amazon Bow, Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 5% Chance to cast Level 10 Frost Nova on hit
- +120-220% Enhanced Damage
- +100% Increased Attack Speed
- +65-270 Fire Damage
- +2% to Lightning Skill Damage
- +2% to Poison Skill Damage
- 30-50% Chance of Crushing Blow
- Slain Monsters Rest in Peace
- +10 Life after each Kill
- Repairs 1 Durability in 10 Seconds
Doomsayer [Lvl: 220]
Ber + Lo
Staff, Wand, Scepter, Mace, Hammer, Club
- 5% Chance to cast Level 20 Nova on hit
- +50-80% Enhanced Damage
- +0.25 to to Minimum Damage (Per Character level)
- +0.5 to to Maximum Damage (Per Character level)
- +2% to Cold Skill Damage
- 30-50% Chance of Crushing Blow
- 30-50% Deadly Strike
- Knockback
- Repairs 1 Durability in 20 Seconds
Doomsayings [Lvl: 220]
Ber + Lo + Jewl
Staff, Scepter, Mace, Hammer, Club
- 5% Chance to cast Level 20 Nova on hit
- +50-80% Enhanced Damage
- +0.25 to to Minimum Damage (Per Character level)
- +0.5 to to Maximum Damage (Per Character level)
- +2% to Cold Skill Damage
- 30-50% Chance of Crushing Blow
- 30-50% Deadly Strike
- Knockback
- Repairs 1 Durability in 20 Seconds
Elmo [Lvl: 220]
Ber + Shael + Ko
Voodoo Heads
- 3 to Necromancer Skill Levels
- +50% Faster Block Rate
- +50 to Dexterity
- Damage Resist +17%
- Repairs 1 Durability in 20 Seconds
Elmo's Fire [Lvl: 220]
Ber + Shael + Ko + Jewl
Voodoo Heads
- 3 to Necromancer Skill Levels
- +50% Faster Block Rate
- +50 to Dexterity
- Damage Resist +17%
- Repairs 1 Durability in 20 Seconds
Flock of Geese [Lvl: 220]
Ist + Ber + Mal + Dol + Shael + Jewl
Auric Shields, Shield
- +20% Faster Block Rate
- +20% to Enhanced Defense
- +3% to Maximum Magic Resist
- Magic Resist +30-50%
- Cold Resist +30-50%
- Lightning Resist +30-50%
- Fire Resist +30-50%
- Poison Resist +30-50%
- Damage Resist +5%
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 80 Heart of Wolverine, 159 charges
Armor
- +20% Faster Hit Recovery
- +20% to Enhanced Defense
- +3% to Maximum Magic Resist
- Magic Resist +30-50%
- Cold Resist +30-50%
- Lightning Resist +30-50%
- Fire Resist +30-50%
- Poison Resist +30-50%
- Damage Resist +5%
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 80 Heart of Wolverine, 159 charges
Flock of Seagulls [Lvl: 220]
Ist + Ber + Mal + Dol + Shael
Auric Shields, Shield
- +20% Faster Block Rate
- +20% to Enhanced Defense
- +3% to Maximum Magic Resist
- Magic Resist +30-50%
- Cold Resist +30-50%
- Lightning Resist +30-50%
- Fire Resist +30-50%
- Poison Resist +30-50%
- Damage Resist +5%
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 80 Heart of Wolverine, 159 charges
Armor
- +20% Faster Hit Recovery
- +20% to Enhanced Defense
- +3% to Maximum Magic Resist
- Magic Resist +30-50%
- Cold Resist +30-50%
- Lightning Resist +30-50%
- Fire Resist +30-50%
- Poison Resist +30-50%
- Damage Resist +5%
- Magic Damage Reduced by 15
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Level 80 Heart of Wolverine, 159 charges
Hellspawn [Lvl: 220]
Amn + Ber + Pul + Mal + Nef
Armor
- 4 to Necromancer Skill Levels
- +150% to Enhanced Defense
- +200 Defense vs. Missile
- Replenish Life +7
- Regenerate Mana +15%
- Damage Resist +30%
- Magic Damage Reduced by 45
- +10 Life after each Kill
- Attacker Takes Damage of 30
- Repairs 1 Durability in 20 Seconds
Hellspawned [Lvl: 220]
Amn + Ber + Pul + Mal + Nef + Jewl
Armor
- 4 to Necromancer Skill Levels
- +150% to Enhanced Defense
- +200 Defense vs. Missile
- Replenish Life +7
- Regenerate Mana +15%
- Damage Resist +30%
- Magic Damage Reduced by 45
- +10 Life after each Kill
- Attacker Takes Damage of 30
- Repairs 1 Durability in 20 Seconds
Infernal Tempest [Lvl: 220]
Lem + Mal + Io + Ber + Ist + Jewl
Auric Shields, Shield
- +48-144 Fire Damage
- +90-125 Defense
- +20 to Vitality
- +3% to Maximum Magic Resist
- Damage Resist +5%
- Magic Damage Reduced by 15
- 15% better chance of getting magic item
- Level 30 FireGolem, 25 charges
Armor
- +48-144 Fire Damage
- +90-125 Defense
- +20 to Vitality
- +3% to Maximum Magic Resist
- Damage Resist +5%
- Magic Damage Reduced by 15
- 15% better chance of getting magic item
- Level 30 FireGolem, 25 charges
Inferno [Lvl: 220]
Lem + Mal + Io + Ber + Ist
Auric Shields, Shield
- +48-144 Fire Damage
- +90-125 Defense
- +20 to Vitality
- +3% to Maximum Magic Resist
- Damage Resist +5%
- Magic Damage Reduced by 15
- 15% better chance of getting magic item
- Level 30 FireGolem, 25 charges
Armor
- +48-144 Fire Damage
- +90-125 Defense
- +20 to Vitality
- +3% to Maximum Magic Resist
- Damage Resist +5%
- Magic Damage Reduced by 15
- 15% better chance of getting magic item
- Level 30 FireGolem, 25 charges
Judgement [Lvl: 220]
Gul + Ber + Ort + Nef
Scepter
- 2 to Paladin Skill Levels
- +20% Enhanced Damage
- +200 Maximum Damage
- +51-550 Lightning Damage
- +2% to Poison Skill Damage
- 50-100% Chance of Crushing Blow
- Slain Monsters Rest in Peace
- +10 Life after each Kill
- +5 to Light Radius
- Repairs 1 Durability in 10 Seconds
Judgement Day [Lvl: 220]
Gul + Ber + Ort + Nef + Jewl
Scepter
- 2 to Paladin Skill Levels
- +20% Enhanced Damage
- +200 Maximum Damage
- +51-550 Lightning Damage
- +2% to Poison Skill Damage
- 50-100% Chance of Crushing Blow
- Slain Monsters Rest in Peace
- +10 Life after each Kill
- +5 to Light Radius
- Repairs 1 Durability in 10 Seconds
Lawbreaker [Lvl: 220]
Ber + Nef + Dol + Jewl
Staff, Mace, Scepter
- 10% Chance to cast Level 20 Static Field on hit
- +1 to All Skills
- +20% Enhanced Damage
- +30 Maximum Damage
- 40-75% Chance of Crushing Blow
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +46.9%
- +10 Life after each Kill
- Repairs 1 Durability in 20 Seconds
Lawbringer [Lvl: 220]
Ber + Nef + Dol
Staff, Mace, Scepter
- 10% Chance to cast Level 20 Static Field on hit
- +1 to All Skills
- +20% Enhanced Damage
- +30 Maximum Damage
- 40-75% Chance of Crushing Blow
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +46.9%
- +10 Life after each Kill
- Repairs 1 Durability in 20 Seconds
Martyr [Lvl: 220]
Ber + Lo + Ith + Sol + Ohm
Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- +120% Enhanced Damage
- +15-120 Damage
- +2% to Cold Skill Damage
- +2% to Lightning Skill Damage
- 50-100% Chance of Crushing Blow
- 50% Deadly Strike
- --30 to Vitality
- Replenish Life -16
- +5 to Light Radius
Martyr's Legacy [Lvl: 220]
Ber + Lo + Ith + Sol + Ohm + Jewl
Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- +120% Enhanced Damage
- +15-120 Damage
- +2% to Cold Skill Damage
- +2% to Lightning Skill Damage
- 50-100% Chance of Crushing Blow
- 50% Deadly Strike
- --30 to Vitality
- Replenish Life -16
- +5 to Light Radius
Mucky Muck [Lvl: 220]
Gul + Lem + Hel + Ber + Thul + Jewl
Auric Shields, Shield
- +3 to All Skills
- +20% to Enhanced Defense
- +40-60 Defense
- +3% to Maximum Poison Resist
- Cold Resist +30%
- Damage Resist +14%
- 15% better chance of getting magic item
- -0% to Increase Maximum Durability
- Level 20 Summon Fenris, 30 charges
Armor
- +3 to All Skills
- +20% to Enhanced Defense
- +40-60 Defense
- +3% to Maximum Poison Resist
- Cold Resist +30%
- Damage Resist +14%
- 15% better chance of getting magic item
- -0% to Increase Maximum Durability
- Level 20 Summon Fenris, 30 charges
Mutt [Lvl: 220]
Gul + Lem + Hel + Ber + Thul
Auric Shields, Shield
- +3 to All Skills
- +20% to Enhanced Defense
- +40-60 Defense
- +3% to Maximum Poison Resist
- Cold Resist +30%
- Damage Resist +14%
- 15% better chance of getting magic item
- -0% to Increase Maximum Durability
- Level 20 Summon Fenris, 30 charges
Armor
- +3 to All Skills
- +20% to Enhanced Defense
- +40-60 Defense
- +3% to Maximum Poison Resist
- Cold Resist +30%
- Damage Resist +14%
- 15% better chance of getting magic item
- -0% to Increase Maximum Durability
- Level 20 Summon Fenris, 30 charges
Nightfall [Lvl: 220]
Ber + Eth
Belt
- +25 Defense
- +20 to Energy
- Replenish Life -5
- Regenerate Mana +10%
- Damage Resist +25%
- 25% Damage Taken Goes To Mana
- -5 to Light Radius
- Repairs 1 Durability in 10 Seconds
Notion [Lvl: 220]
Nef + Shael + Ber + Sol
Helm, Circlet, Pelt, Primal Helm
- +60% Faster Hit Recovery
- +100-200 Defense vs. Missile
- Regenerate Mana 30-50%
- Damage Resist +25-35%
- Damage Reduced by 60
- +10 Life after each Kill
- +5 to Light Radius
Obedience [Lvl: 220]
Ber + Nef + Mal + Sol
Staff, Scepter, Mace, Hammer
- 15% Chance to cast Level 30 Static Field on hit
- +20% Enhanced Damage
- +55-120 Damage
- +20-30 Magic Damage
- 20-50% Chance of Crushing Blow
- +10 Life after each Kill
- Repairs 1 Durability in 10 Seconds
Reaper's Glance [Lvl: 220]
Shael + Tir + Ber + Ber
Gloves
- 5% Chance to cast Level 15 Decrepify on hit
- +70-160% Enhanced Damage
- +20% Increased Attack Speed
- +20% Faster Cast Rate
- +50-200 Damage
- Slain Monsters Rest in Peace
- Hit blinds target +10
- +2 to Mana after each Kill
Roo [Lvl: 220]
Ber + Dol + Vex
Orb
- 2 to Sorceress Skill Levels
- +20% Enhanced Damage
- +20-30 Damage
- 15% Mana stolen per hit
- +2% to Fire Skill Damage
- 75-95% Chance of Crushing Blow
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +78.1%
- +5 to Light Radius
- Repairs 1 Durability in 20 Seconds
Silk [Lvl: 220]
Ber + Um + Sol + Amn + Pul
Armor
- 3 to Sorceress Skill Levels
- +200% to Enhanced Defense
- Replenish Life +7
- Regenerate Mana +15%
- Magic Resist +45%
- Cold Resist +45%
- Lightning Resist +45%
- Fire Resist +45%
- Poison Resist +45%
- Damage Resist +35%
- Damage Reduced by 35
- Attacker Takes Damage of 25
- +3 to Light Radius
Silken [Lvl: 220]
Ber + Um + Sol + Amn + Pul + Jewl
Armor
- 3 to Sorceress Skill Levels
- +200% to Enhanced Defense
- Replenish Life +7
- Regenerate Mana +15%
- Magic Resist +45%
- Cold Resist +45%
- Lightning Resist +45%
- Fire Resist +45%
- Poison Resist +45%
- Damage Resist +35%
- Damage Reduced by 35
- Attacker Takes Damage of 25
- +3 to Light Radius
Sledge [Lvl: 220]
Fal + Ohm + Eth + Gul + Ber
Hammer
- 5% Chance to cast Level 15 Chain Lightning on hit
- +20% Enhanced Damage
- +200-300 Damage
- +2% to Lightning Skill Damage
- +2% to Poison Skill Damage
- 30-50% Chance of Crushing Blow
- Slain Monsters Rest in Peace
- Knockback
- -225 to Monster Defense Per Hit
- +20 to Strength
Sledgehammer [Lvl: 220]
Fal + Ohm + Eth + Gul + Ber + Jewl
Hammer
- 5% Chance to cast Level 15 Chain Lightning on hit
- +20% Enhanced Damage
- +200-300 Damage
- +2% to Lightning Skill Damage
- +2% to Poison Skill Damage
- 30-50% Chance of Crushing Blow
- Slain Monsters Rest in Peace
- Knockback
- -225 to Monster Defense Per Hit
- +20 to Strength
Sole Survivor [Lvl: 220]
Um + Ber + Shael + Eth + Jewl
Armor
- +60% Faster Hit Recovery
- +25 Defense
- +40 to Vitality
- Regenerate Mana +25%
- Magic Resist +45%
- Cold Resist +45%
- Lightning Resist +45%
- Fire Resist +45%
- Poison Resist +45%
- Damage Resist +30%
- Repairs 1 Durability in 20 Seconds
- Level 20 Energy Shield, 50 charges
Splendor [Lvl: 220]
Ber + Tir + Nef + Vex
Staff
- 12% Chance to cast Level 35 Frost Nova on hit
- 2 to Sorceress Skill Levels
- +20% Enhanced Damage
- 10% Mana stolen per hit
- +2% to Fire Skill Damage
- 50-80% Chance of Crushing Blow
- +7 to Mana after each Kill
- +10 Life after each Kill
- +3 to Light Radius
Stone [Lvl: 220]
Thul + Ber + Shael
Gloves
- +20% Enhanced Damage
- +120-220% Increased Attack Speed
- +20% Faster Cast Rate
- +40-110 Cold Damage, Chilled for 12 Seconds
- 30-60% Chance of Crushing Blow
- Slows target by 20-30%
- Cannot Be Frozen
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
Stonecold [Lvl: 220]
Thul + Ber + Shael + Jewl
Gloves
- +20% Enhanced Damage
- +120-220% Increased Attack Speed
- +20% Faster Cast Rate
- +40-110 Cold Damage, Chilled for 12 Seconds
- 30-60% Chance of Crushing Blow
- Slows target by 20-30%
- Cannot Be Frozen
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
Storm [Lvl: 220]
Ort + Ber + Shael
Gloves
- 5% Chance to cast Level 15 Chain Lightning on hit
- +20% Enhanced Damage
- +120-220% Increased Attack Speed
- +20% Faster Cast Rate
- +16-230 Lightning Damage
- 30-60% Chance of Crushing Blow
- Hit blinds target +1
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
Stormcloud [Lvl: 220]
Ort + Ber + Shael + Jewl
Gloves
- 5% Chance to cast Level 15 Chain Lightning on hit
- +20% Enhanced Damage
- +120-220% Increased Attack Speed
- +20% Faster Cast Rate
- +16-230 Lightning Damage
- 30-60% Chance of Crushing Blow
- Hit blinds target +1
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
Survivor [Lvl: 220]
Um + Ber + Shael + Eth
Armor
- +60% Faster Hit Recovery
- +25 Defense
- +40 to Vitality
- Regenerate Mana +25%
- Magic Resist +45%
- Cold Resist +45%
- Lightning Resist +45%
- Fire Resist +45%
- Poison Resist +45%
- Damage Resist +30%
- Repairs 1 Durability in 20 Seconds
- Level 20 Energy Shield, 50 charges
Teddy Bear [Lvl: 220]
Dol + Ber + Nef
Hammer
- 15% Chance to cast Level 30 Charged Bolt on hit
- +20% Enhanced Damage
- +30-50 Damage
- 50-75% Chance of Crushing Blow
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +39.1%
- +10 Life after each Kill
- Repairs 1 Durability in 20 Seconds
Teddy Bears [Lvl: 220]
Dol + Ber + Nef + Jewl
Hammer
- 15% Chance to cast Level 30 Charged Bolt on hit
- +20% Enhanced Damage
- +30-50 Damage
- 50-75% Chance of Crushing Blow
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +39.1%
- +10 Life after each Kill
- Repairs 1 Durability in 20 Seconds
The Obedient [Lvl: 220]
Ber + Nef + Mal + Sol + Jewl
Staff, Scepter, Mace, Hammer
- 15% Chance to cast Level 30 Static Field on hit
- +20% Enhanced Damage
- +55-120 Damage
- +20-30 Magic Damage
- 20-50% Chance of Crushing Blow
- +10 Life after each Kill
- Repairs 1 Durability in 20 Seconds
Unicorn [Lvl: 220]
Ort + Ber + Gul + Shael + Nef
Polearm, Spear, Amazon Spear
- 5% Chance to cast Level 20 Charged Bolt on hit
- +20% Enhanced Damage
- +100-170% Increased Attack Speed
- +20% Faster Cast Rate
- +51-350 Lightning Damage
- +2% to Poison Skill Damage
- 75-100% Chance of Crushing Blow
- Slain Monsters Rest in Peace
- +10 Life after each Kill
- +5 to Light Radius
- Repairs 1 Durability in 20 Seconds
Unicorn Blessing [Lvl: 220]
Ort + Ber + Gul + Shael + Nef + Jewl
Polearm, Spear, Amazon Spear
- 5% Chance to cast Level 20 Charged Bolt on hit
- +20% Enhanced Damage
- +100-170% Increased Attack Speed
- +20% Faster Cast Rate
- +51-350 Lightning Damage
- +2% to Poison Skill Damage
- 75-100% Chance of Crushing Blow
- Slain Monsters Rest in Peace
- +10 Life after each Kill
- +5 to Light Radius
- Repairs 1 Durability in 20 Seconds
Wrath [Lvl: 220]
Ohm + Ber + Eth + Ral
Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe
- 7% Chance to cast Level 20 Meteor on hit
- +95-170% Enhanced Damage
- +30-60 Damage
- +65-210 Fire Damage
- +2% to Lightning Skill Damage
- 50-75% Chance of Crushing Blow
- Slain Monsters Rest in Peace
- -25 to Monster Defense Per Hit
- Repairs 1 Durability in 20 Seconds
Wrath of Nature [Lvl: 220]
Ohm + Ber + Eth + Ral + Jewl
Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 7% Chance to cast Level 20 Meteor on hit
- +95-170% Enhanced Damage
- +30-60 Damage
- +65-210 Fire Damage
- +2% to Lightning Skill Damage
- 50-75% Chance of Crushing Blow
- Slain Monsters Rest in Peace
- -25 to Monster Defense Per Hit
- Repairs 1 Durability in 20 Seconds
Yin [Lvl: 220]
Ber + Dol + Shael + Ith + Nef
Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 5% Chance to cast Level 10 Decrepify on hit
- 4 to Barbarian Skill Levels
- +20% Enhanced Damage
- +120% Increased Attack Speed
- +20% Faster Cast Rate
- +120 Maximum Damage
- 50% Chance of Crushing Blow
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +39.1%
- +10 Life after each Kill
- Repairs 1 Durability in 20 Seconds
Cavalier [Lvl: 230]
Ohm + Pul + Tal + Fal + Jah
Armor
- 7 to Paladin Skill Levels
- +150% to Enhanced Defense
- +95 to Strength
- +103% to Increase Maximum Life
- Regenerate Mana +15%
- +3% to Maximum Cold Resist
- Magic Resist +40%
- Cold Resist +40%
- Lightning Resist +40%
- Fire Resist +40%
- Poison Resist +70%
- Poison Length Reduced by +100%
- Repairs 1 Durability in 20 Seconds
Auric Shields
- 7 to Paladin Skill Levels
- +150% to Enhanced Defense
- +95 to Strength
- +100 to Life
- +100% to Increase Maximum Life
- Regenerate Mana +15%
- +3% to Maximum Cold Resist
- Magic Resist +40%
- Cold Resist +40%
- Lightning Resist +40%
- Fire Resist +40%
- Poison Resist +70%
- Poison Length Reduced by +100%
- Repairs 1 Durability in 20 Seconds
Cavalier Attitude [Lvl: 230]
Ohm + Pul + Tal + Fal + Jah + Jewl
Armor
- 7 to Paladin Skill Levels
- +150% to Enhanced Defense
- +95 to Strength
- +103% to Increase Maximum Life
- Regenerate Mana +15%
- +3% to Maximum Cold Resist
- Magic Resist +40%
- Cold Resist +40%
- Lightning Resist +40%
- Fire Resist +40%
- Poison Resist +70%
- Poison Length Reduced by +100%
- Repairs 1 Durability in 20 Seconds
Auric Shields
- 7 to Paladin Skill Levels
- +150% to Enhanced Defense
- +95 to Strength
- +100 to Life
- +100% to Increase Maximum Life
- Regenerate Mana +15%
- +3% to Maximum Cold Resist
- Magic Resist +40%
- Cold Resist +40%
- Lightning Resist +40%
- Fire Resist +40%
- Poison Resist +70%
- Poison Length Reduced by +100%
- Repairs 1 Durability in 20 Seconds
Death Stroke [Lvl: 230]
Shael + Nef + Jah + Jah
Gloves
- 5% Chance to cast Level 20 Decrepify on hit
- +40-160% Enhanced Damage
- +20% Increased Attack Speed
- +20% Faster Cast Rate
- +60-240 Damage
- Prevent Monster Heal
- Slain Monsters Rest in Peace
- Hit blinds target +20
- +10 Life after each Kill
Destiny's Daughter [Lvl: 230]
Jah + Sur + Lo
Amazon Spear, Amazon Bow, Amazon Javelin
- +100-200% Increased Attack Speed
- Piercing Attack
- +1 to to Maximum Damage (Per Character level)
- +0.5 to to Minimum Damage (Per Character level)
- 5% Mana stolen per hit
- +2% to Cold Skill Damage
- 75-100% Deadly Strike
- 50-100% Chance of Open Wounds
- Slain Monsters Rest in Peace
- Prevent Monster Heal
- Slows target by +40%
Destiny's Matron [Lvl: 230]
Jah + Sur + Lo + Jewl
Amazon Spear, Amazon Bow
- +100-200% Increased Attack Speed
- Piercing Attack
- +1 to to Maximum Damage (Per Character level)
- +0.5 to to Minimum Damage (Per Character level)
- 5% Mana stolen per hit
- +2% to Cold Skill Damage
- 75-100% Deadly Strike
- 50-100% Chance of Open Wounds
- Slain Monsters Rest in Peace
- Prevent Monster Heal
- Slows target by +40%
Dogs of War [Lvl: 230]
Jah + Sol
Belt
- +100 to Life
- +18% to Increase Maximum Life
- Damage Reduced by 20
- Level 15 Summon Spirit Wolf, 50 charges
- Repairs 1 Durability in 20 Seconds
Epilogue [Lvl: 230]
Gul + Jah + Dol + Shael
Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe
- +120% Increased Attack Speed
- +20% Faster Cast Rate
- +50-300 Fire Damage
- +30-400 Lightning Damage
- +2% to Poison Skill Damage
- 25% Chance of Open Wounds
- Prevent Monster Heal
- Slain Monsters Rest in Peace
- Hit Causes Monster To Flee +78.1%
- Slows target by +50%
- Repairs 1 Durability in 20 Seconds
Eternity [Lvl: 230]
Jah + Eld + Dol
Auric Shields, Voodoo Heads, Shield
- +3 to All Skills
- 27% Increased Chance of Blocking
- +100 to Life
- +30% to Increase Maximum Life
- Replenish Life +12
- 30% Stamina Drain
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Repairs 1 Durability in 6.7 Seconds
Armor
- +3 to All Skills
- 20% Increased Chance of Blocking
- +33% to Increase Maximum Life
- Replenish Life +12
- 45% Stamina Drain
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Repairs 1 Durability in 6.7 Seconds
Eternity Everlasting [Lvl: 230]
Jah + Eld + Dol + Jewl
Auric Shields, Voodoo Heads, Shield
- +3 to All Skills
- 27% Increased Chance of Blocking
- +100 to Life
- +30% to Increase Maximum Life
- Replenish Life +12
- 30% Stamina Drain
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Repairs 1 Durability in 5 Seconds
Armor
- +3 to All Skills
- 20% Increased Chance of Blocking
- +33% to Increase Maximum Life
- Replenish Life +12
- 45% Stamina Drain
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Repairs 1 Durability in 5 Seconds
Final Epilogue [Lvl: 230]
Gul + Jah + Dol + Shael + Jewl
Throwing Axe, Crossbow, Bow, Amazon Bow, Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- +120% Increased Attack Speed
- +20% Faster Cast Rate
- +50-300 Fire Damage
- +30-400 Lightning Damage
- +2% to Poison Skill Damage
- 25% Chance of Open Wounds
- Prevent Monster Heal
- Slain Monsters Rest in Peace
- Hit Causes Monster To Flee +78.1%
- Slows target by +50%
- Repairs 1 Durability in 20 Seconds
Furious [Lvl: 230]
Jah + Gul + Eth + Jewl
Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe
- +100% Enhanced Damage
- +40% Increased Attack Speed
- +2% to Poison Skill Damage
- 6% Life stolen per hit
- 33% Deadly Strike
- 66% Chance of Open Wounds
- +5 to Frenzy
- Prevent Monster Heal
- Slain Monsters Rest in Peace
- -25 to Monster Defense Per Hit
Fury [Lvl: 230]
Jah + Gul + Eth
Orb, Hand to Hand, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Club, Javelin, Amazon Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Amazon Javelin, Knife, Sword, Axe, Throwing Axe
- +100% Enhanced Damage
- +40% Increased Attack Speed
- +2% to Poison Skill Damage
- 6% Life stolen per hit
- 33% Deadly Strike
- 66% Chance of Open Wounds
- +5 to Frenzy
- Prevent Monster Heal
- Slain Monsters Rest in Peace
- -25 to Monster Defense Per Hit
Glorious [Lvl: 230]
Sur + Jah + Dol + Jewl
Circlet
- +3 to All Skills
- +60% Faster Cast Rate
- +30% Faster Hit Recovery
- Slows target by +50%
- +3% to Increase Maximum Life
- Replenish Life +10-20
- +3% to Increase Maximum Mana
- +1 to to Mana (Per Character level)
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Repairs 1 Durability in 33.3 Seconds
Glory [Lvl: 230]
Sur + Jah + Dol
Circlet
- +3 to All Skills
- +60% Faster Cast Rate
- +30% Faster Hit Recovery
- Slows target by +50%
- +3% to Increase Maximum Life
- Replenish Life +10-20
- +3% to Increase Maximum Mana
- +1 to to Mana (Per Character level)
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- Repairs 1 Durability in 20 Seconds
Gran Vitesse [Lvl: 230]
Jah + Shael
Boots
- +80% Faster Run/Walk
- +80% Increased Attack Speed
- +20% Faster Block Rate
- +100 to Life
- 60% Stamina Drain
- Magic Resist +30%
- Cold Resist +30%
- Lightning Resist +30%
- Fire Resist +30%
- Poison Resist +30%
- Repairs 1 Durability in 20 Seconds
Belt
- +80% Faster Run/Walk
- +80% Increased Attack Speed
- +20% Faster Hit Recovery
- +3% to Increase Maximum Life
- 60% Stamina Drain
- Magic Resist +30%
- Cold Resist +30%
- Lightning Resist +30%
- Fire Resist +30%
- Poison Resist +30%
- Repairs 1 Durability in 20 Seconds
Heart of the Oak [Lvl: 230]
Jah + Um + Io + Shael + Pul
Armor
- +70% Faster Hit Recovery
- +200% to Enhanced Defense
- +70 to Vitality
- +53% to Increase Maximum Life
- Regenerate Mana +15%
- Magic Resist +15%
- Cold Resist +15%
- Lightning Resist +15%
- Fire Resist +15%
- Poison Resist +15%
- Cannot Be Frozen
- Poison Length Reduced by +50%
- Repairs 1 Durability in 6.7 Seconds
Heart of the Oat [Lvl: 230]
Jah + Um + Io + Shael + Pul + Jewl
Armor
- +70% Faster Hit Recovery
- +200% to Enhanced Defense
- +70 to Vitality
- +53% to Increase Maximum Life
- Regenerate Mana +15%
- Magic Resist +15%
- Cold Resist +15%
- Lightning Resist +15%
- Fire Resist +15%
- Poison Resist +15%
- Cannot Be Frozen
- Poison Length Reduced by +50%
- Repairs 1 Durability in 3.3 Seconds
Heaven's Mandate [Lvl: 230]
Jah + Ber + Io + Nef + Jewl
Auric Shields
- 3 to Paladin Skill Levels
- 20% Increased Chance of Blocking
- +200 Defense vs. Missile
- +20 to Vitality
- +100 to Life
- Magic Resist +40%
- Cold Resist +40%
- Lightning Resist +40%
- Fire Resist +40%
- Poison Resist +40%
- Damage Resist +55%
- Cannot Be Frozen
- Poison Length Reduced by +50%
- +10 Life after each Kill
Heaven's Will [Lvl: 230]
Jah + Ber + Io + Nef
Auric Shields
- 3 to Paladin Skill Levels
- 20% Increased Chance of Blocking
- +200 Defense vs. Missile
- +20 to Vitality
- +100 to Life
- Magic Resist +40%
- Cold Resist +40%
- Lightning Resist +40%
- Fire Resist +40%
- Poison Resist +40%
- Damage Resist +55%
- Cannot Be Frozen
- Poison Length Reduced by +50%
- +10 Life after each Kill
Hellhound [Lvl: 230]
Sol + Jah + Nef
Helm, Circlet, Pelt, Primal Helm
- +150 to Life
- +33% to Increase Maximum Life
- Damage Reduced by 40
- +10 Life after each Kill
- +4 to Mana after each Kill
- Level 15 Summon Fenris, 30 charges
Hellhound's Breath [Lvl: 230]
Sol + Jah + Nef + Jewl
Helm, Circlet, Pelt, Primal Helm
- +150 to Life
- +33% to Increase Maximum Life
- Damage Reduced by 40
- +10 Life after each Kill
- +4 to Mana after each Kill
- Level 15 Summon Fenris, 30 charges
Loyal Servant [Lvl: 230]
Jah + Thul + Amn + Jewl
Bow, Amazon Bow
- +3 to All Skills
- Piercing Attack
- +40-70 Cold Damage, Chilled for 6 Seconds
- 10-13% Life stolen per hit
- Prevent Monster Heal
- Slain Monsters Rest in Peace
- Slows target by 30-50%
- Knockback
- Repairs 1 Durability in 20 Seconds
Loyalty [Lvl: 230]
Jah + Thul + Amn
Bow, Amazon Bow
- +3 to All Skills
- Piercing Attack
- +40-70 Cold Damage, Chilled for 6 Seconds
- 10-13% Life stolen per hit
- Prevent Monster Heal
- Slain Monsters Rest in Peace
- Slows target by 30-50%
- Knockback
- Repairs 1 Durability in 20 Seconds
Nature's Glory [Lvl: 230]
Jah + Dol + Amn + Jewl
Pelt
- 3 to Druid Skill Levels
- +30% Faster Run/Walk
- 5% Life stolen per hit
- +100 to Life
- +33% to Increase Maximum Life
- Replenish Life +17
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 35
Nature's Kingdom [Lvl: 230]
Jah + Dol + Amn
Pelt
- 3 to Druid Skill Levels
- +30% Faster Run/Walk
- 5% Life stolen per hit
- +100 to Life
- +33% to Increase Maximum Life
- Replenish Life +17
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 35
Parallel [Lvl: 230]
Jah + Nef + Sol
Boots
- +100% Faster Run/Walk
- Slows target by 50-70%
- +100 Defense vs. Missile
- +100 to Life
- Damage Reduced by 30
- +10 Life after each Kill
- Repairs 1 Durability in 20 Seconds
Parallel Lines [Lvl: 230]
Jah + Nef + Sol + Jewl
Boots
- +100% Faster Run/Walk
- Slows target by 50-70%
- +100 Defense vs. Missile
- +100 to Life
- Damage Reduced by 30
- +10 Life after each Kill
- Repairs 1 Durability in 20 Seconds
Plague [Lvl: 230]
Tal + Jah + Gul
Javelin, Amazon Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Orb, Hand to Hand, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Club, Javelin, Amazon Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Amazon Javelin, Knife, Sword, Axe, Throwing Axe
- 5% Chance to cast Level 15 Poison Explosion on hit
- 3 to Necromancer Skill Levels
- +807 Poison Damage over 4 Seconds
- +2% to Poison Skill Damage
- Prevent Monster Heal
- Slain Monsters Rest in Peace
- Slows target by +40%
- +20 to Energy
- Repairs 1 Durability in 10 Seconds
Plague Bearer [Lvl: 230]
Tal + Jah + Gul + Jewl
Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe
- 5% Chance to cast Level 15 Poison Explosion on hit
- 3 to Necromancer Skill Levels
- +807 Poison Damage over 4 Seconds
- +2% to Poison Skill Damage
- Prevent Monster Heal
- Slain Monsters Rest in Peace
- Slows target by +40%
- +20 to Energy
- Repairs 1 Durability in 20 Seconds
Siren's Lament [Lvl: 230]
Jah + Sur + Eld + Jewl
Crossbow, Bow, Amazon Bow
- 2 to Amazon Skill Levels
- Piercing Attack
- +50-300 Damage
- +150% Damage to Undead
- +100 to Attack Rating against Undead
- 5% Mana stolen per hit
- Prevent Monster Heal
- Slain Monsters Rest in Peace
- Slows target by +75%
- Knockback
Siren's Song [Lvl: 230]
Jah + Sur + Eld
Crossbow, Bow, Amazon Bow
- 2 to Amazon Skill Levels
- Piercing Attack
- +50-300 Damage
- +150% Damage to Undead
- +100 to Attack Rating against Undead
- 5% Mana stolen per hit
- Prevent Monster Heal
- Slain Monsters Rest in Peace
- Slows target by +75%
- Knockback
Temptation [Lvl: 230]
El + Lem + Jah
Helm, Circlet, Pelt, Primal Helm
- +100 to Attack Rating
- +53% to Increase Maximum Life
- Replenish Life -5
- 100% extra gold from monsters
- 5% better chance of getting magic item
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
- Requirements -10%
Temptress [Lvl: 230]
El + Lem + Jah + Jewl
Helm, Circlet, Pelt, Primal Helm
- +100 to Attack Rating
- +53% to Increase Maximum Life
- Replenish Life -5
- 100% extra gold from monsters
- 5% better chance of getting magic item
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
- Requirements -10%
Time [Lvl: 230]
Jah + Shael + Hel
Armor
- +60-100% Faster Run/Walk
- +80-120% Increased Attack Speed
- +20% Faster Hit Recovery
- Slows target by 75-90%
- +20% to Enhanced Defense
- +3% to Increase Maximum Life
- Level 20 Slow Missiles, 100 charges
- Repairs 1 Durability in 20 Seconds
Timeout [Lvl: 230]
Jah + Shael + Hel + Jewl
Armor
- +60-100% Faster Run/Walk
- +80-120% Increased Attack Speed
- +20% Faster Hit Recovery
- Slows target by 75-90%
- +20% to Enhanced Defense
- +3% to Increase Maximum Life
- Level 20 Slow Missiles, 100 charges
- Repairs 1 Durability in 20 Seconds
Valiant [Lvl: 230]
Ber + Jah + Sur + Jewl
Armor
- +53% to Increase Maximum Life
- +53% to Increase Maximum Mana
- Magic Resist +10%
- Cold Resist +10%
- Lightning Resist +10%
- Fire Resist +10%
- Poison Resist +10%
- Damage Resist +55%
- Half Freeze Duration
- Repairs 1 Durability in 10 Seconds
Valor [Lvl: 230]
Ber + Jah + Sur
Armor
- +53% to Increase Maximum Life
- +53% to Increase Maximum Mana
- Magic Resist +10%
- Cold Resist +10%
- Lightning Resist +10%
- Fire Resist +10%
- Poison Resist +10%
- Damage Resist +55%
- Half Freeze Duration
- Repairs 1 Durability in 20 Seconds
Angel from Heaven [Lvl: 240]
Shael + Cham + Ohm + Tal + Nef + Jewl
Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 4 to Druid Skill Levels
- +100% Enhanced Damage
- +120% Increased Attack Speed
- +20% Faster Cast Rate
- +300-400 Fire Damage
- +307 Poison Damage over 1 Seconds
- +2% to Lightning Skill Damage
- Slain Monsters Rest in Peace
- Freezes target +3
- +10 Life after each Kill
- Repairs 1 Durability in 20 Seconds
Bat Out of Hell [Lvl: 240]
Shael + Cham + Ohm + Tal + Nef
Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 4 to Druid Skill Levels
- +100% Enhanced Damage
- +120% Increased Attack Speed
- +20% Faster Cast Rate
- +707 Poison Damage over 4 Seconds
- +2% to Lightning Skill Damage
- Slain Monsters Rest in Peace
- Freezes target +3
- +10 Life after each Kill
- Repairs 1 Durability in 20 Seconds
Criss Crass Cross [Lvl: 240]
Lo + Cham + Thul + Tal + Shael + Jewl
Crossbow
- +120% Increased Attack Speed
- +20% Faster Cast Rate
- Piercing Attack
- +100-400 Fire Damage
- +90-260 Cold Damage, Chilled for 12 Seconds
- +707 Poison Damage over 2 Seconds
- +2% to Cold Skill Damage
- 80-100% Deadly Strike
- Slain Monsters Rest in Peace
- Freezes target +2
Criss Cross [Lvl: 240]
Lo + Cham + Thul + Tal + Shael
Crossbow
- +120% Increased Attack Speed
- +20% Faster Cast Rate
- Piercing Attack
- +100-400 Fire Damage
- +90-260 Cold Damage, Chilled for 12 Seconds
- +707 Poison Damage over 2 Seconds
- +2% to Cold Skill Damage
- 80-100% Deadly Strike
- Slain Monsters Rest in Peace
- Freezes target +2
Empress [Lvl: 240]
Cham + Ist + Ohm + Ber + Ko
Auric Shields, Shield
- +50-75 Defense
- +20 to Dexterity
- Replenish Life +12
- +3% to Maximum Magic Resist
- +3% to Maximum Cold Resist
- Damage Resist +5%
- Cannot Be Frozen
- +5 to Light Radius
- Level 30 Valkyrie, 25 charges
Armor
- +50-75 Defense
- +20 to Dexterity
- Replenish Life +12
- +3% to Maximum Magic Resist
- +3% to Maximum Cold Resist
- Damage Resist +5%
- Cannot Be Frozen
- +5 to Light Radius
- Level 30 Valkyrie, 25 charges
Empressive [Lvl: 240]
Cham + Ist + Ohm + Ber + Ko + Jewl
Auric Shields, Shield
- +50-75 Defense
- +20 to Dexterity
- Replenish Life +12
- +3% to Maximum Magic Resist
- +3% to Maximum Cold Resist
- Damage Resist +5%
- Cannot Be Frozen
- +5 to Light Radius
- Level 30 Valkyrie, 25 charges
Armor
- +50-75 Defense
- +20 to Dexterity
- Replenish Life +12
- +3% to Maximum Magic Resist
- +3% to Maximum Cold Resist
- Damage Resist +5%
- Cannot Be Frozen
- +5 to Light Radius
- Level 30 Valkyrie, 25 charges
Enlightened Faith [Lvl: 240]
Lum + Hel + Cham + Jewl
Helm, Circlet, Pelt, Primal Helm
- +60% Faster Cast Rate
- +20% to Enhanced Defense
- +30-50 Defense
- +50 to Energy
- +0.5 to to Energy (Per Character level)
- Cannot Be Frozen
- Repairs 1 Durability in 20 Seconds
Enlightenment [Lvl: 240]
Lum + Hel + Cham
Helm, Circlet, Pelt, Primal Helm
- +60% Faster Cast Rate
- +20% to Enhanced Defense
- +30-50 Defense
- +50 to Energy
- +0.5 to to Energy (Per Character level)
- Cannot Be Frozen
- Repairs 1 Durability in 20 Seconds
Grip of the Dead [Lvl: 240]
Shael + Eth + Cham + Cham
Gloves
- 5% Chance to cast Level 25 Decrepify on hit
- +50-200% Enhanced Damage
- +20% Increased Attack Speed
- +20% Faster Cast Rate
- +70-300 Damage
- Slain Monsters Rest in Peace
- Hit blinds target +30
- Freezes target +4
- -25 to Monster Defense Per Hit
Grizzly Adams [Lvl: 240]
Hel + Ber + Cham + Lum
Gloves
- +20% Enhanced Damage
- 20% bonus to Attack Rating
- Freezes target +2
- +40-50 Defense
- +20 to Energy
- Magic Resist +30%
- Cold Resist +30%
- Lightning Resist +30%
- Fire Resist +30%
- Poison Resist +30%
- Level 35 Shape Shifting, 20 charges
Boots
- +20% to Enhanced Defense
- +40-50 Defense
- +20 to Energy
- Magic Resist +30%
- Cold Resist +30%
- Lightning Resist +30%
- Fire Resist +30%
- Poison Resist +30%
- Damage Resist +5%
- Cannot Be Frozen
- Level 35 Shape Shifting, 20 charges
Hand of Justice [Lvl: 240]
Cham + Sur + Lo
Gloves
- +30-100 Damage
- 5% Mana stolen per hit
- +2% to Cold Skill Damage
- 80-100% Deadly Strike
- Slain Monsters Rest in Peace
- Freezes target +3
- Knockback
- Repairs 1 Durability in 20 Seconds
Hand of Vindication [Lvl: 240]
Cham + Sur + Lo + Jewl
Gloves
- +30-100 Damage
- 5% Mana stolen per hit
- +2% to Cold Skill Damage
- 80-100% Deadly Strike
- Slain Monsters Rest in Peace
- Freezes target +3
- Knockback
- Repairs 1 Durability in 33.3 Seconds
Ice [Lvl: 240]
Thul + Cham + Jah + Shael
Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe
- 5% Chance to cast Level 15 Frozen Orb on hit
- +120% Increased Attack Speed
- +20% Faster Cast Rate
- 5-10% bonus to Attack Rating
- +70-140 Cold Damage, Chilled for 8 Seconds
- Slain Monsters Rest in Peace
- Prevent Monster Heal
- Freezes target +2
- Slows target by 30-50%
- Repairs 1 Durability in 33.3 Seconds
- Level 20 Blizzard, 30 charges
Icicle [Lvl: 240]
Thul + Cham + Jah + Shael + Jewl
Throwing Axe, Crossbow, Bow, Amazon Bow, Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 5% Chance to cast Level 15 Frozen Orb on hit
- +120% Increased Attack Speed
- +20% Faster Cast Rate
- 5-10% bonus to Attack Rating
- +70-140 Cold Damage, Chilled for 8 Seconds
- Slain Monsters Rest in Peace
- Prevent Monster Heal
- Freezes target +2
- Slows target by 30-50%
- Repairs 1 Durability in 33.3 Seconds
- Level 20 Blizzard, 30 charges
Infinity [Lvl: 240]
Cham + Shael
Belt
- +50% Faster Run/Walk
- +50% Faster Cast Rate
- +70% Faster Hit Recovery
- +30-50 Defense
- +30 to Vitality
- +30 to Energy
- Heal Stamina Plus +50%
- Cannot Be Frozen
Paradox [Lvl: 240]
Ral + Thul + Cham + Nef
Staff
- 15% Chance to cast Level 30 Frost Nova on hit
- +25-110 Fire Damage
- +40-80 Cold Damage, Chilled for 6 Seconds
- Freezes target +2
- +10 Life after each Kill
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
Peril [Lvl: 240]
Gul + Cham + Ber + Nef
Crossbow, Bow, Amazon Bow
- +30-40% Enhanced Damage
- +100% Increased Attack Speed
- Piercing Attack
- 10-30% bonus to Attack Rating
- +50-300 Fire Damage
- +2% to Poison Skill Damage
- 50-80% Chance of Crushing Blow
- Freezes target +2
- +1 Defense
- +10 Life after each Kill
Peril's Gate [Lvl: 240]
Gul + Cham + Ber + Nef + Jewl
Crossbow, Bow, Amazon Bow
- +30-40% Enhanced Damage
- +100% Increased Attack Speed
- Piercing Attack
- 10-30% bonus to Attack Rating
- +50-300 Fire Damage
- +2% to Poison Skill Damage
- 50-80% Chance of Crushing Blow
- Freezes target +2
- +1 Defense
- +10 Life after each Kill
Semantics [Lvl: 240]
Cham + Shael + Eld + Amn + Pul
Auric Shields
- 4 to Paladin Skill Levels
- +70% Faster Block Rate
- 7% Increased Chance of Blocking
- +150% to Enhanced Defense
- +30 to Strength
- Replenish Life +7
- Regenerate Mana +15%
- Cannot Be Frozen
- Attacker Takes Damage of 50
- Repairs 1 Durability in 20 Seconds
Soothsayer [Lvl: 240]
Cham + Ist + Ohm + Thul + Hel
Armor
- 27% Chance to cast Level 40 Frost Nova when struck
- +20% to Enhanced Defense
- +3% to Maximum Magic Resist
- +13% to Maximum Cold Resist
- Cold Resist +80%
- Cannot Be Frozen
- Level 20 Blizzard, 99 charges
Soothsayings [Lvl: 240]
Cham + Ist + Ohm + Thul + Hel + Jewl
Armor
- 27% Chance to cast Level 40 Frost Nova when struck
- +20% to Enhanced Defense
- +3% to Maximum Magic Resist
- +13% to Maximum Cold Resist
- Cold Resist +80%
- Cannot Be Frozen
- Level 20 Blizzard, 99 charges
Sparkly Flutterbye [Lvl: 240]
Amn + Hel + Um + Cham
Gloves
- +40% Faster Hit Recovery
- 20% bonus to Attack Rating
- 5% Life stolen per hit
- 20% Chance of Crushing Blow
- Freezes target +2
- Replenish Life +5
- Level 10 Spirit of Barbs, 10 charges
Boots
- +40% Faster Hit Recovery
- +20% to Enhanced Defense
- Replenish Life +12
- Magic Resist +15%
- Cold Resist +15%
- Lightning Resist +15%
- Fire Resist +15%
- Poison Resist +15%
- Cannot Be Frozen
- Level 10 Spirit of Barbs, 10 charges
Still Water [Lvl: 240]
Cham + Sol
Belt
- +30-50% Faster Run/Walk
- +30 Damage
- Freezes target +1
- Damage Reduced by 10
- Cannot Be Frozen
- Repairs 1 Durability in 20 Seconds
Symbols [Lvl: 240]
Cham + Shael + Eld + Amn + Pul + Jewl
Auric Shields
- 4 to Paladin Skill Levels
- +70% Faster Block Rate
- 7% Increased Chance of Blocking
- +150% to Enhanced Defense
- +30 to Strength
- Replenish Life +7
- Regenerate Mana +15%
- Cannot Be Frozen
- Attacker Takes Damage of 50
- Repairs 1 Durability in 20 Seconds
Unbending Will [Lvl: 240]
Thul + Ohm + Lo + Cham
Sword
- +50-100% Enhanced Damage
- +50% Faster Hit Recovery
- +10-30 Damage
- +40-80 Cold Damage, Chilled for 8 Seconds
- +2% to Lightning Skill Damage
- +2% to Cold Skill Damage
- 60-90% Deadly Strike
- Freezes target +2
- Cannot Be Frozen
- Repairs 1 Durability in 20 Seconds
Unyielding Force [Lvl: 240]
Thul + Ohm + Lo + Cham + Jewl
Sword
- +50-100% Enhanced Damage
- +50% Faster Hit Recovery
- +10-30 Damage
- +40-80 Cold Damage, Chilled for 8 Seconds
- +2% to Lightning Skill Damage
- +2% to Cold Skill Damage
- 60-90% Deadly Strike
- Freezes target +2
- Cannot Be Frozen
- Repairs 1 Durability in 10 Seconds
Water [Lvl: 240]
Cham + Thul
Orb
- 1 to Sorceress Skill Levels
- +60-95 Cold Damage, Chilled for 12 Seconds
- Freezes target +3
- Cold Resist +50%
- Cannot Be Frozen
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
Winter [Lvl: 240]
Cham + Thul + Amn
Orb, Hand to Hand, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Club, Javelin, Amazon Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Amazon Javelin, Knife, Sword, Axe, Throwing Axe
- 7% Chance to cast Level 10 Glacial Spike on hit
- +100-200 to Attack Rating
- +20-60 Cold Damage, Chilled for 6 Seconds
- 10-13% Life stolen per hit
- Freezes target +3
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
Wintergreen [Lvl: 240]
Cham + Thul + Amn + Jewl
Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe
- 7% Chance to cast Level 10 Glacial Spike on hit
- +100-200 to Attack Rating
- +20-60 Cold Damage, Chilled for 6 Seconds
- 10-13% Life stolen per hit
- Freezes target +3
- +3 to Light Radius
- Repairs 1 Durability in 20 Seconds
Wolfman Jack [Lvl: 240]
Ber + Hel + Cham + Lum
Gloves
- +20% Enhanced Damage
- 20% bonus to Attack Rating
- Freezes target +2
- +40-50 Defense
- +20 to Energy
- Magic Resist +30%
- Cold Resist +30%
- Lightning Resist +30%
- Fire Resist +30%
- Poison Resist +30%
- Level 35 Shape Shifting, 20 charges
Boots
- +20% to Enhanced Defense
- +40-50 Defense
- +20 to Energy
- Magic Resist +30%
- Cold Resist +30%
- Lightning Resist +30%
- Fire Resist +30%
- Poison Resist +30%
- Damage Resist +5%
- Cannot Be Frozen
- Level 35 Shape Shifting, 20 charges
Yang [Lvl: 240]
Cham + Um + Tir + Mal + Sol
Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 5% Chance to cast Level 10 Amplify Damage on hit
- 4 to Barbarian Skill Levels
- +65 Minimum Damage
- +20-30 Magic Damage
- 20% Chance of Crushing Blow
- 100% Chance of Open Wounds
- Freezes target +3
- +10 to Mana after each Kill
- Repairs 1 Durability in 20 Seconds
Big Dog [Lvl: 255]
Ber + Gul + Lem + Zy + Hel + Jewl
Auric Shields, Shield
- +4 to All Skills
- +20% to Enhanced Defense
- +50-75 Defense
- +20% to Increase Maximum Life
- +3% to Maximum Poison Resist
- Damage Resist +17%
- 15% better chance of getting magic item
- +1 to Light Radius
- Level 30 Summon Fenris, 25 charges
Armor
- +4 to All Skills
- +20% to Enhanced Defense
- +50-75 Defense
- +20% to Increase Maximum Life
- +3% to Maximum Poison Resist
- Damage Resist +17%
- 15% better chance of getting magic item
- +1 to Light Radius
- Level 30 Summon Fenris, 25 charges
Blooded Claw [Lvl: 255]
Zy + Zy + El + Jewl
Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe, Gloves
- 2-4 to Assassin Skill Levels
- +8 to to Attack Rating (Per Character level)
- +300 Poison Damage over 4 Seconds
- +25-250 to Life
- +3% to Increase Maximum Life
- Magic Resist +20-80%
- Cold Resist +20-80%
- Lightning Resist +20-80%
- Fire Resist +20-80%
- Poison Resist +20-80%
- +2 to Light Radius
- Requirements -10%
Auric Shields, Voodoo Heads, Shield, Boots
- 2-4 to Assassin Skill Levels
- +8 to to Attack Rating (Per Character level)
- +300 Poison Damage over 4 Seconds
- +25-250 to Life
- +3% to Increase Maximum Life
- Magic Resist +20-80%
- Cold Resist +20-80%
- Lightning Resist +20-80%
- Fire Resist +20-80%
- Poison Resist +20-80%
- +2 to Light Radius
- Requirements -10%
Helm, Circlet, Pelt, Primal Helm, Armor
- 2-4 to Assassin Skill Levels
- +8 to to Attack Rating (Per Character level)
- +300 Poison Damage over 4 Seconds
- +25-250 to Life
- +3% to Increase Maximum Life
- Magic Resist +20-80%
- Cold Resist +20-80%
- Lightning Resist +20-80%
- Fire Resist +20-80%
- Poison Resist +20-80%
- +2 to Light Radius
- Requirements -10%
Bloody Claw [Lvl: 255]
Zy + Zy + El
Javelin, Amazon Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Orb, Hand to Hand, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Club, Javelin, Amazon Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Amazon Javelin, Knife, Sword, Axe, Throwing Axe, Gloves
- 2-4 to Assassin Skill Levels
- +8 to to Attack Rating (Per Character level)
- +300 Poison Damage over 4 Seconds
- +25-250 to Life
- +3% to Increase Maximum Life
- Magic Resist +20-80%
- Cold Resist +20-80%
- Lightning Resist +20-80%
- Fire Resist +20-80%
- Poison Resist +20-80%
- +2 to Light Radius
- Requirements -10%
Auric Shields, Voodoo Heads, Shield, Boots
- 2-4 to Assassin Skill Levels
- +8 to to Attack Rating (Per Character level)
- +300 Poison Damage over 4 Seconds
- +25-250 to Life
- +3% to Increase Maximum Life
- Magic Resist +20-80%
- Cold Resist +20-80%
- Lightning Resist +20-80%
- Fire Resist +20-80%
- Poison Resist +20-80%
- +2 to Light Radius
- Requirements -10%
Helm, Circlet, Pelt, Primal Helm, Armor
- 2-4 to Assassin Skill Levels
- +8 to to Attack Rating (Per Character level)
- +300 Poison Damage over 4 Seconds
- +25-250 to Life
- +3% to Increase Maximum Life
- Magic Resist +20-80%
- Cold Resist +20-80%
- Lightning Resist +20-80%
- Fire Resist +20-80%
- Poison Resist +20-80%
- +2 to Light Radius
- Requirements -10%
Bonesaw [Lvl: 255]
Eld + Zy + El
Hex Charm
- 1-3 to Necromancer Skill Levels
- 7% Increased Chance of Blocking
- +20-180 to Life
- Replenish Life +3-12
- +1 to Light Radius
- Level 25 Clay Golem, 30 charges
- Requirements -10%
Tall Charm
- 1-3 to Necromancer Skill Levels
- +20-180 to Life
- Replenish Life +3-12
- 15% Stamina Drain
- +1 to Light Radius
- Level 25 Clay Golem, 30 charges
- Requirements -10%
Quad Charm, Grand Charm
- 1-3 to Necromancer Skill Levels
- Slows target by +25%
- +20-180 to Life
- Replenish Life +3-12
- +1 to Light Radius
- Level 25 Clay Golem, 30 charges
- Requirements -10%
Born Wild [Lvl: 255]
Zy + El + Eth
Hex Charm
- 1-3 to Druid Skill Levels
- +10-30 Damage
- +15-30 Cold Damage, Chilled for 4 Seconds
- +25 Defense
- +15-120 to Life
- +1 to Light Radius
- Level 20 Bone Armor, 30 charges
- Requirements -10%
Tall Charm
- 1-3 to Druid Skill Levels
- +10-30 Damage
- +15-30 Cold Damage, Chilled for 4 Seconds
- +25 Defense
- +15-120 to Life
- +1 to Light Radius
- Level 20 Bone Armor, 30 charges
- Requirements -10%
Quad Charm, Grand Charm
- 1-3 to Druid Skill Levels
- +10-30 Damage
- +15-30 Cold Damage, Chilled for 4 Seconds
- -25 to Monster Defense Per Hit
- +15-120 to Life
- +1 to Light Radius
- Level 20 Bone Armor, 30 charges
- Requirements -10%
Clawfang [Lvl: 255]
Zy + El + El
Hex Charm
- 1-3 to Assassin Skill Levels
- +10-30 Damage
- +50 Poison Damage over 2 Seconds
- +15-120 to Life
- +1 to Light Radius
- Level 20 Bone Armor, 30 charges
- Requirements -20%
Tall Charm
- 1-3 to Assassin Skill Levels
- +10-30 Damage
- +50 Poison Damage over 2 Seconds
- +15-120 to Life
- +1 to Light Radius
- Level 20 Bone Armor, 30 charges
- Requirements -20%
Quad Charm, Grand Charm
- 1-3 to Assassin Skill Levels
- +10-30 Damage
- +50 Poison Damage over 2 Seconds
- +15-120 to Life
- +1 to Light Radius
- Level 20 Bone Armor, 30 charges
- Requirements -20%
Cleansing Flame [Lvl: 255]
Zy + El + Ith
Hex Charm
- 1-3 to Sorceress Skill Levels
- +10-30 Damage
- +10-30 Magic Damage
- +15-120 to Life
- Magic Resist +30%
- +1 to Light Radius
- Level 20 Bone Armor, 30 charges
- Requirements -10%
Tall Charm
- 1-3 to Sorceress Skill Levels
- +10-30 Damage
- +10-30 Magic Damage
- +15-120 to Life
- Magic Resist +30%
- +1 to Light Radius
- Level 20 Bone Armor, 30 charges
- Requirements -10%
Quad Charm, Grand Charm
- 1-3 to Sorceress Skill Levels
- +10-50 Damage
- +10-30 Magic Damage
- +15-120 to Life
- +1 to Light Radius
- Level 20 Bone Armor, 30 charges
- Requirements -10%
Convicted [Lvl: 255]
Zy + El + Tir
Hex Charm
- 1-3 to Paladin Skill Levels
- +10-30 Damage
- +10-30 Fire Damage
- +15-120 to Life
- +2 to Mana after each Kill
- +1 to Light Radius
- Level 20 Bone Armor, 30 charges
- Requirements -10%
Tall Charm
- 1-3 to Paladin Skill Levels
- +10-30 Damage
- +10-30 Fire Damage
- +15-120 to Life
- +2 to Mana after each Kill
- +1 to Light Radius
- Level 20 Bone Armor, 30 charges
- Requirements -10%
Quad Charm, Grand Charm
- 1-3 to Paladin Skill Levels
- +10-30 Damage
- +10-30 Fire Damage
- +15-120 to Life
- +2 to Mana after each Kill
- +1 to Light Radius
- Level 20 Bone Armor, 30 charges
- Requirements -10%
Creature Comfort [Lvl: 255]
Zy + Zy + Eth
Javelin, Amazon Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Orb, Hand to Hand, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Club, Javelin, Amazon Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Amazon Javelin, Knife, Sword, Axe, Throwing Axe, Gloves
- 2-4 to Druid Skill Levels
- +8 to to Attack Rating (Per Character level)
- +60-120 Cold Damage, Chilled for 8 Seconds
- -25 to Monster Defense Per Hit
- +25-250 to Life
- +3% to Increase Maximum Life
- Magic Resist +20-80%
- Cold Resist +20-80%
- Lightning Resist +20-80%
- Fire Resist +20-80%
- Poison Resist +20-80%
- +2 to Light Radius
Auric Shields, Voodoo Heads, Shield, Boots
- 2-4 to Druid Skill Levels
- +8 to to Attack Rating (Per Character level)
- +60-120 Cold Damage, Chilled for 8 Seconds
- +25 Defense
- +25-250 to Life
- +3% to Increase Maximum Life
- Magic Resist +20-80%
- Cold Resist +20-80%
- Lightning Resist +20-80%
- Fire Resist +20-80%
- Poison Resist +20-80%
- +2 to Light Radius
Helm, Circlet, Pelt, Primal Helm, Armor
- 2-4 to Druid Skill Levels
- +8 to to Attack Rating (Per Character level)
- +60-120 Cold Damage, Chilled for 8 Seconds
- +25 Defense
- +25-250 to Life
- +3% to Increase Maximum Life
- Magic Resist +20-80%
- Cold Resist +20-80%
- Lightning Resist +20-80%
- Fire Resist +20-80%
- Poison Resist +20-80%
- +2 to Light Radius
Death [Lvl: 255]
Eld + Zy + Amn + Sol + Mal
Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 10% Chance to cast Level 30 Frozen Orb on hit
- +35-80 Damage
- +400% Damage to Undead
- +300 to Attack Rating against Undead
- +20-30 Magic Damage
- 25% Life stolen per hit
- 30-50% Chance of Open Wounds
- Slows target by +25%
- +1 to Light Radius
Death March [Lvl: 255]
Eld + Zy + Amn + Sol + Mal + Jewl
Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 10% Chance to cast Level 30 Frozen Orb on hit
- +35-80 Damage
- +400% Damage to Undead
- +300 to Attack Rating against Undead
- +20-30 Magic Damage
- 25% Life stolen per hit
- 30-50% Chance of Open Wounds
- Slows target by +25%
- +1 to Light Radius
Elemental Fury [Lvl: 255]
Zy + Zy + Ith
Javelin, Amazon Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Orb, Hand to Hand, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Club, Javelin, Amazon Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Amazon Javelin, Knife, Sword, Axe, Throwing Axe, Gloves
- 2-4 to Sorceress Skill Levels
- +20 Maximum Damage
- +75-150 Magic Damage
- +25-250 to Life
- +3% to Increase Maximum Life
- +2 to to Mana (Per Character level)
- Magic Resist +20-80%
- Cold Resist +20-80%
- Lightning Resist +20-80%
- Fire Resist +20-80%
- Poison Resist +20-80%
- +2 to Light Radius
Auric Shields, Voodoo Heads, Shield, Boots
- 2-4 to Sorceress Skill Levels
- +75-150 Magic Damage
- +25-250 to Life
- +3% to Increase Maximum Life
- +2 to to Mana (Per Character level)
- Magic Resist +50-110%
- Cold Resist +20-80%
- Lightning Resist +20-80%
- Fire Resist +20-80%
- Poison Resist +20-80%
- +2 to Light Radius
Helm, Circlet, Pelt, Primal Helm, Armor
- 2-4 to Sorceress Skill Levels
- +75-150 Magic Damage
- +25-250 to Life
- +3% to Increase Maximum Life
- +2 to to Mana (Per Character level)
- Magic Resist +50-110%
- Cold Resist +20-80%
- Lightning Resist +20-80%
- Fire Resist +20-80%
- Poison Resist +20-80%
- +2 to Light Radius
End of Game [Lvl: 255]
Um + Mal + Zy + Ith + Lo + Jewl
Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- +60-120 Damage
- +0.25 to to Minimum Damage (Per Character level)
- +0.5 to to Maximum Damage (Per Character level)
- +20-30 Magic Damage
- +2% to Cold Skill Damage
- 20% Chance of Crushing Blow
- 90-100% Deadly Strike
- 100% Chance of Open Wounds
- Slain Monsters Rest in Peace
- Freezes target +1
- Knockback
- +1 to Light Radius
Endgame [Lvl: 255]
Um + Mal + Zy + Ith + Lo
Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- +60-120 Damage
- +0.25 to to Minimum Damage (Per Character level)
- +0.5 to to Maximum Damage (Per Character level)
- +20-30 Magic Damage
- +2% to Cold Skill Damage
- 20% Chance of Crushing Blow
- 90-100% Deadly Strike
- 100% Chance of Open Wounds
- Slain Monsters Rest in Peace
- Freezes target +1
- Knockback
- +1 to Light Radius
Force of Darkness [Lvl: 255]
Fal + Ko + Lum + Io + Zy + Jewl
Armor
- +80 to Strength
- +80 to Dexterity
- +80 to Vitality
- +80 to Energy
- +50% to Increase Maximum Life
- Magic Resist +30%
- Cold Resist +30%
- Lightning Resist +30%
- Fire Resist +30%
- Poison Resist +30%
- Cannot Be Frozen
- +1 to Light Radius
Frosty [Lvl: 255]
Ith + Zy + El
Hex Charm
- 1-3 to Sorceress Skill Levels
- +20-180 to Life
- Replenish Life +3-12
- Magic Resist +30%
- +1 to Light Radius
- Level 25 Clay Golem, 30 charges
- Requirements -10%
Tall Charm
- 1-3 to Sorceress Skill Levels
- +20-180 to Life
- Replenish Life +3-12
- Magic Resist +30%
- +1 to Light Radius
- Level 25 Clay Golem, 30 charges
- Requirements -10%
Quad Charm, Grand Charm
- 1-3 to Sorceress Skill Levels
- +20 Maximum Damage
- +20-180 to Life
- Replenish Life +3-12
- +1 to Light Radius
- Level 25 Clay Golem, 30 charges
- Requirements -10%
Grim Reaper [Lvl: 255]
Lo + Ber + Zy + Shael + Amn + Jewl
Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- +20% Enhanced Damage
- +100-120% Increased Attack Speed
- +20% Faster Cast Rate
- +50-200 Damage
- 20% Life stolen per hit
- +2% to Cold Skill Damage
- 50-80% Chance of Crushing Blow
- 50-80% Deadly Strike
- Slain Monsters Rest in Peace
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
Harbinger [Lvl: 255]
Zy + Mal + Ber + Sur + Tal
Armor
- 5 to Assassin Skill Levels
- +50-100% Enhanced Damage
- +500 Poison Damage over 4 Seconds
- 75-100% Chance of Crushing Blow
- Slows target by 30-50%
- Replenish Life +8
- +3% to Increase Maximum Mana
- Poison Resist +30%
- Damage Resist +25%
- Magic Damage Reduced by 15
- +1 to Light Radius
Throwing Axe, Crossbow, Bow, Amazon Bow, Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 5 to Assassin Skill Levels
- +70-120% Enhanced Damage
- +20-30 Magic Damage
- +807 Poison Damage over 4 Seconds
- 5% Mana stolen per hit
- 75-100% Chance of Crushing Blow
- Slows target by 30-50%
- Replenish Life +8
- Damage Resist +20%
- +1 to Light Radius
Harbinger of Woe [Lvl: 255]
Zy + Mal + Ber + Sur + Tal + Jewl
Armor
- 5 to Assassin Skill Levels
- +50-100% Enhanced Damage
- +500 Poison Damage over 4 Seconds
- 75-100% Chance of Crushing Blow
- Slows target by 30-50%
- Replenish Life +8
- +3% to Increase Maximum Mana
- Poison Resist +30%
- Damage Resist +25%
- Magic Damage Reduced by 15
- +1 to Light Radius
Throwing Axe, Crossbow, Bow, Amazon Bow, Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 5 to Assassin Skill Levels
- +70-120% Enhanced Damage
- +20-30 Magic Damage
- +807 Poison Damage over 4 Seconds
- 5% Mana stolen per hit
- 75-100% Chance of Crushing Blow
- Slows target by 30-50%
- Replenish Life +8
- Damage Resist +20%
- +1 to Light Radius
Hollow Tooth [Lvl: 255]
Zy + El + Eld
Hex Charm
- 1-3 to Necromancer Skill Levels
- 7% Increased Chance of Blocking
- +10-30 Damage
- +50 Poison Damage over 2 Seconds
- +15-120 to Life
- +1 to Light Radius
- Level 20 Frozen Armor, 30 charges
- Requirements -10%
Tall Charm
- 1-3 to Necromancer Skill Levels
- +10-30 Damage
- +50 Poison Damage over 2 Seconds
- +15-120 to Life
- 15% Stamina Drain
- +1 to Light Radius
- Level 20 Frozen Armor, 30 charges
- Requirements -10%
Quad Charm, Grand Charm
- 1-3 to Necromancer Skill Levels
- +10-30 Damage
- +50 Poison Damage over 2 Seconds
- Slows target by +25%
- +15-120 to Life
- +1 to Light Radius
- Level 20 Frozen Armor, 30 charges
- Requirements -10%
Holy Smite [Lvl: 255]
Tir + Zy + El
Hex Charm
- 1-3 to Paladin Skill Levels
- +20-180 to Life
- Replenish Life +3-12
- +2 to Mana after each Kill
- +1 to Light Radius
- Level 25 Clay Golem, 30 charges
- Requirements -10%
Tall Charm
- 1-3 to Paladin Skill Levels
- +20-180 to Life
- Replenish Life +3-12
- +2 to Mana after each Kill
- +1 to Light Radius
- Level 25 Clay Golem, 30 charges
- Requirements -10%
Quad Charm, Grand Charm
- 1-3 to Paladin Skill Levels
- +20-180 to Life
- Replenish Life +3-12
- +2 to Mana after each Kill
- +1 to Light Radius
- Level 25 Clay Golem, 30 charges
- Requirements -10%
Inversion [Lvl: 255]
Zy + Ber
Wand
- 5 to Necromancer Skill Levels
- +20% Enhanced Damage
- +100% Increased Attack Speed
- +30-60 Damage
- 80-100% Chance of Crushing Blow
- Slain Monsters Rest in Peace
- Knockback
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
JBouley [Lvl: 255]
Jah + Ber + Zy + Ith + Dol
Throwing Axe, Crossbow, Bow, Amazon Bow, Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- +5 to All Skills
- +20% Enhanced Damage
- +50-120 Damage
- 75-100% Chance of Crushing Blow
- 25% Chance of Open Wounds
- Slain Monsters Rest in Peace
- Prevent Monster Heal
- Hit Causes Monster To Flee +78.1%
- Slows target by +75%
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
JBouley's Reign [Lvl: 255]
Jah + Ber + Zy + Ith + Dol + Jewl
Throwing Axe, Crossbow, Bow, Amazon Bow, Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- +5 to All Skills
- +20% Enhanced Damage
- +50-120 Damage
- 75-100% Chance of Crushing Blow
- 25% Chance of Open Wounds
- Slain Monsters Rest in Peace
- Prevent Monster Heal
- Hit Causes Monster To Flee +78.1%
- Slows target by +75%
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
Legacy [Lvl: 255]
Amn + Zy + Um + Pul + Lem
Armor
- +3 to All Skills
- +100% to Enhanced Defense
- +50-100 Defense
- Replenish Life +7
- Regenerate Mana +15%
- Magic Resist +45%
- Cold Resist +45%
- Lightning Resist +45%
- Fire Resist +45%
- Poison Resist +45%
- Attacker Takes Damage of 20
- 100% extra gold from monsters
- 15% better chance of getting magic item
- +6 to Light Radius
Legacy Everlasting [Lvl: 255]
Amn + Zy + Um + Pul + Lem + Jewl
Armor
- +3 to All Skills
- +100% to Enhanced Defense
- +50-100 Defense
- Replenish Life +7
- Regenerate Mana +15%
- Magic Resist +45%
- Cold Resist +45%
- Lightning Resist +45%
- Fire Resist +45%
- Poison Resist +45%
- Attacker Takes Damage of 20
- 100% extra gold from monsters
- 15% better chance of getting magic item
- +6 to Light Radius
Malevolence [Lvl: 255]
Ber + Zy + Amn + Shael + Dol + Jewl
Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- +20% Enhanced Damage
- +120-220% Increased Attack Speed
- +20% Faster Cast Rate
- +30-50 Damage
- 25% Life stolen per hit
- 75-100% Chance of Crushing Blow
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +78.1%
- Slows target by +50%
- Replenish Life -12
- +1 to Light Radius
Malevolent [Lvl: 255]
Ber + Zy + Amn + Shael + Dol
Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- +20% Enhanced Damage
- +120-220% Increased Attack Speed
- +20% Faster Cast Rate
- +30-50 Damage
- 25% Life stolen per hit
- 75-100% Chance of Crushing Blow
- 25% Chance of Open Wounds
- Hit Causes Monster To Flee +78.1%
- Slows target by +50%
- Replenish Life -12
- +1 to Light Radius
Mastiff [Lvl: 255]
Ber + Gul + Lem + Zy + Hel
Auric Shields, Shield
- +4 to All Skills
- +20% to Enhanced Defense
- +50-75 Defense
- +20% to Increase Maximum Life
- +3% to Maximum Poison Resist
- Damage Resist +17%
- 15% better chance of getting magic item
- +1 to Light Radius
- Level 30 Summon Fenris, 25 charges
Armor
- +4 to All Skills
- +20% to Enhanced Defense
- +50-75 Defense
- +20% to Increase Maximum Life
- +3% to Maximum Poison Resist
- Damage Resist +17%
- 15% better chance of getting magic item
- +1 to Light Radius
- Level 30 Summon Fenris, 25 charges
Maximus [Lvl: 255]
Hel + Shael + Hel + Shael + Zy
Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 5% Chance to cast Level 20 Amplify Damage on hit
- +4-8 to All Skills
- +90-140% Increased Attack Speed
- +40% Faster Cast Rate
- +100-250 Damage
- +0.375 to to Minimum Damage (Per Character level)
- +0.75 to to Maximum Damage (Per Character level)
- 40% bonus to Attack Rating
- 6-15% Life stolen per hit
- Prevent Monster Heal
- +1 to Light Radius
Megiddo's Touch [Lvl: 255]
Shael + Ith + Zy + Zy
Gloves
- 5% Chance to cast Level 31 Decrepify on hit
- +60-250% Enhanced Damage
- +20% Increased Attack Speed
- +20% Faster Cast Rate
- +80-420 Damage
- Slain Monsters Rest in Peace
- Slows target by 25-50%
- +2 to Light Radius
NavyFC [Lvl: 255]
Mal + Io + Mal + Io + Ohm + Zy
Crossbow, Bow, Amazon Bow
- Fires Explosive Arrows or Bolts
- Piercing Attack
- +0.75 to to Minimum Damage (Per Character level)
- +1.5 to to Maximum Damage (Per Character level)
- +40-60 Magic Damage
- +2% to Lightning Skill Damage
- Prevent Monster Heal
- +40 to Vitality
- +1 to Light Radius
- Level 45 Strafe, 90 charges
Oath of Amazon [Lvl: 255]
Zy + Zy + Zy + El + Zy + Tal
Throwing Axe, Crossbow, Bow, Amazon Bow, Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 5-14 to Amazon Skill Levels
- +30-100 Damage
- +307 Poison Damage over 1 Seconds
- +200-1000 to Life
- +15% to Increase Maximum Life
- +3 to to Life (Per Character level)
- Magic Resist +30-200%
- Cold Resist +30-200%
- Lightning Resist +30-200%
- Fire Resist +30-200%
- Poison Resist +30-200%
- +4 to Light Radius
- Requirements -10%
Auric Shields, Shield
- 5-14 to Amazon Skill Levels
- +30-100 Damage
- +200-1000 to Life
- +15% to Increase Maximum Life
- +3 to to Life (Per Character level)
- Magic Resist +30-200%
- Cold Resist +30-200%
- Lightning Resist +30-200%
- Fire Resist +30-200%
- Poison Resist +60-230%
- +4 to Light Radius
- Requirements -10%
Armor
- 5-14 to Amazon Skill Levels
- +30-100 Damage
- +200-1000 to Life
- +15% to Increase Maximum Life
- +3 to to Life (Per Character level)
- Magic Resist +30-200%
- Cold Resist +30-200%
- Lightning Resist +30-200%
- Fire Resist +30-200%
- Poison Resist +60-230%
- +4 to Light Radius
- Requirements -10%
Oath of Assassin [Lvl: 255]
Zy + Zy + Zy + El + Zy + El
Throwing Axe, Crossbow, Bow, Amazon Bow, Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 5-14 to Assassin Skill Levels
- +30-100 Damage
- +200-1000 to Life
- +15% to Increase Maximum Life
- +3 to to Life (Per Character level)
- Magic Resist +30-200%
- Cold Resist +30-200%
- Lightning Resist +30-200%
- Fire Resist +30-200%
- Poison Resist +30-200%
- +4 to Light Radius
- Requirements -20%
Auric Shields, Shield
- 5-14 to Assassin Skill Levels
- +30-100 Damage
- +200-1000 to Life
- +15% to Increase Maximum Life
- +3 to to Life (Per Character level)
- Magic Resist +30-200%
- Cold Resist +30-200%
- Lightning Resist +30-200%
- Fire Resist +30-200%
- Poison Resist +30-200%
- +4 to Light Radius
- Requirements -20%
Armor
- 5-14 to Assassin Skill Levels
- +30-100 Damage
- +200-1000 to Life
- +15% to Increase Maximum Life
- +3 to to Life (Per Character level)
- Magic Resist +30-200%
- Cold Resist +30-200%
- Lightning Resist +30-200%
- Fire Resist +30-200%
- Poison Resist +30-200%
- +4 to Light Radius
- Requirements -20%
Oath of Barbarian [Lvl: 255]
Zy + Zy + Zy + El + Zy + Nef
Throwing Axe, Crossbow, Bow, Amazon Bow, Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 5-14 to Barbarian Skill Levels
- +30-100 Damage
- +200-1000 to Life
- +15% to Increase Maximum Life
- +3 to to Life (Per Character level)
- Magic Resist +30-200%
- Cold Resist +30-200%
- Lightning Resist +30-200%
- Fire Resist +30-200%
- Poison Resist +30-200%
- +10 Life after each Kill
- +4 to Light Radius
- Requirements -10%
Auric Shields, Shield
- 5-14 to Barbarian Skill Levels
- +30-100 Damage
- +200-1000 to Life
- +15% to Increase Maximum Life
- +3 to to Life (Per Character level)
- Magic Resist +30-200%
- Cold Resist +30-200%
- Lightning Resist +30-200%
- Fire Resist +30-200%
- Poison Resist +30-200%
- +10 Life after each Kill
- +4 to Light Radius
- Requirements -10%
Armor
- 5-14 to Barbarian Skill Levels
- +30-100 Damage
- +200-1000 to Life
- +15% to Increase Maximum Life
- +3 to to Life (Per Character level)
- Magic Resist +30-200%
- Cold Resist +30-200%
- Lightning Resist +30-200%
- Fire Resist +30-200%
- Poison Resist +30-200%
- +10 Life after each Kill
- +4 to Light Radius
- Requirements -10%
Oath of Druid [Lvl: 255]
Zy + Zy + Zy + El + Zy + Eth
Throwing Axe, Crossbow, Bow, Amazon Bow, Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 5-14 to Druid Skill Levels
- +30-100 Damage
- -25 to Monster Defense Per Hit
- +200-1000 to Life
- +15% to Increase Maximum Life
- +3 to to Life (Per Character level)
- Magic Resist +30-200%
- Cold Resist +30-200%
- Lightning Resist +30-200%
- Fire Resist +30-200%
- Poison Resist +30-200%
- +4 to Light Radius
- Requirements -10%
Auric Shields, Shield
- 5-14 to Druid Skill Levels
- +30-100 Damage
- +25 Defense
- +200-1000 to Life
- +15% to Increase Maximum Life
- +3 to to Life (Per Character level)
- Magic Resist +30-200%
- Cold Resist +30-200%
- Lightning Resist +30-200%
- Fire Resist +30-200%
- Poison Resist +30-200%
- +4 to Light Radius
- Requirements -10%
Armor
- 5-14 to Druid Skill Levels
- +30-100 Damage
- +25 Defense
- +200-1000 to Life
- +15% to Increase Maximum Life
- +3 to to Life (Per Character level)
- Magic Resist +30-200%
- Cold Resist +30-200%
- Lightning Resist +30-200%
- Fire Resist +30-200%
- Poison Resist +30-200%
- +4 to Light Radius
- Requirements -10%
Oath of Necromancer [Lvl: 255]
Zy + Zy + Zy + El + Zy + Eld
Throwing Axe, Crossbow, Bow, Amazon Bow, Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 5-14 to Necromancer Skill Levels
- +30-100 Damage
- Slows target by +25%
- +200-1000 to Life
- +15% to Increase Maximum Life
- +3 to to Life (Per Character level)
- Magic Resist +30-200%
- Cold Resist +30-200%
- Lightning Resist +30-200%
- Fire Resist +30-200%
- Poison Resist +30-200%
- +4 to Light Radius
- Requirements -10%
Auric Shields, Shield
- 5-14 to Necromancer Skill Levels
- 7% Increased Chance of Blocking
- +30-100 Damage
- +200-1000 to Life
- +15% to Increase Maximum Life
- +3 to to Life (Per Character level)
- Magic Resist +30-200%
- Cold Resist +30-200%
- Lightning Resist +30-200%
- Fire Resist +30-200%
- Poison Resist +30-200%
- +4 to Light Radius
- Requirements -10%
Armor
- 5-14 to Necromancer Skill Levels
- +30-100 Damage
- +200-1000 to Life
- +15% to Increase Maximum Life
- +3 to to Life (Per Character level)
- 15% Stamina Drain
- Magic Resist +30-200%
- Cold Resist +30-200%
- Lightning Resist +30-200%
- Fire Resist +30-200%
- Poison Resist +30-200%
- +4 to Light Radius
- Requirements -10%
Oath of Paladin [Lvl: 255]
Zy + Zy + Zy + El + Zy + Tir
Throwing Axe, Crossbow, Bow, Amazon Bow, Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 5-14 to Paladin Skill Levels
- +30-100 Damage
- +200-1000 to Life
- +15% to Increase Maximum Life
- +3 to to Life (Per Character level)
- Magic Resist +30-200%
- Cold Resist +30-200%
- Lightning Resist +30-200%
- Fire Resist +30-200%
- Poison Resist +30-200%
- +2 to Mana after each Kill
- +4 to Light Radius
- Requirements -10%
Auric Shields, Shield
- 5-14 to Paladin Skill Levels
- +30-100 Damage
- +200-1000 to Life
- +15% to Increase Maximum Life
- +3 to to Life (Per Character level)
- Magic Resist +30-200%
- Cold Resist +30-200%
- Lightning Resist +30-200%
- Fire Resist +30-200%
- Poison Resist +30-200%
- +2 to Mana after each Kill
- +4 to Light Radius
- Requirements -10%
Armor
- 5-14 to Paladin Skill Levels
- +30-100 Damage
- +200-1000 to Life
- +15% to Increase Maximum Life
- +3 to to Life (Per Character level)
- Magic Resist +30-200%
- Cold Resist +30-200%
- Lightning Resist +30-200%
- Fire Resist +30-200%
- Poison Resist +30-200%
- +2 to Mana after each Kill
- +4 to Light Radius
- Requirements -10%
Oath of Sorceress [Lvl: 255]
Zy + Zy + Zy + El + Zy + Ith
Throwing Axe, Crossbow, Bow, Amazon Bow, Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 5-14 to Sorceress Skill Levels
- +30-120 Damage
- +200-1000 to Life
- +15% to Increase Maximum Life
- +3 to to Life (Per Character level)
- Magic Resist +30-200%
- Cold Resist +30-200%
- Lightning Resist +30-200%
- Fire Resist +30-200%
- Poison Resist +30-200%
- +4 to Light Radius
- Requirements -10%
Auric Shields, Shield
- 5-14 to Sorceress Skill Levels
- +30-100 Damage
- +200-1000 to Life
- +15% to Increase Maximum Life
- +3 to to Life (Per Character level)
- Magic Resist +60-230%
- Cold Resist +30-200%
- Lightning Resist +30-200%
- Fire Resist +30-200%
- Poison Resist +30-200%
- +4 to Light Radius
- Requirements -10%
Armor
- 5-14 to Sorceress Skill Levels
- +30-100 Damage
- +200-1000 to Life
- +15% to Increase Maximum Life
- +3 to to Life (Per Character level)
- Magic Resist +60-230%
- Cold Resist +30-200%
- Lightning Resist +30-200%
- Fire Resist +30-200%
- Poison Resist +30-200%
- +4 to Light Radius
- Requirements -10%
PhrozenKeep [Lvl: 255]
Pul + Um + Mal + Sol + Eth + Zy
Armor
- +200% to Enhanced Defense
- +25 Defense
- Regenerate Mana +65%
- Magic Resist +65%
- Cold Resist +65%
- Lightning Resist +65%
- Fire Resist +65%
- Poison Resist +65%
- Damage Reduced by 60
- Magic Damage Reduced by 55
- +1 to Light Radius
- Level 20 FireGolem, 60 charges
Pierced Heart [Lvl: 255]
Tal + Zy + El
Hex Charm
- 1-3 to Amazon Skill Levels
- +20-180 to Life
- Replenish Life +3-12
- Poison Resist +30%
- +1 to Light Radius
- Level 25 Clay Golem, 30 charges
- Requirements -10%
Tall Charm
- 1-3 to Amazon Skill Levels
- +20-180 to Life
- Replenish Life +3-12
- Poison Resist +30%
- +1 to Light Radius
- Level 25 Clay Golem, 30 charges
- Requirements -10%
Quad Charm, Grand Charm
- 1-3 to Amazon Skill Levels
- +307 Poison Damage over 1 Seconds
- +20-180 to Life
- Replenish Life +3-12
- +1 to Light Radius
- Level 25 Clay Golem, 30 charges
- Requirements -10%
Pointed Arrow [Lvl: 255]
Zy + Zy + Tal
Javelin, Amazon Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Orb, Hand to Hand, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Club, Javelin, Amazon Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Amazon Javelin, Knife, Sword, Axe, Throwing Axe, Gloves
- 2-4 to Amazon Skill Levels
- +75-150 Damage
- +8 to to Attack Rating (Per Character level)
- +307 Poison Damage over 1 Seconds
- +25-250 to Life
- +3% to Increase Maximum Life
- Magic Resist +20-80%
- Cold Resist +20-80%
- Lightning Resist +20-80%
- Fire Resist +20-80%
- Poison Resist +20-80%
- +2 to Light Radius
Auric Shields, Voodoo Heads, Shield, Boots
- 2-4 to Amazon Skill Levels
- +75-150 Damage
- +8 to to Attack Rating (Per Character level)
- +25-250 to Life
- +3% to Increase Maximum Life
- Magic Resist +20-80%
- Cold Resist +20-80%
- Lightning Resist +20-80%
- Fire Resist +20-80%
- Poison Resist +50-110%
- +2 to Light Radius
Helm, Circlet, Pelt, Primal Helm, Armor
- 2-4 to Amazon Skill Levels
- +75-150 Damage
- +8 to to Attack Rating (Per Character level)
- +25-250 to Life
- +3% to Increase Maximum Life
- Magic Resist +20-80%
- Cold Resist +20-80%
- Lightning Resist +20-80%
- Fire Resist +20-80%
- Poison Resist +50-110%
- +2 to Light Radius
Pointed Jab [Lvl: 255]
Zy + El + Tal
Hex Charm
- 1-3 to Amazon Skill Levels
- +20-60 Damage
- +15-120 to Life
- Poison Resist +30%
- +1 to Light Radius
- Level 20 Frozen Armor, 30 charges
- Requirements -10%
Tall Charm
- 1-3 to Amazon Skill Levels
- +20-60 Damage
- +15-120 to Life
- Poison Resist +30%
- +1 to Light Radius
- Level 20 Frozen Armor, 30 charges
- Requirements -10%
Quad Charm, Grand Charm
- 1-3 to Amazon Skill Levels
- +20-60 Damage
- +307 Poison Damage over 1 Seconds
- +15-120 to Life
- +1 to Light Radius
- Level 20 Frozen Armor, 30 charges
- Requirements -10%
Primal Barb [Lvl: 255]
Zy + Zy + Nef
Javelin, Amazon Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Orb, Hand to Hand, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Club, Javelin, Amazon Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Amazon Javelin, Knife, Sword, Axe, Throwing Axe, Gloves
- 2-4 to Barbarian Skill Levels
- +8 to to Attack Rating (Per Character level)
- +45-225 Lightning Damage
- +25-250 to Life
- +3% to Increase Maximum Life
- Magic Resist +20-80%
- Cold Resist +20-80%
- Lightning Resist +20-80%
- Fire Resist +20-80%
- Poison Resist +20-80%
- +10 Life after each Kill
- +2 to Light Radius
Auric Shields, Voodoo Heads, Shield, Boots
- 2-4 to Barbarian Skill Levels
- +8 to to Attack Rating (Per Character level)
- +45-225 Lightning Damage
- +25-250 to Life
- +3% to Increase Maximum Life
- Magic Resist +20-80%
- Cold Resist +20-80%
- Lightning Resist +20-80%
- Fire Resist +20-80%
- Poison Resist +20-80%
- +10 Life after each Kill
- +2 to Light Radius
Helm, Circlet, Pelt, Primal Helm, Armor
- 2-4 to Barbarian Skill Levels
- +8 to to Attack Rating (Per Character level)
- +45-225 Lightning Damage
- +25-250 to Life
- +3% to Increase Maximum Life
- Magic Resist +20-80%
- Cold Resist +20-80%
- Lightning Resist +20-80%
- Fire Resist +20-80%
- Poison Resist +20-80%
- +10 Life after each Kill
- +2 to Light Radius
Primal Fury [Lvl: 255]
Zy + El + Nef
Hex Charm
- 1-3 to Barbarian Skill Levels
- +10-30 Damage
- +2-40 Lightning Damage
- +15-120 to Life
- +10 Life after each Kill
- +1 to Light Radius
- Level 20 Frozen Armor, 30 charges
- Requirements -10%
Tall Charm
- 1-3 to Barbarian Skill Levels
- +10-30 Damage
- +2-40 Lightning Damage
- +15-120 to Life
- +10 Life after each Kill
- +1 to Light Radius
- Level 20 Frozen Armor, 30 charges
- Requirements -10%
Quad Charm, Grand Charm
- 1-3 to Barbarian Skill Levels
- +10-30 Damage
- +2-40 Lightning Damage
- +15-120 to Life
- +10 Life after each Kill
- +1 to Light Radius
- Level 20 Frozen Armor, 30 charges
- Requirements -10%
Pure Vision [Lvl: 255]
Zy + Um + Dol + Jewl
Circlet
- +20% to Enhanced Defense
- +20-30 Defense
- +20% to Increase Maximum Life
- Replenish Life +10
- +20% to Increase Maximum Mana
- Magic Resist +45%
- Cold Resist +45%
- Lightning Resist +45%
- Fire Resist +45%
- Poison Resist +45%
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- +6 to Light Radius
Purity [Lvl: 255]
Zy + Um + Dol
Circlet
- +20% to Enhanced Defense
- +20-30 Defense
- +20% to Increase Maximum Life
- Replenish Life +10
- +20% to Increase Maximum Mana
- Magic Resist +45%
- Cold Resist +45%
- Lightning Resist +45%
- Fire Resist +45%
- Poison Resist +45%
- Attacker Takes Lightning Damage of 15
- Attacker Takes Damage of 15
- +6 to Light Radius
Reaper [Lvl: 255]
Lo + Ber + Zy + Shael + Amn
Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- +20% Enhanced Damage
- +100-120% Increased Attack Speed
- +20% Faster Cast Rate
- +50-200 Damage
- 20% Life stolen per hit
- +2% to Cold Skill Damage
- 50-80% Chance of Crushing Blow
- 50-80% Deadly Strike
- Slain Monsters Rest in Peace
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
Righteous Might [Lvl: 255]
Zy + Zy + Tir
Javelin, Amazon Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Orb, Hand to Hand, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Club, Javelin, Amazon Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Amazon Javelin, Knife, Sword, Axe, Throwing Axe, Gloves
- 2-4 to Paladin Skill Levels
- +8 to to Attack Rating (Per Character level)
- +75-150 Fire Damage
- +25-250 to Life
- +3% to Increase Maximum Life
- Magic Resist +20-80%
- Cold Resist +20-80%
- Lightning Resist +20-80%
- Fire Resist +20-80%
- Poison Resist +20-80%
- +2 to Mana after each Kill
- +2 to Light Radius
Auric Shields, Voodoo Heads, Shield, Boots
- 2-4 to Paladin Skill Levels
- +8 to to Attack Rating (Per Character level)
- +75-150 Fire Damage
- +25-250 to Life
- +3% to Increase Maximum Life
- Magic Resist +20-80%
- Cold Resist +20-80%
- Lightning Resist +20-80%
- Fire Resist +20-80%
- Poison Resist +20-80%
- +2 to Mana after each Kill
- +2 to Light Radius
Helm, Circlet, Pelt, Primal Helm, Armor
- 2-4 to Paladin Skill Levels
- +8 to to Attack Rating (Per Character level)
- +75-150 Fire Damage
- +25-250 to Life
- +3% to Increase Maximum Life
- Magic Resist +20-80%
- Cold Resist +20-80%
- Lightning Resist +20-80%
- Fire Resist +20-80%
- Poison Resist +20-80%
- +2 to Mana after each Kill
- +2 to Light Radius
Ripcord [Lvl: 255]
Shael + Ort + Zy + Gul + Mal + Dol
Crossbow, Bow, Amazon Bow
- 7% Chance to cast Level 25 Chain Lightning on hit
- +80-110% Increased Attack Speed
- +20% Faster Cast Rate
- Fires Explosive Arrows or Bolts
- Piercing Attack
- +20-30 Magic Damage
- +301-1850 Lightning Damage
- +2% to Poison Skill Damage
- 25% Chance of Open Wounds
- Slain Monsters Rest in Peace
- Knockback
- +1 to Light Radius
Shrunken Head [Lvl: 255]
Zy + Zy + Eld
Javelin, Amazon Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Orb, Hand to Hand, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Club, Javelin, Amazon Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Amazon Javelin, Knife, Sword, Axe, Throwing Axe, Gloves
- 2-4 to Necromancer Skill Levels
- +8 to to Attack Rating (Per Character level)
- +300 Poison Damage over 4 Seconds
- Slows target by +25%
- +25-250 to Life
- +3% to Increase Maximum Life
- Magic Resist +20-80%
- Cold Resist +20-80%
- Lightning Resist +20-80%
- Fire Resist +20-80%
- Poison Resist +20-80%
- +2 to Light Radius
Auric Shields, Voodoo Heads, Shield, Boots
- 2-4 to Necromancer Skill Levels
- 7% Increased Chance of Blocking
- +8 to to Attack Rating (Per Character level)
- +300 Poison Damage over 4 Seconds
- +25-250 to Life
- +3% to Increase Maximum Life
- Magic Resist +20-80%
- Cold Resist +20-80%
- Lightning Resist +20-80%
- Fire Resist +20-80%
- Poison Resist +20-80%
- +2 to Light Radius
Helm, Circlet, Pelt, Primal Helm, Armor
- 2-4 to Necromancer Skill Levels
- +8 to to Attack Rating (Per Character level)
- +300 Poison Damage over 4 Seconds
- +25-250 to Life
- +3% to Increase Maximum Life
- 15% Stamina Drain
- Magic Resist +20-80%
- Cold Resist +20-80%
- Lightning Resist +20-80%
- Fire Resist +20-80%
- Poison Resist +20-80%
- +2 to Light Radius
Spikefist [Lvl: 255]
El + Zy + El
Hex Charm
- 1-3 to Assassin Skill Levels
- +20-180 to Life
- Replenish Life +3-12
- +1 to Light Radius
- Level 25 Clay Golem, 30 charges
- Requirements -20%
Tall Charm
- 1-3 to Assassin Skill Levels
- +20-180 to Life
- Replenish Life +3-12
- +1 to Light Radius
- Level 25 Clay Golem, 30 charges
- Requirements -20%
Quad Charm, Grand Charm
- 1-3 to Assassin Skill Levels
- +20-180 to Life
- Replenish Life +3-12
- +1 to Light Radius
- Level 25 Clay Golem, 30 charges
- Requirements -20%
Spirit of Conan [Lvl: 255]
Nef + Zy + El
Hex Charm
- 1-3 to Barbarian Skill Levels
- +20-180 to Life
- Replenish Life +3-12
- +10 Life after each Kill
- +1 to Light Radius
- Level 25 Clay Golem, 30 charges
- Requirements -10%
Tall Charm
- 1-3 to Barbarian Skill Levels
- +20-180 to Life
- Replenish Life +3-12
- +10 Life after each Kill
- +1 to Light Radius
- Level 25 Clay Golem, 30 charges
- Requirements -10%
Quad Charm, Grand Charm
- 1-3 to Barbarian Skill Levels
- +20-180 to Life
- Replenish Life +3-12
- +10 Life after each Kill
- +1 to Light Radius
- Level 25 Clay Golem, 30 charges
- Requirements -10%
The Force [Lvl: 255]
Fal + Ko + Lum + Io + Zy
Armor
- +80 to Strength
- +80 to Dexterity
- +80 to Vitality
- +80 to Energy
- +50% to Increase Maximum Life
- Magic Resist +30%
- Cold Resist +30%
- Lightning Resist +30%
- Fire Resist +30%
- Poison Resist +30%
- Cannot Be Frozen
- +1 to Light Radius
Truth [Lvl: 255]
Zy + Shael + Nef + Sur + Ber + Um
Staff, Scepter, Mace, Hammer, Throwing Axe, Polearm, Spear, Amazon Spear, Sword, Axe, Throwing Axe
- 5% Chance to cast Level 15 Static Field on hit
- +20% Enhanced Damage
- +120-220% Increased Attack Speed
- +20% Faster Cast Rate
- +30-180 Damage
- 5% Mana stolen per hit
- 80-110% Chance of Crushing Blow
- 100% Chance of Open Wounds
- Slain Monsters Rest in Peace
- +10 Life after each Kill
- +1 to Light Radius
- Repairs 1 Durability in 20 Seconds
Untamed [Lvl: 255]
Shael + Hel + Shael + Hel + Zy
Sword
- 5% Chance to cast Level 20 Amplify Damage on hit
- +4-8 to All Skills
- +100-160% Increased Attack Speed
- +40% Faster Cast Rate
- +50-100 Damage
- +0.75 to to Minimum Damage (Per Character level)
- +1.5 to to Maximum Damage (Per Character level)
- 40% bonus to Attack Rating
- 6-12% Life stolen per hit
- Prevent Monster Heal
- +1 to Light Radius
Void [Lvl: 255]
Zy + Cham
Belt
- +50% Faster Hit Recovery
- Knockback
- +65-115 Defense
- +10% to Increase Maximum Life
- Damage Resist +15%
- Cannot Be Frozen
- 20% Damage Taken Goes To Mana
- +1 to Light Radius
Wild Thing [Lvl: 255]
Eth + Zy + El
Hex Charm
- 1-3 to Druid Skill Levels
- +25 Defense
- +20-180 to Life
- Replenish Life +3-12
- +1 to Light Radius
- Level 25 Clay Golem, 30 charges
- Requirements -10%
Tall Charm
- 1-3 to Druid Skill Levels
- +25 Defense
- +20-180 to Life
- Replenish Life +3-12
- +1 to Light Radius
- Level 25 Clay Golem, 30 charges
- Requirements -10%
Quad Charm, Grand Charm
- 1-3 to Druid Skill Levels
- -25 to Monster Defense Per Hit
- +20-180 to Life
- Replenish Life +3-12
- +1 to Light Radius
- Level 25 Clay Golem, 30 charges
- Requirements -10%
Word of Amazon [Lvl: 255]
Zy + El + Zy + Tal
Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe, Gloves
- 2-8 to Amazon Skill Levels
- +5-50% Faster Run/Walk
- +10-100% Increased Attack Speed
- +20-50 Damage
- +307 Poison Damage over 1 Seconds
- +50-500 to Life
- +5% to Increase Maximum Life
- +1.5 to to Life (Per Character level)
- +2 to Light Radius
- Requirements -10%
Auric Shields, Voodoo Heads, Shield, Boots
- 2-8 to Amazon Skill Levels
- +5-50% Faster Run/Walk
- +10-100% Increased Attack Speed
- +20-50 Damage
- +50-500 to Life
- +5% to Increase Maximum Life
- +1.5 to to Life (Per Character level)
- Poison Resist +30%
- +2 to Light Radius
- Requirements -10%
Helm, Circlet, Pelt, Primal Helm, Armor
- 2-8 to Amazon Skill Levels
- +5-50% Faster Run/Walk
- +10-100% Increased Attack Speed
- +20-50 Damage
- +50-500 to Life
- +5% to Increase Maximum Life
- +1.5 to to Life (Per Character level)
- Poison Resist +30%
- +2 to Light Radius
- Requirements -10%
Word of Assassin [Lvl: 255]
Zy + El + Zy + El
Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe, Gloves
- 2-8 to Assassin Skill Levels
- +5-50% Faster Run/Walk
- +10-100% Increased Attack Speed
- +20-50 Damage
- +50-500 to Life
- +5% to Increase Maximum Life
- +1.5 to to Life (Per Character level)
- +2 to Light Radius
- Requirements -20%
Auric Shields, Voodoo Heads, Shield, Boots
- 2-8 to Assassin Skill Levels
- +5-50% Faster Run/Walk
- +10-100% Increased Attack Speed
- +20-50 Damage
- +50-500 to Life
- +5% to Increase Maximum Life
- +1.5 to to Life (Per Character level)
- +2 to Light Radius
- Requirements -20%
Helm, Circlet, Pelt, Primal Helm, Armor
- 2-8 to Assassin Skill Levels
- +5-50% Faster Run/Walk
- +10-100% Increased Attack Speed
- +20-50 Damage
- +50-500 to Life
- +5% to Increase Maximum Life
- +1.5 to to Life (Per Character level)
- +2 to Light Radius
- Requirements -20%
Word of Barbarian [Lvl: 255]
Zy + El + Zy + Nef
Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe, Gloves
- 2-8 to Barbarian Skill Levels
- +5-50% Faster Run/Walk
- +10-100% Increased Attack Speed
- +20-50 Damage
- +50-500 to Life
- +5% to Increase Maximum Life
- +1.5 to to Life (Per Character level)
- +10 Life after each Kill
- +2 to Light Radius
- Requirements -10%
Auric Shields, Voodoo Heads, Shield, Boots
- 2-8 to Barbarian Skill Levels
- +5-50% Faster Run/Walk
- +10-100% Increased Attack Speed
- +20-50 Damage
- +50-500 to Life
- +5% to Increase Maximum Life
- +1.5 to to Life (Per Character level)
- +10 Life after each Kill
- +2 to Light Radius
- Requirements -10%
Helm, Circlet, Pelt, Primal Helm, Armor
- 2-8 to Barbarian Skill Levels
- +5-50% Faster Run/Walk
- +10-100% Increased Attack Speed
- +20-50 Damage
- +50-500 to Life
- +5% to Increase Maximum Life
- +1.5 to to Life (Per Character level)
- +10 Life after each Kill
- +2 to Light Radius
- Requirements -10%
Word of Druid [Lvl: 255]
Zy + El + Zy + Eth
Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe, Gloves
- 2-8 to Druid Skill Levels
- +5-50% Faster Run/Walk
- +10-100% Increased Attack Speed
- +20-50 Damage
- -25 to Monster Defense Per Hit
- +50-500 to Life
- +5% to Increase Maximum Life
- +1.5 to to Life (Per Character level)
- +2 to Light Radius
- Requirements -10%
Auric Shields, Voodoo Heads, Shield, Boots
- 2-8 to Druid Skill Levels
- +5-50% Faster Run/Walk
- +10-100% Increased Attack Speed
- +20-50 Damage
- +25 Defense
- +50-500 to Life
- +5% to Increase Maximum Life
- +1.5 to to Life (Per Character level)
- +2 to Light Radius
- Requirements -10%
Helm, Circlet, Pelt, Primal Helm, Armor
- 2-8 to Druid Skill Levels
- +5-50% Faster Run/Walk
- +10-100% Increased Attack Speed
- +20-50 Damage
- +25 Defense
- +50-500 to Life
- +5% to Increase Maximum Life
- +1.5 to to Life (Per Character level)
- +2 to Light Radius
- Requirements -10%
Word of Necromancer [Lvl: 255]
Zy + El + Zy + Eld
Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe, Gloves
- 2-8 to Necromancer Skill Levels
- +5-50% Faster Run/Walk
- +10-100% Increased Attack Speed
- +20-50 Damage
- Slows target by +25%
- +50-500 to Life
- +5% to Increase Maximum Life
- +1.5 to to Life (Per Character level)
- +2 to Light Radius
- Requirements -10%
Auric Shields, Voodoo Heads, Shield, Boots
- 2-8 to Necromancer Skill Levels
- +5-50% Faster Run/Walk
- +10-100% Increased Attack Speed
- 7% Increased Chance of Blocking
- +20-50 Damage
- +50-500 to Life
- +5% to Increase Maximum Life
- +1.5 to to Life (Per Character level)
- +2 to Light Radius
- Requirements -10%
Helm, Circlet, Pelt, Primal Helm, Armor
- 2-8 to Necromancer Skill Levels
- +5-50% Faster Run/Walk
- +10-100% Increased Attack Speed
- +20-50 Damage
- +50-500 to Life
- +5% to Increase Maximum Life
- +1.5 to to Life (Per Character level)
- 15% Stamina Drain
- +2 to Light Radius
- Requirements -10%
Word of Paladin [Lvl: 255]
Zy + El + Zy + Tir
Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe, Gloves
- 2-8 to Paladin Skill Levels
- +5-50% Faster Run/Walk
- +10-100% Increased Attack Speed
- +20-50 Damage
- +50-500 to Life
- +5% to Increase Maximum Life
- +1.5 to to Life (Per Character level)
- +2 to Mana after each Kill
- +2 to Light Radius
- Requirements -10%
Auric Shields, Voodoo Heads, Shield, Boots
- 2-8 to Paladin Skill Levels
- +5-50% Faster Run/Walk
- +10-100% Increased Attack Speed
- +20-50 Damage
- +50-500 to Life
- +5% to Increase Maximum Life
- +1.5 to to Life (Per Character level)
- +2 to Mana after each Kill
- +2 to Light Radius
- Requirements -10%
Helm, Circlet, Pelt, Primal Helm, Armor
- 2-8 to Paladin Skill Levels
- +5-50% Faster Run/Walk
- +10-100% Increased Attack Speed
- +20-50 Damage
- +50-500 to Life
- +5% to Increase Maximum Life
- +1.5 to to Life (Per Character level)
- +2 to Mana after each Kill
- +2 to Light Radius
- Requirements -10%
Word of Sorceress [Lvl: 255]
Zy + El + Zy + Ith
Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Sword, Axe, Throwing Axe, Gloves
- 2-8 to Sorceress Skill Levels
- +5-50% Faster Run/Walk
- +10-100% Increased Attack Speed
- +20-70 Damage
- +50-500 to Life
- +5% to Increase Maximum Life
- +1.5 to to Life (Per Character level)
- +2 to Light Radius
- Requirements -10%
Auric Shields, Voodoo Heads, Shield, Boots
- 2-8 to Sorceress Skill Levels
- +5-50% Faster Run/Walk
- +10-100% Increased Attack Speed
- +20-50 Damage
- +50-500 to Life
- +5% to Increase Maximum Life
- +1.5 to to Life (Per Character level)
- Magic Resist +30%
- +2 to Light Radius
- Requirements -10%
Helm, Circlet, Pelt, Primal Helm, Armor
- 2-8 to Sorceress Skill Levels
- +5-50% Faster Run/Walk
- +10-100% Increased Attack Speed
- +20-50 Damage
- +50-500 to Life
- +5% to Increase Maximum Life
- +1.5 to to Life (Per Character level)
- Magic Resist +30%
- +2 to Light Radius
- Requirements -10%
ZyEl [Lvl: 255]
Zy + El
Javelin, Amazon Javelin, Throwing Axe, Throwing Knife, Crossbow, Bow, Amazon Bow, Orb, Hand to Hand, Hand to Hand 2, Staff, Wand, Scepter, Mace, Hammer, Club, Javelin, Amazon Javelin, Throwing Axe, Throwing Knife, Polearm, Spear, Amazon Spear, Javelin, Amazon Javelin, Knife, Throwing Knife, Sword, Axe, Throwing Axe, Gloves
- Piercing Attack
- Slain Monsters Rest in Peace
- Prevent Monster Heal
- Hit blinds target +1
- Freezes target +1
- Slows target by 25-50%
- Knockback
- +1 to Light Radius
- Requirements -10%
Auric Shields, Voodoo Heads, Shield, Boots
- Piercing Attack
- Slain Monsters Rest in Peace
- Prevent Monster Heal
- Hit blinds target +1
- Freezes target +1
- Slows target by 25-50%
- Knockback
- +1 to Light Radius
- Requirements -10%
Helm, Circlet, Pelt, Primal Helm, Belt, Armor
- Piercing Attack
- Slain Monsters Rest in Peace
- Prevent Monster Heal
- Hit blinds target +1
- Freezes target +1
- Slows target by 25-50%
- Knockback
- +1 to Light Radius
- Requirements -10%
ZyEl's Reign [Lvl: 255]
Zy + El + Jewl
Javelin, Amazon Javelin, Throwing Axe, Crossbow, Bow, Amazon Bow, Orb, Hand to Hand, Hand to Hand 2, Staff, Scepter, Mace, Hammer, Club, Javelin, Amazon Javelin, Throwing Axe, Polearm, Spear, Amazon Spear, Javelin, Amazon Javelin, Knife, Sword, Axe, Throwing Axe, Gloves
- Piercing Attack
- Slain Monsters Rest in Peace
- Prevent Monster Heal
- Hit blinds target +1
- Freezes target +1
- Slows target by 25-50%
- Knockback
- +1 to Light Radius
- Requirements -10%
Auric Shields, Voodoo Heads, Shield, Boots
- Piercing Attack
- Slain Monsters Rest in Peace
- Prevent Monster Heal
- Hit blinds target +1
- Freezes target +1
- Slows target by 25-50%
- Knockback
- +1 to Light Radius
- Requirements -10%
Helm, Circlet, Pelt, Primal Helm, Armor
- Piercing Attack
- Slain Monsters Rest in Peace
- Prevent Monster Heal
- Hit blinds target +1
- Freezes target +1
- Slows target by 25-50%
- Knockback
- +1 to Light Radius
- Requirements -10%